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{ "_id": { "$oid": "5fb4381433180000cb08a818" }, "NameId": "3408219758133248", "Name": "Innovative Particle Accelerator", "LocalizedName": { "enMale": "Innovative Particle Accelerator", "frMale": "Acc\u00e9l\u00e9rateur de particules innovant", "frFemale": "Acc\u00e9l\u00e9rateur de particules innovant", "deMale": "Innovativer Partikelbeschleuniger", "deFemale": "Innovativer Partikelbeschleuniger" }, "DescriptionId": "3408219758133249", "Description": "Power Shot, Unload, and Sweeping Blasters finish the cooldown on Rail Shot and Mag Shot and make the next Rail Shot or Mag Shot generate no heat. This effect cannot occur more than once every 7.5 seconds.", "LocalizedDescription": { "enMale": "Power Shot, Unload, and Sweeping Blasters finish the cooldown on Rail Shot and Mag Shot and make the next Rail Shot or Mag Shot generate no heat. This effect cannot occur more than once every 7.5 seconds.", "frMale": "Le tir puissant, la d\u00e9charge et le balayage aux blasters interrompent le d\u00e9lai de r\u00e9utilisation du tir align\u00e9 et du tir magn\u00e9tique et supprime leur d\u00e9gagement de chaleur. Cet effet n'est disponible que toutes les 7,5\u00a0secondes.", "frFemale": "Le tir puissant, la d\u00e9charge et le balayage aux blasters interrompent le d\u00e9lai de r\u00e9utilisation du tir align\u00e9 et du tir magn\u00e9tique et supprime leur d\u00e9gagement de chaleur. Cet effet n'est disponible que toutes les 7,5\u00a0secondes.", "deMale": "Kraftschuss, Entladen und Durchschlagende Blaster beenden die Abklingzeit von Railschuss und Magazinschuss. Au\u00dferdem erzeugt der n\u00e4chste Einsatz von Railschuss oder Magazinschuss keine Hitze. Dieser Effekt kann nur einmal alle 7,5 Sekunden auftreten.", "deFemale": "Kraftschuss, Entladen und Durchschlagende Blaster beenden die Abklingzeit von Railschuss und Magazinschuss. Au\u00dferdem erzeugt der n\u00e4chste Einsatz von Railschuss oder Magazinschuss keine Hitze. Dieser Effekt kann nur einmal alle 7,5 Sekunden auftreten." }, "ParsedDescription": "Power Shot, Unload, and Sweeping Blasters finish the cooldown on Rail Shot and Mag Shot and make the next Rail Shot or Mag Shot generate no heat. This effect cannot occur more than once every 7.5 seconds.", "ParsedLocalizedDescription": { "enMale": "Power Shot, Unload, and Sweeping Blasters finish the cooldown on Rail Shot and Mag Shot and make the next Rail Shot or Mag Shot generate no heat. This effect cannot occur more than once every 7.5 seconds.", "frMale": "Le tir puissant, la d\u00e9charge et le balayage aux blasters interrompent le d\u00e9lai de r\u00e9utilisation du tir align\u00e9 et du tir magn\u00e9tique et supprime leur d\u00e9gagement de chaleur. Cet effet n'est disponible que toutes les 7,5\u00a0secondes.", "frFemale": "Le tir puissant, la d\u00e9charge et le balayage aux blasters interrompent le d\u00e9lai de r\u00e9utilisation du tir align\u00e9 et du tir magn\u00e9tique et supprime leur d\u00e9gagement de chaleur. Cet effet n'est disponible que toutes les 7,5\u00a0secondes.", "deMale": "Kraftschuss, Entladen und Durchschlagende Blaster beenden die Abklingzeit von Railschuss und Magazinschuss. Au\u00dferdem erzeugt der n\u00e4chste Einsatz von Railschuss oder Magazinschuss keine Hitze. Dieser Effekt kann nur einmal alle 7,5 Sekunden auftreten.", "deFemale": "Kraftschuss, Entladen und Durchschlagende Blaster beenden die Abklingzeit von Railschuss und Magazinschuss. Au\u00dferdem erzeugt der n\u00e4chste Einsatz von Railschuss oder Magazinschuss keine Hitze. 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