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Nowhere To Hide

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Nowhere To Hide
An Imperial soldier, Private Shon, wants to enlist your help to take down teams of highly advanced Republic stealth troopers.

Scan the stealth squad commanders' tactical computers to reveal the locations of their teams outside the Green Jedi enclave in the government district. When the soldiers are revealed, defeat them.
Tasks:
1)
Scan Tactical Computer Alpha
Scan Tactical Computer Beta
Scan Tactical Computer Charlie
2)
Return to Private Shon
Requires:Bounty Hunter, Imperial Agent, Sith Inquisitor, Sith Warrior
Mission Rewards
Credits:7175
Nowhere To Hide
Tasks:
1)
Scan Tactical Computer Alpha
Scan Tactical Computer Beta
Scan Tactical Computer Charlie
2) An Imperial soldier, Private Shon, wants to enlist your help to take down teams of highly advanced Republic stealth troopers. ...
An Imperial soldier, Private Shon, wants to enlist your help to take down teams of highly advanced Republic stealth troopers.

Return to Private Shon inside Imperial Central Command in the government district to report your success.
Return to Private Shon
Command XP: 600
Category: Corellia
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Nowhere To Hide
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 4. - We'll be able to hold the line now, I'm certain.
  • 5. - You're back! Did it work? Are the stealth troopers dead? Oh, um, sorry. I'm just a bit on edge.
    • 82. Option - Your plan was sound.Player - Your device did its part, I took care of the rest.
      • 85. - It really worked? Hah! I can't believe it! You think I'll get a commendation?
        • 97. <Non-dialogue segment.>
    • 81. Option - There's nothing to fear now.Player - You're safe now.
    • 83. Option - They went down fighting.Player - I ran into some trouble, but it's all over now.
      • 84. - Those Republic dogs were hitting us mercilessly. I'm sure it was a real slug-out.
        • 86. <Non-dialogue segment.>
          • 87. - You guys really saved our skin; I wish I had a better way to show my appreciation, but I hope this does you all some good.
          • 88. - Thank you so much, my lord. I thought we were goners. Please take this as thanks. I wish I had something less... humble to offer.
          • 89. - I don't know what you normally work for, so sorry if this comes short, but it's everything I've got.
          • 90. - I can't believe they disbanded Intelligence, that was amazing. Take this, a little appreciation for what you do for us, sir.
          • 109. - I think we can handle it from here. Here, take this. You'll probably put it to better use than I will.
            • 92. <Conversation Exit>
  • 6. - Please hurry, those stealth troopers are slaughtering us.
  • 12. <Non-dialogue segment.>
    • 15. - You're that bounty hunter who's been working with Darth Tormen, right? I could use a good hunter right now.
      • 21. <Non-dialogue segment.>
    • 16. - Sir, Private Shon, reporting. The situation's bad up ahead.
      • 17. <Non-dialogue segment.>
    • 105. - Sorry for yelling at you, but there are some dangerous forces lurking around here.
      • 106. <Non-dialogue segment.>
        • 18. - Our garrison holding the Green Jedi enclave is losing ground quickly. They don't stand a chance against the Republic's stealth troopers.
        • 22. - Our forces attempting to take the Green Jedi enclave are deadlocked; they keep getting outflanked by the Republic's stealth troopers.
          • 23. Option - Stealth troopers?Player - What makes these stealth troopers so effective?
          • 36. Option - They won't surprise me.Player - I'll be careful.
            • 38. - Wait, please. You don't understand, you'll never spot them before they've got you where they want you.
          • 32. Option - Why hide near the enclave?Player - What are you doing, then?
            • 37. - I was my squad's tech specialist. I've been observing what I can about this new threat.
              • 41. - They're using some kind of cloaking technology that makes a stealth field generator look like a signal flare. But its weakness is that it's a little too good.
                • 47. - They can't even detect each other; they have to rely on their unit commanders for coordination.
                  • 51. Option - Striking their leaders is key.Player - We sever the head and watch the body thrash about.
                    • 62. - Exactly, my lord, and I think I've got a way to make clearing them out a lot easier.
                  • 52. Option - I'll teach them a lesson.Player - They can't hope to best a Sith at a game of deception.
                    • 61. - Very true, my lord. I have a suggestion for how you could do the most damage, if you'll permit.
                  • 53. Option - Sounds right up my alley.Player - I could nab those unit commanders for you.
                    • 60. - We're not really in a position to be taking prisoners, but I could use your help tracking them down.
                  • 54. Option - Tried electronic warfare yet?Player - I imagine that scrambling communications would be exceptionally effective in this case.
                    • 10. - That would slow them down, but they'd still have a huge advantage over us.
                  • 57. Option - It's something to go on.Player - I can work with that.
                  • 56. Option - I'm not seeing an exploit.Player - How will that help?
                    • 58. - I've modified this stealth field generator to disrupt fields rather than create them. All it needs is to be tuned to the right frequencies.
                      • 9. - Scan a unit commander's tactical computer, and it should expose all of the stealth troopers under their command.
                        • 73. Option - Let me review the plan.Player - Synchronize this device with a unit commander's tactical computer and eliminate the unveiled stealth troopers, anything else?
                        • 34. Option - Time for payback.Player - Sounds like a good excuse for action.
                          • 77. - Tear 'em apart, for my platoon.
                            • 79. <Conversation Exit>
                        • 72. Option - I can't. [Refuse quest]Player - I'm a bit busy right now.
                          <Aborts Conversation>
                          • 75. - Okay... if you see any friendlies, send them my way.
                            • 76. <Conversation Exit>
  • 8. - Ah! Oh, whew, don't sneak up on me! There are stealth fighters stalking around here!
  • 113. <Non-dialogue segment.>
    • 7. - Watch how you walk around here! You'll end up shot in the back if you're not cautious!
    • 13. - Ahem, sorry. It's just a few highly tempting targets like you could draw attention to this position. The enemy hasn't spotted me yet.
      • 19. <Non-dialogue segment.>
    • 14. - Oh, I apologize for yelling, my lord, but I needed to warn you. We're getting hammered ahead of this position.
      • 20. <Non-dialogue segment.>
MissionCategoryRequired LevelAdded In
Corellia501.0.0a
MissionCategoryRequired LevelAdded In
Corellia501.0.0a
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