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Lieutenant Malavai Quinn

Lieutenant Malavai Quinn
Level 25-50 Ranged
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lieutenant Malavai Quinn
Other Sites:

Conversation:

  • 1758. - My lord. I hope you don't find my appearance here obtrusive. I beg an audience.
    • 1759. Option - Anytime.Player - I will always welcome you, Quinn.
    • 1763. Option - Be dignified.Player - Begging does not become an officer.
      +200 Influence : approves.
    • 1767. Option - Not you again.Player - I'd hoped I'd seen the last of you.
      • 1768. - My apologies, my lord. Perhaps my presence is unwelcome, but I hope to remedy that.
        • 1770. - As you know, Lord Baras enabled my reassignment anywhere I choose. It is an evolution I've longed for and assumed would never come.
          • 1772. - Aiding your mission on this planet has reawakened the ambition I began my career with--to make the most profound impact possible for the Empire.
            • 1773. Option - Great minds think alike.Player - We share the same desire, Captain.
            • 1777. Option - Glad to hear it.Player - Welcome back to life, Quinn.
            • 1781. Option - Whatever you say.Player - Good luck with that.
              +200 Influence : approves.
              • 1782. - I don't want to leave it to luck, my lord.
                • 1784. - I cannot think of a more glorious and honorable way to make a difference in the galaxy than to serve you.
                  • 1786. - I'm here to pledge myself to you. I'm ready and willing to serve in whatever capacity you see fit.
                    • 1787. Option - Interesting.Player - An intriguing idea, Quinn.
                      • 1877. <Non-dialogue segment.>
                        • 1791. - Yeah, I'm so intrigued I could yawn.
                        • 1788. - Yeah, let him join up. The more, the merrier.
                    • 1796. Option - [Flirt] Very interesting.Player - Whatever capacity I see fit? How exciting.
                      • 1882. <Non-dialogue segment.>
                        • 1800. - More like nauseating.
                          • 1802. Option - It's over your head.Player - I wouldn't expect a child to understand.
                        • 1797. - Yeah, we could use a man around here.
                    • 1806. Option - What are your qualifications?Player - What exactly can you do, Captain?
                      • 1807. - Who cares what he can do. I could use some help around here.
                        • 1809. Option - Perhaps.Player - I'm considering it, Vette.
                          +200 Influence : approves.
                        • 1811. Option - But you'll always be special.Player - There are some things only you can do for me, Vette.
                          +200 Influence : approves.
                        • 1813. Option - Sure could.Player - You can say that again. You're nearly useless.
                          +50 Influence : disapproves.
                    • 1816. Option - You wish.Player - You should be so lucky.
                      • 1886. <Non-dialogue segment.>
                        • 1817. - Yeah, I recommend the experience.
                        • 1820. - More like cursed.
                          • 1821. Option - Save it.Player - Please, not now, Vette.
                          • 1823. Option - You're funny.Player - You always keep me laughing, Vette.
                            +200 Influence : approves.
                          • 1825. Option - That's bad Twi'lek humor.Player - She thinks she's funny.
                            +50 Influence : disapproves.
                          • 1827. Option - Quiet! [Shock Vette]Player - Shut up, slave. +50
                            +50 Influence : disapproves.
                            • 1828. - My lord, if given the chance, I know I will prove myself to you.
                              • 1830. - I'm a top-notch pilot, military strategist and a deadly shot. I can fly this ship, plan your battles, assess your enemies and kill them.
                                • 1832. - You won't find a more tireless and loyal subject. I offer my military prowess and dedicate every ounce of my strength to your cause.
                                  • 1833. Option - Sounds good.Player - I would be pleased to have you, Quinn.
                                  • 1837. Option - You'll fit in somewhere.Player - All right, I'll find something for you to do.
                                  • 1841. Option - You'll be my fodder.Player - I'll use you as a human shield.
                                    +50 Influence : disapproves.
  • 1081. - It's not my place, Lord Baras. I leave that for your apprentice to convey.
    • 1083. - Then step aside, Lieutenant. My apprentice has arrived.
      • 1085. - Nice of you to join us. Quinn refuses to update me, insisting the privilege be yours. I assume the Jedi investigator has been stopped?
        • 1086. Option - I handled it.Player - She is no longer a concern, master.
        • 1088. Option - She's in custody.Player - I've captured her for you to torture.
          +50 Influence : disapproves.
          • 1089. - Excellent thinking, apprentice. Hopefully, she will provide us with more insight into Nomen Karr's Padawan.
            • 1094. - I look forward to getting my hands on her. The lieutenant will arrange the transport.
        • 1097. Option - Stopped permanently.Player - She is dead, master.
        • 1101. Option - With Quinn's help.Player - Quinn killed her transmission, and I killed her.
          • 1102. - Your carelessness created a crisis... but since you quelled it, we can move on.
        • 1105. Option - Of course. Give me a break.Player - I handled it. Your doubts and worries are becoming intolerable.
          +200 Influence : approves.
          • 1106. - Considering recent developments, yes, I had much concern.
            • 1108. - I had hoped to avoid confronting the Jedi, but our hand was forced. What matters most is that Rylon can no longer be exposed.
              • 1110. - And how would you assess Lieutenant Quinn's contribution?
                • 1111. Option - Adequate.Player - He did his part.
                • 1113. Option - He was vital to me.Player - Lieutenant Quinn is an exceptional officer. I couldn't have done it without him.
                  • 1114. - High praise indeed. Quinn, I believe you have sufficiently repaid the debt owed to me.
                • 1117. Option - Didn't need him.Player - He was along for the ride.
                  • 1118. - Lieutenant, my apprentice's demeanor notwithstanding, I have been impressed with your efforts. You have more than made up what is owed to me.
                    • 1120. - I'm putting you up for a captaincy and transmitting an executive order allowing you to station wherever you choose. You are dismissed.
                      • 1122. - Thank you, Lord Baras. If my actions benefit the Empire, they benefit me. I would have done the same regardless of our past.
                        • 1124. - My lord, before I depart, it's been my extreme honor to serve you. You are the epitome of everything the Empire stands for.
                          • 1125. Option - It's been a pleasure.Player - The honor has been mine, Captain.
                          • 1127. Option - [Flirt] Not so bad yourself.Player - I'm going to miss your rugged good looks, Quinn.
                          • 1130. Option - You're observant.Player - Thank you for noticing, Quinn.
                          • 1132. Option - Get going.Player - You've been dismissed, Imperial.
                            • 1133. - Until we meet again. I salute you, my lord.
                              • 1135. - He will have his hands full. There are powerful Imperials dedicated to keeping him down.
                                • 1137. - But if Quinn can overcome them and rise to the station he deserves, there is great hope for our Imperial allies.
                                  • 1138. Option - I expect much from him.Player - If given the opportunity, he will excel.
                                    • 1139. - Either way, it's not worth worrying about. Quinn's affairs are a speck compared to what we face.
                                  • 1142. Option - Can we help?Player - Maybe we should assist him.
                                    • 1143. - I have no time for such needling dramas.
                                  • 1146. Option - Who cares?Player - Can we get on with our business?
                                    • 1147. - You are quite right, apprentice. Quinn's fate is of small consequence compared to our affairs.
                                      • 1149. - Your presence on Balmorra is no longer needed. Return to your ship when you're ready to leave. I'll contact you there.
                                        • 1150. <Non-dialogue segment.>
                                          • 1151. - So... we're leaving, right? On to our next exercise in domination and destruction?
                                            • 1152. Option - That's right.Player - It would seem so, Vette.
                                            • 1154. Option - [Shock Vette]Player - We don't have to leave to have an exercise in domination. +50
                                              +50 Influence : disapproves.
                                              • 1155. - Ahh! Okay, okay, point taken!
                                                • 1157. - Sure hope the next place we land on has a place to buy painkillers.
                                            • 1159. Option - Don't mischaracterize me.Player - I only dominate and destroy as a last resort.
                                              +200 Influence : approves.
                                              • 1160. - Yeah, right. You must have a short list of resorts, then.
                                              • 1163. - I know, I know. It's one of the most surprising things about you.
                                            • 1166. Option - Hopefully.Player - Domination and destruction are my favorite pastimes.
                                              +50 Influence : disapproves.
                                              • 1167. - It's nice to enjoy what you're good at.
                                                • 1169. - Well, hope the next place we end up at has a beach.
                                          • 1171. <Conversation Exit>
  • 1173. - My lord, I believe we've got trouble. I heard your entire conversation with Commander Rylon.
    • 1176. Option - How is that possible?Player - How could you hear my conversation? Have you been spying on me, Imperial?
      +200 Influence : approves.
    • 1174. Option - I'm listening.Player - I'm listening.
    • 1180. Option - So what?Player - What from my conversation makes you think we have trouble?
      • 1181. - I told you that I've had the Jedi investigator surveilled and that she's been snooping around the Arms Factory.
        • 1183. - Apparently, she bugged Rylon's quarters, and as she listened in on your conversation, I heard what she heard. The investigator knows everything, my lord.
          • 1184. Option - Direct me to her.Player - Where is she now?
          • 1186. Option - I'm not pleased.Player - That is the worst possible news, Lieutenant.
          • 1190. Option - She's not the only one.Player - The same can be said of you now.
            +50 Influence : disapproves.
            • 1191. - Yes, but I pose no risk to Lord Baras. If this investigator gets away, she'll expose everything.
              • 1193. - She was heading to her ship, but I had my men move in and cut her off from the Republic landing bay.
                • 1195. - I am systematically blocking her avenues of transmission and escape, herding that Republic scum to her only hope--the spaceport at Sobrik.
                  • 1196. Option - This is your fault.Player - If she escapes, I'm holding you accountable.
                  • 1200. Option - I'll head her off.Player - I'm on my way.
                    • 1201. - I'm afraid there's more, my lord. My men who engaged her report that she's wielding a lightsaber.
                      • 1203. - It seems this investigator is a Jedi Knight. I advise caution when facing her.
                  • 1208. Option - Sobrik is our territory.Player - How does she expect to survive an Imperial spaceport?
                    • 1209. - My men report that she's wielding a lightsaber, my lord. This investigator is a Jedi Knight.
                      • 1211. - Unless you stop her, she's more than capable of fighting her way through the spaceport and commandeering a ship.
                        • 1213. - I'll be able to delay the Jedi long enough for you to engage. But I advise caution when facing her.
                          • 1214. Option - Time for caution has passed.Player - Being careful is what got us into this mess.
                          • 1218. Option - About time I faced a Jedi.Player - Excellent. Today, I kill a Jedi Knight.
                          • 1220. Option - I've faced her kind before.Player - Killing Jedi is old hat for me.
                          • 1224. Option - I don't need your input.Player - Keep your advice to yourself, Imperial.
  • 1229. - Your final directive is within your grasp, my lord. I trust you'll be heading to the Balmorran Arms Factory soon.
  • 1231. - Lord Baras still awaits your call from the holo in my main barracks. The room is yours.
  • 1232. - I must be honest--your success at the satellite control station and Republic crater outpost has surprised me, my lord.
    • 1234. - I computed the likelihood of success as nearly negligible. In my assessment, however, I only considered the capabilities of a typical Sith.
      • 1236. - Clearly, you are not a typical Sith. I will adjust future calibrations to account for your unprecedented abilities.
        • 1237. Option - Good idea.Player - If anything, you should overestimate my capabilities.
        • 1241. Option - No sweat.Player - Don't worry about it, Quinn.
          +200 Influence : approves.
        • 1245. Option - [Flirt] Music to my ears.Player - Quinn, you know just what to say.
          +200 Influence : approves.
        • 1249. Option - I don't like mistakes.Player - Don't let it happen again, Imperial.
          • 1250. - You'll find my learning curve to be exceptionally responsive.
            • 1257. - Lord Baras is pleased. He says it's time to zero in on your prime directive, and he awaits your contact.
              • 1259. - My barracks are yours. Activate the holocommunicator in the next room to speak with Lord Baras. The line is secure.
                • 1262. Option - Stay put.Player - Don't wander off.
                • 1260. Option - Thank you.Player - Thanks for all your help.
                • 1265. Option - At my whim.Player - I'll call Baras when I'm good and ready.
                  +200 Influence : approves.
  • 1855. - My lord, I mark your progress, and see that the charge is armed. I will detonate once you are at a safe distance.
    • 1903. - But first, I have Darth Baras on holo for you. I will retreat and leave the line secure for the two of you.
      • 1905. - Apprentice, we have one more potentially compromising thing to take care of before you can confront my spy Commander Rylon.
        • 1541. - It involves invading a Republic keep to find a lowly ensign named Durmat.
          • 1677. - He is Rylon's son, and the commander confided his true identity to him. Ensign Durmat must be silenced, permanently.
            • 1542. Option - That was stupid of him.Player - Rylon was foolish to tell his son.
              • 1543. - The one chink in his otherwise flawless armor.
            • 1546. Option - Is Durmat a security risk?Player - Maybe the son can be trusted?
              +200 Influence : approves.
              • 1547. - I don't leave loose ends. And all indications are that Rylon's son is a very loose end.
            • 1550. Option - The ensign will die.Player - It will be my pleasure. I'll make sure he never talks.
              +50 Influence : disapproves.
              • 1907. - I'll signal Quinn to give you the details. Be swift.
                • 1295. - My lord, Ensign Durmat is being detained in the brig of the Republic crater outpost, awaiting questioning by the mysterious agent Baras has me tracking.
                  • 1297. - I will alert you if the investigator appears to be heading there. I assume you wish to get to Durmat before she does.
                    • 1298. Option - That's right.Player - You assume correctly, Lieutenant.
                    • 1302. Option - Curiosity killed the reekcat.Player - It's none of your business, Imperial.
                      • 1303. - I apologize, my lord. My inquiring mind often gets the best of me. I won't delay you any longer.
                    • 1306. Option - How is your tracking going?Player - What can you tell me about the mysterious agent?
                      • 1307. - She appears to be investigating one of the Republic's own--a Commander Rylon. I'm instructed to keep close tabs but stay out of her way.
                        • 1321. - I've managed to slice the security you'll need to breach the crater outpost. Transmitting it now.
                          • 1323. - Good luck on your mission, my lord. I'll be here if you need anything.
                            • 1867. <Conversation Exit>
  • 1872. - I will be waiting for your contact once your siege of the satellite control tower is complete
  • 1353. - Sir, I apologize, sir! It was the best I could do.
    • 1355. - If that's your best, you're useless to me. I can shoot you dead with a clear conscience. Is that what you want?
      • 1357. - N--no, sir!
        • 1359. - Then focus, Jillins. Dismissed.
          • 1361. - I apologize for the delay, my lord. Lieutenant Malavai Quinn. I'm to be your liaison here on Balmorra.
            • 1362. Option - You better be ready.Player - Darth Baras says you're capable. I hope he's not mistaken.
            • 1366. Option - Well met, Lieutenant.Player - Pleased to meet you.
            • 1370. Option - More like my lackey.Player - You say "liaison," I say "servant."
              +50 Influence : disapproves.
              • 1371. - Yes. I am in your charge for as long as you are on this planet.
                • 1431. - Lord Baras will brief you personally, but I'm to acquaint you with the climate here on Balmorra first.
                  • 1432. Option - Do it quickly.Player - I don't have all day, Lieutenant.
                  • 1436. Option - Proceed.Player - Be my guest.
                  • 1449. Option - Skip the briefing.Player - I'll figure Balmorra out on my own. Just cut to the chase.
                    • 1450. - Of course, my lord.
                      • 1437. - Even though the Empire wrestled control of Balmorra from the Republic during the war, we were never able to completely eradicate them.
                        • 1439. - There is a rather sizable resistance movement. No one wants to admit it, but it's clear that the Republic is backing it.
                          • 1440. Option - They must be crushed. Player - The Republic cannot be tolerated.
                          • 1443. Option - I'd like to help.Player - Maybe I'll have time to do something about that.
                            • 1444. - Something tells me your presence here will leave an indelible impression on the state of things. And I look forward to it.
                          • 1446. Option - I don't care.Player - Your local troubles do not concern me.
                            • 1447. - Of course, I'm sure your work here has much farther reaching consequences. Time must not be wasted.
                              • 1454. - I have a secure line to Lord Baras. I'll patch him through immediately.
                                • 1463. - Ah, I see you've convened with my apprentice. Very good, Lieutenant. Leave us.
                                  • 1471. - Quinn owes his career to me, but we should keep the details of your mission between the two of us.
                                    • 1473. - We must act swiftly. Nomen Karr's Padawan has directed the Jedi's suspicions to my undercover spy there on Balmorra. Do you recall this?
                                      • 1474. Option - Yes, master.Player - Of course, I remember everything.
                                        • 1475. - Good. I'll get to the point.
                                      • 1478. Option - Nomen Karr?Player - Remind me who this Nomen Karr is.
                                        • 1479. - Jedi Master Nomen Karr is my personal nemesis. He has dedicated his life to proving that there are Sith spies among the Jedi and Republic.
                                          • 1481. - He is training a young Padawan who has the power to know the true nature of any being. This Padawan must be stopped.
                                      • 1484. Option - Padawan?Player - Tell me again about this Padawan.
                                        • 1485. - We tortured a Republic agent and learned of the existence of a Jedi Padawan under the tutelage of my nemesis, Master Nomen Karr.
                                          • 1487. - This Padawan has the ability to know the true nature of any being. She sensed darkness in my spy on Balmorra.
                                            • 1489. - Thus far, the Jedi are skeptical of her power. But if his Padawan is validated, Nomen Karr will have the weapon he needs to destroy everything I have built.
                                              • 1490. Option - Not on my watch.Player - I will not let that happen.
                                              • 1492. Option - Afraid?Player - Do I sense fear in you, master?
                                                • 1493. - Only a fool is placid when faced with a true threat. As long as it does not destroy you, fear can be useful, apprentice.
                                              • 1496. Option - What's the pertinence?Player - Get to the point.
                                                +200 Influence : approves.
                                                • 1497. - Your physical distance from me is making you bold. You should rethink that attitude.
                                                  • 1499. - My spy is Commander Rylon of the Republic resistance. He is the central contact for all my operatives in this sector.
                                                    • 1513. - Unfortunately, Quinn is tracking an investigator that the Jedi have sent. That means we have to cover our tracks before you kill Rylon.
                                                      • 1529. - Your first mandate is to destroy evidence that links Rylon to the sabotaging of Balmorra's defense systems during the war.
                                                        • 1539. - To do so, you must break into the satellite control tower. Quinn reports that the tower is a death trap of mechanical security.
                                                          • 1674. Option - That won't stop me.Player - I'll fight anyone and anything I have to.
                                                          • 1536. Option - Send Quinn.Player - Why can't the lieutenant do that?
                                                            • 1537. - Don't second guess me. If I thought Imperials could handle this, I wouldn't be bothering you with it.
                                                              • 1551. - This task is priority one. The Jedi's investigator could be zeroing in the evidence as we speak.
                                                          • 1532. Option - What's needed?Player - Are there any special requirements?
                                                            • 1553. - Quinn has everything you'll need. I'll summon him back. Remember, he is not to know the reason for your mission. I'll be in touch.
                                                              • 1890. - My lord, I've prepared what you need for your assault on the satellite control tower.
                                                                • 1277. - In order to destroy the mainframe, you'll mount this charge to the base and activate it. Then contact me and I'll be able to detonate.
                                                                  • 1294. <Conversation Exit>
  • 1269. <Non-dialogue segment.>
    • 1270. - I've intercepted Republic communications about your invasion of the crater outpost. The satellite tower awaits.
      • 1925. <Conversation Exit>
    • 1271. - My scouts informed me of your success at the satellite control tower. The crater outpost awaits.
      • 1926. <Conversation Exit>
    • 1272. - Lord Baras will want a progress report on the satellite tower and Republic crater outpost.
      • 1927. <Conversation Exit>
  • 1901. <Non-dialogue segment.>
    • 1891. Option - Sounds easy.Player - This will be child's play.
      • 1892. - Lord Baras knows your capabilities, so I've calculated the odds of a successful assault on the tower are quite low, my lord.
        • 1895. - I told Lord Baras as much, but he didn't seem concerned.
          • 1897. Option - He knows my capabilities.Player - Lord Baras is familiar with what I can do; you are not.
          • 1896. Option - You think Baras is reckless?Player - Are you challenging my master's competence?
          • 1898. Option - He expects miracles.Player - Baras always risks my neck with very little regard.
    • 1893. Option - Wait until I'm clear.Player - I don't want to go up in smoke. Be sure you give me a few minutes to make my escape.
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01.0.0a
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