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Superheated Rail

Superheated Rail
Passive

Rail Shot ignores <<2[%d/%d/%d]>>% of the target's armor. In addition, if Rail Shot hits a burning target, it has a <<1>>% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder's burn effect if present.
First Seen: 1.0.0
Last Seen: 2.10.3a
Removed In: 3.0.0
Star Wars Name: Superheated Rail
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64233180000cb05ce03"
    },
    "NameId": "2269039812411392",
    "Name": "Superheated Rail",
    "LocalizedName": {
        "enMale": "Superheated Rail",
        "frMale": "Alignement surchauff\u00e9",
        "frFemale": "Alignement surchauff\u00e9",
        "deMale": "Rail-\u00dcberhitzung",
        "deFemale": "Rail-\u00dcberhitzung"
    },
    "DescriptionId": "2269039812411393",
    "Description": "Rail Shot ignores <<2[%d\/%d\/%d]>>% of the target's armor. In addition, if Rail Shot hits a burning target, it has a <<1>>% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder's burn effect if present.",
    "LocalizedDescription": {
        "enMale": "Rail Shot ignores <<2[%d\/%d\/%d]>>% of the target's armor. In addition, if Rail Shot hits a burning target, it has a <<1>>% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder's burn effect if present.",
        "frMale": "Le tir align\u00e9 ignore <<2>>\u00a0% de l'armure de la cible. Si le tir align\u00e9 touche une cible en feu, il a <<1>>\u00a0% de chances de dissiper 8\u00a0points de chaleur et de r\u00e9initialiser la dur\u00e9e de l'effet de br\u00fblure de votre cylindre de gaz combustible le cas \u00e9ch\u00e9ant.",
        "frFemale": "Le tir align\u00e9 ignore <<2>>\u00a0% de l'armure de la cible. Si le tir align\u00e9 touche une cible en feu, il a <<1>>\u00a0% de chances de dissiper 8\u00a0points de chaleur et de r\u00e9initialiser la dur\u00e9e de l'effet de br\u00fblure de votre cylindre de gaz combustible le cas \u00e9ch\u00e9ant.",
        "deMale": "Railschuss ignoriert <<2>>% der R\u00fcstung des Ziels. Wenn dein Railschuss ein brennendes Ziel trifft, hat er au\u00dferdem eine Chance von <<1>>%, 8 Hitze abzubauen und die Brandeffektdauer deines Brennstoffzylinders zu erneuern, wenn dieser vorhanden ist.",
        "deFemale": "Railschuss ignoriert <<2>>% der R\u00fcstung des Ziels. Wenn dein Railschuss ein brennendes Ziel trifft, hat er au\u00dferdem eine Chance von <<1>>%, 8 Hitze abzubauen und die Brandeffektdauer deines Brennstoffzylinders zu erneuern, wenn dieser vorhanden ist."
    },
    "ParsedDescription": "Rail Shot ignores <<2[%d\/%d\/%d]>>% of the target\\'s armor. In addition, if Rail Shot hits a burning target, it has a <<1>>% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder\\'s burn effect if present.",
    "ParsedLocalizedDescription": {
        "enMale": "Rail Shot ignores <<2[%d\/%d\/%d]>>% of the target's armor. In addition, if Rail Shot hits a burning target, it has a <<1>>% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder's burn effect if present.",
        "frMale": "Le tir align\u00e9 ignore <<2>>\u00a0% de l'armure de la cible. Si le tir align\u00e9 touche une cible en feu, il a <<1>>\u00a0% de chances de dissiper 8\u00a0points de chaleur et de r\u00e9initialiser la dur\u00e9e de l'effet de br\u00fblure de votre cylindre de gaz combustible le cas \u00e9ch\u00e9ant.",
        "frFemale": "Le tir align\u00e9 ignore <<2>>\u00a0% de l'armure de la cible. Si le tir align\u00e9 touche une cible en feu, il a <<1>>\u00a0% de chances de dissiper 8\u00a0points de chaleur et de r\u00e9initialiser la dur\u00e9e de l'effet de br\u00fblure de votre cylindre de gaz combustible le cas \u00e9ch\u00e9ant.",
        "deMale": "Railschuss ignoriert <<2>>% der R\u00fcstung des Ziels. Wenn dein Railschuss ein brennendes Ziel trifft, hat er au\u00dferdem eine Chance von <<1>>%, 8 Hitze abzubauen und die Brandeffektdauer deines Brennstoffzylinders zu erneuern, wenn dieser vorhanden ist.",
        "deFemale": "Railschuss ignoriert <<2>>% der R\u00fcstung des Ziels. Wenn dein Railschuss ein brennendes Ziel trifft, hat er au\u00dferdem eine Chance von <<1>>%, 8 Hitze abzubauen und die Brandeffektdauer deines Brennstoffzylinders zu erneuern, wenn dieser vorhanden ist."
    },
    "EffectsB62": [
        "zbjDVoF",
        "hxYQzoF",
        "bhMQzoF"
    ],
    "EffectIds": [
        1.6140982771930282e+19,
        1.6140981672418654e+19,
        1.6140984970953538e+19
    ],
    "Level": 0,
    "Icon": "shrapround",
    "EffectZero": "16140982771930281724",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 50,
            "ablDescriptionTokenMultiplier": 50,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeRank",
            "ablDescriptionTokenEffect": -1,
            "ablDescriptionTokenSubEffect": -1
        },
        "2": {
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            "ablDescriptionTokenMultiplier": 15,
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    },
    "ModDescriptionTokens": {
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            "Multiplier": 50,
            "Type": "Rank",
            "Effect": -1,
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        },
        "2": {
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            "Multiplier": 15,
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            "Effect": -1,
            "SubEffect": -1
        }
    },
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "2794839988_2434742150",
    "Id": "16141172763612002988",
    "Base62Id": "hBfDuHB",
    "Fqn": "abl.bounty_hunter.skill.firebug.superheated_rail",
    "first_seen": "1.0.0",
    "last_seen": "2.10.3a",
    "current_version": "2.4.2",
    "hash": "3167833022",
    "removed_in": "3.0.0",
    "changed_fields": [
        "EffectsB62",
        "EffectIds",
        "EffectZero",
        "hash"
    ],
    "previous_versions": [
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        "2.0.0"
    ]
}