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endplanet_crawl

Reward Level Range: -
endplanet_crawl
Command XP: 600
Category:
Can Abandon: No
Hidden: Yes
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 6.0.2
Last Seen: 6.2.1a
Star Wars Name: endplanet_crawl
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 1. <Non-dialogue segment.>
    • 2. Player - It's still hard to believe that you're both back after all this time.
      • 99. - To be fair, we weren't the ones who disappeared in the first place.
        • 101. - True. We weren't the ones who charged away aboard an exploding ship.
          • 103. - All of those years without you... it wasn't easy. I was a nervous wreck, wondering what had really happened to you.
            • 105. - Guess what I'm saying is... never worry me like that again, okay?
              • 106. Option - We're all together now.Player - What's important is that we've found each other again. We can move forward together.
                • 111. - Things are finally back the way they should be.
              • 107. Option - [Flirt] I missed you, too.Player - I've waited a long time for you to come back to me, Kira.
                • 113. - We have a lot of catching up to do, don't we?
              • 108. Option - [Flirt] Is that really all?Player - It sounds like there's more you want to say, Kira.
                • 114. - Well... there is, actually. But... we should talk later.
              • 109. Option - I'll see what I can do.Player - The next time I get myself frozen in carbonite for five years, I'll send a warning.
                • 115. - That's all I ask, really.
              • 110. Option - I don't need your concern.Player - You should've known better than to worry about me. I can handle myself.
                • 116. - Trust me--we knew you'd come out on top. You always do.
                  • 117. Player - Why don't you tell me what's been going on?
    • 3. Player - We're here. Now tell me what this is all about.
      • 4. - As I told you on Carrick Station--Tenebrae's last, gruesome weapon. He sought immortality... but only his endless spite survives now.
        • 5. <Non-dialogue segment.>
      • 7. - As I told you on Vaiken Spacedock--Tenebrae's last, gruesome weapon. He sought immortality... but only his endless spite survives now.
        • 8. <Non-dialogue segment.>
          • 124. - In your absence, I received... guidance, from an old ally. The path to our enemy's ultimate death was unfolding, and we had a crucial part to play.
          • 9. - Like you, I was once his Wrath. And like you, I learned of his true nature and plotted his downfall. For centuries.
          • 12. - I was his most powerful servant, once. His Wrath. But I learned of his true nature and plotted his downfall for centuries.
            • 14. - Ultimately, I saw what had to be done, and betrayed my Empire in order to destroy its creator. That is how I came to fight alongside Kira.
              • 16. - We fought the Emperor's servants constantly for years. We even thought we'd beaten him, alongside my master... then Yavin Four happened. And Valkorion.
                • 18. - I received... guidance, from an old ally. Instead of seeking out our enemy in his current shell--you, as it turns out--we sought a different target.
                  • 36. - Tenebrae hid his original body where no one could harm it. As long as that body remained in stasis, the galaxy's greatest evil could never truly be killed.
                    • 22. - Unless we destroyed Tenebrae, the fight against Valkorion would never really be over.
                      • 23. Player - Since Valkorion is gone, I assume you succeeded.
                        • 24. - We did. As we later learned, we destroyed his first body just as you purged the last vestige of his twisted spirit from your mind.
                          • 26. - That is when his final weapon was unleashed. A Sith ritual, carved into his very flesh, unleashed an ancient plague from every molecule of his decaying corpse.
                            • 28. - We were both knocked out cold. Comatose for... more than a year. Satele Shan was the one who finally pulled us out of that nightmare... and started a new one.
                              • 29. <Non-dialogue segment.>
                                • 127. - Since we had both been vessels for Tenebrae's power in the past, we were both protected to a large degree. Like a vaccine.
                                • 30. - Like you, Kira and I have both been vessels for a portion of Tenebrae's power. It acted as a sort of vaccine.
                                  • 32. - But Satele had no such protection. Nor did any of her followers. Within days, they were all laid low, trapped in nightmarish slumber. In helping us... they unknowingly doomed themselves.
                                    • 130. Option - We have to help them.Player - That's terrible. I'll do anything I can to help you save them.
                                      • 131. - I knew you would, but... there's more.
                                    • 49. Option - I can help--I have experience.Player - I've dealt with a Force plague before. I'm sure I can help you.
                                      • 50. - That's great to hear, but... there's more.
                                    • 33. Option - I want to help.Player - Just tell me how I can help.
                                    • 34. Option - Tell me about the ritual.Player - This ritual--what can you tell me about it?
                                      • 43. - Nothing. We lost consciousness even as we felt it taking shape.
                                    • 39. Option - I don't understand the Force.Player - Sith rituals? A Force disease? I don't really see how I can help you with this.
                                      • 41. - You're the only one who can.
                                    • 35. Option - Why should I care?Player - What does any of this have to do with me?
                                      • 38. - The infection is worsening. There is a darkness growing among the afflicted.
                                        • 48. - We can feel their minds connecting... communicating. We're afraid that they might be... merging somehow.
                                          • 53. Player - Merging into what? Another Valkorion? Is this plague bringing him back somehow?
                                            • 55. - It's too early to make that conclusion. Whatever it is, it is immensely dangerous--we must stop it.
                                              • 56. Player - How?
                                                • 54. - We loaded Satele and all of her followers onto a transport to keep them quarantined, along with a few med-droids to tend to them.
                                                  • 59. - The transport is programmed to fly a random course through unsettled sectors of the Outer Rim, all weeks away from civilization.
                                                    • 68. - I can send a signal to alter the course--bring it to another empty system that's closer, so that we can meet it in a shuttle.
                                                      • 61. - We board the ship, and connect our minds with yours through the Force. Together, we will face this... entity, and purge it from existence.
                                                        • 63. - And if we cannot purge it... then we destroy the transport and hope we've ended the old monster's schemes forever.
                                                          • 64. Option - Let's get started.Player - Send the signal. If what you say is true... this thing could be getting stronger by the minute.
                                                            • 134. - I'll send the signal right away.
                                                              • 135. <Non-dialogue segment.>
                                                          • 65. Option - I might make things worse.Player - Valkorion was in my mind for a long time. What if connecting with this entity makes it stronger, instead of weaker?
                                                            • 154. - It won't. That is why we tested you as we did--to make sure that no trace of him remained. You will not strengthen this entity, only destroy it.
                                                              • 155. <Non-dialogue segment.>
                                                          • 147. Option - I'm still not sure I can help.Player - This still doesn't sound like something I can help you with.
                                                            • 148. - You shared your mind with the most powerful and malevolent entity the galaxy has ever known, and you managed to destroy it--utterly.
                                                              • 150. - If you can swing that... this ought to be a walk in the park.
                                                                • 151. <Non-dialogue segment.>
                                                          • 66. Option - Why take the risk?Player - We should just destroy the transport now. Send it crashing into a star.
                                                            • 67. - And kill Master Satele and all of her students? Not a chance! If there's any hope of saving them, we have to try.
                                                              • 70. - I must agree. We should try to develop a cure for the disease before destroying it--we cannot know for certain this will be the only outbreak.
                                                                • 73. <Non-dialogue segment.>
                                                                  • 72. - It will be a while before the ship comes back into range. Scourge, did you...?
                                                                    • 141. - Yes. There is a private matter that we should discuss. The sooner the better.
                                                                  • 74. - It will take a while for the transport to come back into range. Mind if we stay here in the meantime?
                                                                    • 77. - I'm no crasher--if you need any help while we're waiting, all you have to do is ask.
                                                                      • 79. - If it's a matter of fighting in your renewed war... leave me out. I have slain enough of my old comrades for five lifetimes.
                                                                  • 75. - It's going to take a while for the transport to come back into range....
                                                                    • 87. - Then we should stay here until it does. If you require any assistance in the meantime, don't hesitate to ask.
                                                                      • 89. - Not so fast. I'm not fighting the Republic or the Jedi, so if that's what you want? Definitely hesitate to ask.
                                                                        • 91. - Ignore her. If necessary, I can slay enough of your enemies for the both of us.
                                                                          • 93. - Ugh....
                                                                            • 95. - She grows on you. Eventually.
                                                                              • 167. <Non-dialogue segment.>
                                                                                • 168. <Conversation Exit>
                                                                                • 169. <Conversation Exit>
  • 160. <Conversation Exit>
  • 143. - I'll leave you to that.
    • 145. <Conversation Exit>
MissionCategoryRequired LevelAdded In
Onslaught06.0.0
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