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Belsavis: Destroying The Star Fortress

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Belsavis: Destroying The Star Fortress
You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.

Speak to Lieutenant Marklo at the Alliance Base on Odessen to undertake "[HEROIC 2+] Flashpoint: The Star Fortress" and begin the final assault.
Tasks:
1)
Start [HEROIC 2+] Flashpoint: The Star Fortress (Speak to Lieutenant Marklo)
2)
Complete [HEROIC 2+] Flashpoint: The Star Fortress
3)
Speak to K'krohl on Odessen
Tasks:
1)
Start [HEROIC 2+] Flashpoint: The Star Fortress (Speak to Sergeant Ahkar)
2)
Complete [HEROIC 2+] Flashpoint: The Star Fortress
3)
Speak to K'krohl on Odessen
Requires:Bounty Hunter, Imperial Agent, Sith Inquisitor, Sith Warrior, Jedi Consular, Jedi Knight, Smuggler, Trooper
Mission Rewards
Credits:10410
Select One Reward:
Level 1-75
Level 61-75
Tasks:
1)
Start [HEROIC 2+] Flashpoint: The Star Fortress (Speak to Lieutenant Marklo)
2) You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike....
You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.

Complete [HEROIC 2+] Flashpoint: The Star Fortress for Belsavis.
Complete [HEROIC 2+] Flashpoint: The Star Fortress
3) You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis....
You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis.

Speak to K'krohl in the Alliance Camp Headquarters on Odessen and share your success.
Speak to K'krohl on Odessen
Tasks:
1)
Start [HEROIC 2+] Flashpoint: The Star Fortress (Speak to Sergeant Ahkar)
2) You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike....
You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.

Complete [HEROIC 2+] Flashpoint: The Star Fortress for Belsavis.
Complete [HEROIC 2+] Flashpoint: The Star Fortress
3) You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis....
You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis.

Speak to K'krohl in the Alliance Camp Headquarters on Odessen and share your success.
Speak to K'krohl on Odessen
Command XP: 600
Category: The Star Fortress
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 4.0.0
Last Seen: 6.2.1a
Star Wars Name: Belsavis: Destroying The Star Fortress
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
These prisoners can't be rehabilitated. That's why they're on Belsavis. I'm shutting down your recruitment drive.
  • K'krohl:
    50
How do you evaluate prisoners for rehabilitation?
  • K'krohl:
    200
I see the potential in gathering some disposable cannon fodder. How many recruits have you found?
  • K'krohl:
    200
That's a disaster in the making. The worst threats the galaxy has ever faced are imprisoned down there. They can't be controlled--not even by Zakuul.
  • K'krohl:
    200
If Zakuul is recruiting, that's good news. It means they're getting scared of us--and desperate.
  • K'krohl:
    200
We're taking down that Star Fortress. Where do we start?
  • K'krohl:
    200
Leave the prisoners here. They can't be trusted.
  • K'krohl:
    50
Bring them along. The Alliance is a second chance for anyone willing to serve.
  • K'krohl:
    200
Do what you think is best. You know them better than me.
  • K'krohl:
    200
We'll take them with us. They'll get the most suicidal missions I can find.
  • K'krohl:
    50
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 284. <Non-dialogue segment.>
    • 286. - I'm working on some new recruits from the Outer Rim. They're rusty, but they'll polish up in time.
    • 287. - Bitsy's getting anxious with all this waiting. What do you say we take her out for a spin, Commander?
    • 288. - Fun group you've got here. Plenty of scars to keep the stories interesting.
    • 289. - We're snatching the best recruits from the galaxy's underbelly and leaving Zakuul with the damages.
    • 290. - Need someone "enlisted?"
    • 291. - Recruitment is on the rise. People put their history aside to stand with you, Commander.
    • 292. - Let's go rattle some heads. To the right cause, that is.
    • 293. - Anyone need some extra motivation? Bitsy's happy to play the "negotiator."
  • 35. <Non-dialogue segment.>
    • 193. <Non-dialogue segment.>
      • 202. - Scratch one Star Fortress! I wish I could've been there to see it. I'm not missing out on anything else.
      • 201. - You just missed a party, Commander! A bunch of my Belsavis recruits stopped by to celebrate you taking down that Star Fortress.
        • 204. - They made you a card and everything. It's around here somewhere. The point is, everything's turned out great for us.
          • 208. - From now on, Bitsy and me are only a holocall away. Looking forward to our next mission, Commander.
            +3000 Influence : is extremely grateful for all you've done.
            • 211. <Conversation Exit>
    • 195. - That Star Fortress over Belsavis is unshielded. If we're taking it out of the sky, now's the time.
      • 197. - I've already negotiated a salary fighting for you full-time--but not until this business is over. Let's get it done, Commander.
        • 199. - Knocking down that Star Fortress won't be easy, but if anyone can do it, it's you.
          • 200. <Conversation Exit>
  • 180. - Maybe when that Star Fortress is a big pile of space garbage, I'll get out of the recruiting business. I'd like that.
    • 182. - Knocking out that shield generator was the most fun I've had in years. I wouldn't mind signing-on with you full time.
      • 190. - But that Star Fortress has gotta go, first. I'll see you on Odessen, Commander.
        • 191. <Conversation Exit>
  • 39. - You're as good as they say--maybe better! Everyone on that Star Fortress knows they lost their shield. That's gotta be scary for them.
    • 164. <Non-dialogue segment.>
      • 165. - I know you're not a fan of my job here, but you have to admit--my recruits helped.
      • 166. - Our losses were surprisingly light. I've got quite a few ex-cons thinking they're getting off this rock to help the Alliance.
        • 169. - But my new job is coordinating the Star Fortress attacks from your camp on Odessen. What should I do with my recruits before I ship out?
          • 171. Player - Leave the prisoners here. They can't be trusted. +50
            +50 Influence : disapproves.
            • 177. - I'll send them to an isolated rendezvous. By the time they figure out I'm not coming, it'll be too late.
          • 172. Player - Bring them along. The Alliance is a second chance for anyone willing to serve. +50
            +200 Influence : approves.
            • 173. - That's what I've been telling them. I'm glad to hear it coming from you.
          • 186. Player - We'll take them with us. They'll get the most suicidal missions I can find. +50
            +50 Influence : disapproves.
            • 187. - I'll just tell them we're honoring our deal. They'll figure out the rest on their own.
          • 175. Player - Do what you think is best. You know them better than me. +50
            +200 Influence : approves.
            • 176. - They followed orders and behaved themselves. I think they're worth keeping around.
              • 205. - And if they ever do step out of line, I still have Bitsy. Thanks for trusting my judgment.
  • 31. - Once this place is flaming rubble, that Star Fortress will be wide-open to attack.
  • 33. - The enemy doesn't know what hit them. My recruits are as good as I thought.
    • 162. - I know where to plant the detonite so it'll bring this whole place down. Looking forward to seeing you in action, Commander. Let's go!
      • 163. <Conversation Exit>
  • 27. - I'll get my recruits into position and meet you inside the shield generator bunker.
  • 24. - You did it, Commander! That's everything we need to start this shield-busting party.
    • 147. - We've got troops, gear, and a clear shot at the generator bunker. I'll meet you inside.
      • 148. Player - Don't start without me.
        • 151. - I wouldn't dream of it, Commander.
      • 149. Player - I didn't think you'd join the fighting.
        • 152. - I've been on the sidelines for too long--and Bitsy needs to go for a walk.
      • 150. Player - Your recruits are expendable. Understood?
        • 155. - I'll cut their leashes. What happens after that is their problem, am I right?
          • 157. - Keep your fingers crossed I still have an eye for talent. Let's move out.
            • 158. <Conversation Exit>
  • 21. - We're not fully supplied yet. What can I do for you, Commander?
    • 263. <Non-dialogue segment.>
      • 113. Player - [Turn in supply crates.]
        • 265. <Non-dialogue segment.>
          • 249. Player - [Turn in Alien Research crate.]
          • 250. Player - [Turn in Ancient Artifact crate.]
          • 251. Player - [Turn in Military Equipment crate.]
          • 252. Player - [Turn in Smuggled Goods crate.]
            • 318. <Non-dialogue segment.>
            • 319. <Non-dialogue segment.>
              • 119. - What a find! This gear looks new--and no bloodstains!
          • 275. Player - [Go Back.]
      • 114. Player - [Report the Belsavis Resistance Campaign is complete to receive a massive Influence gain.]
        • 118. - Hey, that's great news! A lot of those bad things you stomped were hassling my recruits. Good riddance.
          • 122. - This is getting us closer, but we're not there yet.
      • 116. Player - [Start a Heroic Mission to secure supply crates.]
        • 135. - One of my recruits gave me a lead on where you could get some supplies. It's worth a try.
          • 137. <Non-dialogue segment.>
      • 117. Player - [Start an Eternal Empire Champion Duel.]
        • 138. - I'm hearing rumors that say Zakuul is sending its heavy-hitters to stir things up. That's trouble we don't need.
          • 140. - On the other hand, I bet you anything their people are well-supplied. Two birds with one stone, am I right?
            • 142. - Once we've got everything we need, we'll take down that shield generator.
              • 143. <Conversation Exit>
      • 277. Player - [Do Nothing.]
  • 13. - I swear, I think I felt the ruckus you kicked up at that shield generator all the way over here.
    • 97. - Should've figured that bunker would have external defenses. Glad you took them out, Commander.
      • 99. - Now for the real tricky part--getting enough detonite inside that place to burn it down for good.
        • 101. - I can provide warm bodies for the assault, but they'll need outfitting. I hate to put it on you, but supplying troops ain't exactly my specialty.
          • 102. Player - There must be some way to get what we need.
          • 103. Player - I'm not a delivery service--and your "warm bodies" are disposable scum.
            • 104. - Not so loud! You never know who's listening.
              • 106. - For the record, I agree with you--but we'll lose our recruits if we don't at least pretend to care they'll survive.
                • 108. - There's all kinds of emergencies on Belsavis. People in need tend to be grateful when you help them out. And hey, there's always looters to steal from, am I right?
                  • 111. - I'll let you know once we've got enough supplies to mount the assault. Good luck, Commander.
                    • 218. <Conversation Exit>
  • 8. - Scout out that shield generator and let me know what you find.
  • 5. - Commander! Good to meet you! K'krohl's the name, talent scouting's my game. Your Alliance pays me to track and evaluate escaped prisoners.
    • 44. - If I think someone's worth recruiting to fight the Eternal Empire, I make them an offer. If they refuse, I introduce them to "Bitsy."
      • 46. - Fun work. Never a dull moment. But that Star Fortress is making all kinds of trouble. We need it gone.
        • 40. Player - No one told me the Alliance is recruiting escaped prisoners.
          • 47. - Lana Beniko hired me to identify anyone I think can be "rehabilitated" and send them to the fight.
            • 74. - Some of these folks ain't all bad. I mean, sure, they've killed a few people--but who here hasn't, am I right?
              • 48. Player - These prisoners can't be rehabilitated. That's why they're on Belsavis. I'm shutting down your recruitment drive. +50
                +50 Influence : disapproves.
                • 57. - But I just bought a house! Oh, well... I didn't pay much. It's a buyer's market.
                  • 60. - The thing is, we still have to do something about that Star Fortress before we go.
              • 54. Player - How do you evaluate prisoners for rehabilitation?
                +200 Influence : approves.
                • 62. - If they attack on sight, that's a meaningful predictor of future behavior.
                  • 64. - Not too many get past that stage of the screening process. But I'm an optimist. I keep trying.
                    • 66. - My job would be a lot easier if that Star Fortress wasn't stirring up the crazy down here.
              • 55. Player - I see the potential in gathering some disposable cannon fodder. How many recruits have you found?
                +200 Influence : approves.
                • 56. - Eh, not enough. Most of my negotiations end with Bitsy. I blame that blasted Star Fortress.
        • 41. Player - What is a Star Fortress doing above Belsavis? Why is it here?
          • 75. - It ain't to keep law and order, that's for sure.
        • 42. Player - You mentioned someone named "Bitsy." Who is that?
          • 49. - Bitsy's my top-of-the-line Czerka military assault cannon! When negotiations turn sour, Bitsy takes over. Real conversation-stopper.
            • 94. - I've been needing Bitsy a lot lately, and I think it's on account of that Star Fortress.
              • 51. - At first, I couldn't figure why Zakuul would set up a fancy battle station over Belsavis. Seems like overkill, y'know?
                • 72. - But then I started seeing Zakuul shuttles flying down to the lowest vaults, where the worst prisoners are locked-up.
                  • 78. - They're releasing them to run riot up here. I'm starting to think Zakuul had the same bright idea as the Alliance. Maybe they're on their own recruitment drive?
                    • 79. Player - That's a disaster in the making. The worst threats the galaxy has ever faced are imprisoned down there. They can't be controlled--not even by Zakuul.
                      +200 Influence : approves.
                      • 83. - Sooner or later, one of these lunatics is gonna find a way off Belsavis.
                    • 80. Player - If Zakuul is recruiting, that's good news. It means they're getting scared of us--and desperate.
                      +200 Influence : approves.
                      • 82. - The trouble is, I can't recruit the crazy ones--and they're killing my prospects.
                        • 85. - If we take down that battle station, the enemy won't have a base of operations to keep up this nonsense.
                    • 81. Player - We're taking down that Star Fortress. Where do we start?
                      +200 Influence : approves.
                      • 86. - The first thing to do is hit the shield generator protecting the Star Fortress. I've got coordinates, but no strategy. That's where you come in, Commander.
                        • 92. - Take a look at that shield generator and see what we're up against. In the meantime, I'll gather some recruits and rendezvous back here.
                          • 93. <Non-dialogue segment.>
                            • 311. <Non-dialogue segment.>
                              • 214. <Conversation Exit>
                              • 212. <Conversation Exit>
  • 10. - Don't mind me. I got a legal permit to be on Belsavis.
  • 303. <Non-dialogue segment.>
    • 230. Player - [Start the Belsavis Resistance Campaign. Completion will grant a massive Influence gain.]
      • 231. - Can you believe the Republic and the Sith Empire are still going at it over this place? Just crazy, am I right?
        • 233. - Between you and me, some of my better prospects are deserters from those armies. If you settled the score here, they'd be free to sign up.
    • 115. Player - [Start the Belsavis Resistance Campaign. Completion will grant a massive Influence gain.]
    • 128. Player - I'll keep looking for more supplies.
      • 129. - I'll keep my recruits from deserting while you're gone. It's a full time job.
    • 246. - From now on, Bitsy and me are only a holocall away. Looking forward to our next mission, Commander.
MissionCategoryRequired LevelAdded In
Belsavis411.0.0a
The Star Fortress604.0.0
The Star Fortress604.0.0
The Star Fortress604.0.0
The Star Fortress04.0.0
04.0.0
Belsavis411.0.0a
MissionCategoryRequired LevelAdded In
The Star Fortress604.0.0
The Star Fortress604.0.0
The Star Fortress604.0.0
The Star Fortress604.0.0
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                                "frMale": "Terminer la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire",
                                "frFemale": "Terminer la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire",
                                "deMale": "Schlie\u00df '[HELDEN 2+] Flashpoint: Die Sternenfestung' ab",
                                "deFemale": "Schlie\u00df '[HELDEN 2+] Flashpoint: Die Sternenfestung' ab"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
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                            "TaskNpcB62Ids": [],
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                            "MapNoteB62Ids": [
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                },
                {
                    "Id": 4,
                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis.\n\nSpeak to K'krohl in the Alliance Camp Headquarters on Odessen and share your success.",
                    "LocalizedJournalText": {
                        "enMale": "You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis.\n\nSpeak to K'krohl in the Alliance Camp Headquarters on Odessen and share your success.",
                        "frMale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis.\n\nParlez \u00e0 K'krohl au quartier g\u00e9n\u00e9ral du camp de l'Alliance sur Odessen et faites-lui part de votre succ\u00e8s.",
                        "frFemale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis.\n\nParlez \u00e0 K'krohl au quartier g\u00e9n\u00e9ral du camp de l'Alliance sur Odessen et faites-lui part de votre succ\u00e8s.",
                        "deMale": "Es ist dir gelungen, die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis zu zerst\u00f6ren.\n\nSprich mit K'krohl im Allianzlager-Hauptquartier auf Odessen und berichte von deinem Erfolg.",
                        "deFemale": "Es ist dir gelungen, die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis zu zerst\u00f6ren.\n\nSprich mit K'krohl im Allianzlager-Hauptquartier auf Odessen und berichte von deinem Erfolg."
                    },
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                            "String": "Speak to K'krohl on Odessen",
                            "LocalizedString": {
                                "enMale": "Speak to K'krohl on Odessen",
                                "frMale": "Parler \u00e0 K'krohl sur Odessen",
                                "frFemale": "Parler \u00e0 K'krohl sur Odessen",
                                "deMale": "Sprich mit K'krohl auf Odessen",
                                "deFemale": "Sprich mit K'krohl auf Odessen"
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            "Id": "3",
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                    "DbId": 0,
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                    "Id": 2,
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                    "JournalText": "You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.\n\nSpeak to Sergeant Ahkar at the Alliance Base on Odessen to undertake \"[HEROIC 2+] Flashpoint: The Star Fortress\" and begin the final assault.",
                    "LocalizedJournalText": {
                        "enMale": "You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.\n\nSpeak to Sergeant Ahkar at the Alliance Base on Odessen to undertake \"[HEROIC 2+] Flashpoint: The Star Fortress\" and begin the final assault.",
                        "frMale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire le g\u00e9n\u00e9rateur de bouclier qui prot\u00e9geait la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis\u00a0: c'est le moment de frapper.\n\nParlez au Sergent Ahkar \u00e0 la base de l'Alliance sur Odessen pour vous lancer dans la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire et commencer l'assaut final.",
                        "frFemale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire le g\u00e9n\u00e9rateur de bouclier qui prot\u00e9geait la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis\u00a0: c'est le moment de frapper.\n\nParlez au Sergent Ahkar \u00e0 la base de l'Alliance sur Odessen pour vous lancer dans la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire et commencer l'assaut final.",
                        "deMale": "Es ist dir gelungen, den Schildgenerator zu zerst\u00f6ren, der die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis besch\u00fctzt hat. Jetzt ist der richtige Zeitpunkt, um zuzuschlagen.\n\nSprich mit Sergeant Ahkar bei der Allianzbasis auf Odessen, um '[HELDEN 2+] Flashpoint: Die Sternenfestung' zu beginnen und den endg\u00fcltigen Angriff einzuleiten.",
                        "deFemale": "Es ist dir gelungen, den Schildgenerator zu zerst\u00f6ren, der die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis besch\u00fctzt hat. Jetzt ist der richtige Zeitpunkt, um zuzuschlagen.\n\nSprich mit Sergeant Ahkar bei der Allianzbasis auf Odessen, um '[HELDEN 2+] Flashpoint: Die Sternenfestung' zu beginnen und den endg\u00fcltigen Angriff einzuleiten."
                    },
                    "Tasks": [
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                            "Id": 1,
                            "DbId": 0,
                            "String": "Start [HEROIC 2+] Flashpoint: The Star Fortress\n(Speak to Sergeant Ahkar)",
                            "LocalizedString": {
                                "enMale": "Start [HEROIC 2+] Flashpoint: The Star Fortress\n(Speak to Sergeant Ahkar)",
                                "frMale": "Commencer la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire\n(Parler au Sergent Ahkar)",
                                "frFemale": "Commencer la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire\n(Parler au Sergent Ahkar)",
                                "deMale": "Starte '[HELDEN 2+] Flashpoint: Die Sternenfestung'\n(Sprich mit Sergeant Ahkar)",
                                "deFemale": "Starte '[HELDEN 2+] Flashpoint: Die Sternenfestung'\n(Sprich mit Sergeant Ahkar)"
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                {
                    "Id": 3,
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                    "JournalText": "You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.\n\nComplete [HEROIC 2+] Flashpoint: The Star Fortress for Belsavis.",
                    "LocalizedJournalText": {
                        "enMale": "You've successfully destroyed the shield generator protecting the Eternal Empire's Star Fortress orbiting Belsavis - now is the time to strike.\n\nComplete [HEROIC 2+] Flashpoint: The Star Fortress for Belsavis.",
                        "frMale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire le g\u00e9n\u00e9rateur de bouclier qui prot\u00e9geait la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis\u00a0: c'est le moment de frapper.\n\nTerminez la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire pour Belsavis.",
                        "frFemale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire le g\u00e9n\u00e9rateur de bouclier qui prot\u00e9geait la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis\u00a0: c'est le moment de frapper.\n\nTerminez la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire pour Belsavis.",
                        "deMale": "Es ist dir gelungen, den Schildgenerator zu zerst\u00f6ren, der die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis besch\u00fctzt hat. Jetzt ist der richtige Zeitpunkt, um zuzuschlagen.\n\nSchlie\u00df '[HELDEN 2+] Flashpoint: Die Sternenfestung' f\u00fcr Belsavis ab.",
                        "deFemale": "Es ist dir gelungen, den Schildgenerator zu zerst\u00f6ren, der die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis besch\u00fctzt hat. Jetzt ist der richtige Zeitpunkt, um zuzuschlagen.\n\nSchlie\u00df '[HELDEN 2+] Flashpoint: Die Sternenfestung' f\u00fcr Belsavis ab."
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Complete [HEROIC 2+] Flashpoint: The Star Fortress",
                            "LocalizedString": {
                                "enMale": "Complete [HEROIC 2+] Flashpoint: The Star Fortress",
                                "frMale": "Terminer la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire",
                                "frFemale": "Terminer la zone litigieuse [H\u00c9RO\u00cfQUE 2+]\u00a0: La Forteresse stellaire",
                                "deMale": "Schlie\u00df '[HELDEN 2+] Flashpoint: Die Sternenfestung' ab",
                                "deFemale": "Schlie\u00df '[HELDEN 2+] Flashpoint: Die Sternenfestung' ab"
                            },
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                    "Id": 4,
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                    "JournalText": "You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis.\n\nSpeak to K'krohl in the Alliance Camp Headquarters on Odessen and share your success.",
                    "LocalizedJournalText": {
                        "enMale": "You've successfully destroyed the Eternal Empire's Star Fortress orbiting Belsavis.\n\nSpeak to K'krohl in the Alliance Camp Headquarters on Odessen and share your success.",
                        "frMale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis.\n\nParlez \u00e0 K'krohl au quartier g\u00e9n\u00e9ral du camp de l'Alliance sur Odessen et faites-lui part de votre succ\u00e8s.",
                        "frFemale": "Vous avez r\u00e9ussi \u00e0 d\u00e9truire la Forteresse stellaire de l'Empire \u00e9ternel en orbite autour de Belsavis.\n\nParlez \u00e0 K'krohl au quartier g\u00e9n\u00e9ral du camp de l'Alliance sur Odessen et faites-lui part de votre succ\u00e8s.",
                        "deMale": "Es ist dir gelungen, die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis zu zerst\u00f6ren.\n\nSprich mit K'krohl im Allianzlager-Hauptquartier auf Odessen und berichte von deinem Erfolg.",
                        "deFemale": "Es ist dir gelungen, die Sternenfestung des Ewigen Imperiums im Orbit von Belsavis zu zerst\u00f6ren.\n\nSprich mit K'krohl im Allianzlager-Hauptquartier auf Odessen und berichte von deinem Erfolg."
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                                "enMale": "Speak to K'krohl on Odessen",
                                "frMale": "Parler \u00e0 K'krohl sur Odessen",
                                "frFemale": "Parler \u00e0 K'krohl sur Odessen",
                                "deMale": "Sprich mit K'krohl auf Odessen",
                                "deFemale": "Sprich mit K'krohl auf Odessen"
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    "ConversationGains": {
        "CompanionsParsed": {
            "ndi6hi7": {
                "enMale": "K'krohl",
                "frMale": "K'krohl",
                "frFemale": "K'krohl",
                "deMale": "K'krohl",
                "deFemale": "K'krohl"
            }
        },
        "NodeText": {
            "KjXZy5K_48": {
                "enMale": "These prisoners can't be rehabilitated. That's why they're on Belsavis. I'm shutting down your recruitment drive.",
                "frMale": "Ces prisonniers sont irr\u00e9cup\u00e9rables. C'est pour cela qu'ils sont sur Belsavis. C'est la fin de votre campagne de recrutement.",
                "frFemale": "Ces prisonniers sont irr\u00e9cup\u00e9rables. C'est pour cela qu'ils sont sur Belsavis. C'est la fin de votre campagne de recrutement.",
                "deMale": "Diese Gefangenen k\u00f6nnen nicht rehabilitiert werden. Darum sind sie ja \u00fcberhaupt auf Belsavis. Ich beende Eure Rekrutierungsbem\u00fchungen.",
                "deFemale": "Diese Gefangenen k\u00f6nnen nicht rehabilitiert werden. Darum sind sie ja \u00fcberhaupt auf Belsavis. Ich beende Eure Rekrutierungsbem\u00fchungen."
            },
            "KjXZy5K_54": {
                "enMale": "How do you evaluate prisoners for rehabilitation?",
                "frMale": "Comment \u00e9valuez-vous si des prisonniers sont r\u00e9cup\u00e9rables ou pas\u00a0?",
                "frFemale": "Comment \u00e9valuez-vous si des prisonniers sont r\u00e9cup\u00e9rables ou pas\u00a0?",
                "deMale": "Wie sch\u00e4tzt Ihr die Rehabilitationsf\u00e4higkeit der Gefangenen ein?",
                "deFemale": "Wie sch\u00e4tzt Ihr die Rehabilitationsf\u00e4higkeit der Gefangenen ein?"
            },
            "KjXZy5K_55": {
                "enMale": "I see the potential in gathering some disposable cannon fodder. How many recruits have you found?",
                "frMale": "Je vois le potentiel qu'il y a \u00e0 r\u00e9unir de la chair \u00e0 canon. Combien de recrues avez-vous trouv\u00e9es\u00a0?",
                "frFemale": "Je vois le potentiel qu'il y a \u00e0 r\u00e9unir de la chair \u00e0 canon. Combien de recrues avez-vous trouv\u00e9es\u00a0?",
                "deMale": "Ich sehe durchaus Vorteile darin, ersetzbares Kanonenfutter zu versammeln. Wie viele Rekruten habt Ihr gefunden?",
                "deFemale": "Ich sehe durchaus Vorteile darin, ersetzbares Kanonenfutter zu versammeln. Wie viele Rekruten habt Ihr gefunden?"
            },
            "KjXZy5K_79": {
                "enMale": "That's a disaster in the making. The worst threats the galaxy has ever faced are imprisoned down there. They can't be controlled--not even by Zakuul.",
                "frMale": "On va tout droit \u00e0 la catastrophe. Les pires menaces que la galaxie a jamais affront\u00e9es sont emprisonn\u00e9es l\u00e0-bas. Rien ni personne ne peut les contr\u00f4ler, pas m\u00eame Zakel.",
                "frFemale": "On va tout droit \u00e0 la catastrophe. Les pires menaces que la galaxie a jamais affront\u00e9es sont emprisonn\u00e9es l\u00e0-bas. Rien ni personne ne peut les contr\u00f4ler, pas m\u00eame Zakel.",
                "deMale": "Uns steht eine Katastrophe bevor. Da unten sind die gr\u00f6\u00dften Bedrohungen eingesperrt, mit denen es die Galaxis je zu tun hatte. Sie k\u00f6nnen nicht kontrolliert werden - nicht mal von Zakuul.",
                "deFemale": "Uns steht eine Katastrophe bevor. Da unten sind die gr\u00f6\u00dften Bedrohungen eingesperrt, mit denen es die Galaxis je zu tun hatte. Sie k\u00f6nnen nicht kontrolliert werden - nicht mal von Zakuul."
            },
            "KjXZy5K_80": {
                "enMale": "If Zakuul is recruiting, that's good news. It means they're getting scared of us--and desperate.",
                "frMale": "Si Zakel recrute, c'est une bonne nouvelle. \u00c7a signifie qu'ils ont peur de nous et qu'ils sont d\u00e9sesp\u00e9r\u00e9s.",
                "frFemale": "Si Zakel recrute, c'est une bonne nouvelle. \u00c7a signifie qu'ils ont peur de nous et qu'ils sont d\u00e9sesp\u00e9r\u00e9s.",
                "deMale": "Wenn Zakuul Leute rekrutiert, sind das gute Neuigkeiten. Das muss bedeuten, dass sie Angst vor uns haben - und verzweifelt sind.",
                "deFemale": "Wenn Zakuul Leute rekrutiert, sind das gute Neuigkeiten. Das muss bedeuten, dass sie Angst vor uns haben - und verzweifelt sind."
            },
            "KjXZy5K_81": {
                "enMale": "We're taking down that Star Fortress. Where do we start?",
                "frMale": "On doit d\u00e9truire cette Forteresse stellaire. Par o\u00f9 on commence\u00a0?",
                "frFemale": "On doit d\u00e9truire cette Forteresse stellaire. Par o\u00f9 on commence\u00a0?",
                "deMale": "Wir vernichten diese Sternenfestung. Wo fangen wir an?",
                "deFemale": "Wir vernichten diese Sternenfestung. Wo fangen wir an?"
            },
            "KjXZy5K_171": {
                "enMale": "Leave the prisoners here. They can't be trusted.",
                "frMale": "Laissez les prisonniers ici. On ne peut pas leur faire confiance.",
                "frFemale": "Laissez les prisonniers ici. On ne peut pas leur faire confiance.",
                "deMale": "Lasst die Gefangenen hier. Wir k\u00f6nnen ihnen nicht vertrauen.",
                "deFemale": "Lasst die Gefangenen hier. Wir k\u00f6nnen ihnen nicht vertrauen."
            },
            "KjXZy5K_172": {
                "enMale": "Bring them along. The Alliance is a second chance for anyone willing to serve.",
                "frMale": "Ils viennent avec nous. L'Alliance offre une deuxi\u00e8me chance \u00e0 tous ceux qui sont pr\u00eats \u00e0 servir.",
                "frFemale": "Ils viennent avec nous. L'Alliance offre une deuxi\u00e8me chance \u00e0 tous ceux qui sont pr\u00eats \u00e0 servir.",
                "deMale": "Nehmt sie mit. Die Allianz soll eine zweite Chance f\u00fcr alle sein, die bereit sind, zu dienen.",
                "deFemale": "Nehmt sie mit. Die Allianz soll eine zweite Chance f\u00fcr alle sein, die bereit sind, zu dienen."
            },
            "KjXZy5K_175": {
                "enMale": "Do what you think is best. You know them better than me.",
                "frMale": "Faites ce que vous pensez \u00eatre le mieux. Vous les connaissez mieux que moi.",
                "frFemale": "Faites ce que vous pensez \u00eatre le mieux. Vous les connaissez mieux que moi.",
                "deMale": "Tut, was Ihr f\u00fcr richtig haltet. Ihr kennt sie besser als ich.",
                "deFemale": "Tut, was Ihr f\u00fcr richtig haltet. Ihr kennt sie besser als ich."
            },
            "KjXZy5K_186": {
                "enMale": "We'll take them with us. They'll get the most suicidal missions I can find.",
                "frMale": "Ils viendront avec nous. Je leur confierai les pires missions suicides que je trouverai.",
                "frFemale": "Ils viendront avec nous. Je leur confierai les pires missions suicides que je trouverai.",
                "deMale": "Wir nehmen sie mit uns. Sie bekommen die selbstm\u00f6rderischte Mission, die ich finden kann.",
                "deFemale": "Wir nehmen sie mit uns. Sie bekommen die selbstm\u00f6rderischte Mission, die ich finden kann."
            }
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}