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{ "_id": { "$oid": "5fb3e64233180000cb05c752" }, "NameId": "2522361278496768", "Name": "Concussion Charge", "LocalizedName": { "enMale": "Concussion Charge", "frMale": "Charge percutante", "frFemale": "Charge percutante", "deMale": "Ersch\u00fctterungsladung", "deFemale": "Ersch\u00fctterungsladung" }, "DescriptionId": "2522361278496769", "Description": "Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for <<2[%d seconds\/%d second\/%d seconds]>> after being knocked back.", "LocalizedDescription": { "enMale": "Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for <<2[%d seconds\/%d second\/%d seconds]>> after being knocked back.", "frMale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et \u00e9loigne les ennemis \u00e0 proximit\u00e9 du Soldat. La vitesse de d\u00e9placement des cibles est r\u00e9duite pendant <<2[$d seconde\/$d seconde\/$d secondes]>> une fois qu'elles ont \u00e9t\u00e9 repouss\u00e9es.", "frFemale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et \u00e9loigne les ennemis \u00e0 proximit\u00e9 du Soldat. La vitesse de d\u00e9placement des cibles est r\u00e9duite pendant <<2[$d seconde\/$d seconde\/$d secondes]>> une fois qu'elles ont \u00e9t\u00e9 repouss\u00e9es.", "deMale": "Verursacht <<1>> Elementarschaden und st\u00f6\u00dft Gegner in der N\u00e4he des Soldaten zur\u00fcck. Ziele sind nach dem R\u00fccksto\u00df <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang verlangsamt.", "deFemale": "Verursacht <<1>> Elementarschaden und st\u00f6\u00dft Gegner in der N\u00e4he des Soldaten zur\u00fcck. Ziele sind nach dem R\u00fccksto\u00df <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang verlangsamt." }, "ParsedDescription": "Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for 4 seconds after being knocked back.", "ParsedLocalizedDescription": { "enMale": "Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for 4 seconds after being knocked back.", "frMale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et \u00e9loigne les ennemis \u00e0 proximit\u00e9 du Soldat. La vitesse de d\u00e9placement des cibles est r\u00e9duite pendant 4$d secondes une fois qu'elles ont \u00e9t\u00e9 repouss\u00e9es.", "frFemale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et \u00e9loigne les ennemis \u00e0 proximit\u00e9 du Soldat. La vitesse de d\u00e9placement des cibles est r\u00e9duite pendant 4$d secondes une fois qu'elles ont \u00e9t\u00e9 repouss\u00e9es.", "deMale": "Verursacht <<1>> Elementarschaden und st\u00f6\u00dft Gegner in der N\u00e4he des Soldaten zur\u00fcck. Ziele sind nach dem R\u00fccksto\u00df 4$d Sekunden lang verlangsamt.", "deFemale": "Verursacht <<1>> Elementarschaden und st\u00f6\u00dft Gegner in der N\u00e4he des Soldaten zur\u00fcck. Ziele sind nach dem R\u00fccksto\u00df 4$d Sekunden lang verlangsamt." }, "EffectsB62": [ "AH99bl6", "LXn9bl6", "Jn59bl6", "zWcaotM", "VHj9bl6" ], "EffectIds": [ 1.614092851185825e+19, 1.6140929611369882e+19, 1.6140926312834994e+19, 1.6140927412346622e+19, 1.6140932909904763e+19 ], "Level": 0, "Icon": "riflegrenade", "EffectZero": "16140928511858250281", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 13.5, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 5, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6141057834981749e+19, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 7, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "3", "effParam_Slot": "1", "effParam_SpellType": "2", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.35", "effParam_StandardHealthPercentMin": "0.35", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "0", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": -1 }, "2": { "ablParsedDescriptionToken": 4, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 4, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "3", "effParam_Slot": "1", "effParam_SpellType": "2", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.35", "effParam_StandardHealthPercentMin": "0.35", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "0", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 2, "SubEffect": -1 }, "2": { "Value": 4, "Multiplier": 1, "Type": "Duration", "Effect": 4, "SubEffect": -1 } }, "AiType": 1, "CombatMode": 2, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141057834981749e+19 ], "AbsorbParams": [], "HashedIcon": "1467566499_1573009631", "Id": "16141057834981747904", "Base62Id": "m6mVzCK", "Fqn": "abl.npc.ability.custom.boss.flashpoint.ilum.velasu_graege.hard.concussion_charge", "first_seen": "1.0.0", "last_seen": "6.2.1a", "current_version": "6.0.0", "hash": "3773375799", "removed_in": "", "B62References": { "partOfApn": [ "OcvGjV6" ] }, "LocalizedCategory": { "enMale": "Npc", "frMale": "Pnj", "deMale": "Nsc" }, "changed_fields": [ "DescriptionTokens", "ModDescriptionTokens", "hash" ], "previous_versions": [ "1.0.0", "1.3.0", "3.0.0", "4.0.0" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e64233180000cb05c752 ) [NameId] => 2522361278496768 [Name] => Concussion Charge [LocalizedName] => Array ( [enMale] => Concussion Charge [frMale] => Charge percutante [frFemale] => Charge percutante [deMale] => Erschütterungsladung [deFemale] => Erschütterungsladung ) [DescriptionId] => 2522361278496769 [Description] => Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for <<2[%d seconds/%d second/%d seconds]>> after being knocked back. [LocalizedDescription] => Array ( [enMale] => Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for <<2[%d seconds/%d second/%d seconds]>> after being knocked back. [frMale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts élémentaires et éloigne les ennemis à proximité du Soldat. La vitesse de déplacement des cibles est réduite pendant <<2[$d seconde/$d seconde/$d secondes]>> une fois qu'elles ont été repoussées. [frFemale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts élémentaires et éloigne les ennemis à proximité du Soldat. La vitesse de déplacement des cibles est réduite pendant <<2[$d seconde/$d seconde/$d secondes]>> une fois qu'elles ont été repoussées. [deMale] => Verursacht <<1>> Elementarschaden und stößt Gegner in der Nähe des Soldaten zurück. Ziele sind nach dem Rückstoß <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang verlangsamt. [deFemale] => Verursacht <<1>> Elementarschaden und stößt Gegner in der Nähe des Soldaten zurück. Ziele sind nach dem Rückstoß <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang verlangsamt. ) [ParsedDescription] => Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for 4 seconds after being knocked back. [ParsedLocalizedDescription] => Array ( [enMale] => Deals <<1>> elemental damage and pushes nearby enemies back away from the Trooper. Targets have their movement speed reduced for 4 seconds after being knocked back. [frMale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts élémentaires et éloigne les ennemis à proximité du Soldat. La vitesse de déplacement des cibles est réduite pendant 4$d secondes une fois qu'elles ont été repoussées. [frFemale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts élémentaires et éloigne les ennemis à proximité du Soldat. La vitesse de déplacement des cibles est réduite pendant 4$d secondes une fois qu'elles ont été repoussées. [deMale] => Verursacht <<1>> Elementarschaden und stößt Gegner in der Nähe des Soldaten zurück. Ziele sind nach dem Rückstoß 4$d Sekunden lang verlangsamt. [deFemale] => Verursacht <<1>> Elementarschaden und stößt Gegner in der Nähe des Soldaten zurück. 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