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An Enemy Twice Over

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An Enemy Twice Over
Having dealt with the traitorous Imperial Revanites, it's time to deal with the Republic turncoats who have joined Revan's armies.

Get to the bunker used by the traitors.
Tasks:
1)
Enter North Bunker
2)
Confront Captain Milenec
3)
Return to Lana Beniko
Requires:Bounty Hunter, Imperial Agent, Sith Inquisitor, Sith Warrior
Mission Rewards
Credits:12200
Provided Rewards:
Level 1-75
Select One Reward:
Bounty Hunter 1-75
Sky Ridge Boltblaster's Gauntlets
Imperial Agent 1-75
Sky Ridge Targeter's Gloves
Mercenary 1-75
Sky Ridge Med-tech's Gauntlets
Operative 1-75
Sky Ridge Mender's Gloves
Powertech 1-75
Sky Ridge Demolisher's Gauntlets
Sith Assassin 1-75
Sky Ridge Duelist's Handwraps
Sith Inquisitor 1-75
Sky Ridge Force-Lord's Gloves
Sith Juggernaut 1-75
Sky Ridge Bulwark's Gloves
Sith Sorcerer 1-75
Sky Ridge Force-Healer's Gloves
Sith Warrior 1-75
Sky Ridge Pummeler's Handgear
An Enemy Twice Over
Tasks:
1)
Enter North Bunker
2) Having dealt with the traitorous Imperial Revanites, it's time to deal with the Republic turncoats who have joined Revan's armies. ...
Having dealt with the traitorous Imperial Revanites, it's time to deal with the Republic turncoats who have joined Revan's armies.

The former Republic officer Captain Milenec leads the forces here. Deal with him and cut the head off of the serpent.
Confront Captain Milenec
3) You've dealt with the Revanite forces. Return to Lana Beniko back at the Rishii village....
You've dealt with the Revanite forces. Return to Lana Beniko back at the Rishii village.
Return to Lana Beniko
Command XP: 600
Category: Shadow of Revan
Can Abandon: No
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 3.0.0
Last Seen: 6.2.1a
Star Wars Name: An Enemy Twice Over
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 99. <Non-dialogue segment.>
    • 105. - I... I suppose I had this coming. Do me... a favor....
      • 107. - Captain Milenec. If I'm to die, he should, too....
    • 77. <Non-dialogue segment.>
      • 78. - My people are looking into the Republic Revanites. We'll see if they truly intend to stab us in the back.
      • 79. - If you want us to help with Captain Milenec, we'll be there.
    • 1. - Be patient, Sergeant, but be ready. As soon as we have word from Revan, our work begins.
      • 9. - Lord Ivress, sir! There's.... It's....
        • 3. <Non-dialogue segment.>
          • 4. - The Emperor's Wrath? Here?
          • 11. - Dark Lord! How can this be...?
          • 5. - You? I would have heard if there was a bounty out on anyone here. That could only mean....
          • 6. - It's you. The Imperial ghost....
          • 7. - The lot of you--here? It's impossible, unless...!
            • 13. - We're found out. I suppose Darth Marr sent you to fight his battle for him. Seems his usual way.
              • 15. - No, better still: you learned about us and thought Marr could be in on it. You're here on your own. We have the upper hand.
                • 24. Option - You're backing the wrong team.Player - When the Empire and the Republic come after you, do you really think it will end with the Revanites on top?
                  • 38. - I fight for that in which I believe. Should I perish in service to Revan's goals, so be it.
                    • 39. Player - You used to fight for something else you believed in. At least with the Empire you stood a chance of having your efforts matter.
                • 25. Option - [Lie] Don't trust the Pubs....Player - You might think you're in a position of strength, but this very second your Republic "friends" are plotting to take you down.
                  • 37. - Like me, they are resolute in their beliefs. They won't falter.
                    • 42. Player - Meaning you don't even have a contingency plan in place. What if the sworn enemies camped right next to you decide to revert to type?
                • 26. <Non-dialogue segment.>
                  • 30. Player - You've heard the stories, seen holos of my handiwork. This really what you want? Just say the word.
                  • 29. Player - I want you to consider who you're speaking to; then decide whether you care to test your theory.
                    • 33. - You're bluffing. Strike at us now, and you won't make it out of this camp alive.
                      • 34. Player - I'll survive, and you'll be the first to go. Then the sergeant. You know I'm right.
                        • 35. - If I may say, my lord, he does make a convincing argument.
                        • 43. - She makes an excellent point, my lord.
                          • 45. - It does seem we've been less than a step ahead for some time now. Opposition at our heels and in the shadows....
                            • 54. - You'll get no further resistance from me. I can't vouch for every last Imperial Revanite, of course, but I can speak for those present.
                              • 80. <Non-dialogue segment.>
                                • 84. Player - A wise move, Ivress.
                                • 83. Player - Smart thinking, Sith.
                                  • 85. - I'm going to send out a team to look into your claims about the Republic Revanites. Could be you're onto something.
                                  • 86. - We'll call my indiscretion a temporary lapse. My people will be at your disposal, should you seek out Captain Milenec and his Republic contingent.
                              • 58. Option - And the Republic traitors?Player - What do you intend to do about the others?
                                • 65. - Captain Milenec and his subordinates? I'll have my people look into your claims. You may well be right about them.
                                • 68. - Captain Milenec's Republic contingent? Whatever your move, you'll have my fighters at your back. Ultimately, we are loyal to the Empire....
                                  • 102. <Conversation Exit>
                              • 60. Option - Not good enough. [Attack]Player - You're already a one-time traitor. I'm afraid I can only trust you to die.
                                • 62. <Conversation Exit>
  • 114. <Non-dialogue segment.>
    • 116. <Non-dialogue segment.>
      • 117. - Speak your name, Jedi. I like to know who I'm about to kill.
      • 119. - Speak your name, soldier. I like to know who I'm about to slaughter.
      • 121. - Tell me your name. I like to know who I'm about to kill.
        • 122. Player - Captain Milenec.
          • 123. - Don't be ridiculous. I know the man. He's--
            • 125. - Ah. Changing sides again, Captain? I always knew you were too weak to carry our fight to its end.
              • 127. - Insults make for hollow last words, Ivress.
                • 128. Option - Surrender.Player - It's over. There's no point in more fighting. +100
                  • 129. - No. I suppose not.
                    • 131. - We'll keep them under watch and hold down the camp. We can fake the security check-ins so no one notices, at least for a while.
                • 135. Option - Die.Player - +100
                  • 136. <Non-dialogue segment.>
                    • 137. Player - Proceed, Captain.
                    • 139. Player - Open fire, Captain.
                    • 141. Player - Let's wrap this up, Cap.
                      • 144. - All clear. We'll hold this position and fake check-ins from Ivress.
                        • 133. - Also, we got something interesting out of one of the Sith's guards--here. Coordinates for the bunker where your pal Theron's being held.
                          • 145. Player - Good work.
    • 150. - Hmm. With all of the security alerts, I was expecting more.
      • 151. <Non-dialogue segment.>
        • 152. - Let's settle this, Jedi. Before any more time is wasted with your pointless interruption.
        • 157. - Do us all a favor and die quickly, soldier. You've wasted enough of our time as it is.
        • 162. - The trash from Raider's Cove doesn't usually tumble in so far.
          • 164. <Non-dialogue segment.>
            • 165. Player - Enough blood has been spilled on Revan's account. We can stop that, if we work together.
              • 166. - I'm afraid I'm not interested.
            • 169. Player - I don't believe it's a waste of time to try and save lives. What about you? Do you still want more killing?
              • 170. - If that's what it takes.
            • 173. Player - This doesn't have to turn ugly. We don't have to try and kill each other, right?
          • 177. Option - [Lie] Surrender or die like Milenec.Player - Your friends in the Republic camp already tried to stop me. Every last one of them is dead now. Do you want that to happen here?
            • 178. - I think we know how to deal with problems a bit better than Milenec and his pitiful followers.
          • 181. Option - Surrender or die like Milenec.Player - Milenec and his people are all dead. Do you want to join them? Or do you want to talk?
            • 182. - I think I'd prefer to kill you.
          • 191. <Conversation Exit>
  • 188. - Agh!
MissionCategoryRequired LevelAdded In
Shadow of Revan583.0.0
Shadow of Revan583.0.0
MissionCategoryRequired LevelAdded In
Shadow of Revan573.0.0
MissionCategoryRequired LevelAdded In
573.0.0
Shadow of Revan573.0.0
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