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Akaavi Spar

Akaavi Spar
Level 1-50 Akaavi Spar
Faction: Neutral
Reaction: Republic | Empire
Category: Stronghold
SubCategory: Companions
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 2.9.0
Last Seen: 6.2.1a
Star Wars Name: Akaavi Spar
Other Sites:

Conversation:

  • 1. - I will not be with you long.
    • 3. - Do not begin to think I am yours. This is a convenient arrangement, that is all.
      • 4. Option - Let's try this again. Hello!Player - Just humor me. It's two syllables: "Hell-oh." I know you can do it if you put your mind to it.
        +200 Influence : approves.
        • 17. - Hello.
          • 19. Option - Let's keep going.Player - Hi. How are you? Is this starting to sound familiar?
          • 20. Option - Better already.Player - Pretty soon, we'll be braiding each other's hair and talking about boys.
            +200 Influence : approves.
            • 30. - Long hair is a detriment. It gives your enemies a handhold in a fight.
              • 27. - I did not come to make small talk. I need somewhere to bunk while I track down my clan's enemies.
          • 18. Option - [Flirt] Was that so hard?Player - See? I bet if you really worked at it, you could even smile....
            +200 Influence : approves.
            • 22. - My clan is dead and I have not avenged them. What would make me smile?
          • 21. Option - I've got things to do.Player - Just tell me if you need anything.
      • 5. Option - We can still be friends.Player - Doesn't mean we can't chat while you're here, right? Share a few secrets, shed a few tears?
        +200 Influence : approves.
        • 13. - I have no clan. What more do you need to know?
          • 15. - I will travel with you as long as our interests coincide.
      • 6. Option - If that's what you want, fine.Player - Sorry to bother you.
        +200 Influence : approves.
        • 7. - It is no bother. I just wanted to... be clear.
          • 9. - I appreciate my place here.
            • 12. <Conversation Exit>
  • 794. - I was wrong.
    • 795. Option - About what?Player - Context, please?
    • 796. Option - Can I get that in writing?Player - I've never heard you admit that.
    • 797. Option - [Flirt] You're never wrong.Player - Your judgment is perfect. After all, you chose me....
      • 806. - My one lapse.
        • 808. - You have changed me. When I joined you, I thought it would be a moment's distraction. I had sworn never to give my loyalty again.
    • 798. Option - I hate when you do that.Player - Normal people start with a little idle chitchat, build up to the point they're trying to make....
      • 804. - This is my point.
        • 799. - When I joined your crew, I told you I would never serve another's interests again. I could not trust anyone's purpose to suit my own.
          • 801. - I was wrong. The longer I stay, the more loyalty I feel.
            • 803. - There is nothing in my lifetime that could make me leave your side.
              • 817. <Conversation Exit>
  • 1128. <Non-dialogue segment.>
    • 1129. - For any Mandalorian, family is most important. That is instilled from birth.
      • 1131. - Whether you join the clan by blood or adoption, every Mandalorian seeks to one day have children to pass our traditions down to.
        • 1133. - When I left, I assumed that was over. What did I have that was worth passing on?
          • 1134. Option - Have you changed your mind?Player - Are you looking for someone to make rug rats with?
            +200 Influence : approves.
            • 1137. - I know there can never be a child of our bodies, but perhaps one day we will find a child worth taking into our lives.
          • 1136. Option - You have a family now.Player - I am your family. I want you to be my wife.
            +200 Influence : greatly approves.
          • 1135. Option - It is over.Player - I'm really not the "raise a bunch of rug rats" type.
            +200 Influence : approves.
            • 1143. - Whatever legacy you wish to leave, I would stand by your side.
              • 1138. - "Ni vore gar riduurok. Gar riduur."
                • 1140. - Those are the words of our marriage ceremony. They declare a bond of trust and affection between partners.
                  • 1147. Option - I give you my vow.Player - Ni vore... gar riduurok. Gar riduur.... For as long as we both shall live.
                    +200 Influence : greatly approves.
                    • 1149. - This was my father's helmet. I recovered it after he was taken by the Empire.
                      • 1151. - I want you to have it.
                        • 1153. - I do not need it with me any longer to mourn the family I lost. I have a family now.
                  • 1148. Option - Let's celebrate.Player - I do. You do. Now let's get to the honeymoon.
                    +200 Influence : approves.
                  • 1146. Option - Marriage?Player - Who said anything about marriage?
                    +50 Influence : greatly disapproves.
                    • 1161. - I thought that was what we were to each other. A life-long bond.
                      • 1163. - Perhaps I have been wrong this whole time.
    • 1447. - I have no clan, and the man who destroyed it is dead. Without clan or foe, I am no longer a Mandalorian.
      • 1545. - But I am still a warrior--and great ones don't allow old age to take them.
        • 1547. - To die in battle, dragging many foes into the Void: that is a good ending. What do you think, Captain?
          • 1548. Option - I'd rather be rich.Player - I'm retiring to a resort planet somewhere. You have fun with that Void thing.
            +50 Influence : disapproves.
            • 1551. - You'd rather collapse into sloth and weakness? Draw your final diseased breath lying in bed? That isn't living.
          • 1549. Option - Dying isn't on my agenda.Player - I was planning to live forever. It's not as flashy as your idea, but it works for me.
            +50 Influence : disapproves.
            • 1553. - I should've known better than to expect a serious answer from you.
          • 1550. Option - Sounds like fun.Player - Last thing I wanna do is get old and boring. Sign me up for the Void.
            +200 Influence : approves.
            • 1554. - Perhaps we will go there together.
              • 1558. - A warrior's end requires a worthy foe. We should keep fighting until we find ours.
                • 1560. - Tomorrow, we die. Today, someone else will. "Ib'tuur jatne tuur ash'ad kyr'amur."
                  • 1166. <Conversation Exit>
  • 1098. <Non-dialogue segment.>
    • 1099. - When I accepted your kiss, I did not expect you to come away with my heart.
      • 1101. - But I find myself thinking of you as more than a lover.
        • 1103. - I want to share every moment with you.
          • 1109. Option - I want to be with you, too.Player - I love you, Akaavi.
            +200 Influence : greatly approves.
            • 1120. - I... ni kar'tayli gar darasuum.
              • 1122. - I did not expect ever to say that to a man.
          • 1110. Option - That's a bit much.Player - I don't know about "every moment...."
            +50 Influence : disapproves.
            • 1116. - Don't worry. I'll preserve some mystery.
          • 1111. Option - How about right now?Player - I've got something to share with you, too....
            +200 Influence : approves.
    • 1564. - For the first time in months, I've allowed myself to think about the future. Some day, this war must end.
      • 1566. - What will you do when the Sith Empire rules the galaxy? Will you transfer your loyalties to them? What if your profession is outlawed?
        • 1569. Option - I'll survive.Player - I'll stay in business. If the Republic can't put a slave collar on me, neither can the Empire.
          +200 Influence : approves.
          • 1570. - How much experience do you have with the Empire's slave trade? It's highly advanced.
        • 1573. Option - The Empire won't win.Player - Have you been following current events? The Empire's on the express hyperlane to nowhere.
          +50 Influence : disapproves.
          • 1574. - A rancor becomes twice as deadly when it's backed into a corner.
        • 1577. Option - What do you care?Player - Why all the sudden concern? Figuring out if you should jump ship?
          +50 Influence : disapproves.
          • 1578. - Concern for my well-being doesn't exclude an interest in yours.
            • 1580. - The only constant in life is change. A warrior prepares for whatever comes.
              • 1582. - Your talent for survival is impressive, Captain, but luck has its limits.
                • 1115. <Conversation Exit>
  • 1652. Player - You look... well, not exactly happy. Less angry than usual.
    • 1653. - It's over. The filth who destroyed my clan and dishonored its name is dead.
      • 1686. Option - I'm glad that's done.Player - Great. You can help deal with my enemies.
        +200 Influence : approves.
        • 1689. - I welcome more worthy foes.
      • 1687. Option - Do you want to talk about it?Player - I'm guessing the real story's a little more complicated. Wouldn't mind hearing it. +50
        +200 Influence : approves.
        • 1690. - There is little to tell. It was violent, and brief.
      • 1688. Option - Revenge is good.Player - Hope you made it as painful as possible. +50
        +200 Influence : approves.
        • 1691. - The only feeling I have is certainty. My enemy deserved his fate.
          • 1695. - Before he died, Rook confessed his crime. He destroyed my clan because the lie gained him a favorable contract with the Empire.
            • 1699. - He killed my people for profit--nothing more. The galaxy is no poorer without him.
              • 1700. Option - We're not all that different.Player - People who do terrible things for profit... boy, I'm glad I don't know anyone who fits that description.
                +50 Influence : disapproves.
                • 1704. - Before taking a profit, always analyze the cost.
              • 1701. Option - Your revenge was pointless.Player - What about the people serving Rook? Your old lover? Did all those people deserve to die? +50
                +200 Influence : approves.
                • 1703. - They had no honor. The smart ones ran and survived. The foolish ones are fertilizing Hutta.
                  • 1706. Player - That's great, but you can only kill your enemies once. Now what?
                    • 1726. Player - Do you have another reason to live, or should you just space yourself right now and get it over with?
                      • 1727. - I did what honor demanded, without regret. I still have this ship--and you.
              • 1702. Option - Did you at least get rich?Player - Tell me you got something out of this besides revenge. +50
                +50 Influence : disapproves.
                • 1705. - Rook was an even worse businessman than Mandalorian. His so-called clan lived in squalor.
                  • 1709. - I could not have avenged my people without the resources and opportunities you've provided.
                    • 1713. - I will repay that debt, Captain.
                      • 1733. <Conversation Exit>
  • 594. - Tayari Rook claims to lead his own clan!
    • 596. - He destroyed my clan with his slander, then dares to raise up his mishmash of slavers and pirates and call them "Clan Rook"!
      • 598. - And no one has challenged them!
        • 1641. Option - I guess that's your job.Player - Maybe you can kill him twice.
          +200 Influence : approves.
        • 1646. Option - How is this possible?Player - Haven't the other Mandalorian clans caught wind of this? Shouldn't they be angry, too?
          +200 Influence : approves.
          • 1647. - Rook is careful. Anyone who could speak against him is already dead or dishonored.
        • 601. Option - Who cares?Player - You're not Mandalorian anymore, remember? Let it go.
          +50 Influence : disapproves.
          • 610. - Rook took that away from me! I will not let him go!
            • 1645. - That isn't even the worst of it. The man I was with when my people fell... his clan lost all honor after I left. They joined Clan Rook.
              • 1655. - My old lover dishonors the name Mandalorian. That coward dies with the rest of Rook's filth.
                • 1657. Option - And then you're done?Player - Once they're all dead, you'll finally be satisfied?
                  +200 Influence : approves.
                  • 1660. - This has never been personal. It's about justice.
                • 1656. Option - You're getting out of control.Player - Killing the man who betrayed your clan is one thing. Killing everyone who works for him seems a little extreme. +50
                  +50 Influence : disapproves.
                  • 1661. - If Rook's followers run like the cowards they are, they might survive.
                • 1658. Option - It seems only fair.Player - First he turned his back on you, then he joined up with the man who betrayed you. I say he deserves whatever he gets. +50
                  +200 Influence : approves.
                  • 1659. - I've often wondered if you listened when I told you about my people. Now I know.
                    • 1663. - Rook's clan is on Hutta, bowing and scraping for the Cartel. The scum have no discipline. Destroying their camp will be easy.
                      • 1669. - When I'm finished, it will be as if Clan Rook never existed. I leave for Hutta immediately....
  • 1043. <Non-dialogue segment.>
    • 1044. - It's not easy to get time alone with you, Captain.
      • 1046. - Maybe we should make up an urgent mission for Risha and Corso and everyone. Somewhere at least an hour away.
        • 1047. Option - [Flirt] Good idea.Player - An hour? I think I'm insulted. We'll need the whole night.
          +200 Influence : approves.
          • 1062. - I took the liberty of booking them a room planet-side.
            • 1064. - You will be the first outsider to be this close to me without my armor.
              • 1065. Option - You're beautiful.Player - They've been missing out.
                +200 Influence : approves.
              • 1066. Option - Just take off some of it.Player - Keep the helmet on....
                +200 Influence : approves.
              • 1067. Option - Enough talking.Player - We've only got another twelve hours. Let's not waste it.
                +200 Influence : approves.
                • 1068. - Mmm....
                  • 1073. - I had no idea all those "smuggling compartments" were for more than just cargo.
                    • 1074. <Non-dialogue segment.>
                      • 1167. - That's it! I've had it with you two sneaking around here. Out!
                        • 1279. - Me? What of you? I will not tolerate this insult any longer.
                          • 1328. - It is one thing to watch your eye stray on every world we visit, but I will not live with a rival in my own home!
                            • 1281. - You knew her first. But no man of honor would begin to court me before permanently ending whatever understanding you had with her.
                              • 1283. - Finally. Something we agree on.
                                • 1285. - Give up your claim to him. He has chosen me.
                                  • 1288. Option - Can't I have both?Player - Girls, girls. There's plenty of me to share....
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    • 1289. - Not in your wildest--never mind. That's probably exactly what you dream about.
                                      • 1291. - There is only one way to resolve this. I challenge you to an honor duel. Whoever loses must leave the ship and the captain forever.
                                        • 1303. - You've got to be kidding me.
                                          • 1305. - After all the time you spent chasing me, Captain, now that you have me, you'd throw it all away? I don't buy it. Choose.
                                            • 1307. - Who's it going to be? Akaavi or me?
                                              • 1308. Option - I want to watch the duel.Player - I can't decide. Why don't you two fight it out?
                                                +50 Influence : disapproves.
                                                +50 Influence : disapproves.
                                                • 1311. - Love isn't something you settle with blasters.
                                                  • 1313. - Why not?
                                                    • 1315. - If he doesn't care enough to decide, you can have him! I'm not going to squabble like two kids with a toy.
                                              • 1309. Option - I choose Akaavi.Player - You haven't been nearly as much fun since you started to like me.
                                                +200 Influence : approves.
                                                +50 Influence : greatly disapproves.
                                                • 1316. - Well, you're in luck. That's over.
                                              • 1310. Option - I choose Risha.Player - Sorry, Akaavi. My life could never be complete without Risha insulting me.
                                                +50 Influence : greatly disapproves.
                                                +200 Influence : approves.
                                  • 1286. Option - I've chosen Akaavi.Player - That's right, Risha. It's been fun, but... you don't have the helmet.
                                    +200 Influence : greatly approves.
                                    +50 Influence : greatly disapproves.
                                    • 1299. - You are a sick, sick man.
                                      • 1301. - Do you not accept his choice? Shall we duel for who remains a part of this crew?
                                        • 1324. - I don't want your leftovers. You can have him!
                                          • 1318. - Were she Mandalorian, we would both be dead now. Do not ever put me in that position.
                                  • 1287. Option - I've chosen Risha.Player - That's not your call, Akaavi. It's been fun, but... Risha's had my heart since before I met you.
                                    +50 Influence : greatly disapproves.
                                    +200 Influence : approves.
                                    • 1292. - If I was only a conquest to you, Captain, consider it over.
                                      • 1294. - I am not here for you to run to every time you make Risha mad.
                      • 1075. - But that explains the holorecorders in them....
                        • 1076. Option - I need to erase those.Player - Don't look at those. The other girls meant nothing to me.
                          +200 Influence : approves.
                          • 1092. - I would not judge you on your past. Do not judge me on mine.
                            • 1094. - We will have a new beginning, together.
                        • 1077. Option - This was a mistake.Player - Don't you hate ruining a perfectly good friendship for one anti-climactic night?
                          +50 Influence : greatly disapproves.
                        • 1078. Option - We've still got some time....Player - Just wait until we kick off the artificial grav....
                          +200 Influence : approves.
        • 1048. Option - I don't think so.Player - I like to have all my friends around. The more, the merrier.
          +50 Influence : disapproves.
          • 1058. - Your friends... I see. I will not presume to be anything more than that.
        • 1049. Option - Stop hitting on me!Player - I'd rather have a night alone with a Wookiee.
          +50 Influence : greatly disapproves.
          • 1051. - You have made yourself clear. I will not bother you again.
    • 1583. - I do not presume to question your choice of crew mates, but I am curious. Why allow yourself to be surrounded by the weak?
      • 1585. - Only the Wookiee displays any strength of character. He understands honor. The rest are petty criminals.
        • 1588. Option - They hate you, too.Player - I can't tell you how many times the others have come to me singing your praises.
          • 1589. - I don't value the favor of those weaker than myself.
        • 1592. Option - Corso has a good heart.Player - Cut the farm boy some slack. He's good in a fight. He even has a conscience.
          • 1593. - He is too weak of spirit to make hard choices. He will hesitate, and fail you.
        • 1596. Option - I like them that way.Player - Petty criminals are easier to manage. When they start complaining, just throw some credits at them.
          • 1597. - And what happens when they demand more than you're willing to pay?
            • 1599. - One thing a Mandalorian never has to question is a clan-mate's honor. I could always count on the strength of my fellow warriors.
              • 1601. - I always sleep lightly aboard your ship.
                • 1397. <Conversation Exit>
  • 1537. - I have learned more about the scum who betrayed my clan. Tayari Rook claims he has earned the title Mandalorian.
    • 528. - But I heard nothing of him passing the trials of strength and courage required to join a clan.
      • 531. Option - What a ruse! Brilliant!Player - Sell your services as a Mandalorian without the whole honor and loyalty thing. Why didn't I think of that?
        +50 Influence : disapproves.
        • 532. - Because any true Mandalorian would be honor-bound to kill you.
      • 529. Option - Tell me about the trials.Player - What does it take to be adopted as a Mandalorian?
        +200 Influence : approves.
        • 536. - It is up to each clan. We do not care much for central authority.
          • 774. - But no one would accept a new brother who had not shown his worth.
      • 530. Option - Keep me posted.Player - Tell me when you get something actionable.
        +50 Influence : disapproves.
        • 535. - I know I cannot honestly take the name Mandalorian any longer. But I cannot let another claim it who has less right than I do.
          • 544. - I have called myself Mandalorian since I left my mother's side at age three to begin training. It is not easy to put that behind me.
            • 551. Option - Age three?Player - Most kids that age are mastering the toilet, not the blaster.
              +200 Influence : approves.
              • 559. - Most kids are not Mandalorian.
                • 561. - We start training for war when our bodies and minds are still elastic--to make what we learn a part of ourselves.
            • 552. Option - You don't have to.Player - Do you want to go back? Live as a Mandalorian again?
              +200 Influence : approves.
              • 556. - My father's training will always be part of me.
                • 563. - I had a jetpack and blaster before I ever had a friend.
                  • 565. <Non-dialogue segment.>
                    • 566. - You may be my first.
                    • 567. - "Ke ba'jurir gar'ade, jagyc'ade kot'la a dalyc'ade kotla'shya." Train your sons to be strong, but your daughters to be stronger.
            • 553. Option - Get over it.Player - It'd be easier if you stopped talking about it constantly.
              +50 Influence : disapproves.
  • 495. - There is a method to your madness.
    • 497. - When we met, I thought your fighting was driven by impulse, with no strategy or plan.
      • 499. - But I begin to see a pattern in the chaos.
        • 500. Option - I'm just making it up.Player - No. You were right the first time. I've got no idea what I'm doing.
          • 512. - I have been studying your moves for some time now.
        • 515. Option - [Flirt] I could teach you....Player - Maybe we can have a few... practice sessions. Teach you some dirty tricks.
          • 516. - I believe I've learned those tricks already, Captain.
            • 518. - I am speaking of how you fight. There is more I can learn from you than I thought.
        • 501. Option - I could teach you....Player - You sound like you want to learn.
          • 509. - I have already made a study of you, Captain.
        • 502. Option - It's deliberate.Player - My style serves me well.
          • 503. - That, I have never questioned.
            • 505. - I have thought of incorporating some of your... tricks... into my own repertoire.
              • 507. - It would certainly earn me the edge of surprise should I be among Mandalorians again.
                • 539. <Conversation Exit>
  • 981. <Non-dialogue segment.>
    • 982. - I considered thinking up some coy comment to greet you with.
      • 984. - But that is not me.
        • 986. - I see the games of flirtation you play, but I cannot take part.
          • 987. Option - Try it, you might like it.Player - You could start with a joke. I'd love to hear you laugh, Akaavi.
            +200 Influence : approves.
            • 990. - A Mandalorian woman goes to a Hutt arms dealer and says, "I want to buy a blaster. It's for my husband."
              • 992. - The Hutt says, "What kind does he prefer? Carbine? Rifle?"
                • 994. - "What does he care?" the woman says. "He doesn't even know I'm going to kill him."
                  • 995. Option - That's hilarious.Player - Ha! I didn't know Mandalorians told jokes.
                    +200 Influence : approves.
                    • 998. - Usually non-Mandalorians don't see the humor in them.
                  • 996. Option - I know that one.Player - I always heard it about a spacer and his nagging wife.
                    +50 Influence : disapproves.
                    • 999. - From the spacers I've met, the wife is more likely to be pulling the trigger.
                  • 997. Option - That was terrible.Player - I take it back. Don't tell jokes.
                    +50 Influence : disapproves.
                    • 1000. - I didn't claim it was a skill.
          • 988. Option - I like you just how you are.Player - If I want to flirt, I can go to any cantina in the galaxy. There's no one out there like you.
            +200 Influence : approves.
            • 1002. - Then you do like me. I wasn't sure whether you were only hoping to remake me in your image.
          • 989. Option - Don't try it.Player - If you cracked a joke, it would kill the whole macho, prison-buddy vibe you've got going on.
            +50 Influence : disapproves.
            • 1001. - It is clearly not my strength. I can never tell when you're joking.
              • 1004. - I cannot put a name on our relationship. Among Mandalorians, there are two types of union a woman seeks with a man.
                • 1006. - A casual one, pursued for mutual enjoyment. Or a serious one, intended to make more children for the clan.
                  • 1015. Option - What about love?Player - You left off love. Is that not a reason?
                    • 1018. - "Ni kar'tayli gar darasuum." That is the closest thing we say to "love." It means "I will know you forever."
                      • 1020. - It implies you will risk your own death to ensure that you are never left without them.
                        • 1022. - I have only heard it in stories. No man or woman I knew ever said it.
                  • 1016. Option - I pick "casual."Player - Nothing wrong with a little mutual enjoyment.
                    • 1023. - Before, you said you wanted more than that.
                      • 1025. - No reason we can't have both....
                  • 1017. Option - This talk isn't my thing.Player - This feels way too much like "talking about our relationship."
                    • 1027. - Less talk, more action. I'll keep that in mind.
    • 1602. - My travels with you have been worthwhile, Captain. Few Mandalorians experience Republic space as I have.
      • 1604. - Fewer still see the Jedi up close without having to kill them.
        • 1607. Option - Why do you hate the Jedi?Player - I appreciate your restraint. What is it with Mandalorians and Jedi, anyway? +50
          +200 Influence : approves.
          • 1608. - We can only grow stronger through conflict against worthy foes.
        • 1611. Option - Consider yourself lucky.Player - You wouldn't last two seconds against the Jedi I've met.
          +50 Influence : disapproves.
          • 1612. - I've fought their kind and lived.
        • 1615. Option - Kill all you want.Player - Don't hold back on my account. As long as nobody traces it back to this ship, kill whomever you like. +50
          +200 Influence : approves.
          • 1616. - I've had no reason to fight Jedi while in your company. If that changes, I appreciate your gesture of consent.
            • 1618. - Jedi are the most respected warriors in the galaxy. And yet, they have never truly defeated the Mandalorians.
              • 1620. - No matter how punishing our defeats by them, we always return. One day, the Jedi will bow down before us.
                • 1038. <Conversation Exit>
  • 938. <Non-dialogue segment.>
    • 939. - What are you looking for from me, Captain?
      • 941. - You have expressed interest in a relationship, yet you continue to eye others every time we land.
        • 943. - Am I a crew member? A friend? Are we to be lovers?
          • 944. Option - [Flirt] More than that.Player - All of those. I want to share my life with you, Akaavi.
            +200 Influence : approves.
            • 954. - I have never thought to make such a commitment to any man.
              • 956. - Why? Do you see so much of yourself in me? Do you think I would follow you blindly and never question your choices?
                • 958. - You want me to share your life--what would that life be?
                  • 959. Option - We'll run my criminal empire.Player - It's going to take a tight rein to keep my business in order.
                    +200 Influence : approves.
                    • 973. - I do not think of myself as a criminal, but in Republic space, that is what I am.
                      • 975. - I like how you use your Republic assignments to cull profit and followers for yourself.
                        • 977. - Perhaps that is a future I could be persuaded to share....
                  • 960. Option - It'll be just like this.Player - You've seen it. I'm not giving up the freedom of my own ship until I'm cold and buried.
                    +200 Influence : approves.
                    • 968. - It is funny that you call this freedom, when it means you spend every waking moment working for someone else.
                      • 970. - I cannot imagine settling down, but I also do not wish to spend my life running errands for anyone who can pay.
                        • 972. - Maybe we can find something more, together.
                  • 961. Option - I want a wife and children.Player - Once our reflexes slow down, I figured we'd get a bungalow on some little moon, adopt a couple of cocky street kids, maybe a dog....
                    +50 Influence : disapproves.
                    • 962. - That is hardly the future I'd imagined.
                      • 964. - My mother fought off four raiders single-handedly when eight months pregnant, and returned to training when I was twelve weeks old.
                        • 966. - There is no room in Mandalorian life for your idea of domestic bliss.
          • 945. Option - [Flirt] Lovers would be fun.Player - I'm game if you are.
            +200 Influence : approves.
            • 952. - Perhaps we should find somewhere more private to discuss it....
          • 946. Option - We'll never be a couple.Player - I need a little more romance than "get in the back of the starship, babe...."
            +50 Influence : disapproves.
            • 950. - I misunderstood. I will not bother you with this again.
    • 1443. - Tell me, Captain... how do you choose your path in life? What guides you?
      • 1448. Option - Money.Player - Mostly, I follow the credits--and more is always better.
        +200 Influence : approves.
        • 1451. - I thought only droids were ruled by numbers.
      • 1449. Option - I try to play fair.Player - My code's simple: treat everyone how I want them to treat me.
        +50 Influence : disapproves.
        • 1452. - That is no code. It is wishful thinking.
      • 1450. Option - Nothing--codes are for idiots.Player - I prefer improvisation. Only a fool gets locked into a single way of thinking.
        +50 Influence : disapproves.
        • 1453. - You're like a starship without navigation. Flying blind.
          • 1455. - I adhere to the Resol'nare. The core of what it means to be Mandalorian. A sacred law giving us direction and purpose.
            • 329. - Education and armor, self-defense, our tribe, our language, our leader--all help us survive.
              • 331. - We must educate our children as Mandalorians, obey the commands of Mandalore, speak Mando'a and defend our clans.
                • 1461. Option - Plus the murderous violence.Player - Did you leave out something? I didn't hear anything about serving the Empire and wiping out the Republic.
                  +50 Influence : disapproves.
                  • 1464. - Every action a Mandalorian takes is because of the Resol'nare. It tells us why we fight--and whom to kill.
                • 1462. Option - I like your code.Player - I'm thinking the galaxy has the wrong idea about Mandalorians. You people sound alright.
                  +200 Influence : approves.
                  • 1465. - Few have the strength to follow the Resol'nare. That is why the weak always hate us.
                • 1463. Option - You're boring me.Player - Live however you want--just don't tell me about it.
                  +50 Influence : disapproves.
                  • 1466. - I assumed you were interested. I stand corrected.
                    • 1396. <Conversation Exit>
  • 455. - Why am I here, Captain?
    • 460. - I have been clear about my reason for joining you. But I never understood what you want from me.
      • 462. - Am I a hired gun? Or is there something more?
        • 463. Option - [Flirt] You're more than that.Player - You know what I want. I just didn't think you were ready to talk about it.
          +200 Influence : approves.
          • 766. - How do you know if you don't ask?
        • 464. Option - We're friends.Player - It may have started that way, but now you're part of my crew. You're family.
          +200 Influence : approves.
          • 470. - We have a proverb. "Aliit ori'shya tal'din." Family is more than bloodline. But it refers to adoption by a clan, not...
        • 466. Option - I ask the questions here.Player - What do you care?
          +50 Influence : disapproves.
        • 465. Option - You're a hired gun.Player - Why else would I want you around?
          +200 Influence : approves.
          • 472. - Why did you assemble this crew? It is too momentous a decision to make on impulse.
            • 478. - Do your loyalties truly lie with the Republic?
              • 479. Option - Reps are more fun than Imps.Player - When the Empire's cantinas start serving deuterium-pyros, maybe I'll reconsider.
                +50 Influence : disapproves.
              • 481. Option - I serve the Republic.Player - I am a servant of the people.
                +50 Influence : disapproves.
              • 482. Option - I'm only loyal to myself.Player - The Republic is a big self-righteous pool of money, and I've got swimming privileges.
                +200 Influence : approves.
                • 483. - The Republic worships its own weakness.
                  • 485. - They waste their warriors defending those who cannot care for themselves. They call for loyalty to a government of strangers instead of family and clan.
                    • 487. - You could do better.
                      • 492. <Conversation Exit>
  • 1474. Player - You made it back alive. I assume the Imperial wasn't so lucky?
    • 1475. - That sniveling worm was no more the architect of my clan's destruction than Moff Tyrak was. I left him alive, wallowing in his disgrace.
      • 1509. - Major Stanwu ordered the execution because of lies told to him by another Mandalorian--Tayari Rook. The true crime rests with him.
        • 1510. Option - Rook was quite convincing.Player - That must have been one whopper of a lie to get your whole clan wiped out.
        • 1511. Option - Are you sure about that?Player - Why do I get the feeling you'll have yet another person you want to kill after this Tayari Rook character is dead?
          • 1513. - The lie stops with Rook. He acted alone.
        • 1512. Option - Betrayed by your own? Why?Player - What would make a fellow Mandalorian want to sell out your clan?
          • 1515. - I will ask the traitor his reasons before I kill him.
            • 1517. - Rook presented Major Stanwu with evidence that Clan Spar reneged on a contract. My people were hired to destroy transport ships full of young Jedi, but the Empire's target survived.
              • 1523. - If Clan Spar had accepted that contract, the Jedi would be dead. Rook framed us.
                • 1524. Option - This doesn't make any sense.Player - What did he stand to gain from your clan's destruction?
                  +200 Influence : approves.
                  • 1532. - His motives don't matter. They can't save him.
                • 1525. Option - Framed for being nice.Player - Only a Mandalorian could get insulted over not being a mass-murderer. +50
                  +50 Influence : disapproves.
                  • 1531. - A Mandalorian's word is sacred. Contracts must be fulfilled, regardless of details.
                • 1526. Option - So kill him.Player - You already know what to do. Find this Rook and stick a blaster in his face. +50
                  +200 Influence : approves.
                  • 1529. - I've already begun my hunt for Tayari Rook. I will settle his debt to Clan Spar.
                    • 1730. <Conversation Exit>
  • 224. - I have a name!
    • 225. Option - Has it changed?Player - "Akaavi"?
    • 226. Option - Good. I guess....Player - You are?
      • 229. - I know whose order Moff Tyrak signed. To execute my clan. It was sent by Imperial Major Stanwu.
    • 227. Option - The man who set up your clan?Player - Who is it? What have you learned?
      • 228. - The order Moff Tyrak signed came from Imperial Major Stanwu.
        • 232. - I've heard of him. He is a liaison between the Empire and hired bounty hunters.
          • 238. - I will kill him.
            • 240. Option - Not a shock.Player - Yeah, I figured you weren't going to stop with a scolding.
              +200 Influence : approves.
            • 1486. Option - How will you do it?Player - You can't just walk up to an Imperial Major and blast him. Do you have an actual plan?
              +200 Influence : approves.
              • 1476. - I'll exploit the Major's position and turn it against him.
            • 1487. Option - And get yourself killed, too.Player - Good luck. I'll say something nice at your funeral.
              +50 Influence : disapproves.
              • 1488. - You think I'll attack blindly? A Mandalorian's rage burns cold.
                • 1483. - The major is hiring the best bounty hunters on Nar Shaddaa. I will go there and present myself as one of them.
                  • 1491. - Once I secure a meeting with Major Stanwu, all that's left is to pull the trigger.
                    • 1492. Option - Don't forget to run away.Player - There's another step after that: get the blazes off Nar Shaddaa before the Empire catches you.
                      +200 Influence : approves.
                      • 1495. - This is not my first execution. I always leave myself an exit.
                    • 1493. Option - Can I talk you out of this?Player - Is it too late for a discussion about letting this go? Just live and let live? +50
                      +50 Influence : disapproves.
                      • 1496. - If the major did not wish to die, he should not have killed my clan.
                    • 1494. Option - Make him pay.Player - Take you time and enjoy. I recommend aiming for the kneecaps first. +50
                      +50 Influence : disapproves.
                      • 1497. - There's no honor in torture--but he will live long enough to know why his life is ending.
                        • 1501. - If we do not see each other again... re'turcye mhi.
  • 172. - Are there things you regret, Captain?
    • 174. - It is not an emotion I was raised to feel. We act. And we face the consequences with courage.
      • 176. - But it is far easier to discipline my body than my mind.
        • 180. Option - I try to live without regrets.Player - Why waste time worrying about the last galaxy-shattering mistake, when a worse one's coming tomorrow?
          +50 Influence : disapproves.
          • 181. - There is no worse failure than abandoning my clan.
        • 179. Option - [Flirt] I can help.Player - How about you work on your mind and leave the body to me...?
          +200 Influence : approves.
        • 177. Option - What do you regret?Player - Do you want to talk about it?
          +200 Influence : approves.
          • 183. - I should have been with my clan when the Empire came for them. I had left to join another clan, to follow a lover.
        • 178. Option - Don't fight it.Player - It's not a weakness to admit you've done the wrong thing.
          +50 Influence : disapproves.
          • 188. - Was it wrong? What young girl has not left her clan for a time to travel with a lover?
            • 190. - But while I was with him, the Empire came for my people.
              • 185. - At the moment they were betrayed, I knew nothing.
                • 194. Option - What happened?Player - I don't imagine anyone can just walk up and arrest a bunch of Mandalorians.
                  • 208. - The Empire could not have succeeded without treachery.
                    • 210. - I only know they used some kind of time-release poison, then "arrested" them as they lay unconscious.
                      • 212. - When I called for my lover's clan to defend them, the cowards refused. They were not true Mandalorians.
                • 193. Option - You had a lover?Player - I never imagined you with a lover.
                  • 200. - I thought that was the only way you imagined me.
                  • 201. - Am I not a woman grown? Do you think Mandalorians have no gift for the gentler arts?
                    • 203. - His name was Zadik Lone. When we learned the Empire had betrayed my clan, I told Zadik to rally his people to defend them.
                      • 205. - The cowards buried their ears. They would not come to the aid of a fellow clan. I left that day.
                        • 214. Option - You didn't kill them?Player - I thought that story would end with, "so I tore them limb-from-limb and used their corpses as jet fuel."
                          +200 Influence : approves.
                          • 220. - Their cowardice did not kill my clan. Let them live with their guilt. It is the Empire that must pay.
                        • 213. Option - A sad story.Player - I'm sorry to hear that.
                          +50 Influence : disapproves.
                          • 217. - A Mandalorian does not ask for tears shed over his corpse, only that his death be visited tenfold on those who killed him!
                        • 215. Option - Nothing you can do now.Player - It's over. Might as well get used to it.
                          +50 Influence : disapproves.
                • 195. Option - Are you still harping on that?Player - Blah blah, clan. Blah blah, betrayed. Aren't we past that yet?
                  +50 Influence : greatly disapproves.
                  • 196. - I will not burden you with my memories again.
                    • 199. <Conversation Exit>
  • 893. - I did not expect our travels to linger so long, Captain.
    • 895. - I kept thinking I would leave at the next port, but I... appreciate the trust you have shown me.
      • 897. - And, more often than not, I admire your decisions. You can be far more ruthless than your reputation suggests.
        • 1383. Option - I admire you, too.Player - You've certainly opened my eyes to some new ways of looking at things.
          +200 Influence : approves.
          • 1384. - I did not expect us to find so much common ground.
        • 898. Option - [Flirt] Ruthless is good?Player - I should have guessed you like it rough.
          +200 Influence : approves.
          • 907. - When you look at me like that... are you interested in me as a woman?
            • 909. - Is this your way of pursuing a relationship?
              • 917. Option - [Flirt] Try some romance.Player - Boy, you know how to make a man's heart go pitter-pat.
                • 923. - You would prefer I play hard to get? Why should we not speak directly?
              • 910. Option - [Flirt] Yes.Player - I didn't realize I just had to put in an order.
                +200 Influence : approves.
                • 922. - Five years ago, my lover refused to come to my clan's aid. I left him.
                  • 931. - I have not known a man since.
              • 918. Option - No.Player - Can't a guy flirt without you thinking he's into chicks with horns?
                +50 Influence : disapproves.
                • 1275. - I will remember not to insult you that way.
        • 899. Option - You're a good teacher.Player - Guess where I picked that up?
          +200 Influence : approves.
        • 900. Option - Ugh. Don't try to be nice.Player - There's something creepy and unnatural about you complimenting me.
          +50 Influence : disapproves.
          • 901. - I will remember to avoid that.
            • 1414. <Conversation Exit>
  • 69. - You are not what I expected, Captain.
    • 71. - I've seen you in battle; I know you can fight.
      • 73. - But I have been killing Jedi and Republic troopers since my childhood, and you are nothing like them.
        • 74. Option - You fought as a child?Player - What, do Mandalorian kids not know "tag"?
          • 80. - Even the youngest Mandalorian child would rather prove her mettle in a real fight than play games for points.
        • 75. Option - [Flirt] Not like them how?Player - You mean you never met a Republic man so ruggedly handsome, startlingly brave and dazzlingly clever?
          • 85. - They fought with valor and discipline. You fight with words and tricks.
        • 76. Option - How am I not like them?Player - You mean a coward with no discipline and no greater loyalty than myself?
          • 88. - My father would have thought so.
            • 89. <Non-dialogue segment.>
              • 93. - He would have seen no honor in fighting a woman who uses words and tricks to turn a battle.
              • 90. - He did not see any honor in facing a man who would not fight him head-to-head.
        • 77. Option - I didn't ask your opinion.Player - Don't judge me.
          • 78. - You cannot ask that. I will not speak, if you wish, but I cannot see you and not take your measure.
            • 87. - My father would not have thought you an honorable opponent.
              • 92. - But I have seen your victories. I believe you are a worthy foe.
                • 101. Option - Is that a good thing?Player - Was I just complimented or insulted?
                  +50 Influence : disapproves.
                • 102. Option - [Flirt] Worthy of what?Player - And what do Mandalorian women do with a "worthy foe"? Rahrr....
                  +200 Influence : approves.
                • 100. Option - I'm not a "foe."Player - I'm not your enemy, Akaavi. I thought we were friends.
                  +200 Influence : approves.
                • 103. Option - You'd better.Player - Don't make me show you how "worthy" I am.
                  +200 Influence : approves.
                  • 107. - It was meant as praise.
                    • 106. - A warrior can only challenge herself against enemies of honor and courage. There is no honor in attacking those beneath you.
                      • 109. - A worthy foe is a gift. In defeating them, we hone ourselves to the best we can be and bring honor to the name "Mandalorian."
                        • 117. - Or so I was taught.
                          • 1412. <Conversation Exit>
  • 123. - Your crew has welcomed me. I did not expect that.
    • 125. Option - What did you expect?Player - What's the usual protocol for Mandalorians turning against the Empire and joining a shiftless spacer's crew?
      +200 Influence : approves.
      • 127. - I would call no part of that "usual."
    • 124. Option - They're used to it.Player - We've got an open-door policy.
      +200 Influence : approves.
    • 126. Option - It's not personal.Player - Don't think this means they like you.
      +50 Influence : disapproves.
      • 128. - I do not need their approval.
        • 130. - It was not coincidence I came to you on Balmorra. Your name is famous among bounty hunters for the price both Skavak and Rogun put on you.
          • 135. - I wanted to see who was worth so many credits.
            • 1429. Option - People love me.Player - What can I say? My fans are generous.
              • 1430. - Greedy men are willing to throw away fortunes on you--but I value more than credits.
            • 138. Option - [Flirt] I'm undervalued.Player - Can you put a credit value on this? I always thought I was priceless....
              • 150. - Every man and woman has someone who will pay to see them dead. Most just don't follow through.
            • 1424. Option - I'm undervalued.Player - I'm a little insulted the price isn't higher. Is that why you haven't taken a shot at me?
            • 140. Option - Don't even try to collect.Player - Stop looking at me like you're figuring out the tally per-body-part.
              • 151. - You gave me food and bed. I would not betray you.
                • 153. - I would not give this up for a bounty.
                  • 120. <Conversation Exit>
  • 1389. - We should talk. Make time on the ship.
  • 1388. - We should talk. Let me know when you have time.
  • 1762. <Non-dialogue segment.>
NameCooldownRangeAI Use PriorityLevel
Player0001.0.0
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