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[VETERAN] Flashpoint: Colicoid War Game

Reward Level Range: -
[VETERAN] Flashpoint: Colicoid War Game
This mission is for a group. Four players recommended.

The intelligent insects known as Colicoids have quietly developed new advanced weapons that could provide a decisive edge in the war. However, the terms of the Colicoids' negotiations are unusual to say the least. The Colicoids will only sell to whichever faction proves worthy in a trial by combat. Grand Master Satele Shan has charged you with entering the competition, which will take place on the remote Hive Battleground.

Embark on the starship to the Hive Battleground when you are prepared.
Tasks:
1)
Complete Flashpoint: Colicoid War Game
2)
Return to the Republic Fleet
3)
Contact Satele Shan via Holoterminal
Requires:Jedi Consular, Jedi Knight, Smuggler, Trooper
Mission Rewards
Credits:2750
[VETERAN] Flashpoint: Colicoid War Game
Tasks:
1)
Complete Flashpoint: Colicoid War Game
2) This mission is for a group. Four players recommended. ...
This mission is for a group. Four players recommended.

You emerged from the Colicoids' war game victorious, securing the weapons contract for the Republic.

Return to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.
Return to the Republic Fleet
3) This mission is for a group. Four players recommended. ...
This mission is for a group. Four players recommended.

You emerged from the Colicoids' war game victorious, securing the weapons contract for the Republic.

Return to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.
Contact Satele Shan via Holoterminal
Command XP: 4000
Category: Flashpoint
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: [VETERAN] Flashpoint: Colicoid War Game
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • Starts: master_satele_shan
  • Ends: master_satele_shan
  • 1. - Opening priority channel "indigo seven." I'm receiving your transmission. It's good to see you, but I'm afraid I don't have pleasant news.
    • 9. - The war is not going well for Republic forces. We've sustained heavy losses on multiple fronts. The Empire is too well-equipped.
      • 11. - And unless we take immediate action, they could gain a decisive advantage that will overwhelm us.
        • 12. Option - Failure is not an option.Player - We've fought too hard to let the Empire beat us. I assume you have a plan?
          • 15. - Not a plan--a surprise opportunity from an unexpected source.
        • 13. Option - But I thought we were winning.Player - From what I've seen, the Republic is kicking the Empire's back side. What happened?
          • 16. - This war spans dozens of systems. For every one where the Republic emerges victorious, there are three where we don't. But there is hope.
        • 14. Option - Time for new leadership.Player - Maybe our troops need better leaders.
          • 17. - We're facing practical realities. Troop numbers. Technology. We need more of both.
            • 19. - The Colicoids are an insectoid species who have remained neutral in the war. They're weapon merchants, selling to both sides.
              • 21. - They've developed devastating new weapon designs. The Republic must secure the Colicoids' technology to survive the Empire's onslaught.
                • 31. Option - That's only half the solution.Player - It isn't enough to get these weapons for ourselves. We have to stop the Empire from acquiring them.
                  • 36. - Correct. You were not summoned to negotiate an arms deal.
                • 30. Option - Attacking is not the Jedi way.Player - I'm surprised to find you advocating an escalation of this destructive war.
                  • 35. - Unless the Republic defends itself, this war will end all too quickly for us. It is a difficult truth we cannot ignore.
                • 29. Option - No arguments here.Player - The better the weapon, the better the soldier. If we want to send the Empire packing, we need all the firepower we can get.
                  • 34. - I wish it weren't so, but our battlefield casualty reports don't lie.
                • 26. Option - You need a negotiator.Player - I get it. You want me to meet with these Colicoids--work out a deal. Piece of flatcake, your Masterfulness. Leave it to me.
                  • 32. - The Colicoids have made their terms quite clear. Negotiation is not an option.
                • 27. Option - There are smart Colicoids?Player - I fought some of these beasts on Balmorra. They didn't know the business end of a hydrospanner, much less how to design advanced weapons.
                  • 33. - The Colicoids on Balmorra are genetically engineered drones. True Colicoids are highly intelligent beings--and far more dangerous.
                • 28. Option - Describe the Colicoid tech.Player - What kind of weapons are we talking about?
                  • 93. - It's a broad array: everything from orbital torpedo pods and droid tanks to advanced infantry shields.
                    • 44. - The Colicoids have issued a challenge to both Republic and Empire. We are invited to a contest of military might.
                      • 46. - The winner receives an exclusive contract to purchase the Colicoids' weapons. The loser gets nothing. The Empire has already accepted and sent forces.
                        • 47. Option - An odd bargain.Player - Why would the Colicoids make an exclusive offer? Wouldn't they profit more from selling to both of us?
                          • 48. - Colicoids are shrewd merchants. They know that both Republic and Empire will pay dearly for an advantage the other side cannot possess.
                        • 49. Option - What are the rules?Player - What exactly is this contest? How do we win--best two out of three?
                          • 50. - There are no rules. It is simply war on a battlefield created for commerce.
                        • 51. Option - The Colicoids are insane.Player - Why would the Republic participate in the Colicoids' sick game?
                          • 52. - We sought a more peaceful negotiation, but the Empire's agreement to their terms forced our hand.
                            • 56. - A small strike team must enter a remote asteroid base on the Outer Rim. The Colicoids will test our battle-worthiness there.
                              • 65. - I find the entire scenario barbaric and wasteful, but we cannot allow the Empire to acquire the Colicoid weapons unopposed.
                                • 66. Option - We'll do what we must.Player - If I've learned anything from this war, it's that the enemy won't rest until we're all dead. I'll fight this battle, Master.
                                  • 72. - Again and again, I ask too much of you. And yet you never fail.
                                • 67. Option - Our efforts won't be wasted.Player - Using their weapons to stop the Empire can only benefit the galaxy.
                                  • 73. - I hope when this war finally ends we'll have no further need of such terrible devices.
                                • 68. Option - That's all you had to say.Player - Havoc Squad handles details like this every day, Master Satele. If there's a battle to fight, we're there.
                                  • 74. - Every day? I regret so many sacrifices are required of you, Captain.
                                • 69. Option - That wouldn't be sporting.Player - Never let your competitor steal a deal. Besides, I assume the players in this little chess match get paid--right?
                                  • 75. - In addition to whatever Colicoid technology you obtain during the competition, you'll be amply rewarded by the Republic.
                                • 112. Option - Is it too late to back out?Player - What have I gotten myself into?
                                  • 76. - Like it or not, you rank among the Republic's greatest warriors. If you cannot win this competition, no one can.
                                • 113. Option - You should go.Player - Shouldn't this be your job?
                                  • 77. - Twenty years ago, I would be answering the challenge. But I am no longer the warrior you are.
                                    • 79. - Be aware: The Colicoids will participate in their own contest. Killing you elevates their individual clans. They won't exercise restraint.
                                      • 86. - Your shuttle is waiting nearby--hurry. May the Force be with you.
                                        • 87. <Conversation Exit>
  • 6. Player - The competition is over, Master Satele. We won.
    • 7. - Your safe return is cause enough for celebration, but preventing the Empire from gaining new weapons is a significant victory.
      • 96. - The Colicoids have already begun shipping technology to our forces. You've bought us some much-needed breathing room.
        • 97. Option - Glad to help.Player - Anytime, Master Satele. You can always count on me and my allies.
          • 98. - You've proven that on more occasions than I can count.
        • 99. Option - Is that all?Player - You made it sound like these weapons were our ticket to victory.
          • 100. - Weapons are only one factor in this conflict. Nothing is ever certain.
        • 101. Option - The Colicoids are a threat.Player - From what I saw, the Colicoids are just as bad as the Empire. When this war's over, we'll be fighting those insects.
          • 102. - I sincerely hope that is not true--but I will communicate your observation to Republic High Command.
            • 104. - This unfortunate business is behind us, but the war goes on--as do your personal missions.
              • 111. - Do what you can to hold the line out there. Give our people time to regroup. May the Force be with us.
                • 105. <Conversation Exit>
  • 4. - [This holoterminal is offline.]
  • 3. - [This holoterminal is offline.]
  • 2. - [This holoterminal is offline.]
MissionCategoryRequired LevelAdded In
Flashpoint411.0.0a
MissionCategoryRequired LevelAdded In
Flashpoint411.0.0a
Flashpoint411.0.0a
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                    "JournalText": "This mission is for a group. Four players recommended.\r\n\r\nThe intelligent insects known as Colicoids have quietly developed new advanced weapons that could provide a decisive edge in the war. However, the terms of the Colicoids' negotiations are unusual to say the least. The Colicoids will only sell to whichever faction proves worthy in a trial by combat.  Grand Master Satele Shan has charged you with entering the competition, which will take place on the remote Hive Battleground.\n\nEmbark on the starship to the Hive Battleground when you are prepared.",
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                        "enMale": "This mission is for a group. Four players recommended.\r\n\r\nThe intelligent insects known as Colicoids have quietly developed new advanced weapons that could provide a decisive edge in the war. However, the terms of the Colicoids' negotiations are unusual to say the least. The Colicoids will only sell to whichever faction proves worthy in a trial by combat.  Grand Master Satele Shan has charged you with entering the competition, which will take place on the remote Hive Battleground.\n\nEmbark on the starship to the Hive Battleground when you are prepared.",
                        "frMale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nLes insectes intelligents appel\u00e9s Colico\u00efdes ont d\u00e9velopp\u00e9 de nouvelles armes avanc\u00e9es qui pourraient donner un avantage d\u00e9cisif lors de cette guerre \u00e0 celui qui s'en emparera. Cependant, les demandes des Colico\u00efdes lors des n\u00e9gociations sont plut\u00f4t inhabituelles. En effet, ils ne vendront leurs armes qu'\u00e0 la faction qui se montrera \u00e0 la hauteur lors d'une \u00e9preuve de combat. Le grand Ma\u00eetre Satele Shan vous a demand\u00e9 de participer \u00e0 cette comp\u00e9tition qui aura lieu sur le Champ de bataille du nid.\n\nMontez \u00e0 bord du vaisseau et rendez-vous sur le Champ de bataille du nid quand vous serez pr\u00eat.",
                        "frFemale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nLes insectes intelligents appel\u00e9s Colico\u00efdes ont d\u00e9velopp\u00e9 de nouvelles armes avanc\u00e9es qui pourraient donner un avantage d\u00e9cisif lors de cette guerre \u00e0 celui qui s'en emparera. Cependant, les demandes des Colico\u00efdes lors des n\u00e9gociations sont plut\u00f4t inhabituelles. En effet, ils ne vendront leurs armes qu'\u00e0 la faction qui se montrera \u00e0 la hauteur lors d'une \u00e9preuve de combat. Le grand Ma\u00eetre Satele Shan vous a demand\u00e9 de participer \u00e0 cette comp\u00e9tition qui aura lieu sur le Champ de bataille du nid.\n\nMontez \u00e0 bord du vaisseau et rendez-vous sur le Champ de bataille du nid quand vous serez pr\u00eate.",
                        "deMale": "Dies ist eine Gruppenmission. Empfohlen f\u00fcr 4 Spieler.\r\n\r\nDie als Colicoiden bekannten intelligenten Insekten haben im Verborgenen neue fortschrittliche Waffen entwickelt, die im Krieg einen entscheidenden Vorteil bringen k\u00f6nnten. Allerdings sind die Verhandlungsbedingungen der Colicoiden gelinde gesagt ungew\u00f6hnlich. Sie verkaufen nur an diejenige Fraktion, die sich in einem Kampf als w\u00fcrdig erweist. Gro\u00dfmeisterin Satele Shan hat dich damit beauftragt, an dem Wettbewerb teilzunehmen, der auf dem abgelegenen Schwarm-Schlachtfeld stattfinden wird.\n\nBegib dich auf das Raumschiff zum Schwarm-Schlachtfeld, wenn du bereit bist.",
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                    "JournalText": "This mission is for a group. Four players recommended.\r\n\r\nYou emerged from the Colicoids' war game victorious, securing the weapons contract for the Republic.\n\nReturn to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.",
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                        "frMale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nVous avez gagn\u00e9 le jeu de guerre Colico\u00efde et ainsi remport\u00e9 le contrat de vente d'armes pour le compte de la R\u00e9publique.\n\nRetournez \u00e0 la station Carrick et utilisez l'holoterminal dans le hangar de vaisseaux de transport et de d\u00e9barquement pour contacter Ma\u00eetre Satele Shan.",
                        "frFemale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nVous avez gagn\u00e9 le jeu de guerre Colico\u00efde et ainsi remport\u00e9 le contrat de vente d'armes pour le compte de la R\u00e9publique.\n\nRetournez \u00e0 la station Carrick et utilisez l'holoterminal dans le hangar de vaisseaux de transport et de d\u00e9barquement pour contacter Ma\u00eetre Satele Shan.",
                        "deMale": "Dies ist eine Gruppenmission. Empfohlen f\u00fcr 4 Spieler.\r\n\r\nDu bist siegreich aus dem Colicoiden-Kriegsspiel hervorgegangen und hast damit den Waffenvertrag f\u00fcr die Republik gesichert.\n\nKehre zur Carrick-Station zur\u00fcck und benutze dort das Holoterminal im Transportschiff-Starthangar, um Meisterin Satele Shan zu kontaktieren.",
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                    "JournalText": "This mission is for a group. Four players recommended.\r\n\r\nYou emerged from the Colicoids' war game victorious, securing the weapons contract for the Republic.\n\nReturn to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.",
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                        "enMale": "This mission is for a group. Four players recommended.\r\n\r\nYou emerged from the Colicoids' war game victorious, securing the weapons contract for the Republic.\n\nReturn to Carrick Station and use the holoterminal in the dropship launch hanger to contact Master Satele Shan.",
                        "frMale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nVous avez gagn\u00e9 le jeu de guerre Colico\u00efde et ainsi remport\u00e9 le contrat de vente d'armes pour le compte de la R\u00e9publique.\n\nRetournez \u00e0 la station Carrick et utilisez l'holoterminal dans le hangar de vaisseaux de transport et de d\u00e9barquement pour contacter Ma\u00eetre Satele Shan.",
                        "frFemale": "Cette mission est pour un groupe. 4\u00a0joueurs recommand\u00e9s.\r\n\r\nVous avez gagn\u00e9 le jeu de guerre Colico\u00efde et ainsi remport\u00e9 le contrat de vente d'armes pour le compte de la R\u00e9publique.\n\nRetournez \u00e0 la station Carrick et utilisez l'holoterminal dans le hangar de vaisseaux de transport et de d\u00e9barquement pour contacter Ma\u00eetre Satele Shan.",
                        "deMale": "Dies ist eine Gruppenmission. Empfohlen f\u00fcr 4 Spieler.\r\n\r\nDu bist siegreich aus dem Colicoiden-Kriegsspiel hervorgegangen und hast damit den Waffenvertrag f\u00fcr die Republik gesichert.\n\nKehre zur Carrick-Station zur\u00fcck und benutze dort das Holoterminal im Transportschiff-Starthangar, um Meisterin Satele Shan zu kontaktieren.",
                        "deFemale": "Dies ist eine Gruppenmission. Empfohlen f\u00fcr 4 Spieler.\r\n\r\nDu bist siegreich aus dem Colicoiden-Kriegsspiel hervorgegangen und hast damit den Waffenvertrag f\u00fcr die Republik gesichert.\n\nKehre zur Carrick-Station zur\u00fcck und benutze dort das Holoterminal im Transportschiff-Starthangar, um Meisterin Satele Shan zu kontaktieren."
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        "Trooper",
        "Jedi Knight",
        "Jedi Consular"
    ]
}