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Force Leap

Force Leap
Instant
Cooldown:15s
Range:30m
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Force Leap
Other Sites:
NamePlayer Class?Player Advanced Class?NPCs With This ClassAdded In
YesYes01.0.0
YesNo01.0.0
YesYes01.0.0
{
    "_id": {
        "$oid": "5fb3e63f33180000cb05b1d2"
    },
    "NameId": "812105301229568",
    "Name": "Force Leap",
    "LocalizedName": {
        "enMale": "Force Leap",
        "frMale": "Saut de Force",
        "frFemale": "Saut de Force",
        "deMale": "Machtsprung",
        "deFemale": "Machtsprung"
    },
    "DescriptionId": "812105301229569",
    "Description": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
    "LocalizedDescription": {
        "enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
        "frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
        "deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden."
    },
    "ParsedDescription": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target\\'s current action. Builds 3 focus. Cannot be used against targets in cover.",
    "ParsedLocalizedDescription": {
        "enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
        "frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Ne fonctionne pas contre les cibles \u00e0 couvert.",
        "deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
        "deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden."
    },
    "EffectsB62": [
        "1H7vchE",
        "jXFvchE",
        "UspvchE",
        "B6xvchE",
        "IHhvchE"
    ],
    "EffectIds": [
        1.614103932209313e+19,
        1.6141040421604758e+19,
        1.614104152111641e+19,
        1.6141042620628038e+19,
        1.614103492404662e+19
    ],
    "Level": 0,
    "Icon": "forceLeap",
    "EffectZero": "16141039322093129989",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 15,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 1,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.6141100652300966e+19,
    "TargetArc": 270,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "True",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.096",
                            "effParam_StandardHealthPercentMin": "0.096",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "-0.36",
                            "effParam_Coefficient": "0.96",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
            "ablDescriptionTokenEffect": 1,
            "ablDescriptionTokenSubEffect": 2
        },
        "2": {
            "ablParsedDescriptionToken": 2,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 3,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
        "1": {
            "Value": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "True",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.096",
                            "effParam_StandardHealthPercentMin": "0.096",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "-0.36",
                            "effParam_Coefficient": "0.96",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "Multiplier": 1,
            "Type": "Damage",
            "Effect": 1,
            "SubEffect": 2
        },
        "2": {
            "Value": 2,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 3,
            "SubEffect": -1
        }
    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 3,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.6141100652300966e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "721050503_1611541930",
    "LocalizedCategory": {
        "enMale": "Player",
        "frMale": "Joueur",
        "frFemale": "Joueur",
        "deMale": "Spieler",
        "deFemale": "Spieler"
    },
    "Id": "16141100652300965629",
    "Base62Id": "ziiSb46",
    "Fqn": "abl.jedi_knight.force_leap",
    "B62References": {
        "partOfApn": [
            "Dzk4TY5"
        ],
        "partOfApc": [
            "NWGJrp9"
        ],
        "usedByPlayerClass": [
            "emQHJW4",
            "d1waHAE",
            "OE6RtyT"
        ]
    },
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3691234914",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.1.0",
        "1.2.0",
        "1.3.0",
        "1.4.0",
        "2.0.0",
        "2.2.2",
        "2.4.0",
        "2.4.1",
        "2.5.0",
        "3.0.0",
        "3.2.1",
        "4.0.0",
        "4.5.0",
        "5.0.0",
        "6.0.0",
        "6.0.1"
    ]
}