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Captain Rago

Captain Rago
Level 42 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Captain Rago
Other Sites:

Conversation:

  • 105. - Slowly, we've begun to free the prisoners. We'll get them all eventually.
  • 67. Option - I did it.Player - I have the prison records.
    • 68. - Ah, let me see....
      • 70. - Registries, cell block numbers, access codes... it's all here. Perfect.
        • 116. - I'll have this information transmitted to every Imperial officer on Belsavis. I assume it all went smoothly?
          • 115. Option - I was ambushed.Player - There were Republic troopers waiting for me.
            • 117. - And yet you still managed to return? Impressive.
          • 118. Option - Those cyborgs can fight.Player - The New Men were every bit as tough as you said.
            • 119. - I'm not one for exaggeration. But you dealt with them swiftly enough.
          • 120. Option - It's in the past.Player - Well, it's over now.
            • 121. - Quite.
              • 96. - You've guaranteed the freedom of countless Imperials. Our brothers and sisters will soon be free. Thank you.
                • 127. <Conversation Exit>
  • 51. - Until our compatriots are released, I'm as much a prisoner of this planet as they are.
  • 1. - Seriously, Captain, you've got to stop sending your men down here. I'm running out of places to hide the bodies.
    • 3. - Then fight me, you coward! We'll see how long you--hello? Hello!?
      • 4. <Non-dialogue segment.>
        • 5. - My lord, you must do something! That madman is disrupting my mission and butchering my men.
        • 139. - You must put a stop to this. That madman is is disrupting my mission and butchering my men.
          • 143. Option - Watch your mouth.Player - Don't presume to tell me my responsibilities, worm.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : greatly approves.
          • 145. Option - Careful.Player - I am Sith, Captain. Remember your station... and mine.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 147. - Apologies, my lord, frustration impairs my judgment.
          • 144. Option - I'm not one of your troops.Player - My obligations only stretch so far as my payment.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 156. - I'm sure you'll find your services in high demand around here. There's certainly no shortage of killing to be done.
          • 146. Option - I don't answer to you.Player - My duties are to the Empire first and your wounded pride last, Captain.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 150. - But he... ah, you're right. Duty first.
          • 130. Option - He won't be laughing for long.Player - Perhaps I ought to wipe that smirk from his face.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 131. - A proper fate for anyone meddling in the Empire's affairs.
          • 8. Option - Your mission?Player - What is it you're trying to do here?
            • 43. - I've been pulled from more... civilized fronts to facilitate the release of our prisoners here.
              • 39. - This dungeon houses many loyal Imperials. My orders are to retrieve the prison records so we might find and liberate these patriots.
                • 137. - The problem is, a group of escaped cyborgs calling themselves "the New Men" have taken up residence where those records are kept. They're slaughtering my men.
                  • 21. Option - Cyborgs?Player - Who are these "New Men"?
                    • 135. - Misguided savages who revere the union of man and machine. I've heard they adorn their droids with their victims'... extremities.
                  • 28. Option - I'll get those records.Player - Sounds like you could use my services.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 33. - My thanks. These New Men are making a mockery of me and my troops while the Empire's most trusted vassals rot in their cells.
                  • 22. Option - Is it even worth it?Player - Are a few prisoners really that important?
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 23. - Only the most feared enemies of the Republic are kept here. We need those people fighting for us again.
                      • 46. - The names and locations of thousands of Imperial prisoners are stored in those records. We must obtain them.
                        • 47. <Non-dialogue segment.>
                          • 71. - My lord, I beseech you... you're the only one with the strength to get past those psychopaths.
                          • 48. - Name your price, bounty hunter. Just get me those records.
                          • 72. - Our comrades' freedom hangs in the balance, sir. Will you help them?
                          • 65. - I am nearly at my wit's end. Please, bring me those records, if you can.
                            • 73. Option - I'll deal with it.Player - I'll show these upstarts the true might of the Sith Empire.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                            • 64. Option - I could use the gratitude.Player - It couldn't hurt to have an entire planet of captive Imperials indebted to me.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                            • 62. Option - Danger isn't cheap.Player - You sure you can afford my rate?
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 63. Option - It must be done.Player - The safety and security of our allies is paramount.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 74. Option - Very well.Player - Fine, you've convinced me.
                              • 54. - This task is a noble one, I assure you.
                                • 35. - The records can be accessed via the central records terminal in the prisoner transfer station. The Republic may still have a presence there.
                                  • 53. - Remember, the New Men are the worst of the worst--cybernetically linked to each other, metal spines full of adrenals... try to shoot first.
                                    • 94. <Conversation Exit>
                            • 106. Option - Do it yourself. [Refuse quest]Player - This isn't my line of work.
                              <Aborts Conversation>
                              • 107. - This is hardly my forte, either. I was trained to fight the Republic, not corral trigger-happy lunatics.
                                • 108. <Conversation Exit>
  • 104. - I'd rather be fighting, I can tell you that.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.location.belsavis.world.imperial.a_pertinent_find.captain_rago
ID16141155001605055571
Appearance ID16140984033393453216
Body Typebmn
Gender0x00
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    "Toughness": "Standard",
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    "VendorPackages": [],
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