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Junia Tavrak

Junia Tavrak
Heroic Mission
Level 49 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Junia Tavrak
Other Sites:

Conversation:

  • 52. - Move quickly. These rebels can't get a chance to launch their attack.
  • 2. - Hey! I'm not some greenhorn. They ambushed us, and they did a blasted good job of it.
    • 4. - I don't pay on failed contracts, Randun. Keep pressing me, and I'll get moody. Got it?
      • 5. <Non-dialogue segment.>
        • 6. - I'm sorry you had to witness that, my lord.
        • 54. - Sorry for the drama, hunter.
        • 7. - Sorry to subject you to that, agent.
        • 8. - I'm sorry you had to hear that.
          • 10. - A kill operation of mine just got heroically botched, and now the Empire's paying the price.
            • 11. Option - Tell me about the operation.Player - Who do you need to eliminate?
            • 14. Option - Tell me about the operation.Player - What unfortunate souls were marked for death?
            • 12. Option - Failed missions can be costly.Player - Sounds like an expensive mistake. I could probably fix that... for a price.
              +200 Influence : approves.
            • 13. Option - Brief me.Player - Sounds like a priority kill op. Who are the marks?
            • 139. Option - The Empire can handle it.Player - Imperial forces can cope with the occasional setback.
              • 142. - This setback might break our hold on Corellia.
            • 15. Option - You're the one who fouled up.Player - Only a fool hires another fool to do a professional's job.
              +200 Influence : approves.
              • 19. - If I thought he'd fail, I wouldn't have contracted him.
                • 21. - The targets are a group of rebel Corellian officers. They already bombed Incorporation Spaceport and destroyed a squadron of Imperial transports.
                  • 23. - Hey, I did my best to stop that. These guys are elite CorSec. They chewed up my whole squad.
                    • 25. - Translation: he failed. Now I hear they're rigging a bunch of speeders with explosives for another bombing.
                      • 127. Option - Leave this rebel scum to me.Player - Don't worry about this next attack--they'll never get the chance.
                        • 103. - Excellent. Execute the rebel officers and blow the rigged speeders at their camp.
                          • 147. - That'll terminate their op and send a lovely message, don't you think?
                      • 134. Option - What are they planning?Player - Any idea about their target?
                        • 135. - None, and we can't wait for details. They've got enough explosives in those speeders to make the Spaceport bombing look like child's play.
                      • 26. Option - Just bribe them and be done.Player - You could always cut a deal with this riffraff and move on.
                        • 64. - We paid off most of the leadership when the occupation started, but this group won't deal. They're true believers...
                          • 128. - ...and these rigged speeders will make that Spaceport bombing look like a child's firecracker.
                            • 31. - I can mobilize a new team in two hours. Platoon-strength, hardcore guys.
                              • 35. - You had your chance. If you'd do me the favor of terminating these rebels and blowing the speeders at their camp, that'd be just lovely.
                                • 36. Option - Their bombing days are done.Player - These rebels will die by my hand.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 37. Option - Their bombing days are done.Player - I believe a lesson in mortality is in order.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 123. - Excellent--the voice of true talent.
                                • 38. Option - As long it pays, sure.Player - If you've got the credits, I'll do any favor you want.
                                  +200 Influence : approves.
                                  • 120. - Oh, I have the credits, hunter. You won't be disappointed.
                                • 39. Option - Their bombing days are done.Player - Someday, rebels will learn it doesn't pay to cross the Empire.
                                  +200 Influence : approves.
                                  • 44. - I'm afraid you're more optimistic than I am. But your help is appreciated.
                                • 62. Option - I could do this in my sleep.Player - This will be trivial.
                                  • 43. - Your confidence warms my heart.
                                    • 102. - Hey... business is business. One professional to another: don't get cocky.
                                      • 112. <Conversation Exit>
                                • 41. Option - Go do it yourself. [Refuse Quest]Player - Get some battle skills and do it yourself.
                                  <Aborts Conversation>
                                  • 42. - Well, you've hardly made my situation any easier. I'll have to find someone else, then.
                                    • 113. <Conversation Exit>
  • 53. - You seriously weakened the rebels by executing those officers. I'll be listening carefully for any other signs of trouble.
  • 51. - I'm afraid I'm waiting on some operational news.
  • 45. - My source told me what happened to those officers and their speeders. Done like a true virtuoso.
    • 46. Option - I doubt they'll forget this.Player - Maybe next time the rebels here consider an attack, this bloodbath will give them pause.
      • 114. - Might be too much to hope for, but let's hope nevertheless.
    • 48. Option - True--tell all your friends.Player - Make sure everyone knows who helped you.
    • 145. Option - Whatever. Are we done here?Player - Are we done here?
      • 146. - Yes... of course. I'm sure you have things to do. My thanks for your help.
        • 149. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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ID16140912371250894340
Appearance ID16141165514757620062
Body Typebfa
GenderNPC_GENDER_FEMALE_PROPER
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