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Geric

Geric
Level 1 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Hutta
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Geric
Other Sites:

Conversation:

  • 1. - Leave me in peace.
  • 2. - Have you done it? Have you purified the river?
    • 3. Option - No, I broke the valve.Player - The purification station was driving violent monsters from the river and into nearby villages.
    • 5. Option - No, you're insane.Player - Your plan was madness. It was murder.
      • 10. - You've been listening to the settlers--listening to those Hutt lies.
    • 7. Option - [Lie] There was an accident.Player - I was about to put the purification chemicals into the water when the valve broke. I think it was rusted.
      • 202. - That's not possible. Clearly you broke the valve on purpose. You've been speaking to the settlers--listening to Hutt lies.
        • 12. - The Hutts pay those settlers to live by the river so everyone will think the river's safe.
          • 14. - And then the settlers work in the industrial zone and dump more dangerous chemicals into the river. Nasty, vicious cycle and they deserve what they get.
            • 15. Option - That's harsh.Player - That's an awfully cruel thing to say.
            • 183. Option - That doesn't justify anything.Player - What you're doing is wrong.
              • 20. - No sense arguing. It's too late now.
            • 184. Option - Maybe.Player - Perhaps you're right.
              • 24. - Of course I'm right. But it's too late now.
                • 26. - Story of my life, really. If I'd realized when I was younger what the Hutts were doing, I could've finished the purification myself.
                  • 28. - Too late. Too late. Please, just leave me in peace.
                    • 211. <Non-dialogue segment.>
                      • 212. <Non-dialogue segment.>
                        • 185. Option - Goodbye.Player - Goodbye.
                        • 31. Option - I'm done here.Player - I think our business is concluded.
                        • 33. Option - I don't know how you live.Player - I'm stunned that you can be at peace with what you've done.
                          • 36. - Yeah, yeah. Goodbye. Meddling fool.
                            • 37. <Conversation Exit>
  • 38. - You've done it, yes? You've purified the river?
    • 47. Option - Cleaned up one mess at least.Player - Pollution is no longer a problem, but those monsters are.
      • 48. - What are you going to do? You don't like angry monsters coming out of the river? Don't live near the river.
        • 50. - That's what I say.
    • 178. Option - I'll take my money.Player - All that's left is for you to pay me.
      • 56. - As promised, the few credits I have, and something else for you--a map to some special items hidden in the industrial zone. Enjoy, and thank you.
        • 179. Option - It was nothing.Player - The truth is, it was easy.
          • 58. - Still, I appreciate it.
        • 63. Option - I enjoyed it.Player - It was worth it just to hear the settlers scream.
          • 64. - Everyone gets what's coming to them. That's the way the world works.
        • 67. Option - Goodbye.Player - I'm out of here.
    • 69. Option - Oh, the carnage!Player - I never dreamed cleaning up the environment could involve so much beautiful bloodshed.
      • 70. - Yes, well, you have to do what you have to do. If the settlers want to live by that poisonous soup and suck up to the Hutts, they can.
        • 72. - But they'll get what's coming to them.
          • 180. Option - Seems a little harsh.Player - Was that necessary?
          • 79. Option - No kidding.Player - Some people have underdeveloped survival instincts.
            • 80. - Knew you'd see things my way.
              • 82. - Anyway--here's your reward. It's a map that leads to some useful things I hid in the industrial zone in my younger days.
          • 181. Option - You're sick.Player - You're sick!
            • 86. - You say so. But try looking at life hooked up to artificial lungs. It looks different.
              • 88. - Anyway, sorry about your conscience, but thanks for the help. Here's the reward I promised--a map to some special items hidden in the industrial zone.
                • 90. - I'm sure you'll make good use of it.
                  • 182. Option - Thanks.Player - Thank you.
                  • 95. Option - This leaves a sour taste.Player - I just wish I didn't feel so uneasy about the whole thing.
                    • 96. - Eh, relax. You did the right thing.
                  • 98. Option - Goodbye.Player - Nice talking to you, old man. See you later.
                    • 99. - Goodbye, and I hope you come to a better end than I have.
                      • 100. <Conversation Exit>
  • 101. - Please, cleanse the river!
  • 102. - Excuse me--yeah, over here--I know, I sound strange. You don't have to say it.
    • 103. <Non-dialogue segment.>
      • 104. - I need a droid's voicebox to help me speak now. Funny, I spent all my life working among machines, and now I can't live, can't speak without 'em.
        • 105. Option - I don't understand.Player - Why can't you speak on your own?
        • 172. Option - That's so sad.Player - I'm sorry to hear that.
          • 108. - I'm not looking for pity.
        • 115. Option - You looking for pity?Player - You expect me to start crying, old man?
          • 116. - That would be a waste of tears, I think.
            • 118. - Forty years I worked in the factories by the river, breathing the noxious poisons they produced. Made a fair number of credits.
              • 120. - But now my lungs're useless. Spine's bent from hard labor. I can't do anything for myself. I gotta ask for help from someone strong, like you.
                • 173. Option - What do you need?Player - What's the mission?
                • 127. Option - Not sure how helpful I'll be.Player - I'm no doctor, but I'm sure the medical staff here are doing their best.
                  • 128. - It's not a doctor I need--it's muscle. But brains wouldn't hurt either.
                • 131. Option - Why should I care?Player - I'm not in the business of charity, old man. Why should I help you?
                  • 132. - Well then--because I can pay for services rendered, I suppose.
                    • 134. - Before the effects of Hutta's pollution made me an invalid, I set up a pollution treatment system to clean the river.
                      • 136. - Every extra credit I had went into maintaining that system--until the settlers on the river drove me out.
                        • 137. Option - Why did they do that?Player - Weren't the settlers grateful for your help?
                        • 175. Option - People are disgusting.Player - That's horrible!
                          • 140. - It's the vile Hutts! They bought off the settlers and spread lies about my work--all to preserve their precious industry.
                            • 142. - That industry is the cause of all of Hutta's problems! The filth, the poison--comes from their pipes and smokestacks!
                        • 147. Option - I couldn't care less.Player - Your environmental concerns aren't my problem.
                          • 148. - Just hear me out, please.
                            • 150. - If the Hutts hadn't paid off the settlers in the area to drive me away, the river would be pure again.
                              • 152. - The river needed only one more treatment to be free of their vile filth! All I'm asking is that you take the last treatment to the river.
                                • 153. Option - Sure.Player - Of course I'll take the last treatment.
                                  • 154. - Excellent. Thank you.
                                    • 156. - This canister contains the purifying chemicals. The filtration system's up at the Old Muckworks. Good luck.
                                      • 166. <Conversation Exit>
                                • 167. Option - No thanks. [Refuse quest]Player - I have no time for this.
                                  <Aborts Conversation>
                                  • 168. - Time? You're young! I am out of time--and Hutta will be, too, if someone doesn't act.
                                    • 170. - I hope you reconsider.
                                      • 171. <Conversation Exit>
  • 205. - What a miserable life I've led.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.hutta.world.the_man_with_the_steel_voice.geric
Appearance FQNnpp.location.hutta.world.the_man_with_the_steel_voice.geric
ID16140934945027442698
Appearance ID16141066546417433602
Body Typebma
Gender0x00
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    "ParentSpecB62Id": "bcyIOkV",
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    "MinLevel": 1,
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    "Faction": 4,
    "DetFaction": {
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        "ImperialReaction": "cbtAttitudeFriendly",
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        "LocalizedName": {
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        "DefendedFactionIds": [],
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        "FactionString": "empire_utility_npc",
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.hutta.world.man_with_steel_voice.geric",
    "CnvB62": "yAfqL0B",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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    "CharRef": "chr.geric",
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    "FqnSubCategory": "hutta",
    "CommandXP": 16,
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3527790193",
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    "changed_fields": [
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    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
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}