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Anspi'shel

Anspi'shel
Level 20 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Companion
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
Other Sites:

Conversation:

  • 77. - Hey! You made it alright.
    • 79. - Yeah--ran into one of Zenjo's guys. Left him a scar, but he's still breathing, so a ride sounds good right now.
      • 81. - Give me twenty minutes, I'll set you up.
        • 83. - Keep her company. I'll be back soon.
          • 85. - I really do appreciate the help, but... can I ask you something?
            • 86. Option - Go ahead.Player - Ask anything you want.
              • 117. - Okay. This'll sound odd, but--what did Kaliyo say about us?
            • 87. Option - You need to know something.Player - This rescue isn't what it looks like. Kaliyo plans to sell you to a bounty hunter. +100
              • 101. - Right, of course she does. She's a freak.
                • 104. Option - You don't sound surprised.Player - You were expecting something like this?
                • 105. Option - Isn't she your friend?Player - She said you were partners for years.
                • 106. Option - She says you humiliated her.Player - She blames you for what happened to her on Hutta.
                  • 129. - She's a habitual liar. She tell you the sob story about leaving Rattatak, meeting me, all that?
                    • 131. - None of it's true. We hooked up a year ago, and she'd been on her own forever.
                      • 135. - I've got to go. Don't believe anything she says.
            • 88. Option - I'd rather you stayed quiet.Player - You're Kaliyo's friend. Not mine.
              • 89. - That's the thing--I'm not, really.
                • 91. - She tell you we've known each other for years? Met after she left her homeworld? Big, long sob story?
                  • 92. Option - Something like that.Player - You're telling me it's not true?
                  • 93. Option - I knew that story seemed odd!Player - She told me. Even then, it didn't ring true.
                  • 94. Option - None of your business.Player - What she told me is between us.
                    • 107. - I'll take that as a "yes." Don't feel bad.
                      • 109. - She's a habitual liar. I knew her for six months, and she'd been on her own forever--I don't even know where she's really from.
                        • 111. - So I have to wonder: Is she really here to help? Or am I in even worse trouble?
                          • 121. Option - Don't ask. Just leave.Player - I suggest you get offworld. And don't let Kaliyo find you. +100
                            • 123. - Guess that's my answer. I owe you one.
                          • 120. Option - I'll tell you the whole truth.Player - Kaliyo plans to sell you to a bounty hunter. I assume she's fetching him now. +100
                            • 137. - Then I better get going. I owe you one.
                              • 125. - So... where is she? I've got a bounty hunter waiting.
                                • 166. Option - I sent her away.Player - I wasn't going to let you sell her.
                                  +50 Influence : disapproves.
                                  • 176. - You let her go? That's not your call!
                                • 167. Option - Don't look at me...Player - She must've wandered off. I'm sure she'll be back.
                                  +50 Influence : disapproves.
                                • 168. Option - She escaped.Player - She must've caught on. She slipped out while I was on the ship.
                                  +50 Influence : disapproves.
                                  • 169. - Don't you dare. You let her go. You let her go!
                                    • 172. - Now she's out there, and she thinks she's better than me! What were you thinking?
                                      • 173. Option - I could ask you that, too.Player - You bring me out here on a rescue mission. Then you tell me we're selling a woman to bounty hunters.
                                        +50 Influence : disapproves.
                                        • 181. - Fine, agent. Next time, I won't ask.
                                      • 174. Option - She's no threat to you.Player - What she did is in the past. You're better than this, Kaliyo.
                                        • 183. - I don't need to hear this from you.
                                      • 175. Option - Stand down, Kaliyo!Player - Need I remind you that I run this operation? You don't question my decisions.
                                        +50 Influence : disapproves.
                                        • 179. - I sure as hell do. You're gonna regret this.
                          • 122. Option - Trust me, we're here to help.Player - Kaliyo owed you her life. She's here to repay. That's all. +100
                            • 126. - Right. Guess we just wait, then.
                              • 128. - Look who's back.
                                • 140. - This the girl?
                                  • 142. - You set me up. You set me up!
                                    • 144. - Poor baby. I survived Hutta when you sent me there. If you can't take what this man puts you through, you get what you deserve.
                                      • 146. Option - What will happen to her?Player - Who is he? What'll he do?
                                        +200 Influence : approves.
                                        • 154. - He's just a freelancer--he'll take her to the Ylesian authorities, and she'll be sold into slavery.
                                      • 145. Option - You sure you want to do this?Player - You can still let her go. Is this really what you want?
                                        +200 Influence : approves.
                                        • 151. - Yeah.
                                      • 147. Option - Take her away.Player - Finish the exchange and let's get going.
                                        +200 Influence : approves.
                                        • 148. - I swear I'll kill you. I'll kill you!
                                          • 150. - You play along pretty good. Here's your cut of the profits--turns out she's worth a bundle.
                                            • 158. Option - Anspi'shel said some things...Player - According to her, you two only met in the last year.
                                              • 160. - Can we talk about this later? We've got spending money--that makes it time to celebrate.
                                            • 157. Option - We make a good team.Player - If I ever go freelance, remind me to keep you around.
                                              +200 Influence : approves.
                                              • 164. - Who says you could get rid of me? Come on--we should celebrate.
                                            • 159. Option - Don't ever lie to me. Got it?Player - If you try something like this again, there will be consequences.
                                              +50 Influence : disapproves.
                                              • 161. - Dangerous consequences? Lighten up--we've got money to spend.
                                                • <Conversation Exit.>
    • 76. - Now is not the time.
      NameCooldownRangeAI Use PriorityLevel
      001
      ItemCategorySubCategoryLevel
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