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Theron Shan

Theron Shan
Level 57 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 02
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 3.0.0
Last Seen: 6.2.1a
Star Wars Name: Theron Shan
Other Sites:

Conversation:

  • 2. <Non-dialogue segment.>
  • 14. <Non-dialogue segment.>
  • 578. <Conversation Exit>
  • 3. - Have fun with the Mandalorians. I hear they're real easy to talk to.
  • 5. - Margok is losing his mind over you!
  • 7. - Let's hit those Blades where it counts--in the profits.
  • 427. - I doubt the Nova Blades set up all of this data security on their own. The Revanites must've given them a helping hand. This is going to take a while....
  • 17. - Welcome back!
    • 19. - You've achieved more in your short time here than we ever thought possible. You should be proud.
      • 20. Option - Thank you, Lana.Player - That's kind of you to say. Perhaps working together like this means there's hope for a more peaceful future.
      • 24. Option - You could be like me, too.Player - What I achieve, I do through patience and the guidance of the Force. You could do the same, if you chose to.
        • 25. - I'll take your attempt to convert me as a compliment.
      • 28. Option - Teamwork was the key.Player - I didn't achieve all of this. We did. Working together.
        • 29. - Perhaps a sign of better things to come.
      • 32. Option - You're right: I'm awesome.Player - I'm usually pretty modest, but just this once I'll admit it: I am the most amazing person alive.
      • 36. Option - [Flirt] I'm glad you're happy.Player - I think seeing that smile of yours is a much better achievement for the day.
        • 37. - Now you're just teasing me....
      • 40. Option - This is why Jedi are superior.Player - Then you understand why the Jedi are going to win this war in the end.
        • 41. - Come now. We're working together so well--why ruin it?
      • 44. Option - I don't want your praise.Player - Say whatever you want--I'm never going to forget who and what you are.
        • 45. - Rather a strong grudge for a Jedi.
      • 48. Option - I don't want your praise.Player - Compliments from a Sith don't mean much. Save your breath.
      • 52. Option - I don't want your praise.Player - A compliment from the killer Sith Lord! I'm touched. Really.
        • 53. - Have it your way....
          • 55. - Droid! They're all just standing around talking. You said this would be a party!
            • 57. - I also said we should stop for decorations on the way! Now the party's terrible, and it's our fault as much as theirs!
              • 59. - Hey. Slicing the Nova Blade files is slow going, but I've already found more references to this Torch person that Margok and Revan were talking about.
                • 61. - She definitely heads up a group of Mandalorians based here on Rishi. They were allied with the Revanites, but then broke ties--and not on good terms.
                  • 63. - If we can find Torch and get her talking, she might give us some good intel. Maybe even help us take the Revanites on.
                    • 64. Option - Sounds good to me.Player - I've fought my share of Mandalorians. It would be nice to have some on our side for a change.
                    • 68. Option - Let's not get our hopes up.Player - We don't know anything for sure yet. It's best to be cautious when it comes to Mandalorians.
                    • 72. Option - Mandos can't be trusted.Player - These people kill for credits. They're more trouble than they're worth.
                      • 73. - I think that's a risk worth taking, don't you? Otherwise we're just sitting around here waiting for the computer to finish.
                        • 75. - It looks like Torch and her crew control their own island not far from here. Think you could head over and see what she has to say?
                          • 76. Option - Right away.Player - I'll contact you once I've found Torch. Let me know as soon as you pull anything else out of the Nova Blade files.
                          • 80. Option - [Flirt] For you? Anything.Player - Well, since you asked so nicely....
                            • 81. - Stay safe out there, all right?
                          • 84. Option - Got a bad feeling about this....Player - This is going to end badly. Wait and see.
                            • 85. - I'm sure you can handle one aging crew of Mandalorians.
                              • 87. - Get some drinks while you're out! This party won't get better on its own....
                                • 424. <Non-dialogue segment.>
                                  • 482. - Everything you just heard? It's important. Remember it.
                                    • 484. - But... it can wait a little while. There's something I want you to see.
                                      • 485. Player - Who's there?
                                        • 486. - Follow your feelings, and you'll find it.
                                          • 487. <Conversation Exit>
                                  • 432. - Barsen'thor, I'm glad to see you.
                                    • 434. - Masters Bestros and Gnost-Dural send their best--we miss your insight on the Jedi Council.
                                      • 435. Option - Always a pleasure, Satele.Player - I miss the Council's debates, Grand Master. But alas, Tython isn't where I'm needed.
                                      • 440. Option - I doubt anyone's missed me.Player - Why do I have the feeling the Council prefers me at a distance?
                                        • 441. - I couldn't say. You're always welcome on Tython--even when there's not an invasion.
                                          • 442. Player - Master Satele, a lot has happened since we last spoke...
                                            • 443. - I've heard rumors. But I can't guarantee this channel is secure, so I'd rather you safeguard your secrets. Just listen.
                                              • 445. - The Jedi Council must do more than react to crises--we must see to the future of the Order and the Republic.
                                                • 447. - What we've seen in war, the truths we've learned, will be our gift to later generations. And few Jedi have seen or learned more than you.
                                                  • 448. Option - You want my lore preserved...Player - Our understanding of the Esh-kha, the Emperor's Children, even the shielding technique that defeated Terrak Morrhage--it could all be lost if we take no pains to preserve it.
                                                  • 451. Option - I'm nothing special.Player - I've done no more than any Jedi. You were there at the war's beginning, you rediscovered Tython....
                                                    • 452. - Years ago. And humility is no virtue when it blinds.
                                                  • 455. Option - We have more urgent concerns.Player - Worrying about our legacy seems premature when we may not survive to leave one.
                                                    • 456. - Then why are we Jedi? Or put that aside, and think of your own evolution.
                                                      • 458. - In truth, you are becoming one of the greatest Force users our Order has ever seen. You stand witness to our era's conflicts.
                                                        • 460. - But to reach your full potential, you must test yourself--and there's one trial you've yet to undertake.
                                                          • 461. Player - You want me to construct a holocron.
                                                            • 462. - Yes. You've contributed to holocrons before, but we need a full archive of your history, your thoughts--a record to continue all your life, as you grow, learn and change.
                                                              • 463. Option - I've been thinking about it.Player - As you said, we have a duty to the future, and I feel the burden keenly. But I've had no opportunities to act.
                                                                • 465. Player - How do you suggest I proceed, Master Satele?
                                                              • 467. Option - What makes holocrons special?Player - I don't object--but why a holocron instead of a written record? It would certainly be simpler.
                                                                • 468. - A holocron is attuned to the Force. When you unlocked the Noetikons on Coruscant, would a document have sufficed instead?
                                                              • 471. Option - You may not like my teachings.Player - My ways aren't traditional Jedi ways. Are you sure you want them passed down?
                                                                • 472. - Your ways have earned my respect, if not my understanding. Let posterity be our judge.
                                                                  • 474. - I've granted the request of Master Kutri O'a to seek you out. He is a prophet and a master of the holocron's craft.
                                                                    • 476. - He wishes to aid you in the device's construction. He's come to Rishi, believing the Force has willed it. You might be flattered.
                                                                      • 477. Player - Where is he?
                                                                        • 478. - I'll send coordinates.
                                                                          • 480. - You have much to offer our successors, and much to learn. Do what you must, and may the Force be with you.
                                                                            • 481. <Conversation Exit>
                                  • 532. - Major. I understand Havoc is engaged on Rishi without official orders.
                                    • 533. Player - General Garza. It's complicated, sir...
                                      • 534. - I don't need an explanation. I need you to place your mission on hold and rendezvous near the spaceport.
                                        • 536. - Something's come up. I'll brief you in person.
                                          • 537. Option - You're coming here?Player - Please confirm, General. You're going to rendezvous with Havoc on Rishi?
                                            • 538. - Not with Havoc--with you. I'll explain everything shortly.
                                          • 541. Option - It's been a long time, sir.Player - What's going on, General? I haven't received orders from you since Corellia.
                                            • 542. - I'm happy to discuss that, Major--in person.
                                              • 544. - This signal is encrypted, but the longer we talk the more likely it is to be tracked. Understood?
                                                • 545. Player - Understood, sir.
                                          • 548. Option - This seems suspicious.Player - With due respect, sir, I've uncovered evidence of a conspiracy inside Republic ranks.
                                            • 550. Player - Until that's dealt with, it might be safer for us to keep our distance from one another.
                                              • 551. - I know what you're suggesting, Major, and I don't like it. I am still your commanding officer, and I am ordering you to these coordinates.
                                                • 553. - Anything else we'll need to discuss in person. This signal is encrypted, but if we talk longer it will be tracked. Garza out.
                                                  • 554. <Conversation Exit>
                                  • 595. <Non-dialogue segment.>
                                    • 528. - Well, if it isn't the Voidhound herself.
                                    • 488. - Well, if it isn't the Voidhound himself.
                                      • 489. <Non-dialogue segment.>
                                        • 492. - You know there's a Republic representative to Port Nowhere, now? It's almost like you cleaned up the place.
                                        • 490. - You know, I ran into your pirates on Port Nowhere. It's cute how they fight to be your favorite.
                                        • 494. - You know, no one believed me on Port Nowhere when I said we'd met. Probably good for your rep.
                                          • 495. <Non-dialogue segment.>
                                            • 497. Player - Beryl Thorn. Still sore about Taris?
                                              • 498. - Most of the bruises are gone, so only a little.
                                                • 500. - Look, I saw you were around, and against my better judgment I thought I'd call.
                                            • 504. Player - Beryl Thorn. How long's it been? Since Quesh?
                                              • 505. - Let's not talk about Quesh. I still have a rash from the fumes.
                                                • 507. - Look, I saw you were on Rishi and thought I'd run something past you.
                                                  • 509. - An opportunity's come up. How would you like to make a fortune together?
                                                    • 510. Option - Do you even need to ask?Player - Been a while since I had an offer like that. You know I'm in.
                                                      • 511. - Good, because I'm out a crew and this is a two-person job, minimum.
                                                    • 514. Option - [Flirt] For you? Always.Player - Make a fortune together, smuggle core samples together... whatever you need me for.
                                                    • 519. Option - You're awfully confident.Player - You never struck me as the get-rich-quick type. More the practical, helpful, scary-when-she's-cornered type.
                                                      • 520. - Thanks, I guess. But this is something I've been thinking about awhile.
                                                    • 523. Option - I'm a little busy right now.Player - Normally I'd love to, but the galaxy needs saving and I'm apparently the only one who knows how.
                                                      • 524. - You're really committed to this whole protector-of-the-Republic bit, aren't you? Come on, you can make a little time. Might even broaden your horizons.
                                                        • 526. - I'll be at my ship. Meet me if you want.
                                                          • 527. <Conversation Exit>
                                  • 560. <Conversation Exit>
  • 425. - The Aggressor must have been quite a ship, back when it could actually fly.
  • 116. Player - I got the slaves off of the island.
    • 117. - We heard. Word of your raids is going around fast. Even the Revanites have heard about the great Red Hulls.
      • 119. - We just intercepted this transmission from the Nova Blades' headquarters.
        • 121. - This is ridiculous! How am I supposed to hold up our part of the deal if you won't give us any backup when we're in trouble?
          • 123. - Then perhaps we should seek other allies. I'm sure there are other crews on this planet who are capable of managing their own affairs.
            • 125. - Hey, we've done our share! You wanted the shipping lanes raided, we raided 'em! You wanted stragglers picked off from the big battles, we did it!
              • 127. - And your clumsiness cost us our Mandalorian allies.
                • 129. - Torch and her crew of old fossils? We're better off without 'em.
                  • 131. - And I'm beginning to think we're better off without you. Deal with your own problems if you want to prove otherwise.
                    • 132. Option - The plan worked perfectly.Player - We have Revan and his followers fooled. We'd better move quickly--if they cut the Nova Blades out, there may not be any information left to recover.
                      • 133. - I agree. Speed is essential now.
                    • 136. Option - They mentioned Mandalorians....Player - Do you know anything about the Mandalorians they mentioned?
                      • 137. - I've heard people around town mention Torch, but I didn't realize she was tied to the Blades or the Revanites. Might be a good lead for later.
                        • 139. - Right now, though, I think we should press our advantage against the Nova Blades.
                    • 142. Option - Revan doesn't look so scary.Player - So that was Revan? Somehow, I expected more.
                    • 144. Option - Revan's running out of friends.Player - If we keep this up, Revan won't have anyone left to keep his secrets.
                      • 145. - He's managed to do a lot. I don't think it's wise to count him out just yet.
                        • 147. - We'll deal with Revan soon enough. For now, we should focus on the Nova Blades.
                          • 149. - Agreed.
                            • 151. - The Nova Blades are based out of an old crashed warship: the Aggressor. You've probably seen it, off in the distance.
                              • 153. - You need to hit them hard--make it look like the goal is to completely crush them, so nobody notices when we raid their computer cores for intel.
                                • 155. - Jakarro is refueling his ship as we speak. While you approach the Aggressor, you can use your target designator to call for his assistance, just like before.
                                  • 156. Player - I'll contact you as soon as I reach the Aggressor. And then we can finally get the answers we need.
                                  • 158. Player - Our enemy is cornered, but not helpless. I'll proceed cautiously and contact you when I reach the Aggressor.
                                    • 159. - May the Force be with you.
                                  • 161. Player - Understood. Once I'm ready to breach the Aggressor, I'll contact you.
                                  • 163. Player - Sounds like fun. I'll get in touch when I hit the Aggressor, so you can start putting together a victory party at the cantina.
  • 212. - The Nova Blades have a pretty good setup here. They're not gonna enjoy watching it crumble.
  • 215. - Hey there.
    • 216. <Non-dialogue segment.>
      • 218. Player - Theron? Lana? You're the ones behind all of this?
        • 219. - Guilty as charged. Sorry if we put you out, but we had to be cautious.
          • 221. - The Revanites have gone to increasingly severe lengths to hunt us down since we destroyed their operations on Rakata Prime.
            • 223. - We had to get you here to help us without leaving a trail. Sorry we couldn't be more... direct.
              • 224. Option - Better safe than sorry.Player - I'm sure you wouldn't have done all of this without a good reason. What have you found?
              • 226. Option - Why me?Player - What made you decide to pull me into all of this?
                • 227. - I'd been hoping to recruit your help with this problem for quite a while, actually. Your record speaks for itself.
                  • 229. - And, as it happens, our list of trustworthy allies is rather short at the moment.
              • 234. Option - [Flirt] So, who missed me more?Player - I can't decide which of you is happier to see me. Want to help me out?
              • 240. Option - [Flirt] Did you miss me, Theron?Player - After all of this time, I was starting to think you didn't care.
                • 241. - Is that a fact? What are you thinking now?
              • 244. Option - [Flirt] Did you miss me, Lana?Player - After so long, I started to think you'd run back to the Empire without even saying goodbye.
              • 250. Option - [Flirt] No problem, Theron.Player - Intriguing spies don't lure me into secret missions nearly as often as I'd like.
              • 256. Option - "Sorry" won't cut it!Player - Do you have any idea what I've had to deal with? This planet is a madhouse!
                • 257. - Oh? We've been watching your progress--I think you're selling yourself a bit short.
                  • 258. <Non-dialogue segment.>
                    • 259. - Honestly, it's too bad you never pursued thuggery as a profession. You're taking to it quite well.
                    • 262. - I can see why you chose your profession. You take to these underworld sorts quite naturally.
                      • 264. - We need to go after the pirates that run things on Rishi--the Nova Blades.
                        • 266. - They butcher entire starship crews and enslave anyone on Rishi who stands up to them. And now we've learned that they're working with the Revanites.
                          • 268. - The Nova Blades are being sent to attack trade lanes in very specific areas. They've gradually remapped quite a bit of stellar traffic. It's all very strange.
                            • 269. Option - Then let's find the truth.Player - We may not know the Revanites' exact plan. But the pirates will.
                            • 273. Option - You suspect a larger plan.Player - You believe there's more to their plan than raiding or financial gain.
                              • 274. - We're certain of it. We just can't find the pattern.
                            • 277. Option - A false flag campaign?Player - Using the pirates instead of their own troops keeps their goals obscured.
                              • 278. - Exactly. We need to figure out what those goals are.
                            • 281. Option - Everybody needs credits.Player - The Revanites have some major expenses. Maybe the pirates are just helping them cover costs.
                              • 282. - That may well be part of it. But there's more... a pattern, though we can't determine its purpose.
                            • 286. <Non-dialogue segment.>
                              • 287. Player - No one would expect a Jedi, a Sith, and a spy to work together, but here we are.
                              • 289. Player - They've got Revanites and pirates, we've got Special Forces, a covert agent, and a Sith lord. I think we've got them beat in the "strange" department.
                              • 291. Player - Revanites teaming up with pirates isn't any weirder than our little group. A smuggler, a spy, and a Sith lord... sounds like the set-up for a good joke, actually....
                                • 292. - Circumstance alone brought us together. The Revanites chose their allies very specifically. We must learn why.
                            • 295. Option - This is all you've found?Player - So, in all your time here, you've learned that some pirates are doing some raiding. Top-notch work.
                              • 296. - They aren't raiding for themselves--that's the point. They could be making far more credits elsewhere. This is all the Revanites' doing.
                                • 298. - We need to shake the Nova Blades down, find out what they know. Their computers could tell us everything.
                                  • 300. - But a direct attack on the Blades' base now might make the Revanites suspicious. We need to hide our real motives.
                                    • 301. Player - So that's why you told everyone I'm a pirate. When I attack them, it will look like a fight between gangs, instead of a targeted move.
                                      • 302. - Exactly. Now, before we send you for the main event, we should hit a few other Nova Blade holdings to solidify the cover story.
                                        • 304. - The Blades have a supply cache hidden nearby. Once the "Red Hulls" have destroyed it, word should spread quickly.
                                          • 305. <Non-dialogue segment.>
                                            • 308. - We have some... mutual friends who are excited to help with the task. They'll meet you in the field to settle the details.
                                              • 309. Player - Jakarro and Ceetoo Deefour?
                                            • 315. - Theron and I have a pair of... associates... who will be aiding you in this task. They'll meet you in the field with more details.
                                              • 316. Player - Can I trust them?
                                                • 317. - With information? Yes, they know everything we do. They can get a little carried away, though.
                                                  • 319. - While you're hitting the supply cache, we'll keep spreading the word about your "grudge" and see if we can find any other targets. Sound good?
                                                    • 320. Option - Sounds good.Player - I'll get out there right away.
                                                    • 322. Option - Don't exaggerate too much.Player - Just be sure you don't make things too colorful. People think I'm bad enough as it is.
                                                      • 323. - I think going after the Nova Blades should increase your popularity quite a bit.
                                                    • 326. Option - This plan better work.Player - You two have put me through quite a bit already. This had better go smoothly.
      • 333. Player - Theron? Lana? I didn't expect to find you here.
        • 334. - Our situation became rather grave after the operation on Manaan.
          • 336. - We tracked Colonel Darok and Darth Arkous to a facility on Rakata Prime. They were going to mass-produce the cyborgs they developed in their research lab.
            • 338. - Jakarro and Deefour helped us defeat them, but we still barely escaped with our lives. And we discovered that Darok and Arkous weren't the ones in charge.
              • 340. - Revan is alive. Apparently, he's the one running the whole show. He's got some kind of grand plan, and Rishi is a part of it--that's why we're here.
                • 605. <Non-dialogue segment.>
                  • 341. Player - I was there when we freed Revan from an Imperial prison. Why has he turned on us?
                  • 343. Player - Revan was an ally of the Republic--why would he turn against us?
      • 349. Player - Theron Shan... so you're behind all of this.
        • 350. - Afraid so. Things have gotten... complicated... since we last spoke.
          • 352. - You remember our conversation in the cantina? How the attacks on Tython and Korriban seemed suspicious? I tracked down the truth.
            • 354. - Colonel Darok was a traitor--and he wasn't the only one. The Republic and the Empire have both been infiltrated by members of the Order of Revan.
              • 356. - That's why I'm here. Lana Beniko.
                • 357. Player - A Sith?
                  • 358. - Not in good standing, if that's at all reassuring. This cult is a threat to the Empire as well as the Republic. They've infiltrated the highest levels of both our governments.
                    • 360. - At first, we thought Colonel Darok and his Imperial accomplice were in charge. We even destroyed an operation they had going on the planet Rakata Prime. That's where we uncovered their real leader.
      • 365. Player - Who are you?
        • 366. - My name is Theron Shan. I'm an agent for the Strategic Information Service... or used to be, anyway.
          • 368. - The Republic has been infiltrated. The Empire, too. Both sides are being manipulated by a secret cult: the Order of Revan.
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