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Colonel Harok

Colonel Harok
Level 30-65 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Colonel Harok
Other Sites:

Conversation:

  • 98. <Non-dialogue segment.>
    • 99. - Colonel Harok. I'm here under orders from Admiral Jefand Ange.
      • 100. <Non-dialogue segment.>
        • 36. - The admiral was impressed with your handling of that revolution in the Duros Sector. Word is you saved him from a Gen'Dai.
          • 38. Option - Yes, "the Flame."Player - The creature thought it was unstoppable. It found out differently.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 44. - We hope you'll prove equally effective against a much larger target.
          • 40. Option - Where is the admiral?Player - Why isn't the admiral communicating with me personally?
            • 46. - He intends no disrespect. He's in counsel with high-ranking members of the Hutt Cartel's leadership.
          • 39. Option - Get to the point.Player - If you want an autograph, ask. Otherwise, stop wasting time.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 45. - I was merely attempting to provide some context.
        • 37. - Admiral Ange's mission is to secure the Empire's interests here. Many factions are seeking to take what's rightfully ours.
          • 41. Option - I've eliminated many enemies.Player - There should be fewer of those factions these days. I made sure of it.
            • 47. - Unfortunately, the ones that remain aren't so easily swept aside.
          • 42. Option - This isn't our land.Player - Nar Shaddaa is neutral territory. We have no claim to this world.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 48. - On the contrary, one day all of this will be ours. Best not tell the Hutts, of course.
          • 43. Option - Your boss should work harder.Player - Considering all the threats I've had to deal with here, the admiral isn't doing a very good job.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 49. - He's only recently arrived. His predecessor was recalled to Dromund Kaas--permanently.
              • 51. - Admiral Ange has discovered an opportunity to cripple the Republic and expand our control over this world--but we must act swiftly.
                • 115. - So swiftly you'd start without me? Zavrasha--apprentice to Darth Mortis of the Dark Council. Charmed.
                  • 117. Option - Skip the pleasantries.Player - All I want to hear is how we're going to drive the Republic off Nar Shaddaa.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 118. - I admire single-mindedness. Let's hope you can take direction.
                      • 119. <Non-dialogue segment.>
                  • 68. Option - [Flirt] Likewise.Player - Why have I been listening to this talking uniform, when I could've been chatting with a beautiful creature like you?
                    • 75. - Don't invite what you're ill-equipped to handle.
                      • 83. <Non-dialogue segment.>
                  • 69. Option - A pleasure to meet you.Player - If you wish to continue this briefing, I'm all ears.
                    • 76. - I wouldn't deny Harok his spotlight. You know men and their egos.
                      • 82. <Non-dialogue segment.>
                  • 70. Option - I don't like looking at you.Player - No offense, but you make my skin crawl.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 77. - I strive to have an impact on everyone I meet.
                      • 78. <Non-dialogue segment.>
                        • 79. - Lord Zavrasha is here at her master's request. She's ensuring our operation doesn't endanger the Emperor's treaty with the Republic.
                          • 81. - We must preserve the illusion of peace and safeguard our dominion on Nar Shaddaa... while burning the Republic's holdings to the ground.
                            • 64. Option - A glorious vision.Player - May this inferno spread to Coruscant itself.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              • 71. - A poet. Who could've known Darth Baras was a patron of the arts?
                            • 65. Option - And their citizens, too.Player - It's about time we ended those insufferable fools.
                              +200 Influence : approves.
                              • 72. - Hypocrites. Always prattling about peace as they prepare for war.
                            • 66. Option - Burning costs extra.Player - Flamethrower fuel's expensive, lady. How much torching can you afford?
                              +200 Influence : approves.
                              • 73. - Ignite the right target and a blaze will spread on its own.
                            • 67. Option - An excellent plan.Player - I admire discretion. Strike from the shadows, leave the enemy powerless.
                              +50 Influence : disapproves.
                              • 74. - I'm relieved someone understands the need for delicacy.
                            • 121. Option - Do we have to keep it secret?Player - Why deny the truth? Let them fear the Empire's might.
                              • 123. - We're laying the foundation for future conquests. We must be patient, as when we first returned to enemy space.
                            • 122. Option - I do enjoy a good fire.Player - Let's not waste any time. We have infernos to light.
                              • 124. - These flames must be controlled, so we may occupy our foe's territory once the vermin are gone.
                                • 127. - Ahem. Imperial allies in the Hutt Cartel have revealed the location of a Republic research complex where the enemy develops advanced battlefield technologies.
                                  • 165. - Heavily armed troops and Jedi guard the complex. Unless we destroy it, their technology will overwhelm us when the final war begins.
                                    • 134. - Our Hutt friends have manufactured a communications blackout so we may annihilate the Republic threat undetected. But that window of opportunity is brief.
                                      • 183. Option - We're always ready to strike.Player - The enemy isn't prepared for war--but we are. They won't have time to contemplate their pathetic deaths.
                                        +200 Influence : approves.
                                        • 185. - Let them experience at least a brief moment of terror. It's rewarding.
                                      • 184. Option - I won't need long.Player - I learned to kill efficiently on Korriban. The trick is slaughtering the next foe while the last one's still dying.
                                        +200 Influence : approves.
                                      • 182. Option - I can always blast an opening.Player - Whenever I need a new window, I just punch through a wall.
                                        +200 Influence : approves.
                                        • 187. - Your home must be well ventilated.
                                      • 158. Option - Beware of help from the Hutts.Player - I was previously assigned to Hutta, my lord. Free assistance from the Hutts should be considered highly suspect.
                                        +200 Influence : approves.
                                        • 188. - Those bloated sacks of filth know who they should side with. Better to be the Empire's friend than its enemy.
                                      • 136. Option - How will I be compensated?Player - I understand how the Empire benefits from this attack. What about me?
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        • 162. - Nar Shaddaa doesn't lack for expensive accessories. We'll find something to suit your tastes.
                                      • 137. Option - Sorry, I can't help you.Player - Bad timing for me. I was just leaving the planet.
                                        • 138. - What could be more important than securing the Empire's future? Shall we entrust this battle to lesser warriors?
                                          • 139. Option - That would be disastrous.Player - Never leave victory to chance--or amateurs. I'm in.
                                          • 140. Option - Your guilt-trip worked.Player - I'll never hear the end of this if I leave. Tell me the plan.
                                            • 147. - That's the spirit. I'd hate to inform my master of your cowardice.
                                              • 150. - Go to these coordinates. Captain Westro is standing by to explain your mission objectives inside the research complex.
                                                • 135. Option - Easy. Destroy it all, right?Player - Exterminate everything. Leave scorched ground behind.
                                                  • 214. - Close, but you'll also have allies inside. Work with them and focus your efforts.
                                                • 159. Option - [Flirt] We'll meet again, sir.Player - I look forward to celebrating with you later, Colonel.
                                                • 160. Option - You aren't coming?Player - You look like you know your way around a battlefield. Care to join in?
                                                  • 190. - My orders are to remain here and coordinate the admiral's strike team.
                                                • 161. Option - Finally! I'm getting bored.Player - This conversation tested the limits of my patience.
                                                  • 193. - I'll be monitoring your progress. I expect great things.
                                                    • 195. - Good hunting. Let's show the Republic its days are numbered.
                                                      • 196. <Non-dialogue segment.>
                                                        • 366. <Conversation Exit>
                                                        • 368. <Conversation Exit>
                                          • 141. Option - I'm going now. [Refuse quest]Player - You'll just have to make do.
                                            <Aborts Conversation>
                                            • 144. - The Dark Council will know of your refusal.
                                              • 146. - If you'll excuse me, I must report to Admiral Ange. He was counting on your assistance.
                                                • 157. <Conversation Exit>
  • 15. - The Empire is tightening its grip on Nar Shaddaa, thanks to you.
  • 12. - I'm filing a report to Admiral Ange. The operation was a resounding success. The Republic's power base here is obliterated.
    • 221. - They know we crippled them, of course--but they can't prove it. The Empire waged war and maintained the illusion of peace.
      • 217. <Non-dialogue segment.>
        • 218. - No thanks to you! How dare you authorize the Shadow Syndicate's attack on that Republic transport!
          • 237. Option - I acted as a Sith. Can you?Player - If you lack the conviction to destroy our enemies, you should return to Korriban for further training.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 238. - You arrogant.... You've no idea the consequences of your actions.
          • 236. Option - Terror is our goal here.Player - Fear creates weakness. Weakness leaves our enemy vulnerable.
            +200 Influence : approves.
            • 239. - The Republic isn't feeling fear. It feels anger--and anger grants strength.
          • 235. Option - I dare all sorts of things.Player - I don't need your permission to do my job.
            +200 Influence : approves.
            • 240. - Dozens of hunters vanish in Imperial space every year. You'd be wise to remember that.
          • 222. Option - A decision had to be made.Player - Time was of the essence. It seemed the best course of action.
            +50 Influence : disapproves.
            • 241. - I expect better from Imperial Intelligence. Clearly, standards are falling.
          • 223. Option - You disapprove, Zavrasha?Player - It was an unmarked warship. I thought the point was to drive the Republic away for good.
            • 242. - Publicly slaughtering people gives the Republic martyrs to rally around. You haven't weakened them--you've strengthened their resolve.
          • 224. Option - Don't snap at me--or else.Player - Watch your mouth, or you'll be shopping for a cybernetic jaw replacement.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 257. - Don't threaten me. My master could crush you with a flick of the wrist.
              • 245. - You jeopardized everything for a childish prank. The Dark Council will not be pleased.
        • 219. - The Dark Council is pleased. Our success on a densely populated world means we can do it anywhere. Your service has been most illuminating.
          • 262. Option - The Empire will win the war.Player - Tell the Dark Council that victory is within our reach. We need only to seize it.
            +200 Influence : approves.
            • 263. - Consider that message delivered.
          • 261. Option - It was my pleasure.Player - I'm always seeking new venues to show the weak just how powerless they are.
            +200 Influence : approves.
            • 264. - Considering our success here, I'm sure more opportunities will come.
          • 260. Option - You're welcome. Pay me.Player - I didn't do this for your illumination.
            +200 Influence : approves.
            • 265. - I'll leave your reward to Colonel Harok. He handles the administrative duties.
          • 225. Option - It was my duty to a superior.Player - No need for thanks, my lord. It was an honor to serve.
            +50 Influence : disapproves.
            • 232. - Your professionalism is exemplary--and will be remembered.
          • 226. Option - [Flirt] Celebrate, Zavrasha?Player - I'd be happy to give you a private report on the battle, my lord.
            • 231. - Carry on, Colonel. My ship is docked nearby....
              • 295. - Those were most revealing details. I'm glad you shared them.
                • 296. Option - Me, too.Player - I'd hate for your knowledge to be incomplete.
                  • 299. - I think there's more to learn--but we'll have to wait for another time.
                • 297. Option - It's time for us to part.Player - My pleasure--but we both have business elsewhere.
                  • 300. - Farewell, then. Colonel Harok will see to your other compensation.
                • 298. Option - That was a waste of time.Player - I should've known it was a mistake when you refused to dim the lights.
                  • 301. - Few men survive insulting me. Consider yourself lucky.
          • 229. Option - [Flirt] Anytime, Zavrasha.Player - I can't speak for my friends, but if you require anything else, I'm happy to help.
            • 230. - Someone should be flattered by that offer. Go find her.
          • 227. Option - Where else will we attack?Player - What other populated worlds is the Empire planning to invade?
            • 234. - If you're needed, you will know.
              • 274. - My master has requested I return to Dromund Kaas. I depart immediately. Perhaps we'll see each other again....
          • 228. Option - Enough of your condescension.Player - Thank you, as well... for contributing absolutely nothing of value.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 233. - You should be more careful. Politics are more dangerous than any battlefield.
              • 276. - You led the Empire to a significant victory, and should be rewarded for it.
                • 277. Option - Thank you, Colonel.Player - If you're planning any more battles, don't hesitate to call.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                • 278. Option - [Flirt] A private gift?Player - I can't wait to see what you have for me. Maybe the middle of the spaceport isn't the best place for it?
                  • 283. - I... ahem... the admiral expects my report... but he wouldn't begrudge me some respite after this great victory....
                    • 335. - I'd forgotten how it feels to just take some time off and relax. Thank you for reminding me.
                      • 336. Option - It was a pleasure.Player - I knew there was more to you than that uniform.
                        • 339. - Yes, well... ahem. I am back on duty.
                      • 337. Option - You're welcome.Player - What good is crushing the enemy if you can't savor the moment?
                        • 340. - Perhaps someday we'll celebrate our total victory.
                      • 338. Option - Get back to work.Player - Playtime's over. The admiral is waiting.
                        • 341. - You're right, of course. I should finish my report to Admiral Ange immediately. Farewell.
                  • 319. - Ah... ahem... I'm only able to provide what my superior has authorized.
                • 318. Option - [Flirt] Let's keep working.Player - Speaking only for myself, I think we make an outstanding team. Do you have any other emergencies that might require my attention?
                  • 355. - I, ah... that is... not at this time. Thank you for offering.
                • 316. Option - No arguments there.Player - I risked more than I bargained for on this mission.
                  • 317. - I hope the compensation is adequate.
                    • 327. - I must remain here and complete my report to Admiral Ange. Farewell.
                • 281. Option - Just hand it over and shut up.Player - Do the galaxy a favor and stop talking. I'd rather listen to mynocks breed.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  • 286. - Take your payment. Goodbye.
                    • 331. <Conversation Exit>
  • 9. - We cannot let the Republic dominate us on this world. Coordinate with our strike team to destroy the enemy's advances.
  • 2. <Non-dialogue segment.>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
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