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[MASTER] Flashpoint: Hammer Station

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[MASTER] Flashpoint: Hammer Station
[Master Mode] This mission is for a well-equipped group of four players.

Gather a boarding party to assist you with infiltrating and destroying Hammer Station. A dropship has been disguised as a garbage scow to sneak you aboard.

Embark on the garbage scow when you are prepared.
Tasks:
1)
Complete Flashpoint: Hammer Station
Requires:Jedi Consular, Jedi Knight, Smuggler, Trooper
Mission Rewards
Credits:7175
[MASTER] Flashpoint: Hammer Station
Tasks:
1)
Complete Flashpoint: Hammer Station
Command XP: 30400
Category: Flashpoint
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 2.0.0
Last Seen: 6.2.1a
Star Wars Name: [MASTER] Flashpoint: Hammer Station
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • Starts: master_satele_shan
  • 7. - This is Republic Emergency Response Corps secure holofrequency "polaris." A crisis on the Outer Rim requires immediate intervention.
    • 9. - The Advozse Hegemony have obtained a Republic battle station and are using it for acts of aggressive expansion, conquering entire star systems.
      • 10. Option - Who are these people?Player - I've never heard of this group. What are they after?
        • 18. - They're a xenophobic political faction seeking to expand. Until now, they've been a containable threat.
      • 16. Option - Battle station?Player - How did Advozsec "obtain" our battle station? Did someone leave it unlocked with the keys inside?
      • 11. Option - I already have a mission.Player - Does this emergency take precedence over my main assignment, Master?
        • 14. - The Hegemony must be stopped immediately. Millions of innocent lives are at stake.
      • 12. Option - I don't even know who you are.Player - Who are you?
        • 20. - I am Satele Shan, Grand Master of the Jedi Council. I coordinate with the Republic Emergency Response Corps during military crises.
      • 13. Option - This is a job for your people.Player - No offense, but this sounds like Jedi work to me.
        • 19. - Defending the helpless from tyranny is the work of all Republic citizens.
          • 17. - During the last war, Republic scientists developed a mobile battle station code-named "Hammer." It bombarded planetary surfaces using asteroids as weapons.
            • 29. - Hammer Station was indiscriminately destructive. The project was canceled and its prototype ordered destroyed. We don't know how the Advosze Hegemony now possess it.
              • 30. Option - That's irrelevant right now.Player - We'll solve that mystery later. The point is, that station could level whole cities.
                • 33. - The planet Skine resisted the Hegemony's demands to surrender. Hammer Station reduced its capital city to ashes two hours ago.
              • 31. Option - Could they have built one?Player - Maybe our friends figured out how to construct their own Hammer Station?
                • 34. - They lack the resources to build anything of that magnitude.
              • 32. Option - You want us to destroy it.Player - Why do I get the feeling we're about to add "battle station demolitionist" to our resumes?
                • 37. - A direct fleet assault would be suicide. Shields are useless against asteroid strikes. The station can target and destroy large vessels easily.
                  • 39. - But an assault shuttle could evade the asteroids and deliver a commando team to destroy Hammer Station from the inside. We just need volunteers.
                    • 40. Option - Of course, Master.Player - This is what I trained for. I'll bring down that station, whatever it takes.
                    • 41. Option - If I must.Player - Violence is not my way, Master, but destroying that station appears to be our best hope for peace.
                      • 47. - The Force is strong in you. Let it guide you to victory.
                    • 42. Option - You can count on Havoc Squad.Player - You came to the right soldier. I specialize in storming enemy fortresses.
                    • 43. Option - You'll need to meet my terms.Player - I'll do it on one condition: If I die, you build a statue in my honor. Something really impressive--and expensive.
                      • 49. - Agreed--but I hope we never have need to fulfill that bargain.
                    • 44. Option - Sounds like a one-way trip.Player - And what happens to that commando team when the station blows up--posthumous medals?
                      • 50. - Overloading Hammer Station's primary weapon will take time. The boarding party can flee before its detonation.
                    • 45. Option - We should capture the station.Player - A weapon like that could defeat the Empire once and for all. We're better off keeping it intact.
                      • 51. - Some weapons should never be used.
                        • 53. - Destroying the station is your main objective, but we need to know how the Hegemony obtained it. Any data you recover could prove useful.
                          • 55. - Hammer Station has just entered orbit above Saleucami and demanded its surrender. Your assault shuttle is standing by. May the Force be with you.
                            • 108. <Conversation Exit>
                            • 109. <Conversation Exit>
  • 1. - [This holoterminal is offline.]
  • 71. Player - Hammer Station is destroyed, Master Satele.
    • 72. - The people of Saleucami and the other conquered worlds send their gratitude. The enemy has retreated to their home system.
      • 77. Option - Start the relief efforts.Player - Those conquered worlds will need help rebuilding.
        • 85. - Relief ships are already en route with food and medicine.
      • 78. Option - What's our next move?Player - Should we pursue the Advozse Hegemony's forces, or focus on shoring up the planets they conquered?
        • 84. - The Hegemony is no longer a threat. This is a time to heal our losses.
      • 79. Option - Let's finish them off.Player - We shouldn't give the Advozse Hegemony a chance to regroup. Let's send the fleet to wipe them out.
        • 83. - There has been enough killing. The Advozsec learned a painful lesson today--one they won't forget.
          • 74. - Thanks to you, we know how Hammer Station survived destruction. Years ago, its autopilot was set to fly the station into a nearby star.
            • 76. - According to the data you recovered, a mechanical failure cut the station's engines just short of its final destination. Advozsec salvagers discovered it several months ago.
              • 80. Option - We can fill in the rest.Player - The salvagers towed Hammer Station back to Hegemony space and gave its government the weapon they'd always wanted.
                • 90. - In the end, the responsibility lies with the Republic. We should never have built such a terrible weapon.
              • 81. Option - This shouldn't have happened.Player - Didn't anyone from the Republic bother to make sure that the station was destroyed?
                • 91. - The failure occurred beyond our sensor readings. It took years for Hammer Station to drift where the Advozsec salvagers could detect it.
              • 82. Option - We have to keep this a secret.Player - If word gets out this was our fault, it will cause unrest in the Outer Rim systems. Planets might secede from the Republic.
                • 92. - The Senate Security Committee will decide what to do about this incident--but in my experience, truth is always best.
                  • 94. - Regardless, your valiant efforts will be remembered. Take care--and may the Force be with you.
                    • 97. <Conversation Exit>
  • 2. - [This holoterminal is offline.]
  • 3. - [This holoterminal is offline.]
MissionCategoryRequired LevelAdded In
Flashpoint171.0.0a
Flashpoint151.0.0a
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