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{ "_id": { "$oid": "5fb3e63f33180000cb05b034" }, "NameId": "801823149522944", "Name": "test.channel_your_hatred_clone_test", "LocalizedName": { "enMale": "test.channel_your_hatred_clone_test", "frMale": "FR_Channel Your Hatred Clone Test", "frFemale": "FR_Channel Your Hatred Clone Test", "deMale": "DE_Channel Your Hatred Clone Test", "deFemale": "DE_Channel Your Hatred Clone Test" }, "DescriptionId": "801823149522945", "Description": "Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "LocalizedDescription": { "enMale": "Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "frMale": "FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "frFemale": "FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "deMale": "DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "deFemale": "DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat." }, "ParsedDescription": "Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "ParsedLocalizedDescription": { "enMale": "Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "frMale": "FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "frFemale": "FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "deMale": "DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat.", "deFemale": "DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period.\nDark Meditation should be used when you are low on health, and not in immediate danger of combat." }, "EffectsB62": [ "Pd62kv8", "AMz1NSO" ], "EffectIds": [ 1.6141060050151174e+19, 1.6141058950639546e+19 ], "Level": 0, "Icon": "relentless_hate", "EffectZero": "16141060050151174502", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 15, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6141115605310757e+19, "TargetArc": 180, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "AiType": 9, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": true, "AppearanceSpec": "epp.casting.warrior.regen", "UnknownInt": 12, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141115605310757e+19 ], "AbsorbParams": [], "HashedIcon": "353425027_2623780502", "Id": "16141147386178673109", "Base62Id": "rPbdF07", "Fqn": "abl.test.channel_your_hatred_clone_test", "first_seen": "1.0.0", "last_seen": "6.2.1a", "current_version": "6.2.1", "hash": "3473002131", "removed_in": "", "changed_fields": [ "is_test" ], "previous_versions": [ "1.0.0", "1.2.0", "1.2.4", "1.5.0", "6.1.2b", "6.2.0b" ], "is_test": true }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e63f33180000cb05b034 ) [NameId] => 801823149522944 [Name] => test.channel_your_hatred_clone_test [LocalizedName] => Array ( [enMale] => test.channel_your_hatred_clone_test [frMale] => FR_Channel Your Hatred Clone Test [frFemale] => FR_Channel Your Hatred Clone Test [deMale] => DE_Channel Your Hatred Clone Test [deFemale] => DE_Channel Your Hatred Clone Test ) [DescriptionId] => 801823149522945 [Description] => Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [LocalizedDescription] => Array ( [enMale] => Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [frMale] => FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [frFemale] => FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [deMale] => DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [deFemale] => DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. ) [ParsedDescription] => Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [ParsedLocalizedDescription] => Array ( [enMale] => Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [frMale] => FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [frFemale] => FR_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [deMale] => DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. [deFemale] => DE_Causes the player to meditate, regaining their health over 15 seconds. The player cannot move or attack during this period. Dark Meditation should be used when you are low on health, and not in immediate danger of combat. ) [EffectsB62] => Array ( [0] => Pd62kv8 [1] => AMz1NSO ) [EffectIds] => Array ( [0] => 1.6141060050151E+19 [1] => 1.614105895064E+19 ) [Level] => 0 [Icon] => relentless_hate [EffectZero] => 16141060050151174502 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 15 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 0 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 1.6141115605311E+19 [TargetArc] => 180 [TargetArcOffset] => 0 [TargetRule] => 0 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [AiType] => 9 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => 1 [AppearanceSpec] => epp.casting.warrior.regen [UnknownInt] => 12 [UnknownBool] => 1 [UnknownInt2] => 0 [CooldownTimerSpecs] => Array ( [0] => 1.6141115605311E+19 ) [AbsorbParams] => Array ( ) [HashedIcon] => 353425027_2623780502 [Id] => 16141147386178673109 [Base62Id] => rPbdF07 [Fqn] => abl.test.channel_your_hatred_clone_test [first_seen] => 1.0.0 [last_seen] => 6.2.1a [current_version] => 6.2.1 [hash] => 3473002131 [removed_in] => [changed_fields] => Array ( [0] => is_test ) [previous_versions] => Array ( [0] => 1.0.0 [1] => 1.2.0 [2] => 1.2.4 [3] => 1.5.0 [4] => 6.1.2b [5] => 6.2.0b ) [is_test] => 1 )