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test.ericy.hunter.electro_dart.rank_1

test.ericy.hunter.electro_dart.rank_1
Instant
Cooldown:20s
Range:25m
Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds. Damage will awaken targets that are sleeping
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: test.ericy.hunter.electro_dart.rank_1
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64033180000cb05b8dc"
    },
    "NameId": "805658555318272",
    "Name": "test.ericy.hunter.electro_dart.rank_1",
    "LocalizedName": {
        "enMale": "test.ericy.hunter.electro_dart.rank_1",
        "frMale": "FR_Electro Dart",
        "frFemale": "FR_Electro Dart",
        "deMale": "DE_Electro Dart",
        "deFemale": "DE_Electro Dart"
    },
    "DescriptionId": "805658555318273",
    "Description": "Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
    "LocalizedDescription": {
        "enMale": "Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "frMale": "FR_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "frFemale": "FR_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "deMale": "DE_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "deFemale": "DE_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping"
    },
    "ParsedDescription": "Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
    "ParsedLocalizedDescription": {
        "enMale": "Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "frMale": "FR_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "frFemale": "FR_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "deMale": "DE_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping",
        "deFemale": "DE_Fire an electro dart out of your bracer at the target that causes them to be overloaded with electricity and asleep for 8 seconds.  Damage will awaken targets that are sleeping"
    },
    "EffectsB62": [
        "QmtdQt1",
        "50zpjRH",
        "3H3dQt1",
        "lXBdQt1"
    ],
    "EffectIds": [
        1.6141169832474644e+19,
        1.6141170931986272e+19,
        1.6141167633451389e+19,
        1.6141168732963017e+19
    ],
    "Level": 0,
    "Icon": "sleepDart",
    "EffectZero": "16141169832474643819",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 20,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 2.5,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.6141102316148118e+19,
    "TargetArc": 180,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 6,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.6141102316148118e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "909692328_2212511410",
    "Id": "16141102316148117718",
    "Base62Id": "rb0zHe9",
    "Fqn": "abl.test.ericy.hunter.electro_dart.rank_1",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.1",
    "hash": "125122971",
    "removed_in": "",
    "changed_fields": [
        "is_test"
    ],
    "previous_versions": [
        "1.0.0",
        "1.1.0",
        "1.2.0",
        "1.2.4",
        "1.5.0",
        "6.2.0b"
    ],
    "is_test": true
}