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{ "_id": { "$oid": "5fb3e63f33180000cb05b2d7" }, "NameId": "810318594834432", "Name": "Blaster Rifle Any Target", "LocalizedName": { "enMale": "Blaster Rifle Any Target", "frMale": "Fusil blaster toute cible", "frFemale": "Fusil blaster toute cible", "deMale": "Blastergewehr f\u00fcr jedes Ziel", "deFemale": "Blastergewehr f\u00fcr jedes Ziel" }, "DescriptionId": "810318594834433", "Description": "Variation of the Rifle ability, that doesn't require the target to be an enemy.", "LocalizedDescription": { "enMale": "Variation of the Rifle ability, that doesn't require the target to be an enemy.", "frMale": "Variation du pouvoir fusil. La cible ne doit pas n\u00e9cessairement \u00eatre un ennemi.", "frFemale": "Variation du pouvoir fusil. La cible ne doit pas n\u00e9cessairement \u00eatre un ennemi.", "deMale": "Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist.", "deFemale": "Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist." }, "ParsedDescription": "Variation of the Rifle ability, that doesn\\'t require the target to be an enemy.", "ParsedLocalizedDescription": { "enMale": "Variation of the Rifle ability, that doesn't require the target to be an enemy.", "frMale": "Variation du pouvoir fusil. La cible ne doit pas n\u00e9cessairement \u00eatre un ennemi.", "frFemale": "Variation du pouvoir fusil. La cible ne doit pas n\u00e9cessairement \u00eatre un ennemi.", "deMale": "Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist.", "deFemale": "Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist." }, "EffectsB62": [ "MpqKA26", "Y3yA516" ], "EffectIds": [ 1.6141073851702591e+19, 1.6141072752190964e+19 ], "Level": 0, "EffectZero": "16141073851702590811", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 40, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 10, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "AiType": 9, "CombatMode": 2, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": -1, "UnknownBool": true, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "1449929182_2891688232", "Id": "16141020771515431642", "Base62Id": "slfWTjF", "Fqn": "abl.quest.generic.npc_states.combat.no_damage_shots.blaster_rifle_any_target", "first_seen": "1.0.0", "last_seen": "6.2.1a", "current_version": "6.2.0b", "hash": "289565632", "removed_in": "", "changed_fields": [ "removed_in" ], "previous_versions": [ "1.0.0", "6.1.2b" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e63f33180000cb05b2d7 ) [NameId] => 810318594834432 [Name] => Blaster Rifle Any Target [LocalizedName] => Array ( [enMale] => Blaster Rifle Any Target [frMale] => Fusil blaster toute cible [frFemale] => Fusil blaster toute cible [deMale] => Blastergewehr für jedes Ziel [deFemale] => Blastergewehr für jedes Ziel ) [DescriptionId] => 810318594834433 [Description] => Variation of the Rifle ability, that doesn't require the target to be an enemy. [LocalizedDescription] => Array ( [enMale] => Variation of the Rifle ability, that doesn't require the target to be an enemy. [frMale] => Variation du pouvoir fusil. La cible ne doit pas nécessairement être un ennemi. [frFemale] => Variation du pouvoir fusil. La cible ne doit pas nécessairement être un ennemi. [deMale] => Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist. [deFemale] => Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist. ) [ParsedDescription] => Variation of the Rifle ability, that doesn\'t require the target to be an enemy. [ParsedLocalizedDescription] => Array ( [enMale] => Variation of the Rifle ability, that doesn't require the target to be an enemy. [frMale] => Variation du pouvoir fusil. La cible ne doit pas nécessairement être un ennemi. [frFemale] => Variation du pouvoir fusil. La cible ne doit pas nécessairement être un ennemi. [deMale] => Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist. [deFemale] => Variation von Gewehr, die nicht erfordert, dass das Ziel ein Feind ist. ) [EffectsB62] => Array ( [0] => MpqKA26 [1] => Y3yA516 ) [EffectIds] => Array ( [0] => 1.6141073851703E+19 [1] => 1.6141072752191E+19 ) [Level] => 0 [EffectZero] => 16141073851702590811 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 40 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 0 [TargetArc] => 0 [TargetArcOffset] => 0 [TargetRule] => 10 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [AiType] => 9 [CombatMode] => 2 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => -1 [UnknownBool] => 1 [UnknownInt2] => 0 [AbsorbParams] => Array ( ) [HashedIcon] => 1449929182_2891688232 [Id] => 16141020771515431642 [Base62Id] => slfWTjF [Fqn] => abl.quest.generic.npc_states.combat.no_damage_shots.blaster_rifle_any_target [first_seen] => 1.0.0 [last_seen] => 6.2.1a [current_version] => 6.2.0b [hash] => 289565632 [removed_in] => [changed_fields] => Array ( [0] => removed_in ) [previous_versions] => Array ( [0] => 1.0.0 [1] => 6.1.2b ) )