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[VETERAN] Flashpoint: Mandalorian Raiders

Reward Level Range: -
[VETERAN] Flashpoint: Mandalorian Raiders
This mission is for a group. Four players recommended.

A rogue faction of Mandalorians under the banner of Clan Varad has stolen the Republic warship Allusis, and they are using it to wreak havoc on vulnerable worlds in the Outer Rim. Master Satele Shan charged you with gathering a boarding party to regain control of the ship and put an end to the clan's attacks on Republic colonies.

Embark on the starship to the Allusis when you are prepared.
Tasks:
1)
Complete Flashpoint: Mandalorian Raiders
2)
Return to the Republic Fleet
3)
Contact Master Satele Shan via Holoterminal
Requires:Jedi Consular, Jedi Knight, Smuggler, Trooper
Mission Rewards
Credits:265
[VETERAN] Flashpoint: Mandalorian Raiders
Tasks:
1)
Complete Flashpoint: Mandalorian Raiders
2) This mission is for a group. Four players recommended. ...
This mission is for a group. Four players recommended.

You defeated the rogue Mandalorian clan and its leader, Mavrix Varad. With the Allusis back under Republic control, your mission is a success.

Return to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.
Return to the Republic Fleet
3) This mission is for a group. Four players recommended. ...
This mission is for a group. Four players recommended.

You defeated the rogue Mandalorian clan and its leader, Mavrix Varad. With the Allusis back under Republic control, your mission is a success.

Return to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.
Contact Master Satele Shan via Holoterminal
Command XP: 22000
Category: Flashpoint
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: [VETERAN] Flashpoint: Mandalorian Raiders
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • Starts: master_satele_shan
  • Ends: master_satele_shan
  • 7. Player - Master Satele, come in. We have arrived at Carrick Station. Brief us on the situation.
    • 8. - So few have answered my call, but time is not our ally. We must act quickly.
      • 161. - A Mandalorian clan attacked and hijacked our warship "Allusis" while it was undergoing refit at the Fondor shipyards. They're using the vessel to raid defenseless Outer Rim systems.
        • 131. Option - It's the Empire's doing.Player - There's a bigger enemy behind this. Mandalorians don't sneeze without the Empire's permission.
        • 12. Option - Allusis? An odd name.Player - I don't recognize that starship's designation. Someone famous?
          • 15. - Allusis was a great Jedi who sacrificed himself at the Battle of Bothawui. The Republic honors his memory, but the Mandalorians are disgracing it.
        • 162. Option - How did they steal it from us?Player - How did the Mandalorians manage to capture a Republic warship? Where was the crew?
          • 124. - Only a fraction of the crew was aboard. The shipyard's security forces were taken by surprise and overwhelmed.
            • 164. - The Mandalorians are inflicting heavy casualties and extorting tributes from the conquered worlds. They're demanding weapons, medical supplies--even food.
              • 43. - But once their victims hand everything over, the Mandalorians jettison their plunder out the Allusis's air lock.
                • 115. Option - They'll pay for their crimes.Player - The Mandalorians have been a scourge in our galaxy for too long. It's time they faced justice.
                  • 116. - We aren't facing the entire Mandalorian people--only a faction.
                • 119. Option - We must end these raids.Player - The Republic has a responsibility to those victims. The Mandalorians are attacking them using our weapons.
                  • 120. - The Republic's reputation is not the only one that has been damaged.
                • 168. Option - Interesting war strategy.Player - Sounds like those bucket-heads are conducting psychological warfare.
                • 127. Option - Any chance I can recover that?Player - Exactly where would someone salvage all this loot? I ask purely for humanitarian reasons.
                  • 128. - The lost wealth of these worlds is not our concern right now. We must end these unprovoked attacks.
                • 45. Option - That makes no sense.Player - Why would these raiders demand tribute and then throw it all away?
                  • 48. - Wealth is not their goal. They're sowing terror and chaos to provoke a conflict.
                • 46. Option - No reason to bow down, then.Player - These victims have to stop giving in to the Mandalorians.
                  • 50. - They have no choice. Worlds that resist suffer greater devastation.
                    • 55. - The raiders are a group of rogue Mandalorians from an especially militant clan called Varad. They've broken away from the Empire and Mandalore's leadership.
                      • 10. - Clan Varad is also attacking Imperial planets--and the Empire wants revenge. Fortunately, its fleet has been unable to destroy the Allusis.
                        • 47. Option - That's one tough starship.Player - If the Allusis attacked Imperial worlds and survived, it must be quite a ship.
                          • 49. - Our engineers had just upgraded the vessel with advanced shields and weaponry when it was stolen.
                        • 11. Option - How do we find it?Player - Do we have any idea where the Mandalorians are headed?
                          • 59. - Long-range scouts found the Allusis at a remote refueling depot. Unfortunately, Imperials have also discovered this location.
                        • 13. Option - Do we know the Empire's plans?Player - What kind of forces are the Empire committing to this?
                          • 20. - Republic spies just intercepted a coded transmission sent to the Imperial Grand Moff by a Sith Lord named Darth Malgus. The news isn't good....
                            • 70. - Mandalore's scouts have tracked their rebellious brethren to the Tamarin Sector. An Imperial strike team is on its way to board Clan Varad's vessel.
                              • 26. - We will terminate the traitors, capture the Republic's warship and add it to the Empire's arsenal.
                                • 140. - The Allusis must not be captured by the Empire. We need its shield and weapons technology for our own defense.
                                  • 178. Option - Then let's take it back.Player - If you need a team to capture that ship, you're talking to the right people.
                                  • 179. Option - Can't we just replace it?Player - It's only one ship--and I assume we still have the technical readouts for those weapons and shields.
                                    • 182. - It isn't that simple. The Republic's resources are at all-time lows.
                                  • 75. Option - Who was that ugly Sith we saw?Player - What do you know about Lord Mashface? He seemed friendly.
                                    • 76. - Darth Malgus is a deadly and resilient foe. I faced him when the Sith Empire first returned to Republic space. He killed my Master.
                                      • 63. - Our only hope is to board the Allusis, defeat Clan Varad and fly back to Coruscant before Darth Malgus's agents beat us to it.
                                        • 28. Option - The Force is with me.Player - Thwarting Sith Lords is my specialty, Master Satele. Mandalorians shouldn't pose any greater threat.
                                          • 31. - Clan Varad's warriors specialize in fighting Jedi. Don't underestimate them.
                                        • 64. Option - The Empire won't have it easy.Player - Imperial forces are used to having Mandalorians for support, not adversaries. Our foes will be at a disadvantage.
                                          • 65. - That may be, but your fight will be much harder against two enemies. Better to get there first.
                                        • 74. Option - I'm locked, loaded and ready.Player - Havoc Squad is trained for boarding actions. Those Mandalorians won't know what hit them.
                                        • 29. Option - Leave it to me.Player - I know a thing or two about stealing starships. No matter how big they are, the principle is the same.
                                          • 32. - I fear your task will be considerably more complex than reprogramming a navigation computer. Be careful.
                                        • 189. Option - I'm already not liking this.Player - Sounds like a good way to get myself killed.
                                          • 183. - The risk will be considerable, but I would never send you into certain death.
                                        • 69. Option - Just let them try.Player - I'll make sure no one survives.
                                          • 79. - Do not focus on revenge. Your first duty is to capture the Allusis with minimal damage.
                                            • 34. - I'm leading an attack fleet to your target's coordinates. Our ships will distract the Mandalorians so you can safely board the Allusis.
                                              • 36. - Your assault shuttle is waiting in the station docking bay. May the Force be with you.
                                                • 202. <Conversation Exit>
                                                • 204. <Conversation Exit>
  • 1. - [This holoterminal is offline.]
  • 6. Player - The Allusis was returned safely to Coruscant, Master Satele. Clan Varad no longer poses a threat.
    • 85. - Repairing the damage those Mandalorians inflicted will take time--but the Allusis will now assist that process.
      • 87. - The SIS intercepted another transmission from Darth Malgus to the Grand Moff. I thought you should see it....
        • 89. - The Republic showed unanticipated initiative. Our inability to secure their warship for the Empire is regrettable, but the rebellious Mandalorians were punished.
          • 91. - I am gathering intelligence on the Republic agents who destroyed Clan Varad. Such formidable opposition must be dealt with.
            • 92. Option - We should watch our backs.Player - Sounds like we just went to the top of the Empire's "to kill" list.
              • 103. - We know the Empire has spies in Republic space. They'll be tracking your activities.
                • 105. <Non-dialogue segment.>
            • 93. Option - Understatement of the year!Player - "Formidable opposition"? He doesn't know the half of it. The Empire's days are numbered.
              • 102. - I'm concerned for your safety--and what Malgus's statement implies.
                • 104. <Non-dialogue segment.>
            • 94. Option - Let's kill him first.Player - We shouldn't give him any time to investigate. Now is the time to take him out.
              • 98. - I don't question your ability, but that Sith is an entirely different threat from what you're used to.
                • 106. <Non-dialogue segment.>
                  • 107. - Judging by his transmission, Darth Malgus is determined to make examples of you. Take extra precautions.
                    • 111. - Thank you for your service. You saved many lives today. May the Force be with you.
                  • 190. - The tone of this transmission indicates the Empire has plans to break our treaty. The Republic is not prepared for another war.
                    • 193. - Do everything in your power to preserve the peace for as long as possible. May the Force be with you.
                      • 112. <Conversation Exit>
  • 188. - [This holoterminal is offline.]
  • 5. - [This holoterminal is offline.]
MissionCategoryRequired LevelAdded In
Flashpoint502.0.0
Flashpoint151.0.0a
MissionCategoryRequired LevelAdded In
Flashpoint251.0.0a
Flashpoint151.0.0a
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                        "frFemale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nVous avez vaincu le clan de Mandaloriens ren\u00e9gats et son chef, Mavrix Varad. Maintenant que la R\u00e9publique a repris le contr\u00f4le de l'Allusis, votre mission est termin\u00e9e.\n\nRetournez \u00e0 la station Carrick et utilisez l'holoterminal pour contacter Ma\u00eetre Satele Shan.",
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}