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Privateer Enlistment

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Privateer Enlistment
Hey Commander,

Some colorful characters just arrived on Odessen, claiming to be "adventurers". Apparently, they want to offer their services. I've actually heard of these gentlemen; they're not so much "adventurers" as they are "marauding pirates", but that doesn't mean they couldn't help us out. From everything I've heard, they've got a lot of talent and they only take jobs that excite them.

Probably worth your time to speak with them--should at least be an interesting conversation. Being pirates, they went straight to the cantina, so you'll find them lounging around there. (Don't worry, Aygo has some folks keeping an eye on them in the meantime.)

Tasks:
1)
Speak to Paxton Rall
Tasks:
1)
Speak to Paxton Rall
Command XP: 600
Category: Companion
Can Abandon: No
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 5.9.0
Last Seen: 6.2.1a
Star Wars Name: Privateer Enlistment
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 1. - Greetings, Commander. Your lovely base is a beacon of sophistication in this rather dull corner of the galaxy.
    • 3. - I am Paxton Rall, and these are my business associates: there's Bloodhound, the Mauler, and Friendly Rin.
      • 5. - Along with our indefatigable crew, we scour the stars in search of adventure, profit, excitement... all that swells the hearts of beings both bold and free!
        • 6. Player - You're not quite what I had expected.
          • 7. - Quite understandable--I am sure my reputation precedes me. After all, image is everything in my business.
            • 171. - It is not enough to annihilate a few rivals or seduce a few royal heirs--you know, one must look the part.
        • 9. Player - I already know you're a pirate. No need to sugarcoat it.
          • 10. - A pirate!? Perhaps, in the limited vernacular of the ordinary! But we are made of finer stuff, yes? We understand the greater dramas that life can hold!
            • 12. - A pirate merely steals or kills. I plunder and purloin! Blackmail and defraud! Eradicate and avenge!
        • 21. Player - "Friendly Rin"? Really?
          • 22. - Certainly! If you can make it through three drinks with Rin without becoming his friend, you'll be the first. But let us focus a moment on business, shall we?
            • 14. - My varied adventures have earned me many well-informed admirers, all of whom tell me that you find yourself short on warships at present.
              • 16. - Coincidentally, I find myself lacking in exciting opportunities. Upon the negotiation of a nominal commission, I believe we could reach a gratifying accord to resolve our respective concerns.
                • 17. Player - If you're offering to work for me, I'd need to know more about what you can do.
                  • 25. - I am quite sure that my crew and I can see to any need you might have. Our skills are as diverse as they are profound.
                    • 101. - Patrolling nearby space, harassing enemy supply lines, scouting far-off worlds... it's all quite simple, really.
                      • 103. - Additionally, I can offer myself personally to serve as your direct backup in the field--an experience to be savored, I assure you.
                        • 105. - I have collected no small number of intriguing implements of destruction in my travels... your enemies will tell tales of you more outlandish than ever before!
                • 18. Player - Just how "nominal" are we talking, here?
                  • 95. - Not to worry! My crew and I are sure to defeat many enemies on your behalf... enemies with no small value to be found on their persons.
                    • 97. - We can simply see our needs met at your foes' expense... your accountants need not be troubled with us at all.
                • 119. Player - Why should I trust you?
                  • 120. - Ah, well, well, well if you can find a single past employer who has been displeased with my services, I will happily depart this world forever!
                    • 124. - Not to mention, you yourself are no slouch in the realm of personal combat, and you have an impressive collection of deadly allies at your disposal.
                      • 126. - Only a tremendous fool would cross you--and I am no fool at all. When I promise my services and those of my crew, that promise will be fulfilled.
                        • 106. Player - I like the sound of that--welcome aboard, Paxton.
                          • 111. - Grand! Now, though you may not always find me here on Odessen, do not fear--call upon me, and I shall be at your side in no time at all!
                            • 173. - Alright Mauler, Bloodhound: inform the crew! Rin: find me the closest cantina! Our newest adventures await!
                              • 174. <Conversation Exit>
                        • 114. Player - I need to know more about what you can do for me before I make a decision.
                        • 117. Player - You mentioned a "nominal commission" earlier... just what are you expecting?
                • 19. Player - I'm not interested in your services.
                  • 91. - Not now, perhaps. But, but, but I think the idea of our partnership may yet catch your fancy, once you've had time, you know, to mull over its potential.
                    • 93. - I shall eagerly await that day, my friend. Farewell.
                      • 94. <Conversation Exit>
  • 62. - Salutations, my friend! I hope the day finds you as well as it does me.
    • 63. Player - Tell me a story about your adventures.
      • 75. - I sometimes lay low in the Cron Drift, when the galaxy becomes a bit too dramatic even for my tastes.
        • 132. - The last time, oh... this is a few years ago now, I met some very interesting people passing through. Jedi people, as a matter of fact.
          • 134. - Of course they, no, they didn't tell me they were Jedi, but I can always tell. They were coy about everything. You know, I still wonder, sometimes, what they had planned in there.
      • 77. - We once captured an ore hauler near Bilbringi. It was nowhere near a hyperlane... very odd.
        • 141. - The captain must have been trying to avoid a customs checkpoint and he found us instead. He fled in a shuttle before we fired a shot! Blisteringly dull.
          • 139. - Most disappointing of all though, when we popped open the hold? No ore at all! It had been packed to the brim with fuel. Rhydonium, you know, quite volatile.
            • 143. - We took what we could use and detonated the rest to celebrate Friendly Rin's birthday--ooh, quite a show! But, you know, I should have kept more... fuel is becoming expensive these days.
      • 79. - I had a crew member once who became sure that the galaxy was going to end very soon. He even made holovids about it!
        • 147. - He'd heard rumors about this or that, pointed at other holovids he'd watched that all just, you know, pointed at each other... nonsense, if you ask me.
          • 149. - Whatever cataclysmic dramas we may play out, I do not think this grand stage we call the galaxy is going anywhere for a long time yet.
      • 152. - Bloodhound and I we like to compete, sometimes. She loves a good competition.
        • 154. - We use no blasters or weapons at all, only one fist and one foot. See how many foes we can defeat during a raid.
          • 156. - I tell you, it certainly makes for a challenging evening! You should try it sometime.
      • 159. - Okay, this one time, we seized a freighter hauling speeders to a Hutt on Tatooine. Racing models, you know, all very finely tuned, fire painted on the sides, you know the kind.
        • 161. - Well the crew, they spent weeks racing all over a tiny moon in the Centrality. But they could never agree on who had won each race.
          • 163. - They found an old droid to play, you know, referee, but it was a bit too slow to keep track of them and declare the right winner.
            • 165. - And then the arguments came. They got a bit too heated, so I had to step in and put a stop to the races. I never came closer to a mutiny, I tell you.
      • 168. - Perhaps another time... I'm in more the mood to create a story rather than tell one.
        • 135. Player - Let's talk about something else.
          • 183. - Of course.
    • 87. Player - Let's talk about your crew.
      • 88. - Ah, yes, true friends all! What would you like to know?
        • 175. Player - Tell me about Bloodhound.
          • 192. - Oh, yeah. A master trainer of beasts! You know, no one likes to see a snarling kath hound charging at them down a narrow ship corridor. Very effective.
            • 194. - Ooh--She also drank the blood of her enemies, until I convinced her it was a bit excessive. But you know how it goes once you get a nickname....
        • 176. Player - What's the story with "the Mauler"?
          • 199. - A fascinating one! He comes from a faraway colony whose inhabitants call one another by their profession, rather than their birth name.
            • 202. - As it happens, those who brew ales are known by a title that sounds quite a bit like "the mauler" in Huttese.
              • 201. - He was a passenger on a transport we captured. We asked his name, and he answered. The whole crew broke down utterly. Oh we laughed, and we laughed, for days we laughed!
                • 205. - We offered our funny new friend a life of adventure among the stars, and he never looked back!
        • 177. Player - How about Friendly Rin?
          • 210. - The deadliest of my crew! No enemy can stand before him, and no ship can escape his cunning!
            • 213. - I have personally seen him slay a hundred foes with his mighty vibroblade, that is named for the spouse he lost to a corrupt constable's treachery.
              • 215. - Do not let his name fool you--there is no deadlier enemy one could make in this galaxy than Friendly Rin.
                • 217. - Oh he's also quite a chef, yeah!
        • 178. Player - I'm curious about the rest of your crew--I haven't even met them.
          • 212. - Truly sad, that you could not make their acquaintance--but they must remain at their posts, plying the spaceways, hunting enemies and profit, you know.
            • 223. - We are not like most crews, you understand--I would trust each and every one of them with my life.
              • 225. - Except on payday, of course.
        • 187. Player - There's something else I wanted to talk about.
          • 188. - But of course!
    • 65. Player - I'll see you later, Paxton.
  • 27. <Non-dialogue segment.>
    • 30. - Coruscant... not my favorite planet, but certainly a profitable one.
    • 31. - So many beings, so afraid of coming to this planet when they could die far more easily on others.
    • 33. - I never expected to run into you here, my friend. I only ever come here on a dare.
    • 35. - So strange, isn't it? The way your past can completely shape the way you see a world like this one?
    • 47. - Art and aggression, triumph and failure, poverty and plutocracy... Nar Shaddaa is a stage whose players dramatize the truths of the entire galaxy. I love every square meter of it.
    • 48. - I wonder if anything important will ever happen on this dustball. Nice sunsets, at least.
    • 49. - Leave me be, friend. Working up the courage to knock on an old flame's door.
    • 50. - How long do you think it will take, friend? For all of this to sink into the snow and be forgotten....
    • 51. - Oi--Ever meet a Corellian with a fast ship that didn't tell you all about it? Neither have I. At least they know how to have a good time!
    • 52. - They say this planet's doomed, you know. I keep checking back--wouldn't want to miss a sight like that!
    • 54. - My friend, you seem a bit out of place here. And yet, what a shame it would be if you never came.
    • 53. - These people had a god for their emperor, and now, nothing. But if a crew fails without its captain, that is the captain's fault, not the crew's.
    • 56. - I hear the Sith are all about passion and freedom from bondage. Why so many rules and guards and death penalties around here, then?
    • 57. - The Republic has been saved by smugglers and pirates more than once, but still outlaws them. It practically revels in its contradictions.
  • 64. Player - Why don't you speak Basic? You obviously understand it.
    • 66. - Can you repeat the question? I'm afraid I couldn't quite hear you.
      • 67. Player - I was wondering why you don't speak Basic, since you clearly understand it perfectly.
        • 68. - Why don't you speak Huttese, when you clearly understand it perfectly? You do understand me, yes? Should I have been using smaller words all this time?
          • 82. - Life is too short to while away speaking utterly mundane languages like Basic. I prefer the chaotic beauty of my native tongue.
            • 84. - Was there anything else?
      • 69. Player - Nevermind. Let's talk about something else.
        • 70. - Gladly, my friend.
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                    "JournalText": "Hey Commander,\n\nSome colorful characters just arrived on Odessen, claiming to be \"adventurers\". Apparently, they want to offer their services. I've actually heard of these gentlemen; they're not so much \"adventurers\" as they are \"marauding pirates\", but that doesn't mean they couldn't help us out. From everything I've heard, they've got a lot of talent and they only take jobs that excite them. \n\nProbably worth your time to speak with them--should at least be an interesting conversation. Being pirates, they went straight to the cantina, so you'll find them lounging around there. (Don't worry, Aygo has some folks keeping an eye on them in the meantime.)\n",
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                        "enMale": "Hey Commander,\n\nSome colorful characters just arrived on Odessen, claiming to be \"adventurers\". Apparently, they want to offer their services. I've actually heard of these gentlemen; they're not so much \"adventurers\" as they are \"marauding pirates\", but that doesn't mean they couldn't help us out. From everything I've heard, they've got a lot of talent and they only take jobs that excite them. \n\nProbably worth your time to speak with them--should at least be an interesting conversation. Being pirates, they went straight to the cantina, so you'll find them lounging around there. (Don't worry, Aygo has some folks keeping an eye on them in the meantime.)\n",
                        "frMale": "Salut Commandant,\n\nDe dr\u00f4les de num\u00e9ros viennent d'arriver sur Odessen, et ils se pr\u00e9sentent comme des \"aventuriers\". Apparemment, ils veulent vous offrir leurs services. Il se trouve que j'ai d\u00e9j\u00e0 entendu parler de ces messieurs\u00a0: par \"aventuriers\", il faut surtout comprendre \"pirates de l'espace\", mais \u00e7a ne veut pas dire qu'ils ne peuvent pas nous filer un coup de main. D'apr\u00e8s tout ce qu'on m'a racont\u00e9, ils ont du talent \u00e0 revendre et n'acceptent que des missions qui les font vibrer. \n\n\u00c7a vaut sans doute le coup d'aller parler avec eux... ne serait-ce que pour avoir une conversation int\u00e9ressante. En bons pirates, ils ont fil\u00e9 directement \u00e0 la cantina. Vous les trouverez l\u00e0-bas \u00e0 se pr\u00e9lasser. (Ne vous en faites pas, Aygo les fait surveiller en attendant.)\n",
                        "frFemale": "Salut Commandant,\n\nDe dr\u00f4les de num\u00e9ros viennent d'arriver sur Odessen, et ils se pr\u00e9sentent comme des \"aventuriers\". Apparemment, ils veulent vous offrir leurs services. Il se trouve que j'ai d\u00e9j\u00e0 entendu parler de ces messieurs\u00a0: par \"aventuriers\", il faut surtout comprendre \"pirates de l'espace\", mais \u00e7a ne veut pas dire qu'ils ne peuvent pas nous filer un coup de main. D'apr\u00e8s tout ce qu'on m'a racont\u00e9, ils ont du talent \u00e0 revendre et n'acceptent que des missions qui les font vibrer. \n\n\u00c7a vaut sans doute le coup d'aller parler avec eux... ne serait-ce que pour avoir une conversation int\u00e9ressante. En bons pirates, ils ont fil\u00e9 directement \u00e0 la cantina. Vous les trouverez l\u00e0-bas \u00e0 se pr\u00e9lasser. (Ne vous en faites pas, Aygo les fait surveiller en attendant.)\n",
                        "deMale": "Hey Commander,\n\nauf Odessen sind soeben ein paar interessante Leute eingetroffen, die von sich behaupten, \"Abenteurer\" zu sein. Offenbar m\u00f6chten sie ihre Dienste anbieten. Ich habe Ger\u00fcchte \u00fcber diese Leuten geh\u00f6rt; sie sind wohl eher \"marodierende Piraten\" als \"Abenteurer\", aber das hei\u00dft nicht, dass sie uns nicht n\u00fctzlich sein k\u00f6nnten. Meinen Informationen zufolge sind sie \u00e4u\u00dferst talentiert und nehmen nur Auftr\u00e4ge an, die sie spannend finden. \n\nIhr solltet mal mit ihnen sprechen. Das k\u00f6nnte ein interessantes Gespr\u00e4ch werden. In typischer Piratenmanier sind sie direkt in die Cantina gegangen, also solltet Ihr sie dort finden. (Keine Sorge, Aygo l\u00e4sst sie in der Zwischenzeit beschatten.)\n",
                        "deFemale": "Hey Commander,\n\nauf Odessen sind soeben ein paar interessante Leute eingetroffen, die von sich behaupten, \"Abenteurer\" zu sein. Offenbar m\u00f6chten sie ihre Dienste anbieten. Ich habe Ger\u00fcchte \u00fcber diese Leuten geh\u00f6rt; sie sind wohl eher \"marodierende Piraten\" als \"Abenteurer\", aber das hei\u00dft nicht, dass sie uns nicht n\u00fctzlich sein k\u00f6nnten. Meinen Informationen zufolge sind sie \u00e4u\u00dferst talentiert und nehmen nur Auftr\u00e4ge an, die sie spannend finden. \n\nIhr solltet mal mit ihnen sprechen. Das k\u00f6nnte ein interessantes Gespr\u00e4ch werden. In typischer Piratenmanier sind sie direkt in die Cantina gegangen, also solltet Ihr sie dort finden. (Keine Sorge, Aygo l\u00e4sst sie in der Zwischenzeit beschatten.)\n"
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