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Harnessed Shadows

Harnessed Shadows
Passive
Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptible and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts 12 seconds.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Harnessed Shadows
Other Sites:
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    "_id": {
        "$oid": "5fb3e64133180000cb05c029"
    },
    "NameId": "2312839888896000",
    "Name": "Harnessed Shadows",
    "LocalizedName": {
        "enMale": "Harnessed Shadows",
        "frMale": "Ombres acharn\u00e9es",
        "frFemale": "Ombres acharn\u00e9es",
        "deMale": "Gez\u00e4umte Schatten",
        "deFemale": "Gez\u00e4umte Schatten"
    },
    "DescriptionId": "2312839888896001",
    "Description": "Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptible and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts <<2>> seconds.",
    "LocalizedDescription": {
        "enMale": "Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptible and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts <<2>> seconds.",
        "frMale": "La projection et le temps ralenti conf\u00e8rent les ombres acharn\u00e9es, qui immunisent la prochaine cascade de d\u00e9bris contre les interruptions et le recul. Chaque effet cumul\u00e9 augmente de 15\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine cascade de d\u00e9bris. Cumulable 3\u00a0fois. Si l'effet est cumul\u00e9 3\u00a0fois, chaque d\u00e9clenchement de la cascade de d\u00e9bris conf\u00e8re la protection obscure, qui augmente la r\u00e9duction des d\u00e9g\u00e2ts de 1\u00a0%. La protection obscure est cumulable 4\u00a0fois et dure <<2[$d seconde\/$d seconde\/$d secondes]>>.",
        "frFemale": "La projection et le temps ralenti conf\u00e8rent les ombres acharn\u00e9es, qui immunisent la prochaine cascade de d\u00e9bris contre les interruptions et le recul. Chaque effet cumul\u00e9 augmente de 15\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine cascade de d\u00e9bris. Cumulable 3\u00a0fois. Si l'effet est cumul\u00e9 3\u00a0fois, chaque d\u00e9clenchement de la cascade de d\u00e9bris conf\u00e8re la protection obscure, qui augmente la r\u00e9duction des d\u00e9g\u00e2ts de 1\u00a0%. La protection obscure est cumulable 4\u00a0fois et dure <<2[$d seconde\/$d seconde\/$d secondes]>>.",
        "deMale": "Schleudern und Verlangsamte Zeit gew\u00e4hren den Effekt Gez\u00e4umte Schatten, wodurch der n\u00e4chste Einsatz von Kaskadentr\u00fcmmer ununterbrechbar und immun gegen erh\u00f6hte Anwendungszeit wird. Zus\u00e4tzlich erh\u00f6ht jeder Stapel den verursachten Schaden deines n\u00e4chsten Angriffes mit Kaskadentr\u00fcmmer um 15%. Bis zu 3-mal stapelbar. Bei 3 Stapeln gew\u00e4hrt jeder Tick von Kaskadentr\u00fcmmer Schattenschutz, wodurch deine Schadensreduktion um 1% erh\u00f6ht wird. Schattenschutz ist bis zu 4-mal stapelbar und h\u00e4lt <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an.",
        "deFemale": "Schleudern und Verlangsamte Zeit gew\u00e4hren den Effekt Gez\u00e4umte Schatten, wodurch der n\u00e4chste Einsatz von Kaskadentr\u00fcmmer ununterbrechbar und immun gegen erh\u00f6hte Anwendungszeit wird. Zus\u00e4tzlich erh\u00f6ht jeder Stapel den verursachten Schaden deines n\u00e4chsten Angriffes mit Kaskadentr\u00fcmmer um 15%. Bis zu 3-mal stapelbar. Bei 3 Stapeln gew\u00e4hrt jeder Tick von Kaskadentr\u00fcmmer Schattenschutz, wodurch deine Schadensreduktion um 1% erh\u00f6ht wird. Schattenschutz ist bis zu 4-mal stapelbar und h\u00e4lt <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an."
    },
    "ParsedDescription": "Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptible and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts 12 seconds.",
    "ParsedLocalizedDescription": {
        "enMale": "Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptible and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts 12 seconds.",
        "frMale": "La projection et le temps ralenti conf\u00e8rent les ombres acharn\u00e9es, qui immunisent la prochaine cascade de d\u00e9bris contre les interruptions et le recul. Chaque effet cumul\u00e9 augmente de 15\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine cascade de d\u00e9bris. Cumulable 3\u00a0fois. Si l'effet est cumul\u00e9 3\u00a0fois, chaque d\u00e9clenchement de la cascade de d\u00e9bris conf\u00e8re la protection obscure, qui augmente la r\u00e9duction des d\u00e9g\u00e2ts de 1\u00a0%. La protection obscure est cumulable 4\u00a0fois et dure 12$d secondes.",
        "frFemale": "La projection et le temps ralenti conf\u00e8rent les ombres acharn\u00e9es, qui immunisent la prochaine cascade de d\u00e9bris contre les interruptions et le recul. Chaque effet cumul\u00e9 augmente de 15\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine cascade de d\u00e9bris. Cumulable 3\u00a0fois. Si l'effet est cumul\u00e9 3\u00a0fois, chaque d\u00e9clenchement de la cascade de d\u00e9bris conf\u00e8re la protection obscure, qui augmente la r\u00e9duction des d\u00e9g\u00e2ts de 1\u00a0%. La protection obscure est cumulable 4\u00a0fois et dure 12$d secondes.",
        "deMale": "Schleudern und Verlangsamte Zeit gew\u00e4hren den Effekt Gez\u00e4umte Schatten, wodurch der n\u00e4chste Einsatz von Kaskadentr\u00fcmmer ununterbrechbar und immun gegen erh\u00f6hte Anwendungszeit wird. Zus\u00e4tzlich erh\u00f6ht jeder Stapel den verursachten Schaden deines n\u00e4chsten Angriffes mit Kaskadentr\u00fcmmer um 15%. Bis zu 3-mal stapelbar. Bei 3 Stapeln gew\u00e4hrt jeder Tick von Kaskadentr\u00fcmmer Schattenschutz, wodurch deine Schadensreduktion um 1% erh\u00f6ht wird. Schattenschutz ist bis zu 4-mal stapelbar und h\u00e4lt 12$d Sekunden lang an.",
        "deFemale": "Schleudern und Verlangsamte Zeit gew\u00e4hren den Effekt Gez\u00e4umte Schatten, wodurch der n\u00e4chste Einsatz von Kaskadentr\u00fcmmer ununterbrechbar und immun gegen erh\u00f6hte Anwendungszeit wird. Zus\u00e4tzlich erh\u00f6ht jeder Stapel den verursachten Schaden deines n\u00e4chsten Angriffes mit Kaskadentr\u00fcmmer um 15%. Bis zu 3-mal stapelbar. Bei 3 Stapeln gew\u00e4hrt jeder Tick von Kaskadentr\u00fcmmer Schattenschutz, wodurch deine Schadensreduktion um 1% erh\u00f6ht wird. Schattenschutz ist bis zu 4-mal stapelbar und h\u00e4lt 12$d Sekunden lang an."
    },
    "EffectsB62": [
        "vrXcsC1",
        "E6PcsC1",
        "ZMTcsC1",
        "tcLcsC1",
        "kr5csC1"
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    "EffectIds": [
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    "Level": 0,
    "Icon": "sonicboom",
    "EffectZero": "16141150386683009255",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 50,
            "ablDescriptionTokenMultiplier": 50,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeRank",
            "ablDescriptionTokenEffect": -1,
            "ablDescriptionTokenSubEffect": -1
        },
        "2": {
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            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
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    },
    "ModDescriptionTokens": {
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        },
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            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 4,
            "SubEffect": -1
        }
    },
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "915256278_3961334268",
    "Id": "16141026691404696810",
    "Base62Id": "wen6oq1",
    "Fqn": "abl.jedi_consular.skill.combat.harnessed_shadows",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "5.9.0",
    "hash": "182031341",
    "removed_in": "",
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    "previous_versions": [
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        "1.1.0",
        "1.1.2",
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        "1.3.0",
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}