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Sergeant Blyes

Sergeant Blyes
Level 10 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Ord_mantell
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sergeant Blyes
Other Sites:

Conversation:

  • 67. - You kill separatists real good, big shot. Thanks again.
  • 57. - Glad you made it back in one piece! Me and my squad owe you one.
    • 59. - Thanks to you we're cutting through the separatist interference. Be reporting back to base in no time.
      • 61. - Here--a little something from our private stock. Watch your hide out there, hero.
        • 62. <Conversation Exit>
  • 66. - Long-range frequencies are still scrambled. We need those separatist jammers out of commission.
  • 1. - Stand by a tick... HQ! This is forward recon, do you copy? HQ? Blast! Thought I had 'em.
    • 2. <Non-dialogue segment.>
      • 29. - Sorry, soldier. Having a little trouble here. Actually, we could use that big gun of yours right now, if you'd help us out.
        • 126. <Non-dialogue segment.>
          • 127. <Non-dialogue segment.>
            • 32. Option - It is pretty big, isn't it?Player - More of a cannon than a gun, really.
              • 54. - When you're done admiring yourself, maybe you could hunker down and listen up.
            • 116. Option - What about me?Player - My gun's pretty big.
              • 121. - Wasn't trying to ignore you, citizen. We could use your help, too.
      • 5. - You look like you know your way around a blaster. Wanna be a hero?
        • 9. Option - Maybe, if I knew more.Player - What kind of help do you need?
          • 51. - Guns. And someone who knows how to use 'em.
        • 117. Option - What about me?Player - I'm pretty handy with a blaster myself, you know.
          • 118. - Absolutely, soldier. We need all the help we can get.
        • 6. Option - Depends on the pay.Player - What's a hero make these days?
          • 48. - More than me, citizen. If that sounds fair, then listen up.
        • 10. Option - Can I kill stuff?Player - Will it be a good fight?
          • 11. - That's affirmative. There'll be plenty of people who want you dead.
            • 110. - A crack separatist militia has taken over this village, so we're not talking dumb grunts and farmers.
              • 112. - They've got experts in there with serious jamming equipment.
                • 16. Option - What do we do?Player - Any ideas how to solve that problem?
                  • 45. - I figure I've got one option left: Ask you for help.
                • 20. Option - So?Player - I fail to see the problem.
                • 18. Option - Improvise, then.Player - I suggest you start yelling really loud.
                  • 21. - Look, I got a job that needs doing, and I need help doing it.
                    • 23. - My mission is to deliver recon on this village, but I can't report anything through this interference!
                      • 25. - I need those separatist jammers neutralized--so if you're headed into the village anyway, maybe you can handle it for us.
                        • 130. <Non-dialogue segment.>
                          • 131. <Non-dialogue segment.>
                            • 26. Option - Sure.Player - That's what I do for a living.
                            • 27. Option - Can't you do it?Player - You're soldiers, aren't you? Why aren't you equipped for this?
                              • 38. - We're armed for recon, not heavy combat. Wouldn't stand a chance in that village. It's you or nobody.
                            • 28. Option - No promises.Player - We'll see if I get around to it.
                              • 33. - Not the answer I was looking for, but I'll take it.
                                • 63. - If you waste those separatist jammers, report back here. I'll see if I can't requisition some equipment you could use.
                                  • 36. <Conversation Exit>
  • 65. - We just do recon. If you need help, try the infantry.
  • 3. - I can't report in like this. Wesner! See if you can boost the power.
    • 4. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.location.ord_mantell.world.clearing_the_air.sergeant_blyes
ID16141002413870426190
Appearance ID16141168917782655349
Body Typebmn
Gender0x00
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