- The thought of those butchers going to work for the Hutts was bad enough... if the Dread Masters had taken control of them, I can't imagine the carnage we'd face.
104. Option - The masters' reach is growing.Player - We can hardly make a move without the Dread Masters going against us.
- All the Republic's resources--military, SIS, even the GenoHaradan--will be dedicated to finding the Dread Masters' hiding place. Once we do, you will neutralize them.
162. Option - If that's what it takes.Player - We can't let them spread their dark influence any further--that much is certain.
Link to Node 168
161. Option - Neutralize?Player - And if we can capture them alive, instead?
- Let's not waste time with formalities. A... reliable intelligence source has discovered something very interesting on the planet Darvannis: The Hutts are still plotting against us.
58. Option - How can I help?Player - If the Jedi can help dismantle the Hutts' plans, we'll gladly do so.
- Before I say more, let me be clear: Anything seen or discussed in this room is classified. Our intelligence source is a closely guarded state secret.
- Attendance will be high--the Hutts are offering very large contracts, and none of these groups will wish to appear smaller than the others.
Link to Node 89
86. Option - Maybe you're setting us up.Player - Storming into a mess like that sounds like a perfect way to get killed. How do we know that isn't your plan?
- These mercenaries are the most bloodthirsty in the galaxy--their atrocities rival the worst of the Sith. They cannot be allowed to join the Hutt Cartel.
92. Option - We won't let that happen.Player - The Hutts won't get any new allies on our watch, Chancellor.