You are not logged in.
{
"_id": {
"$oid": "5fb485fb33180000cb0a1330"
},
"NameId": "4251807169642496",
"Name": "Volt Rush",
"LocalizedName": {
"enMale": "Volt Rush",
"frMale": "\u00c9lectro-afflux",
"frFemale": "\u00c9lectro-afflux",
"deMale": "Spannungsrausch",
"deFemale": "Spannungsrausch"
},
"DescriptionId": "4251807169642497",
"Description": "Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.",
"LocalizedDescription": {
"enMale": "Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.",
"frMale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 votre cible et vous revitalise pendant 5\u00a0secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les d\u00e9g\u00e2ts de l'\u00e9lectro-afflux de 30\u00a0%. Ce pouvoir poss\u00e8de 3\u00a0charges et se recharge toutes les 10\u00a0secondes.",
"frFemale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 votre cible et vous revitalise pendant 5\u00a0secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les d\u00e9g\u00e2ts de l'\u00e9lectro-afflux de 30\u00a0%. Ce pouvoir poss\u00e8de 3\u00a0charges et se recharge toutes les 10\u00a0secondes.",
"deMale": "Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erh\u00f6ht den durch Spannungsrausch verursachten Schaden um 30%. Die F\u00e4higkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen.",
"deFemale": "Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erh\u00f6ht den durch Spannungsrausch verursachten Schaden um 30%. Die F\u00e4higkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen."
},
"ParsedDescription": "Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.",
"ParsedLocalizedDescription": {
"enMale": "Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.",
"frMale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 votre cible et vous revitalise pendant 5\u00a0secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les d\u00e9g\u00e2ts de l'\u00e9lectro-afflux de 30\u00a0%. Ce pouvoir poss\u00e8de 3\u00a0charges et se recharge toutes les 10\u00a0secondes.",
"frFemale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 votre cible et vous revitalise pendant 5\u00a0secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les d\u00e9g\u00e2ts de l'\u00e9lectro-afflux de 30\u00a0%. Ce pouvoir poss\u00e8de 3\u00a0charges et se recharge toutes les 10\u00a0secondes.",
"deMale": "Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erh\u00f6ht den durch Spannungsrausch verursachten Schaden um 30%. Die F\u00e4higkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen.",
"deFemale": "Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erh\u00f6ht den durch Spannungsrausch verursachten Schaden um 30%. Die F\u00e4higkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen."
},
"EffectsB62": [
"w41gZzU",
"crvgZzU",
"SaDgZzU",
"FK5gZzU",
"54PgZzU",
"nqLgZzU",
"lafgZzU",
"QKXgZzU",
"S59gZzU",
"8r1gZzU",
"hwSsiOD"
],
"EffectIds": [
1.6141098970405028e+19,
1.6141097870893408e+19,
1.6141101169428283e+19,
1.6141100069916656e+19,
1.614110336845154e+19,
1.6141102268939913e+19,
1.6141105567474797e+19,
1.6141104467963169e+19,
1.614109017431201e+19,
1.6141089074800382e+19,
1.6141040211524495e+19
],
"Level": 0,
"Icon": "Volt_Rush_6_0",
"EffectZero": "16141098970405028072",
"IsHidden": false,
"IsPassive": false,
"Version": 0,
"Cooldown": 10,
"CastingTime": 0,
"ChannelingTime": 0,
"ForceCost": 50,
"EnergyCost": 0,
"ApCost": 0,
"ApType": 0,
"MinRange": 0,
"MaxRange": 3,
"GCD": -1,
"GcdOverride": false,
"ModalGroup": 0,
"SharedCooldown": 1.6141123918542582e+19,
"TargetArc": 270,
"TargetArcOffset": 0,
"TargetRule": 1,
"LineOfSightCheck": true,
"Pushback": true,
"IgnoreAlacrity": false,
"DescriptionTokens": {
"1": {
"ablParsedDescriptionToken": [
{
"Key": "effAction_SpellDamage",
"Value": [
{
"effParam_DisableCritRoll": "False"
},
{
"effParam_DamageType": "2",
"effParam_Slot": "1",
"effParam_SpellType": "3",
"effParam_LevelCap": "0"
},
{
"effParam_AmountMax": "0",
"effParam_AmountMin": "0",
"effParam_AmountPercent": "0",
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.1194",
"effParam_StandardHealthPercentMin": "0.0794",
"effParam_AmountModifierPercent": "0",
"effParam_Coefficient": "0.994",
"effParam_HealthStealPercentage": "0"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"ablDescriptionTokenMultiplier": 1,
"ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
"ablDescriptionTokenEffect": 2,
"ablDescriptionTokenSubEffect": -1
},
"2": {
"ablParsedDescriptionToken": [
{
"Key": "effAction_Heal",
"Value": [
{
"effParam_DisableCritRoll": "False"
},
{
"effParam_SpellType": "3",
"effParam_LevelCap": "0"
},
{
"effParam_AmountMax": "0",
"effParam_AmountMin": "0",
"effParam_AmountPercent": "0",
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.125",
"effParam_StandardHealthPercentMin": "0.095",
"effParam_HealingPowerCoefficient": "2.2"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"ablDescriptionTokenMultiplier": 1,
"ablDescriptionTokenType": "ablDescriptionTokenTypeHealing",
"ablDescriptionTokenEffect": 6,
"ablDescriptionTokenSubEffect": -1
}
},
"ModDescriptionTokens": {
"1": {
"Value": [
{
"Key": "effAction_SpellDamage",
"Value": [
{
"effParam_DisableCritRoll": "False"
},
{
"effParam_DamageType": "2",
"effParam_Slot": "1",
"effParam_SpellType": "3",
"effParam_LevelCap": "0"
},
{
"effParam_AmountMax": "0",
"effParam_AmountMin": "0",
"effParam_AmountPercent": "0",
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.1194",
"effParam_StandardHealthPercentMin": "0.0794",
"effParam_AmountModifierPercent": "0",
"effParam_Coefficient": "0.994",
"effParam_HealthStealPercentage": "0"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"Multiplier": 1,
"Type": "Damage",
"Effect": 2,
"SubEffect": -1
},
"2": {
"Value": [
{
"Key": "effAction_Heal",
"Value": [
{
"effParam_DisableCritRoll": "False"
},
{
"effParam_SpellType": "3",
"effParam_LevelCap": "0"
},
{
"effParam_AmountMax": "0",
"effParam_AmountMin": "0",
"effParam_AmountPercent": "0",
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.125",
"effParam_StandardHealthPercentMin": "0.095",
"effParam_HealingPowerCoefficient": "2.2"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"Multiplier": 1,
"Type": "Healing",
"Effect": 6,
"SubEffect": -1
}
},
"AiType": 1,
"CombatMode": 1,
"AutoAttackMode": 0,
"IsValid": true,
"IsCustom": false,
"AppearanceSpec": "",
"UnknownInt": 0,
"UnknownBool": true,
"UnknownInt2": 0,
"CooldownTimerSpecs": [
1.6141123918542582e+19
],
"AbsorbParams": [],
"HashedIcon": "2796097557_419318370",
"Id": "16141123918542580914",
"Base62Id": "ignAGAF",
"Fqn": "abl.sith_inquisitor.volt_rush",
"first_seen": "6.0.0",
"last_seen": "6.2.1a",
"current_version": "6.1.2b",
"hash": "1057050524",
"removed_in": "",
"changed_fields": [
"EffectsB62",
"EffectIds",
"EffectZero",
"hash"
],
"previous_versions": [
"6.0.0",
"6.1.1"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb485fb33180000cb0a1330
)
[NameId] => 4251807169642496
[Name] => Volt Rush
[LocalizedName] => Array
(
[enMale] => Volt Rush
[frMale] => Électro-afflux
[frFemale] => Électro-afflux
[deMale] => Spannungsrausch
[deFemale] => Spannungsrausch
)
[DescriptionId] => 4251807169642497
[Description] => Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.
[LocalizedDescription] => Array
(
[enMale] => Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.
[frMale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à votre cible et vous revitalise pendant 5 secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les dégâts de l'électro-afflux de 30 %. Ce pouvoir possède 3 charges et se recharge toutes les 10 secondes.
[frFemale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à votre cible et vous revitalise pendant 5 secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les dégâts de l'électro-afflux de 30 %. Ce pouvoir possède 3 charges et se recharge toutes les 10 secondes.
[deMale] => Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erhöht den durch Spannungsrausch verursachten Schaden um 30%. Die Fähigkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen.
[deFemale] => Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erhöht den durch Spannungsrausch verursachten Schaden um 30%. Die Fähigkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen.
)
[ParsedDescription] => Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.
[ParsedLocalizedDescription] => Array
(
[enMale] => Deals <<1>> energy damage to your target and leaves you feeling Energized for up to 5 seconds. The Energized effect can stack twice, with each stack increasing Volt Rush damage by 30%. The ability has 3 charges and recharges every 10 seconds.
[frMale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à votre cible et vous revitalise pendant 5 secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les dégâts de l'électro-afflux de 30 %. Ce pouvoir possède 3 charges et se recharge toutes les 10 secondes.
[frFemale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à votre cible et vous revitalise pendant 5 secondes maximum. L'effet de revitalisation est cumulable deux fois, chaque cumul augmentant les dégâts de l'électro-afflux de 30 %. Ce pouvoir possède 3 charges et se recharge toutes les 10 secondes.
[deMale] => Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erhöht den durch Spannungsrausch verursachten Schaden um 30%. Die Fähigkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen.
[deFemale] => Verursacht <<1>> Energieschaden beim Ziel und energetisiert den Anwender bis zu 5 Sekunden lang. Der Energetisieren-Effekt ist zweimal stapelbar und jeder Stapel erhöht den durch Spannungsrausch verursachten Schaden um 30%. Die Fähigkeit hat 3 Ladungen und wird alle 10 Sekunden wieder aufgeladen.
)
[EffectsB62] => Array
(
[0] => w41gZzU
[1] => crvgZzU
[2] => SaDgZzU
[3] => FK5gZzU
[4] => 54PgZzU
[5] => nqLgZzU
[6] => lafgZzU
[7] => QKXgZzU
[8] => S59gZzU
[9] => 8r1gZzU
[10] => hwSsiOD
)
[EffectIds] => Array
(
[0] => 1.6141098970405E+19
[1] => 1.6141097870893E+19
[2] => 1.6141101169428E+19
[3] => 1.6141100069917E+19
[4] => 1.6141103368452E+19
[5] => 1.614110226894E+19
[6] => 1.6141105567475E+19
[7] => 1.6141104467963E+19
[8] => 1.6141090174312E+19
[9] => 1.61410890748E+19
[10] => 1.6141040211524E+19
)
[Level] => 0
[Icon] => Volt_Rush_6_0
[EffectZero] => 16141098970405028072
[IsHidden] =>
[IsPassive] =>
[Version] => 0
[Cooldown] => 10
[CastingTime] => 0
[ChannelingTime] => 0
[ForceCost] => 50
[EnergyCost] => 0
[ApCost] => 0
[ApType] => 0
[MinRange] => 0
[MaxRange] => 3
[GCD] => -1
[GcdOverride] =>
[ModalGroup] => 0
[SharedCooldown] => 1.6141123918543E+19
[TargetArc] => 270
[TargetArcOffset] => 0
[TargetRule] => 1
[LineOfSightCheck] => 1
[Pushback] => 1
[IgnoreAlacrity] =>
[DescriptionTokens] => Array
(
[1] => Array
(
[ablParsedDescriptionToken] => Array
(
[0] => Array
(
[Key] => effAction_SpellDamage
[Value] => Array
(
[0] => Array
(
[effParam_DisableCritRoll] => False
)
[1] => Array
(
[effParam_DamageType] => 2
[effParam_Slot] => 1
[effParam_SpellType] => 3
[effParam_LevelCap] => 0
)
[2] => Array
(
[effParam_AmountMax] => 0
[effParam_AmountMin] => 0
[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.1194
[effParam_StandardHealthPercentMin] => 0.0794
[effParam_AmountModifierPercent] => 0
[effParam_Coefficient] => 0.994
[effParam_HealthStealPercentage] => 0
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[ablDescriptionTokenMultiplier] => 1
[ablDescriptionTokenType] => ablDescriptionTokenTypeDamage
[ablDescriptionTokenEffect] => 2
[ablDescriptionTokenSubEffect] => -1
)
[2] => Array
(
[ablParsedDescriptionToken] => Array
(
[0] => Array
(
[Key] => effAction_Heal
[Value] => Array
(
[0] => Array
(
[effParam_DisableCritRoll] => False
)
[1] => Array
(
[effParam_SpellType] => 3
[effParam_LevelCap] => 0
)
[2] => Array
(
[effParam_AmountMax] => 0
[effParam_AmountMin] => 0
[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.125
[effParam_StandardHealthPercentMin] => 0.095
[effParam_HealingPowerCoefficient] => 2.2
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[ablDescriptionTokenMultiplier] => 1
[ablDescriptionTokenType] => ablDescriptionTokenTypeHealing
[ablDescriptionTokenEffect] => 6
[ablDescriptionTokenSubEffect] => -1
)
)
[ModDescriptionTokens] => Array
(
[1] => Array
(
[Value] => Array
(
[0] => Array
(
[Key] => effAction_SpellDamage
[Value] => Array
(
[0] => Array
(
[effParam_DisableCritRoll] => False
)
[1] => Array
(
[effParam_DamageType] => 2
[effParam_Slot] => 1
[effParam_SpellType] => 3
[effParam_LevelCap] => 0
)
[2] => Array
(
[effParam_AmountMax] => 0
[effParam_AmountMin] => 0
[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.1194
[effParam_StandardHealthPercentMin] => 0.0794
[effParam_AmountModifierPercent] => 0
[effParam_Coefficient] => 0.994
[effParam_HealthStealPercentage] => 0
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[Multiplier] => 1
[Type] => Damage
[Effect] => 2
[SubEffect] => -1
)
[2] => Array
(
[Value] => Array
(
[0] => Array
(
[Key] => effAction_Heal
[Value] => Array
(
[0] => Array
(
[effParam_DisableCritRoll] => False
)
[1] => Array
(
[effParam_SpellType] => 3
[effParam_LevelCap] => 0
)
[2] => Array
(
[effParam_AmountMax] => 0
[effParam_AmountMin] => 0
[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.125
[effParam_StandardHealthPercentMin] => 0.095
[effParam_HealingPowerCoefficient] => 2.2
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[Multiplier] => 1
[Type] => Healing
[Effect] => 6
[SubEffect] => -1
)
)
[AiType] => 1
[CombatMode] => 1
[AutoAttackMode] => 0
[IsValid] => 1
[IsCustom] =>
[AppearanceSpec] =>
[UnknownInt] => 0
[UnknownBool] => 1
[UnknownInt2] => 0
[CooldownTimerSpecs] => Array
(
[0] => 1.6141123918543E+19
)
[AbsorbParams] => Array
(
)
[HashedIcon] => 2796097557_419318370
[Id] => 16141123918542580914
[Base62Id] => ignAGAF
[Fqn] => abl.sith_inquisitor.volt_rush
[first_seen] => 6.0.0
[last_seen] => 6.2.1a
[current_version] => 6.1.2b
[hash] => 1057050524
[removed_in] =>
[changed_fields] => Array
(
[0] => EffectsB62
[1] => EffectIds
[2] => EffectZero
[3] => hash
)
[previous_versions] => Array
(
[0] => 6.0.0
[1] => 6.1.1
)
)