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Surik Varr

Surik Varr
Level 41 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Alderaan
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Surik Varr
Other Sites:

Conversation:

  • 73. - Ah, welcome back to Surik Varr's Sundries and Esoterica, valued customer!
    • 78. - The assassins of House Rist are no easy foes. You're to be commended for what you've accomplished this day.
      • 77. - And with the death of Thorin Rist, you've defeated a man few thought possible. Well done, friend.
        • 79. Option - Thanks.Player - Glad I could help.
          +200 Influence : approves.
          +200 Influence : approves.
          • 81. - We are quite pleased you stopped by our humble shop!
        • 83. Option - Let's discuss my compensation.Player - All that's left is for you to pay me.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
        • 86. Option - Can I finally leave?Player - Are we done here?
          • 89. - Don't forget your reward!
            • 84. - Here you are--from my private collection. I hope you find it useful.
              • 93. <Conversation Exit>
  • 72. - The assassins will strike very soon, now. You mustn't delay.
  • 1. - Welcome, welcome! Browse and delight at the menagerie of values to be found among Surik Varr's Sundries and Esoterica!
    • 2. <Non-dialogue segment.>
      • 114. - General Kashim speaks highly of you, Master Jedi. The Republic requires your aid once again.
      • 3. - Your defense of the Republic is known to us, Master Jedi. The Republic needs your aid this day.
        • 49. Option - What do you mean?Player - What aid does the Republic require, exactly?
          • 50. - Her allies are in great danger.
        • 47. Option - Then I will serve.Player - Clearly, the Force has guided me here to help.
          +50 Influence : disapproves.
          • 53. - Then we are pleased it did so.
      • 127. - You have earned General Kashim's favor, Lieutenant. The Republic has a mission for you once more.
      • 4. - Your defense of the Republic is well known to us, Lieutenant. A pressing mission calls for your aid.
        • 13. Option - A mission?Player - What are you talking about, what "mission"?
      • 128. - Your services bear the approval of General Kashim. The Republic has another job for you.
      • 5. - We've heard of your reputation with the Republic--mouths speak of one who can get jobs done. The Republic has another such job for you.
        • 6. Option - Why don't I help you?Player - If this is a matter of importance, the Jedi should be involved.
          +200 Influence : approves.
        • 7. Option - Perhaps I should be included.Player - If the cause is important, the Force would be a powerful ally.
          +50 Influence : disapproves.
        • 12. Option - The Republic, huh?Player - If you want to talk about the Republic, talk to me.
          • 42. - Indeed, more help and expertise could be most beneficial to the cause at hand.
        • 9. Option - Is this a sales pitch?Player - You've got an odd way of pushing the merchandise, pal.
        • 15. Option - All right, keep talking.Player - I'm listening.
        • 18. Option - Is this some kind of trick?Player - That sounds a little sketchy.
          • 23. - You'll find no tricks here, we assure you.
            • 25. - We are not the merchant we appear to be--we work for the Republic. The Strategic Information Service. This is merely a cover.
              • 27. - If one listens, intelligence flows through this marketplace more freely than anywhere else. And we've just collected some dire intelligence indeed.
                • 29. - A holorecording we procured, looted from a soldier's corpse, reveals that the legendary assassins of House Rist have been contracted to attack our allies.
                  • 144. - Thorin Rist, one of the house's greatest killers, is leading these assassins. He will not fail unless you intervene.
                    • 146. Option - Ready and willing.Player - I'll do everything I can.
                      • 152. - We expected nothing less from a fellow servant of the Republic.
                    • 145. Option - Define 'intervene.'Player - What does this involve?
                    • 37. Option - Why not ask the SIS?Player - If you really work for the Republic, call them in to handle this.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      • 64. - There is no time! Reinforcements cannot possibly arrive before the assassins strike.
                        • 148. - Like ourselves, the assassins of House Rist have taken cover in this marketplace-- posing as merchants as they stalk their prey.
                          • 150. - These assassins will have the codes needed to reach Thorin Rist. Find them, obtain their information, and the path will be clear.
                            • 162. Option - That sounds easy enough.Player - Just point me in the right direction.
                            • 161. Option - Clearer than this, I hope.Player - I'm sorry, I don't know what you're talking about.
                              • 163. - We apologize, but this operation is delicate. Discretion is necessary.
                                • 165. - This scanner has been keyed to Rist blood. If it flows in a merchant's veins, you will know their true identity.
                                  • 167. - We have spoken long enough. Now, can we interest you in some aged nerf-meat? A delicacy on Alderaan!
                                    • 168. <Conversation Exit>
                            • 158. Option - You're the spy. [Refuse quest]Player - This isn't my line of work.
                              <Aborts Conversation>
                              • 159. - We will be here when you realize your worth.
                                • 160. <Conversation Exit>
  • 96. - Our favorite customer--good to see you! Business is looking up thanks to your patronage.
  • 171. - Relics from the ruins of Taris! Balmorran-built weapons and shields! We will not be undersold!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.alderaan.world.republic.looted_secrets.surik_varr
Appearance FQNnpp.location.alderaan.world.republic.looted_secrets.surik_varr
ID16141035723875849775
Appearance ID16141048217373455400
Body Typebmn
Gender0x00
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    "MinLevel": 41,
    "MaxLevel": 41,
    "Faction": 39,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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        "DefendedFactionIds": [],
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
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    "CnvB62": "fC0wsa6",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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    "CharRef": "chr.surik_varr",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "alderaan",
    "CommandXP": 16,
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "828782079",
    "removed_in": "",
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        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
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}