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{ "_id": { "$oid": "5fb3e64233180000cb05c6c5" }, "NameId": "807204743544832", "Name": "Flourish Shot", "LocalizedName": { "enMale": "Flourish Shot", "frMale": "Tir de balayage", "frFemale": "Tir de balayage", "deMale": "Schwungvoller Schuss", "deFemale": "Schwungvoller Schuss" }, "DescriptionId": "807204743544833", "Description": "Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for <<2>> seconds, reducing all healing the target receives by 20%. Requires dual blasters.", "LocalizedDescription": { "enMale": "Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for <<2>> seconds, reducing all healing the target receives by 20%. Requires dual blasters.", "frMale": "Tirs \u00e0 fort impact infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et un traumatisme pendant <<2[$d seconde\/$d seconde\/$d secondes]>> et r\u00e9duisant de 20\u00a0% tous les soins re\u00e7us par la cible. Requiert deux blasters.", "frFemale": "Tirs \u00e0 fort impact infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et un traumatisme pendant <<2[$d seconde\/$d seconde\/$d secondes]>> et r\u00e9duisant de 20\u00a0% tous les soins re\u00e7us par la cible. Requiert deux blasters.", "deMale": "Feuert durchschlagende Sch\u00fcsse ab, die <<1>> Waffenschaden verursachen und <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang Trauma ausl\u00f6sen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster.", "deFemale": "Feuert durchschlagende Sch\u00fcsse ab, die <<1>> Waffenschaden verursachen und <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang Trauma ausl\u00f6sen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster." }, "ParsedDescription": "Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for 10 seconds, reducing all healing the target receives by 20%. Requires dual blasters.", "ParsedLocalizedDescription": { "enMale": "Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for 10 seconds, reducing all healing the target receives by 20%. Requires dual blasters.", "frMale": "Tirs \u00e0 fort impact infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et un traumatisme pendant 10$d secondes et r\u00e9duisant de 20\u00a0% tous les soins re\u00e7us par la cible. Requiert deux blasters.", "frFemale": "Tirs \u00e0 fort impact infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et un traumatisme pendant 10$d secondes et r\u00e9duisant de 20\u00a0% tous les soins re\u00e7us par la cible. Requiert deux blasters.", "deMale": "Feuert durchschlagende Sch\u00fcsse ab, die <<1>> Waffenschaden verursachen und 10$d Sekunden lang Trauma ausl\u00f6sen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster.", "deFemale": "Feuert durchschlagende Sch\u00fcsse ab, die <<1>> Waffenschaden verursachen und 10$d Sekunden lang Trauma ausl\u00f6sen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster." }, "EffectsB62": [ "BtyFwdC", "zZwFwdC", "rO0WrEC", "Oe4WrEC" ], "EffectIds": [ 1.6141048316713468e+19, 1.614104721720184e+19, 1.614105051573679e+19, 1.6141049416225161e+19 ], "Level": 0, "Icon": "perforatingshot", "EffectZero": "16141048316713467695", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 15, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 3, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 270, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "True", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.062", "effParam_StandardHealthPercentMin": "0.062", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.59", "effParam_Coefficient": "0.62", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] }, { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "False", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0", "effParam_StandardHealthPercentMin": "0", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.59", "effParam_Coefficient": "0", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], 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}, { "ablDescriptionTokenMultiplier": "1" } ] }, { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "False", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0", "effParam_StandardHealthPercentMin": "0", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.59", "effParam_Coefficient": "0", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": -1 }, "2": { "Value": 10, "Multiplier": 1, "Type": "Duration", "Effect": 2, "SubEffect": -1 } }, "AiType": 1, "CombatMode": 2, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, 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Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e64233180000cb05c6c5 ) [NameId] => 807204743544832 [Name] => Flourish Shot [LocalizedName] => Array ( [enMale] => Flourish Shot [frMale] => Tir de balayage [frFemale] => Tir de balayage [deMale] => Schwungvoller Schuss [deFemale] => Schwungvoller Schuss ) [DescriptionId] => 807204743544833 [Description] => Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for <<2>> seconds, reducing all healing the target receives by 20%. Requires dual blasters. [LocalizedDescription] => Array ( [enMale] => Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for <<2>> seconds, reducing all healing the target receives by 20%. Requires dual blasters. [frMale] => Tirs à fort impact infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et un traumatisme pendant <<2[$d seconde/$d seconde/$d secondes]>> et réduisant de 20 % tous les soins reçus par la cible. Requiert deux blasters. [frFemale] => Tirs à fort impact infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et un traumatisme pendant <<2[$d seconde/$d seconde/$d secondes]>> et réduisant de 20 % tous les soins reçus par la cible. Requiert deux blasters. [deMale] => Feuert durchschlagende Schüsse ab, die <<1>> Waffenschaden verursachen und <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Trauma auslösen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster. [deFemale] => Feuert durchschlagende Schüsse ab, die <<1>> Waffenschaden verursachen und <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang Trauma auslösen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster. ) [ParsedDescription] => Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for 10 seconds, reducing all healing the target receives by 20%. Requires dual blasters. [ParsedLocalizedDescription] => Array ( [enMale] => Fires high-impact shots that deal <<1>> weapon damage and inflict trauma for 10 seconds, reducing all healing the target receives by 20%. Requires dual blasters. [frMale] => Tirs à fort impact infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et un traumatisme pendant 10$d secondes et réduisant de 20 % tous les soins reçus par la cible. Requiert deux blasters. [frFemale] => Tirs à fort impact infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et un traumatisme pendant 10$d secondes et réduisant de 20 % tous les soins reçus par la cible. Requiert deux blasters. [deMale] => Feuert durchschlagende Schüsse ab, die <<1>> Waffenschaden verursachen und 10$d Sekunden lang Trauma auslösen, was jede Heilung des Ziels um 20% reduziert. Erfordert zwei Blaster. [deFemale] => Feuert durchschlagende Schüsse ab, die <<1>> Waffenschaden verursachen und 10$d Sekunden lang Trauma auslösen, was jede Heilung des Ziels um 20% reduziert. 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