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General Konya

General Konya
Heroic Mission
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Qtr
SubCategory: 1x2
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.1.0
Last Seen: 6.2.1a
Star Wars Name: General Konya
Other Sites:

Conversation:

  • 17. <Non-dialogue segment.>
    • 18. - They're here.
    • 19. - She's here.
    • 20. - He's here.
      • 2. Player - General. You ordered the Empire's withdrawal from Corellia?
        • 6. - That's right. You must be the Emperor's Wrath--and since I'm not dead yet, I suppose I owe you an explanation.
        • 7. - Dark Lord. Didn't expect you to come in person; I hope you'll hear me out before the execution.
        • 9. - That's right. And you're ex-Intelligence, ex-military... I can't even pull files on you, so I hope inviting you here wasn't my worst move yet.
        • 10. - If you're after my head, I've already put credits in your account; does that buy me time to talk?
          • 12. - General Adele Konya, formerly of the Corellian cabinet and commander of Horizon Outpost. We may be withdrawing, but we can still be victorious.
            • 23. Option - I received your message.Player - I'm told you're staging some sort of suicide mission. You said you needed help.
            • 24. Option - You're Corellian?Player - How did a former cabinet member become an Imperial general?
              • 47. - I thought the Empire would be good for my planet, and when General Hesker was reassigned... Darth Marr needed someone in place. Lucky me.
            • 25. Option - We shouldn't be withdrawing.Player - We fought and died to take this planet. Retreat is not the way.
              • 29. - We could hold Corellia--but after what happened on Ilum and Denova, the Empire is fragmented. We have to regroup.
                • 26. - We're stationed on the edge of the Black Hole--an industrial site used to store and process hypermatter. Volatile, toxic and key to lightspeed travel.
                  • 28. - We've sacked and burned almost everything on Corellia. Without the Black Hole, Corellian fleets will go without fuel and the planet will be isolated.
                    • 34. Option - We leave the Republic nothing.Player - Seize the hypermatter and destroy the facilities. The Imperial fleet regroups, and the Republic is weighed down by a worthless planet.
                    • 35. Option - So what's the problem?Player - Straightforward enough. Why do you need me?
                    • 36. Option - Am I hearing bitterness?Player - Do you regret betraying your homeworld, General?
                      • 66. - I'm Imperial now, and the Sith don't teach regret.
                        • 37. - Our problem is Councillor Torvix. The most corrupt man in the Corellian cabinet--recruited a criminal army for the Empire when the invasion started.
                          • 39. - Torvix and his allies used Imperial equipment and weaponry to take control of the Black Hole. Now he refuses to give up what power he has.
                            • 44. Option - Give me a tactical report.Player - If we're going to ruin Torvix and obtain the hypermatter, I need to know everything.
                              • 58. - Torvix's men are mostly pirates and Exchange gangsters using our tech. We've got limited resources, and we're surrounded by the Republic.
                            • 45. Option - What does he plan to do?Player - What can Torvix hope to achieve? The Republic won't take him back.
                              • 61. - He thinks he can still negotiate a deal--it doesn't matter that he's wrong.
                            • 46. Option - You two have a lot in common.Player - Two Corellian councillors who signed on with the Empire... one clinging to power, the other desperate for a chance to prove her worth.
                              • 53. - I ran out of chances a while ago--but unlike Torvix, I chose my side and stuck to it.
                                • 50. - We need to take Torvix down, siphon off his hypermatter and ruin his facilities--all with limited resources and while surrounded by the Republic.
                                  • 52. - Most of our troops are already gone--I've retained a few specialists, but we won't get out alive. You can help us die martyrs instead of failures.
                                    • 55. Option - I'm not here to save you.Player - You failed to hold Corellia. Whether you live or die now isn't my concern.
                                    • 68. <Non-dialogue segment.>
                                      • 69. Player - The Empire's lost too many loyal soldiers. If there's a way to succeed and evacuate your people safely, we'll find it.
                                      • 70. Player - You hire me, and I do this job right. That includes keeping the team in one piece.
  • 204. - Static on all channels.
    • 206. - Councillor Torvix is dead, and his army is a mess. It won't be long before we make a clean sweep.
      • 208. - When this operation is over... Corellia will be an overpopulated rock unable to power its own fleets.
        • 209. Option - Don't let Torvix be replaced.Player - Torvix's army is fragmented, but someone will try to pull it together. We can't allow that.
          • 210. - I'll make sure to keep the pressure on.
        • 213. Option - You're from Corellia, though.Player - It doesn't trouble you, seeing your homeworld devastated?
          • 214. - I brought Corellia to the Empire, and Corellia turned on me. It's not my home anymore.
        • 217. Option - Corellia deserves worse.Player - After everything that happened, this planet should be wiped clean.
          • 218. - But that's not an option, this time.
            • 220. - Anyway, there's plenty more for us to do--and you've given us the chance to do it.
              • 222. - I'll be the last one off the planet--but if I don't make it, at least Torvix died first.
                • 223. <Conversation Exit>
  • 242. <Non-dialogue segment.>
    • 243. - My lord? There's a transmission from the Black Hole... the general wants it put through to you.
    • 245. - Sir? There's a transmission from the Black Hole... the general wants it put through to you.
      • 246. <Non-dialogue segment.>
        • 247. - So you're the Sith Lord who's been hounding me.
        • 250. - So a Dark Council member is finally paying attention.
        • 253. - So you're the ghost who's been haunting my people.
        • 256. - I heard it was a bounty hunter who'd been troubling me. I hope you have some pull with the Empire.
        • 258. - I'm Councillor Torvix. It's time to end this--you want the Black Hole facilities destroyed, and you know I can hold out forever. So we negotiate.
          • 259. Option - You're already losing.Player - Your forces can't stand against us. And the Republic is closing in as fast as we are.
            • 260. - When the Republic realizes it can't beat me, I'll be ruler of Corellia. This is your last chance.
          • 263. Option - I'm amenable to negotiation.Player - State your terms, Councillor.
          • 265. Option - Your treason is your death.Player - You pledged to serve the Empire. You betrayed your oath. There is no negotiation.
          • 269. Option - I'm Sith. You are nothing.Player - Men beg for an audience with the Lords of the Dark Council. Do you think yourself above me?
            • 270. - I think I have the upper hand, because I have the fuel your ships need.
          • 273. Option - Trace this call, Private.Player - Analyze the frequency and run a locator, but keep it quiet.
            • 275. Player - I'm listening, Councillor.
          • 277. Option - I'll consider a bribe.Player - You want to negotiate, start paying more than the Imperials. Then we can talk.
            • 278. - I have my own mercenaries already, thank you.
              • 280. - By the end of the day, the Empire will provide me with shield generators, combat droids, anti-air cannons and access to orbital satellites.
                • 282. - In return, I will release one-tenth of my hypermatter stores to your fleet, and you will depart this system forever.
                  • 284. - Desperate son of a sow just made his biggest mistake. We traced the signal and got a bead on his position.
                    • 286. - What do you say to killing Councillor Torvix?
                      • 287. Option - Tell me your plan.Player - We haven't been able to reach him so far. You have an idea?
                      • 289. Option - Diplomacy is an option.Player - He must know he's near defeat. We can call his bluff and force him to surrender.
                        • 290. - With respect? I served in the cabinet with Torvix for seven years. He doesn't know when to quit.
                      • 293. Option - For once, a good idea.Player - General Konya--you may have lost Corellia, but there's hope for you yet.
                        • 294. - You're too kind.
                          • 296. - Torvix is using a radiation vault as his command center--impervious to portable weaponry, but not to a hypermatter detonation.
                            • 298. - Take out his personal guards--let him know you're coming and he'll seal his shelter. Then flood the hypermatter pipelines and turn him into ash.
                              • 299. Option - Anything else I should know?Player - There's more to it than that. What am I facing?
                              • 301. Option - I'll decide whether he dies.Player - If it comes to killing, I'll deal the blow. This could still end another way.
                                • 302. - So long as it's over.
                                  • 304. - His guards are killers--the worst pirates in Republic space, armored in radiation suits or from some species immune to everything. The rest? Just his army.
                              • 307. Option - Let's end all of this.Player - Councillor Torvix will die. Corellia will burn. And the Republic will be left with nothing.
                                • 308. - All I could hope for.
                                  • 310. - I'll be in touch during the approach. Scorch his bones for me.
                                    • 311. <Conversation Exit>
  • 240. - Torvix has had this coming a long time. Good luck.
  • 201. - With Torvix dead, his people are scattered. Nicely done.
  • 82. - Last bottle from the Coronet City Winery is over there. One drink before we jump into the abyss?
  • 5. - This is Horizon Outpost. Edge of the Black Hole.
  • 225. <Non-dialogue segment.>
    • 226. - You've got their attention. Torvix's bodyguards are getting angry.
    • 227. - This is Torvix to security--what are you doing? We have intruders!
    • 228. - This is Torvix to all forces. I'm sealing the inner vault. Deal with the problem.
      • 230. - The bird is in the nest. Time to flood Torvix's command center with hypermatter--sending you the details.
    • 231. - This is Torvix. What do you think you're doing? You can't unseal my vault!
    • 232. - Listen to me--we can still negotiate. The explosion will kill us all!
    • 233. - That should do it. Hypermatter pipes flooding--and igniting.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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