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 Game Basics
                                        Game Basics                                                            
                    
                
            
                                                
                                     Armormech Leveling (Pre-4.X)
                                        Armormech Leveling (Pre-4.X)                                                            
                    
                
            
                     Armormech Leveling (4.X)
                                        Armormech Leveling (4.X)                                                            
                    
                
            
                     Armstech Leveling (4.X)
                                        Armstech Leveling (4.X)                                                            
                    
                
            
                     Artifice Leveling (Pre-4.0)
                                        Artifice Leveling (Pre-4.0)                                                            
                    
                
            
                     Artifice Leveling (5.X)
                                        Artifice Leveling (5.X)                                                            
                    
                
            
                     Biochem Leveling (Pre 4.0)
                                        Biochem Leveling (Pre 4.0)                                                            
                    
                
            
                     Biochem Leveling (4.X)
                                        Biochem Leveling (4.X)                                                            
                    
                
            
                     Cybertech Leveling (Pre-4.0)
                                        Cybertech Leveling (Pre-4.0)                                                            
                    
                
            
                     Cybertech Leveling (5.X)
                                        Cybertech Leveling (5.X)                                                            
                    
                
            
                     Synthweaving Leveling (Pre-4.0)
                                        Synthweaving Leveling (Pre-4.0)                                                            
                    
                
            
                     Synthweaving Leveling (5.X)
                                        Synthweaving Leveling (5.X)                                                            
                    
                
            
                     Character Designer
                                        Character Designer                                                            
                    
                
            
                     Events Calendar
                                        Events Calendar                                                            
                    
                
            
                     SWTOR Tooltips
                                        SWTOR Tooltips                                                            
                    
                
            
                    
| Name | Player Class? | Player Advanced Class? | NPCs With This Class | Added In | 
|---|---|---|---|---|
| Yes | Yes | 0 | 1.0.0 | |
| Yes | No | 0 | 1.0.0 | |
| Yes | Yes | 0 | 1.0.0 | 
{
    "_id": {
        "$oid": "5fb3e63f33180000cb05b1d2"
    },
    "NameId": "812105301229568",
    "Name": "Force Leap",
    "LocalizedName": {
        "enMale": "Force Leap",
        "frMale": "Saut de Force",
        "frFemale": "Saut de Force",
        "deMale": "Machtsprung",
        "deFemale": "Machtsprung"
    },
    "DescriptionId": "812105301229569",
    "Description": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
    "LocalizedDescription": {
        "enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
        "frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
        "deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden."
    },
    "ParsedDescription": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target\\'s current action. Builds 3 focus. Cannot be used against targets in cover.",
    "ParsedLocalizedDescription": {
        "enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
        "frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
        "deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden."
    },
    "EffectsB62": [
        "1H7vchE",
        "jXFvchE",
        "UspvchE",
        "B6xvchE",
        "IHhvchE"
    ],
    "EffectIds": [
        1.614103932209313e+19,
        1.6141040421604758e+19,
        1.614104152111641e+19,
        1.6141042620628038e+19,
        1.614103492404662e+19
    ],
    "Level": 0,
    "Icon": "forceLeap",
    "EffectZero": "16141039322093129989",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 15,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 1,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.6141100652300966e+19,
    "TargetArc": 270,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "True",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.096",
                            "effParam_StandardHealthPercentMin": "0.096",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "-0.36",
                            "effParam_Coefficient": "0.96",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
            "ablDescriptionTokenEffect": 1,
            "ablDescriptionTokenSubEffect": 2
        },
        "2": {
            "ablParsedDescriptionToken": 2,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 3,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
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            "Value": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "True",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.096",
                            "effParam_StandardHealthPercentMin": "0.096",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "-0.36",
                            "effParam_Coefficient": "0.96",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "Multiplier": 1,
            "Type": "Damage",
            "Effect": 1,
            "SubEffect": 2
        },
        "2": {
            "Value": 2,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 3,
            "SubEffect": -1
        }
    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 3,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.6141100652300966e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "721050503_1611541930",
    "LocalizedCategory": {
        "enMale": "Player",
        "frMale": "Joueur",
        "frFemale": "Joueur",
        "deMale": "Spieler",
        "deFemale": "Spieler"
    },
    "Id": "16141100652300965629",
    "Base62Id": "ziiSb46",
    "Fqn": "abl.jedi_knight.force_leap",
    "B62References": {
        "partOfApn": [
            "Dzk4TY5"
        ],
        "partOfApc": [
            "NWGJrp9"
        ],
        "usedByPlayerClass": [
            "emQHJW4",
            "d1waHAE",
            "OE6RtyT"
        ]
    },
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3691234914",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.1.0",
        "1.2.0",
        "1.3.0",
        "1.4.0",
        "2.0.0",
        "2.2.2",
        "2.4.0",
        "2.4.1",
        "2.5.0",
        "3.0.0",
        "3.2.1",
        "4.0.0",
        "4.5.0",
        "5.0.0",
        "6.0.0",
        "6.0.1"
    ]
}Array
(
    [_id] => MongoDB\BSON\ObjectId Object
        (
            [oid] => 5fb3e63f33180000cb05b1d2
        )
    [NameId] => 812105301229568
    [Name] => Force Leap
    [LocalizedName] => Array
        (
            [enMale] => Force Leap
            [frMale] => Saut de Force
            [frFemale] => Saut de Force
            [deMale] => Machtsprung
            [deFemale] => Machtsprung
        )
    [DescriptionId] => 812105301229569
    [Description] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
    [LocalizedDescription] => Array
        (
            [enMale] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
            [frMale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde/%d seconde/%d secondes]>> et interrompant l'action en cours de la cible. Confère 3 points de concentration. Ne fonctionne pas contre les cibles à couvert.
            [frFemale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde/%d seconde/%d secondes]>> et interrompant l'action en cours de la cible. Confère 3 points de concentration. Ne fonctionne pas contre les cibles à couvert.
            [deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
            [deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
        )
    [ParsedDescription] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target\'s current action. Builds 3 focus. Cannot be used against targets in cover.
    [ParsedLocalizedDescription] => Array
        (
            [enMale] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
            [frMale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Confère 3 points de concentration. Ne fonctionne pas contre les cibles à couvert.
            [frFemale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Confère 3 points de concentration. Ne fonctionne pas contre les cibles à couvert.
            [deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
            [deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
        )
    [EffectsB62] => Array
        (
            [0] => 1H7vchE
            [1] => jXFvchE
            [2] => UspvchE
            [3] => B6xvchE
            [4] => IHhvchE
        )
    [EffectIds] => Array
        (
            [0] => 1.6141039322093E+19
            [1] => 1.6141040421605E+19
            [2] => 1.6141041521116E+19
            [3] => 1.6141042620628E+19
            [4] => 1.6141034924047E+19
        )
    [Level] => 0
    [Icon] => forceLeap
    [EffectZero] => 16141039322093129989
    [IsHidden] => 
    [IsPassive] => 
    [Version] => 0
    [Cooldown] => 15
    [CastingTime] => 0
    [ChannelingTime] => 0
    [ForceCost] => 0
    [EnergyCost] => 0
    [ApCost] => 0
    [ApType] => 0
    [MinRange] => 1
    [MaxRange] => 3
    [GCD] => -1
    [GcdOverride] => 
    [ModalGroup] => 0
    [SharedCooldown] => 1.6141100652301E+19
    [TargetArc] => 270
    [TargetArcOffset] => 0
    [TargetRule] => 1
    [LineOfSightCheck] => 1
    [Pushback] => 1
    [IgnoreAlacrity] => 
    [DescriptionTokens] => Array
        (
            [1] => Array
                (
                    [ablParsedDescriptionToken] => Array
                        (
                            [0] => Array
                                (
                                    [Key] => effAction_WeaponDamage
                                    [Value] => Array
                                        (
                                            [0] => Array
                                                (
                                                    [effParam_IsSpecialAbility] => True
                                                    [effParam_IgnoreDualWieldModifier] => True
                                                    [effParam_DisableCritRoll] => False
                                                )
                                            [1] => Array
                                                (
                                                    [effParam_FlurryBlowsMin] => 1
                                                    [effParam_FlurryBlowsMax] => 1
                                                    [effParam_LevelCap] => 0
                                                )
                                            [2] => Array
                                                (
                                                    [effParam_ThreatPercent] => 0
                                                    [effParam_StandardHealthPercentMax] => 0.096
                                                    [effParam_StandardHealthPercentMin] => 0.096
                                                    [effParam_AmountModifierFixedMax] => 0
                                                    [effParam_AmountModifierFixedMin] => 0
                                                    [effParam_AmountModifierPercent] => -0.36
                                                    [effParam_Coefficient] => 0.96
                                                    [effParam_HealthStealPercentage] => 0
                                                )
                                            [3] => Array
                                                (
                                                    [ablDescriptionTokenMultiplier] => 1
                                                )
                                        )
                                )
                        )
                    [ablDescriptionTokenMultiplier] => 1
                    [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage
                    [ablDescriptionTokenEffect] => 1
                    [ablDescriptionTokenSubEffect] => 2
                )
            [2] => Array
                (
                    [ablParsedDescriptionToken] => 2
                    [ablDescriptionTokenMultiplier] => 1
                    [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration
                    [ablDescriptionTokenEffect] => 3
                    [ablDescriptionTokenSubEffect] => -1
                )
        )
    [ModDescriptionTokens] => Array
        (
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                (
                    [Value] => Array
                        (
                            [0] => Array
                                (
                                    [Key] => effAction_WeaponDamage
                                    [Value] => Array
                                        (
                                            [0] => Array
                                                (
                                                    [effParam_IsSpecialAbility] => True
                                                    [effParam_IgnoreDualWieldModifier] => True
                                                    [effParam_DisableCritRoll] => False
                                                )
                                            [1] => Array
                                                (
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                                                    [effParam_FlurryBlowsMax] => 1
                                                    [effParam_LevelCap] => 0
                                                )
                                            [2] => Array
                                                (
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                                                    [effParam_StandardHealthPercentMax] => 0.096
                                                    [effParam_StandardHealthPercentMin] => 0.096
                                                    [effParam_AmountModifierFixedMax] => 0
                                                    [effParam_AmountModifierFixedMin] => 0
                                                    [effParam_AmountModifierPercent] => -0.36
                                                    [effParam_Coefficient] => 0.96
                                                    [effParam_HealthStealPercentage] => 0
                                                )
                                            [3] => Array
                                                (
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                                                )
                                        )
                                )
                        )
                    [Multiplier] => 1
                    [Type] => Damage
                    [Effect] => 1
                    [SubEffect] => 2
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            [2] => Array
                (
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                    [Multiplier] => 1
                    [Type] => Duration
                    [Effect] => 3
                    [SubEffect] => -1
                )
        )
    [AiType] => 1
    [CombatMode] => 1
    [AutoAttackMode] => 0
    [IsValid] => 1
    [IsCustom] => 
    [AppearanceSpec] => 
    [UnknownInt] => 3
    [UnknownBool] => 1
    [UnknownInt2] => 0
    [CooldownTimerSpecs] => Array
        (
            [0] => 1.6141100652301E+19
        )
    [AbsorbParams] => Array
        (
        )
    [HashedIcon] => 721050503_1611541930
    [LocalizedCategory] => Array
        (
            [enMale] => Player
            [frMale] => Joueur
            [frFemale] => Joueur
            [deMale] => Spieler
            [deFemale] => Spieler
        )
    [Id] => 16141100652300965629
    [Base62Id] => ziiSb46
    [Fqn] => abl.jedi_knight.force_leap
    [B62References] => Array
        (
            [partOfApn] => Array
                (
                    [0] => Dzk4TY5
                )
            [partOfApc] => Array
                (
                    [0] => NWGJrp9
                )
            [usedByPlayerClass] => Array
                (
                    [0] => emQHJW4
                    [1] => d1waHAE
                    [2] => OE6RtyT
                )
        )
    [first_seen] => 1.0.0
    [last_seen] => 6.2.1a
    [current_version] => 6.2.0b
    [hash] => 3691234914
    [removed_in] => 
    [changed_fields] => Array
        (
            [0] => removed_in
        )
    [previous_versions] => Array
        (
            [0] => 1.0.0
            [1] => 1.1.0
            [2] => 1.2.0
            [3] => 1.3.0
            [4] => 1.4.0
            [5] => 2.0.0
            [6] => 2.2.2
            [7] => 2.4.0
            [8] => 2.4.1
            [9] => 2.5.0
            [10] => 3.0.0
            [11] => 3.2.1
            [12] => 4.0.0
            [13] => 4.5.0
            [14] => 5.0.0
            [15] => 6.0.0
            [16] => 6.0.1
        )
)
