You are not logged in.

English
Database
Site

quest.generic.npc_states.flavor.converse.buff_talking_normal

quest.generic.npc_states.flavor.converse.buff_talking_normal
Passive
Sets an NPC that is not in combat mode, to perform a series of random talking animations indefinitely. Taking damage or being in combat while an animation is attempted, will clear the effect from the target. The talking animations from this ability are all casual in nature.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: quest.generic.npc_states.flavor.converse.buff_talking_normal
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64133180000cb05c097"
    },
    "NameId": "810254170324992",
    "Name": "quest.generic.npc_states.flavor.converse.buff_talking_normal",
    "LocalizedName": {
        "enMale": "quest.generic.npc_states.flavor.converse.buff_talking_normal",
        "frMale": "quest.generic.npc_states.flavor.converse.buff_talking_normal",
        "frFemale": "quest.generic.npc_states.flavor.converse.buff_talking_normal",
        "deMale": "quest.generic.npc_states.flavor.converse.buff_talking_normal",
        "deFemale": "quest.generic.npc_states.flavor.converse.buff_talking_normal"
    },
    "DescriptionId": "810254170324993",
    "Description": "Sets an NPC that is not in combat mode, to perform a series of random talking animations indefinitely. Taking damage or being in combat while an animation is attempted, will clear the effect from the target. The talking animations from this ability are all casual in nature.",
    "LocalizedDescription": {
        "enMale": "Sets an NPC that is not in combat mode, to perform a series of random talking animations indefinitely. Taking damage or being in combat while an animation is attempted, will clear the effect from the target. The talking animations from this ability are all casual in nature.",
        "frMale": "Texte non valide - DNT",
        "frFemale": "Texte non valide - DNT",
        "deMale": "Veranlasst einen NSC, der nicht im Kampf involviert ist, zu einer Reihe zuf\u00e4lliger undefinierter Zuh\u00f6r-Animationen. Wenn das Ziel Schaden erleidet oder in einen Kampf eintritt, w\u00e4hrend eine Animation versucht wird, endet der Effekt. Die Zuh\u00f6r-Animationen dieser F\u00e4higkeit sind alle beil\u00e4ufiger Natur.",
        "deFemale": "Veranlasst einen NSC, der nicht im Kampf involviert ist, zu einer Reihe zuf\u00e4lliger undefinierter Zuh\u00f6r-Animationen. Wenn das Ziel Schaden erleidet oder in einen Kampf eintritt, w\u00e4hrend eine Animation versucht wird, endet der Effekt. Die Zuh\u00f6r-Animationen dieser F\u00e4higkeit sind alle beil\u00e4ufiger Natur."
    },
    "ParsedDescription": "Sets an NPC that is not in combat mode, to perform a series of random talking animations indefinitely. Taking damage or being in combat while an animation is attempted, will clear the effect from the target. The talking animations from this ability are all casual in nature.",
    "ParsedLocalizedDescription": {
        "enMale": "Sets an NPC that is not in combat mode, to perform a series of random talking animations indefinitely. Taking damage or being in combat while an animation is attempted, will clear the effect from the target. The talking animations from this ability are all casual in nature.",
        "frMale": "Texte non valide - DNT",
        "frFemale": "Texte non valide - DNT",
        "deMale": "Veranlasst einen NSC, der nicht im Kampf involviert ist, zu einer Reihe zuf\u00e4lliger undefinierter Zuh\u00f6r-Animationen. Wenn das Ziel Schaden erleidet oder in einen Kampf eintritt, w\u00e4hrend eine Animation versucht wird, endet der Effekt. Die Zuh\u00f6r-Animationen dieser F\u00e4higkeit sind alle beil\u00e4ufiger Natur.",
        "deFemale": "Veranlasst einen NSC, der nicht im Kampf involviert ist, zu einer Reihe zuf\u00e4lliger undefinierter Zuh\u00f6r-Animationen. Wenn das Ziel Schaden erleidet oder in einen Kampf eintritt, w\u00e4hrend eine Animation versucht wird, endet der Effekt. Die Zuh\u00f6r-Animationen dieser F\u00e4higkeit sind alle beil\u00e4ufiger Natur."
    },
    "EffectsB62": [
        "BE6XHd4",
        "UzFGepK",
        "GkAXHd4",
        "aUEXHd4"
    ],
    "EffectIds": [
        1.6140995022385439e+19,
        1.6140996121897069e+19,
        1.6140992823362183e+19,
        1.614099392287381e+19
    ],
    "Level": 0,
    "Icon": "unwaveringResolve",
    "EffectZero": "16140995022385439020",
    "IsHidden": false,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "4116359658_1169662233",
    "Id": "16141175356319557315",
    "Base62Id": "msQtYd7",
    "Fqn": "abl.quest.generic.npc_states.flavor.converse.buff_talking_normal",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.1.2b",
    "hash": "1662483245",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0"
    ]
}