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Power Armor

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Power Armor
With your help, the Republic scout Kelnu Velus has traced the production of Gormak power armor to a small fortified area of the Fest Otur island. Kelnu Velus has asked you to destroy the machines that energize the armor, but the island is also patrolled by dangerous beasts and Gormak machinists.

Go to the Fest Otur island and demolish the power armor charging stations.
Tasks:
1)
Destroy Power Armor Charging Stations: 0/4
2)
Return to Kelnu Velus
Requires:Jedi Consular, Jedi Knight, Smuggler, Trooper
Mission Rewards
Credits:5640
Select One Reward:
Level 1-75
Black Market Premium Storage Box
Jedi Consular 1-75
Iresso's EG-79 Shield Generator
Nadia's Intricate Focus
Qyzen's EG-79 Shield Generator
Tharan's EG-79 Shotgun
Zenith's EG-79 Shotgun
Jedi Knight 1-75
Doc's EG-79 Shotgun
Kira's Intricate Focus
Rusk's EG-79 Power Generator
Scourge's EG-79 Shield Generator
T7's EG-79 Shield Generator
Smuggler 1-75
Bowdaar's EG-79 Shield Generator
Corso's EG-79 Shield Generator
Guss Tuno's EG-79 Shotgun
Risha's EG-79 Shotgun
Spar's EG-79 Power Generator
Trooper 1-75
Elara's EG-79 Generator
Jorgan's EG-79 Power Generator
M1-4X's EG-79 Shield Generator
Tanno's EG-79 Shield Generator
Yuun's EG-79 Power Generator
Power Armor
Tasks:
1)
Destroy Power Armor Charging Stations: 0/4
2) You have destroyed the power armor charging stations on the Fest Otur island. Kelnus Velus will want to know of your success. ...
You have destroyed the power armor charging stations on the Fest Otur island. Kelnus Velus will want to know of your success.

Return to him and Abdan-Sho at their vantage point above the Fest Otur fishing village.
Return to Kelnu Velus
Command XP: 600
Category: Voss
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Power Armor
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
It would be faster to just move the armor openly rather than smuggling it.
  • Tharan Cedrax:
    200
Sounds like you could use my services.
  • Corso Riggs:
    200
  • Elara Dorne:
    200
  • Felix Iresso:
    200
  • Nadia:
    200
  • T7-O1:
    200
Well, I am strong and powerful....
  • Akaavi Spar:
    200
  • Aric Jorgan:
    200
  • Bowdaar:
    200
  • Doc:
    200
  • Elara Dorne:
    200
  • Guss Tuno:
    50
  • M1-4X:
    200
  • Qyzen Fess:
    200
  • Tharan Cedrax:
    50
It's my duty as a Jedi to help.
  • Aric Jorgan:
    200
  • Bowdaar:
    200
  • Corso Riggs:
    200
  • Elara Dorne:
    200
  • Felix Iresso:
    200
  • Kira Carsen:
    200
  • M1-4X:
    200
  • Nadia:
    200
  • T7-O1:
    200
  • Tanno Vik:
    50
It's not too late to fight back.
  • Akaavi Spar:
    200
  • Aric Jorgan:
    200
  • Qyzen Fess:
    200
  • Sergeant Rusk:
    200
Not unless you pay me first.
  • Akaavi Spar:
    200
  • Aric Jorgan:
    50
  • Corso Riggs:
    50
  • Elara Dorne:
    50
  • Guss Tuno:
    200
  • Risha:
    200
  • Tanno Vik:
    200
Are we done here?
  • Doc:
    50
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 2. - Sheesh. We could hear the fighting from here; any luck with the armor?
    • 75. Player - Here you go.
      • 1. - Well, look at that. The energy readings on the armor match ones we got from a Gormak camp, out on the islands.
        • 84. - That island's isolated, fortified... the Gormak keep a garrison of those cyber-beasts there. Good place for building this armor.
          • 102. Option - You can catch them off guard.Player - It's not too late to fight back.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 87. Option - What happens now?Player - What are you going to do?
          • 112. Option - But I've done my part.Player - Are we done here?
            +50 Influence : disapproves.
            • 90. - No time to get help. Armor tech must be destroyed. You should go.
              • 92. - He means, we appreciate what you've done. But we need that camp taken apart--the tech powering the armor, and whatever else they're cooking up. Anything you can do?
                • 97. Option - I'm sure I can be of use.Player - It's my duty as a Jedi to help.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 106. Option - Yes, but I won't go in blind.Player - What else do you know about the area?
                  • 131. - We saw a village and some manufacturing equipment, but we couldn't get too close.
                • 104. Option - Persuade me. Money works fine.Player - Not unless you pay me first.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  • 105. - That's fair. We owe you for the armor pieces, anyway.
                    • 115. - Should know. Shakval was sighted near the islands. Gormak mechanist. Could be involved.
                      • 119. - Reek's teeth, that's right. And Shakval's a terror; practically an army by himself. Maybe we should wait for help after all.
                        • 126. Option - Don't worry, I'll be careful.Player - I'll be careful.
                        • 129. Option - If I'm fast, I might be okay.Player - I'll be right back.
                        • 123. Option - I can handle him.Player - Nobody scares me.
                          • 124. - Well, okay. Remember, destroying the armor tech is the priority. Don't go looking for trouble.
                            • 128. - We wait for you.
                              • 133. <Conversation Exit>
                • 100. Option - Forget it. [Refuse quest]Player - Not a chance.
                  • 108. - Fair enough--you already did us a big favor.
                    • 110. - Here. This is for getting us the armor. Suppose the rest is up to us.
                      • 111. <Conversation Exit>
  • 3. - Please, bring us all the armor you can find. The more readings we get, the better.
  • 4. - Shh. Do us a favor, don't kick any stones over the side.
    Progresses:
    • 7. - You seen that little Gormak village down there? Looks quiet, but fish aren't the only thing they're shipping out.
      • 9. - Gormak armor. Powerful. Smuggled to village. Then sent elsewhere.
        • 10. Option - Maybe they have battle plans.Player - The Gormak might be preparing a major offensive against you.
          • 46. - Considered. Republic offered to investigate. Helpful.
        • 11. Option - Why the secrecy, I wonder.Player - It would be faster to just move the armor openly rather than smuggling it.
          +200 Influence : approves.
          • 42. - Voss commandos watch. Gormak know. They fear us.
        • 12. Option - That armor is impressive.Player - I've seen the Gormak take shots that would floor an Imperial soldier.
          • 31. - And wouldn't it be nice if that kind of tech was on our side?
        • 35. Option - Smuggling? I'm innocent!Player - I don't know what you're talking about.
          • 39. - Relax. What you do with your ship is your business. These Gormak aren't looking to get outsiders' attention.
        • 16. Option - What makes the armor special?Player - Explain yourself.
        • 28. Option - That village? Seriously?Player - You could be wrong.
          • 29. - We watched. Listened. We know.
            • 19. - The Gormak can energize their armor somehow, make it extra strong. We've been trying to track it to the source and find out how.
              • 21. - Crates in the village. Armor pieces inside. Answers.
                • 24. - Right. Those armor scraps might give the readings we need. But I'm no fighter, and the Gormak will tear Abdan here apart if we get too close. It's tricky.
                  • 57. Option - Perhaps I can do something.Player - Sounds like you could use my services.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 67. Option - Not for someone like me.Player - Well, I am strong and powerful....
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                  • 174. Option - You're useless. I'll do it.Player - I guess I could have a look.
                    • 50. - Now that's an idea. The Gormak are probably wise to us, but not to you.
                      • 69. - To village. Find crates; bring armor to us.
                        • 71. - And come back in one piece, okay?
                          • 72. <Conversation Exit>
  • 135. - It'll take months for the Gormak to restart armor production--long enough to hit them where it hurts. Take care.
  • 136. - So? How did it go? At least that brute Shakval didn't get hold of you.
    • 154. Option - Shakval is dead.Player - We crossed paths. Now he is one with the Force.
    • 137. Option - Shakval's dead.Player - We crossed paths. Now the Gormak need somewhere to bury him.
      • 142. - Wait. You're serious? And you found time to destroy the armor tech, too?
        • 165. - The Three will smile.
          • 167. - I'll say! No armor, and Shakval dead... the Gormak will be running in circles. Thank you. You saved a lot of lives today.
    • 146. Option - It was tough, but I coped.Player - I ran into some trouble, but it's all over now.
    • 153. Option - All finished.Player - I did what you asked.
    • 156. Option - I think I'm done helping you.Player - Just don't ask me to do anything like that again.
      • 159. - Sorry. I did think about coming after you, but... well, I'd just have got in your way.
        • 147. - That armor was the Gormak's biggest advantage. You know, you probably saved a few hundred Voss lives today.
          • 164. - For you. In thanks. I will tell the Three of this. Go well.
            • 168. <Conversation Exit>
  • 134. - Just find the camp and break anything that looks like it powers that armor. And watch your back.
  • 5. - Don't give our position away, would you?
  • 59. - Sure. I just hope that armor doesn't get too far before we come up with a plan.
    • 73. <Conversation Exit>
MissionCategoryRequired LevelAdded In
Voss451.0.0a
MissionCategoryRequired LevelAdded In
Voss451.0.0a
Voss451.0.0a
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                    "JournalText": "With your help, the Republic scout Kelnu Velus has traced the production of Gormak power armor to a small fortified area of the Fest Otur island. Kelnu Velus has asked you to destroy the machines that energize the armor, but the island is also patrolled by dangerous beasts and Gormak machinists.\n\nGo to the Fest Otur island and demolish the power armor charging stations.",
                    "LocalizedJournalText": {
                        "enMale": "With your help, the Republic scout Kelnu Velus has traced the production of Gormak power armor to a small fortified area of the Fest Otur island. Kelnu Velus has asked you to destroy the machines that energize the armor, but the island is also patrolled by dangerous beasts and Gormak machinists.\n\nGo to the Fest Otur island and demolish the power armor charging stations.",
                        "frMale": "Gr\u00e2ce \u00e0 votre aide, l'\u00e9claireur de la R\u00e9publique Kelnu Velus a d\u00e9couvert que le blindage Gormak est fabriqu\u00e9 dans une petite zone fortifi\u00e9e de l'\u00eele Fest Otur. Kelnu Velus vous a demand\u00e9 de d\u00e9truire les machines qui alimentent le blindage, mais l'\u00eele est surveill\u00e9e par des patrouilles de cr\u00e9atures dangereuses et de m\u00e9caniciens Gormaks.\n\nRendez-vous sur l'\u00eele Fest Otur et d\u00e9truisez les unit\u00e9s d'alimentation du blindage.",
                        "frFemale": "Gr\u00e2ce \u00e0 votre aide, l'\u00e9claireur de la R\u00e9publique Kelnu Velus a d\u00e9couvert que le blindage Gormak est fabriqu\u00e9 dans une petite zone fortifi\u00e9e de l'\u00eele Fest Otur. Kelnu Velus vous a demand\u00e9 de d\u00e9truire les machines qui alimentent le blindage, mais l'\u00eele est surveill\u00e9e par des patrouilles de cr\u00e9atures dangereuses et de m\u00e9caniciens Gormaks.\n\nRendez-vous sur l'\u00eele Fest Otur et d\u00e9truisez les unit\u00e9s d'alimentation du blindage.",
                        "deMale": "Mit deiner Hilfe hat der republikanische Scout Kelnu Velus die Produktion der Gormak-Energier\u00fcstungen zu einem kleinen befestigten Bereich der Insel Fest Otur zur\u00fcckverfolgt. Kelnu Velus hat dich gebeten, die Maschinen zu zerst\u00f6ren, die die R\u00fcstungen mit Energie versorgen, aber die Insel wird von gef\u00e4hrlichen Bestien und Gormak-Maschinisten patrouilliert.\n\nBegib dich zu Insel Fest Otur und zerst\u00f6re die Ladestationen der Energier\u00fcstungen.",
                        "deFemale": "Mit deiner Hilfe hat der republikanische Scout Kelnu Velus die Produktion der Gormak-Energier\u00fcstungen zu einem kleinen befestigten Bereich der Insel Fest Otur zur\u00fcckverfolgt. Kelnu Velus hat dich gebeten, die Maschinen zu zerst\u00f6ren, die die R\u00fcstungen mit Energie versorgen, aber die Insel wird von gef\u00e4hrlichen Bestien und Gormak-Maschinisten patrouilliert.\n\nBegib dich zu Insel Fest Otur und zerst\u00f6re die Ladestationen der Energier\u00fcstungen."
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                                "frMale": "D\u00e9truire les unit\u00e9s d'alimentation du blindage",
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                    "JournalText": "You have destroyed the power armor charging stations on the Fest Otur island. Kelnus Velus will want to know of your success. \n\nReturn to him and Abdan-Sho at their vantage point above the Fest Otur fishing village.",
                    "LocalizedJournalText": {
                        "enMale": "You have destroyed the power armor charging stations on the Fest Otur island. Kelnus Velus will want to know of your success. \n\nReturn to him and Abdan-Sho at their vantage point above the Fest Otur fishing village.",
                        "frMale": "Vous avez d\u00e9truit les unit\u00e9s d'alimentation du blindage sur l'\u00eele Fest Otur. Informez Kelnu Velus de votre succ\u00e8s.\n\nRejoignez Kelnu Velus et Abdan-Sho \u00e0 leur poste d'observation au-dessus du village de p\u00eacheurs Fest Otur.",
                        "frFemale": "Vous avez d\u00e9truit les unit\u00e9s d'alimentation du blindage sur l'\u00eele Fest Otur. Informez Kelnu Velus de votre succ\u00e8s.\n\nRejoignez Kelnu Velus et Abdan-Sho \u00e0 leur poste d'observation au-dessus du village de p\u00eacheurs Fest Otur.",
                        "deMale": "Du hast die Ladestationen der Energier\u00fcstungen auf der Insel Fest Otur zerst\u00f6rt. Kelnus Velus wird von deinem Erfolg erfahren wollen. \n\nKehre zu ihm und Abdan-Sho bei ihrem Aussichtspunkt \u00fcber dem Fischerdorf Fest Otur zur\u00fcck.",
                        "deFemale": "Du hast die Ladestationen der Energier\u00fcstungen auf der Insel Fest Otur zerst\u00f6rt. Kelnus Velus wird von deinem Erfolg erfahren wollen. \n\nKehre zu ihm und Abdan-Sho bei ihrem Aussichtspunkt \u00fcber dem Fischerdorf Fest Otur zur\u00fcck."
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