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Unfair Advantage

Unfair Advantage
Passive

Blaster Whip has a <<1>>% chance to trigger Unfair Advantage, which makes your next Wounding Shots regrant Upper Hand and cost no energy. This effect cannot occur more than once every 10 seconds.
First Seen: 2.0.0
Last Seen: 2.10.3a
Removed In: 3.0.0
Star Wars Name: Unfair Advantage
Other Sites:
{
    "_id": {
        "$oid": "5fb4100a33180000cb080130"
    },
    "NameId": "3204543819022336",
    "Name": "Unfair Advantage",
    "LocalizedName": {
        "enMale": "Unfair Advantage",
        "frMale": "Avantage d\u00e9loyal",
        "frFemale": "Avantage d\u00e9loyal",
        "deMale": "Unfairer Vorteil",
        "deFemale": "Unfairer Vorteil"
    },
    "DescriptionId": "3204543819022337",
    "Description": "Blaster Whip has a <<1>>% chance to trigger Unfair Advantage, which makes your next Wounding Shots regrant Upper Hand and cost no energy. This effect cannot occur more than once every 10 seconds.",
    "LocalizedDescription": {
        "enMale": "Blaster Whip has a <<1>>% chance to trigger Unfair Advantage, which makes your next Wounding Shots regrant Upper Hand and cost no energy. This effect cannot occur more than once every 10 seconds.",
        "frMale": "Le coup de blaster a <<1>>\u00a0% de chances de d\u00e9clencher l'avantage d\u00e9loyal, qui permet \u00e0 vos prochains tirs blessants de conf\u00e9rer de nouveau l'avantage et de ne co\u00fbter aucun point d'\u00e9nergie. Cet effet n'est disponible que toutes les 10\u00a0secondes.",
        "frFemale": "Le coup de blaster a <<1>>\u00a0% de chances de d\u00e9clencher l'avantage d\u00e9loyal, qui permet \u00e0 vos prochains tirs blessants de conf\u00e9rer de nouveau l'avantage et de ne co\u00fbter aucun point d'\u00e9nergie. Cet effet n'est disponible que toutes les 10\u00a0secondes.",
        "deMale": "Blasterhieb hat eine Chance von <<1>>%, den Effekt Unfairer Vorteil auszul\u00f6sen, wodurch der n\u00e4chste Einsatz von Verwundende Sch\u00fcsse sofort wieder Oberhand gew\u00e4hrt und keine Energie kostet. Dieser Effekt kann nur einmal alle 10 Sekunden auftreten.",
        "deFemale": "Blasterhieb hat eine Chance von <<1>>%, den Effekt Unfairer Vorteil auszul\u00f6sen, wodurch der n\u00e4chste Einsatz von Verwundende Sch\u00fcsse sofort wieder Oberhand gew\u00e4hrt und keine Energie kostet. Dieser Effekt kann nur einmal alle 10 Sekunden auftreten."
    },
    "ParsedDescription": "Blaster Whip has a <<1>>% chance to trigger Unfair Advantage, which makes your next Wounding Shots regrant Upper Hand and cost no energy. This effect cannot occur more than once every 10 seconds.",
    "ParsedLocalizedDescription": {
        "enMale": "Blaster Whip has a <<1>>% chance to trigger Unfair Advantage, which makes your next Wounding Shots regrant Upper Hand and cost no energy. This effect cannot occur more than once every 10 seconds.",
        "frMale": "Le coup de blaster a <<1>>\u00a0% de chances de d\u00e9clencher l'avantage d\u00e9loyal, qui permet \u00e0 vos prochains tirs blessants de conf\u00e9rer de nouveau l'avantage et de ne co\u00fbter aucun point d'\u00e9nergie. Cet effet n'est disponible que toutes les 10\u00a0secondes.",
        "frFemale": "Le coup de blaster a <<1>>\u00a0% de chances de d\u00e9clencher l'avantage d\u00e9loyal, qui permet \u00e0 vos prochains tirs blessants de conf\u00e9rer de nouveau l'avantage et de ne co\u00fbter aucun point d'\u00e9nergie. Cet effet n'est disponible que toutes les 10\u00a0secondes.",
        "deMale": "Blasterhieb hat eine Chance von <<1>>%, den Effekt Unfairer Vorteil auszul\u00f6sen, wodurch der n\u00e4chste Einsatz von Verwundende Sch\u00fcsse sofort wieder Oberhand gew\u00e4hrt und keine Energie kostet. Dieser Effekt kann nur einmal alle 10 Sekunden auftreten.",
        "deFemale": "Blasterhieb hat eine Chance von <<1>>%, den Effekt Unfairer Vorteil auszul\u00f6sen, wodurch der n\u00e4chste Einsatz von Verwundende Sch\u00fcsse sofort wieder Oberhand gew\u00e4hrt und keine Energie kostet. Dieser Effekt kann nur einmal alle 10 Sekunden auftreten."
    },
    "EffectsB62": [
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    "EffectIds": [
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        1.6141161907048315e+19,
        1.6141156409490162e+19
    ],
    "Level": 0,
    "Icon": "rioteer",
    "EffectZero": "16141160807536674603",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 20,
            "ablDescriptionTokenMultiplier": 20,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeRank",
            "ablDescriptionTokenEffect": -1,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
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            "Value": 20,
            "Multiplier": 20,
            "Type": "Rank",
            "Effect": -1,
            "SubEffect": -1
        }
    },
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "1105572719_1676602600",
    "Id": "16141077977850173682",
    "Base62Id": "yMnHxF6",
    "Fqn": "abl.smuggler.skill.dirty_fighting.unfair_advantage",
    "first_seen": "2.0.0",
    "last_seen": "2.10.3a",
    "current_version": "2.0.0",
    "hash": "4276461788",
    "removed_in": "3.0.0"
}