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Sarn Ko

Sarn Ko
Level 30-31 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sarn Ko
Other Sites:

Conversation:

  • 77. - Watch your head out there. The inmates are as bad as the wardens.
  • 63. - Look who's back. Heard the alarms--you manage to take out the surgery labs?
    • 64. Option - It's finished.Player - I did what you asked.
      • 71. - Great news. No new prisoners coming here--and you can bet the wardens are scared.
    • 67. Option - Those places were awful.Player - I've seen horrible things, but those labs rank with the worst.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 74. - I've been living here for months. I know how bad it gets.
    • 65. Option - I doubt it'll do much good.Player - The labs are in shambles, but they'll rebuild.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 66. - Maybe. Eventually. For now, they can't bring a single new prisoner into Shadow Town.
        • 69. - Grab any supplies from my cache; us "enemies of the Empire" have to stick together.
          • 70. <Conversation Exit>
  • 49. - The surgery labs keep the prisoners in check. Take them out, no new prisoners.
  • 2. - Slowly! I've killed plenty today.
    • 3. <Non-dialogue segment.>
      • 4. - You the Republic team? Heard you guys were attacking Shadow Town--came to find you.
      • 5. - You that Jedi? Heard you were attacking Shadow Town--came out to find you.
      • 6. - You Special Forces? Heard the Republic was attacking Shadow Town--came out to find you.
      • 7. - You with the Republic? Heard you were attacking Shadow Town--came out to find you.
        • 8. Option - Let's not start a fight.Player - Lower your weapon and I'll lower mine. What's going on?
          +200 Influence : approves.
        • 12. Option - Find me?Player - What exactly do you want?
          +200 Influence : approves.
        • 13. Option - That's your last mistake.Player - I don't like being threatened.
          +200 Influence : approves.
          • 20. - Neither do I. Something we've got in common.
            • 22. - Name's Sarn. Freelance assassin. Used to work for the Imps, but they decided I knew too much--brought me here.
              • 24. - I was set to be processed. Anyone loose in Shadow Town gets a bomb stuck in his head to keep 'em in line. I avoided that fate.
                • 27. Option - How did you escape?Player - What kept them from "processing" you?
                  +200 Influence : approves.
                  • 31. - I built up a tolerance for poisons in my work. The Imps weren't ready when the tranquilizers wore off.
                • 32. Option - And now you've changed sides.Player - Never thought I'd be listening to an Imperial assassin.
                  +200 Influence : approves.
                • 29. Option - I don't trust your story.Player - How do I know you're not lying?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 30. - These Imperials tried to kill me. That ought to make us friends.
                    • 34. - Look, I'm after payback. and I thought I'd give you a tip. The surgical labs, where they plant the bombs in prisoners?
                      • 36. - They're vulnerable if you can handle the wardens and the torture droids. Take out the labs, no new prisoners.
                        • 48. Option - I'll do it.Player - Only torture droids? We'll shut this place down.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 47. Option - I'll do it.Player - No one deserves to be imprisoned like this. I'll go.
                        • 46. Option - Sounds like a plan.Player - Anything I can do to shut this place down.
                          +200 Influence : approves.
                        • 44. Option - I'll check it out.Player - Sure, I could cause some damage around here.
                        • 41. Option - Noted.Player - Thanks for the advice.
                          +200 Influence : approves.
                        • 42. Option - Where's the profit?Player - What do I get out of this?
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          • 59. - Huh. Can't spare a lot, but I have a few toys. Take out the labs, and I'll pay for the help.
                        • 45. Option - Don't try to trick me.Player - You better not be wasting my time.
                          +200 Influence : approves.
                          • 50. - I think we understand each other.
                            • 52. - Anything I have from scrounging around is yours--assuming you make it.
                              • 53. <Conversation Exit>
  • 1. - Just move along. Don't tell anyone what you saw here.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.world.republic.elective_surgery.sarn_ko
Appearance FQNnpp.location.nar_shaddaa.world.republic.elective_surgery.sarn_ko
ID16141092880810371896
Appearance ID16140961022291774640
Body Typebmn
Gender0x00
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    "MinLevel": 30,
    "MaxLevel": 31,
    "Faction": 39,
    "DetFaction": {
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        "ImperialReaction": "cbtAttitudeFriendly",
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        "DefendedFactionIds": [],
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        "FactionString": "republic_utility_npc",
        "OpposingFactionIds": [],
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
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        "deMale": "Standard",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.world.republic.elective_surgery.sarn_ko",
    "CnvB62": "qXvhBMD",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "RangedWepId": "16141136901774158779",
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            "AppearanceId": "16140961022291774640",
            "AppearanceFqn": "npp.location.nar_shaddaa.world.republic.elective_surgery.sarn_ko",
            "SpeciesScale": 0
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    "CharRef": "chr.sarn_ko",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 16,
    "Id": "16141092880810371896",
    "Base62Id": "EEj9jt4",
    "Fqn": "npc.location.nar_shaddaa.world.republic.elective_surgery.sarn_ko",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3009891828",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}