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{
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"frMale": "Roquettes explosives",
"frFemale": "Roquettes explosives",
"deMale": "Explosivraketen",
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"enMale": "Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.",
"frMale": "Salve lourde qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 la cible principale et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 3\u00a0cibles dans un rayon de 5\u00a0m\u00e8tres. Si la cible principale est un ennemi faible ou standard, elle est projet\u00e9e au sol.",
"frFemale": "Salve lourde qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 la cible principale et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 3\u00a0cibles dans un rayon de 5\u00a0m\u00e8tres. Si la cible principale est un ennemi faible ou standard, elle est projet\u00e9e au sol.",
"deMale": "Feuert ein schweres Geschoss ab, das dem Prim\u00e4rziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zuf\u00fcgt. Wenn das Prim\u00e4rziel ein schwacher oder normaler Feind ist, wird es zu Boden gesto\u00dfen.",
"deFemale": "Feuert ein schweres Geschoss ab, das dem Prim\u00e4rziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zuf\u00fcgt. Wenn das Prim\u00e4rziel ein schwacher oder normaler Feind ist, wird es zu Boden gesto\u00dfen."
},
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"enMale": "Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.",
"frMale": "Salve lourde qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 la cible principale et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 3\u00a0cibles dans un rayon de 5\u00a0m\u00e8tres. Si la cible principale est un ennemi faible ou standard, elle est projet\u00e9e au sol.",
"frFemale": "Salve lourde qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 la cible principale et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 3\u00a0cibles dans un rayon de 5\u00a0m\u00e8tres. Si la cible principale est un ennemi faible ou standard, elle est projet\u00e9e au sol.",
"deMale": "Feuert ein schweres Geschoss ab, das dem Prim\u00e4rziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zuf\u00fcgt. Wenn das Prim\u00e4rziel ein schwacher oder normaler Feind ist, wird es zu Boden gesto\u00dfen.",
"deFemale": "Feuert ein schweres Geschoss ab, das dem Prim\u00e4rziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zuf\u00fcgt. Wenn das Prim\u00e4rziel ein schwacher oder normaler Feind ist, wird es zu Boden gesto\u00dfen."
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[NameId] => 3714970617380864
[Name] => Explosive Rockets
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)
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[deMale] => Feuert ein schweres Geschoss ab, das dem Primärziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zufügt. Wenn das Primärziel ein schwacher oder normaler Feind ist, wird es zu Boden gestoßen.
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[deMale] => Feuert ein schweres Geschoss ab, das dem Primärziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zufügt. Wenn das Primärziel ein schwacher oder normaler Feind ist, wird es zu Boden gestoßen.
[deFemale] => Feuert ein schweres Geschoss ab, das dem Primärziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zufügt. Wenn das Primärziel ein schwacher oder normaler Feind ist, wird es zu Boden gestoßen.
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