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IK-4C

IK-4C
Level 30-31 Melee Droid
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: IK-4C
Other Sites:

Conversation:

  • 109. - I am pro--pro--programmed against my will to direct you to the turbolift. Farewell, friend.
  • 75. - Wel--wel--welcome back. My master is awaiting you on the holo....
    • 111. - I was able to monitor some of your progress. You've put the Empire in full panic mode. They're reeling from the damage you inflicted.
      • 112. Option - The threat is over, for now.Player - We've put an end to their plans on Nar Shaddaa, but they'll be back.
        • 126. - The Empire is already threatening more of our people. This attack stirred things up.
      • 113. Option - I regret violence was needed.Player - I would've preferred to resolve matters without taking lives, but the enemy left us no choice.
        +50 Influence : disapproves.
        • 125. - The Empire doesn't share your aversion to killing. We're not done here.
      • 114. Option - Let's keep it up.Player - No reason to stop now. Still got plenty of ammo.
        +200 Influence : approves.
        • 124. - You'll need it, but not here.
      • 115. Option - Do you have any footage of me?Player - If you managed to record my amazing heroics, I wouldn't mind a copy. For sentimental reasons, of course.
        • 123. - I destroyed every holocam down there before it could record your face. This isn't over.
      • 116. Option - Are you safe where you are?Player - Sending messages from Imperial Intelligence headquarters is a big risk.
        +200 Influence : approves.
        +200 Influence : approves.
        • 118. - No choice. We've got a new problem that can't wait.
      • 117. Option - Stop being a suck-up.Player - Nobody needs a pat on the back from you. Are we done here?
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 120. - The Empire's surprise attack is officially canceled, but we've got new problems.
          • 122. - I recently discovered a hidden annex of the Empire's Shadow Town prison complex. When I alerted SIS, they sent teams to investigate.
            • 137. - The Empire's keeping Republic POWs in the annex. Your attack threw the Imperials into a frenzy. They're about to execute our people.
              • 138. Option - Those monsters!Player - We have to stop the executions. How do we get inside this prison annex?
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 141. - I can get you there easily from where you are. This droid has supplies you'll need to take with you.
              • 139. Option - Who are these POWs?Player - Why would the Empire keep Republic prisoners on Nar Shaddaa? Are these soldiers who fought in the war?
                +200 Influence : approves.
                +200 Influence : approves.
                • 142. - We've been fighting in the shadows ever since the Treaty of Coruscant. These POWs are spies and saboteurs.
              • 140. Option - There's nothing we can do.Player - I've been to Shadow Town. Those people are as good as dead.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                • 143. - No, we can save them. These prisoners haven't been fitted with cranial bombs yet. SIS agents are already moving to free them.
                  • 145. - I need you to infiltrate the prison annex. Get our people out of there. This droid has supplies our agents will need.
                    • 147. - Deliver the supplies to one of my remote droid units, and it will... oh... oh, no... Imperial Intelligence is on to me.
                      • 153. Option - Don't panic.Player - Are you sure you're not just being paranoid?
                        +200 Influence : approves.
                      • 154. Option - What? How?Player - I thought you said you could avoid detection.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 157. - Paranoia is a survival trait in this business. Trouble is, it works both ways.
                      • 155. Option - That isn't exactly a surprise.Player - You're transmitting from inside their headquarters. It was only a matter of time.
                        +200 Influence : approves.
                        • 158. - If they'd identified me, I'd already be dead.
                          • 160. - I've been slicing my superior's private logs. His latest entries are all about hunting for a mole inside his division.
                            • 162. - After everything that's happened today, I have to be one of his prime suspects. What do I do?
                              • 163. Option - Run for it.Player - Don't wait to be discovered. He'll kill you--or worse. You've served the Republic well. It's time to come home. +50
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 174. Player - Slip out quietly. Get off Nar Shaddaa as fast as you can.
                                  • 165. - Blast... there was so much more I could do here, but you're right. I'll use the chaos to cover my escape.
                              • 164. Option - Kill him and get creative.Player - He doesn't know it's you, so there must be other suspects. Get him alone and take him out. +50
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 167. Player - Make it look like another agent murdered him. There has to be someone who can take the fall for you.
                                  • 168. - Maybe... maybe the Chiss. No one trusts her. Can't believe it's come to this, but you're right. I don't have any choice.
                                    • 177. - Droid, hand over the supplies and provide coordinates to the prison annex turbolift. I've reprogrammed an astromech unit down there.
                                      • 185. - Find the astromech, deliver the supplies, and it will signal your contact. Logging off. Hope we see each other again....
                                        • 179. - The turbolift will take you directly to the prison annex. Goo--goo--good luck, Republic citizen.
                                          • 180. <Conversation Exit>
  • 72. - You should co--co--coordinate with the rebellious workers in this facility. Good luck.
  • 1. - Combat sequence engaging, weapons arming.... War--war--warning: systems failure. Remote override prohibiting mayhem protocol activation.
    • 9. <Non-dialogue segment.>
      • 10. - Jedi target will be stored in memory, to be terminated at a future date.
        • 24. Option - You're overconfident.Player - Even the Empire's droids believe they're superior. Are you programmed for arrogance?
          +200 Influence : approves.
          • 39. - Negative. I am programmed to render you into component molecules.
        • 8. Option - Thank you for the warning.Player - It's polite of you to inform me of my imminent demise.
          • 37. - Settle your affairs, Republic scum. Your end is coming soon.
      • 12. - Republic Special Forces target will be stored in memory for later termination.
        • 32. Option - Good luck with that.Player - Pipe down, rust bucket. My combat droid's spare parts are bigger than you.
          +200 Influence : approves.
          • 41. - Spare parts provide insufficient cover against explosive attacks.
      • 13. - Target will be filed as "unidentified spacer" and cached in memory for future termination.
        • 33. Option - Let's get properly introduced.Player - If you're planning to kill me, you should at least get my name right.
          • 43. - Irrelevant. There will be no record of your passing. Your component organic parts will be recycled upon death.
      • 14. - Your target profile has been saved to memory for termination at a later date.
        • 34. Option - Attacking me would be foolish.Player - You're going to get killed, you know.
          • 15. - You lack a core combat processor. You overestimate your odds of survival.
        • 7. Option - That won't be happening.Player - I suggest you stop threatening my friend. Droids don't stand up well against lightsabers.
          +200 Influence : approves.
          • 35. - Your weapon is ineffective against high-yield explosives. If only I could trigger the one in my arsenal....
        • 6. Option - You're slightly outnumbered.Player - Perhaps you haven't noticed, but the Force is with your target. You should rethink your ambitions.
          • 16. - Your presence is noted, Jedi. I will terminate you first.
        • 5. Option - You'll have to go through me.Player - Mess with my friend and you mess with Havoc Squad. Got it?
          +200 Influence : approves.
          • 17. - I possess area-effect weaponry. Multiple targets should not pose any difficulty.
        • 4. Option - Does that include me, too?Player - You planning to terminate all of us, or just my friend? Just wondering.
          • 18. - I am capable of targeting multiple adversaries. There will be no delays when my terminations resume.
        • 3. Option - What a rude way to say hello.Player - I was told you work for the Republic. Is that any way to greet an ally?
          +200 Influence : approves.
          • 19. - Your information is incorrect. I am an Imperial assassination droid. My inability to carry out programmed functions is due to external interference.
        • 2. Option - Prepare to be scrapped.Player - I don't normally attack defenseless enemies, but I'll make an exception for you.
          +200 Influence : approves.
          • 20. - Engaging self-defense protocols... fai--fai--failure. Permanent deactivation imminent.
            • 26. - That's enough, droid. Vocabulator switched off....
              • 61. - Sorry about that. Had a little trouble overriding that stubborn droid's holo-emitter. I'm your contact. Republic SIS.
                • 81. - Wish I could meet you in person, but I'm at a comm station in the middle of Imperial Intelligence headquarters. Long story.
                  • 64. Option - Get out of there.Player - Are you insane? If they trace this signal, you're dead.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 82. - My job is to maintain droids like this one. It's a perfect cover. Nobody's watching me... I think.
                  • 63. Option - I want to hear this.Player - You can't drop a bomb like that and not give details. What are you doing in Imperial Intelligence?
                    +200 Influence : approves.
                    • 83. - As far as the enemy knows, I'm just an entry-level tech analyst. I'm trying to keep it that way.
                  • 62. Option - Skip to the briefing.Player - We don't have time for stories. What's the mission?
                    +200 Influence : approves.
                    • 88. - My security access here is limited, but I've been able to coordinate with a resistance cell working inside the Imperial factory zone.
                      • 104. - Those people are practically slaves. They're ready to revolt. They'll help you pinpoint critical Imperial targets. Stop the enemy before they can attack us.
                        • 91. Option - Let's get to work.Player - All I need are their names and locations.
                          +200 Influence : approves.
                        • 90. Option - Can we trust them?Player - You're sure these workers aren't leading us into a trap?
                          +200 Influence : approves.
                          • 93. - You know how the Empire treats any species other than human. Believe me, they want us to win.
                        • 92. Option - These people are useless.Player - If the people down here were worth anything, they wouldn't be with the Empire.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          • 95. - Most didn't realize what they were getting themselves into when they took the jobs. Give them a chance.
                            • 84. - I'm uploading the profiles of people you should talk to. You'll find them nearby.
                              • 105. - Uh-oh--gotta cut the channel. Good luck.
                                • 107. - Vocabulator functions have re--re--resumed with limited language options. Have a caring day, Republic citizen.
                                  • 108. <Conversation Exit>
  • 67. - My attack protocols have failed. Con--con--consider yourself lucky, Republic scum!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.world.republic.the_war_for_nar_shaddaa.ik_4c
Appearance FQNnpp.droid.assassin_droid.autotrooper_a01
ID16140988829790649642
Appearance ID16141011047292233596
Body Typeassassin
GenderNPC_GENDER_NEUTRAL_PROPER
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    "ParentSpecId": "16140973347516708601",
    "ParentSpecB62Id": "zFjZsTT",
    "Name": "IK-4C",
    "NameId": "850515193757696",
    "LocalizedName": {
        "enMale": "IK-4C",
        "frMale": "IK-4C",
        "frFemale": "IK-4C",
        "deMale": "IK-4C",
        "deFemale": "IK-4C"
    },
    "ClassId": "16140987423438419734",
    "ClassB62Id": "5ZSO0eB",
    "AbilityPackageB62Id": "2vrA81A",
    "MinLevel": 30,
    "MaxLevel": 31,
    "Faction": 39,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762818",
        "LocalizedName": {
            "enMale": "Republic",
            "frMale": "R\u00e9publique",
            "frFemale": "R\u00e9publique",
            "deMale": "Republik",
            "deFemale": "Republik"
        },
        "DefendedFactionIds": [],
        "FactionId": "-878620586690540766",
        "FactionString": "republic_utility_npc",
        "OpposingFactionIds": [],
        "Id": "-878620586690540766",
        "Base62Id": "8WltHJB"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.world.republic.the_war_for_nar_shaddaa.ik_4c",
    "CnvB62": "2D6KXE6",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior",
    "VisualDataList": [
        {
            "CharSpec": "assassin",
            "ScaleAdjustment": 1.2,
            "MeleeWepId": "16141002306795241901",
            "MeleeWepB62Id": "hO5AJn4",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16141112598319547012",
            "RangedWepB62Id": "X49hZc3",
            "RangedOffWepId": "16141173282837695788",
            "RangedOffWepB62Id": "B0sHnP4",
            "AppearanceId": "16141011047292233596",
            "AppearanceFqn": "npp.droid.assassin_droid.autotrooper_a01",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.ik-4c",
    "Gender": "NPC_GENDER_NEUTRAL_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 16,
    "Id": "16140988829790649642",
    "Base62Id": "AZquSyI",
    "Fqn": "npc.location.nar_shaddaa.world.republic.the_war_for_nar_shaddaa.ik_4c",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3322639738",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}