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Strom

Strom
Level 16 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Taris
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Strom
Other Sites:

Conversation:

  • 175. <Non-dialogue segment.>
    • 228. - Fantastic, you're back! Governor Saresh needs to speak to you right away--hold on.
      • 201. - How wonderful to see you again! I'm sure you're already noticing the changes your efforts have brought.
        • 403. - Rakghoul attacks are down eighty percent in the resettlement zone, and the few we encounter are repelled more easily.
          • 405. - Construction crews are back to work--with a bit of arm twisting--and they're developing more ambitious projects. They believe in what we're doing again--thanks to you.
            • 406. Option - It was nothing.Player - We just helped everyone find the courage they had all along.
              +200 Influence : approves.
            • 407. Option - The future is bright.Player - It will be a pleasure to see what you and your workers can create together.
            • 408. Option - Glad to help morale.Player - It's always good to see people fired up about the Republic's work.
              +200 Influence : approves.
            • 409. Option - That's just how I work.Player - Fighting monsters, inspiring the people to greatness... all in a day's work.
              • 418. - Unfortunately, not all of the news is good. Our success has come at a price.
            • 410. Option - Will this bring more support?Player - Now that progress is being made, will the Republic send more resources?
              +200 Influence : approves.
              • 412. - I'm doing my best to see that they do. But in spite of our success, we still have some serious challenges.
            • 411. Option - I have places to be.Player - If that's all, Governor, I should get going.
              +200 Influence : approves.
              • 413. - I wish the challenges were over, but our success has come at a price.
                • 415. - The rakghouls we've displaced now threaten our forward expedition teams. We've endangered our most vulnerable projects.
                  • 419. - The work those teams are doing is critical to reclaiming Taris. If we don't help them, the confidence we've worked so hard to restore could die forever.
    • 341. - Excuse me! Sorry to interrupt, but the governor needs to speak with you right away.
      • 343. - Ah--it's good to finally speak with you. I'm Governor Saresh, the overseer of the Taris reconstruction project.
        • 458. - Rakghoul attacks in the wilderness have reached epidemic proportions. Our expedition teams are in danger of being completely wiped out.
          • 460. - The scientists and workers on those teams are critical to our plans to expand across Taris. If they can't finish their work, our entire project will fall apart.
            • 274. Option - Then I'll help.Player - We won't stand by while innocent lives are at risk.
              +200 Influence : approves.
            • 421. Option - You can count on me.Player - We've come much too far to let things fall apart now.
            • 422. Option - That won't happen.Player - If you need volunteers to help Taris, look no further.
              +200 Influence : approves.
            • 423. Option - Leave it to me.Player - Your people will get the job done--you've got my word.
              +200 Influence : approves.
            • 424. Option - How did it get so bad?Player - Aren't there security forces to protect these people?
              +200 Influence : approves.
              +200 Influence : approves.
              • 432. - Of course. And their numbers are dwindling rapidly.
            • 425. Option - Don't look at me.Player - I don't have time to get dragged into another problem on Taris.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 430. - This is no small problem--the future of the entire reconstruction project depends on this.
                • 435. - Everyone working in that wilderness has lost friends and comrades--they're frightened, and losing hope quickly.
                  • 437. - I need you to rekindle that hope--to show our people that no enemy is too powerful to overcome.
                    • 438. Option - I'll see to it immediately.Player - Let's get to work--it sounds like there's a lot to do.
                      +200 Influence : approves.
                      +200 Influence : approves.
                    • 440. Option - Simple as could be.Player - Once we've finished, they won't even remember why they were so worried.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 441. - I'd like nothing better.
                        • 443. - The team leads are at Brejik's Run--it was a top-notch swoop track before the Sith attacked.
                          • 445. - A speeder will take you out once you're ready. When you land, find my agent, Vealo--he'll be your guide.
                            • 447. - Hundreds of lives and millions of credits were sacrificed to bring us to this point. Do whatever it takes--our project cannot fail.
                              • 486. <Conversation Exit>
                    • 449. Option - Forget it. [Refuse quest]Player - I've done enough, Governor. No more.
                      <Aborts Conversation>
                      • 450. - I'm disappointed that you feel that way. I hope you reconsider.
                        • 452. - Blast it....
                          • 453. <Conversation Exit>
  • 164. - Really can't thank you enough for everything you've done.
  • 47. - We heard the good news!
    • 49. - The governor wishes to....
      • 103. - The governor wishes to congratulate you herself. You've done some truly incredible work for Taris--every last person here is in your debt.
        • 123. Option - No need to feel indebted.Player - Knowing we've made Taris safer is reward enough for me.
          +200 Influence : approves.
          • 131. - You've done far more than that.
            • 141. <Non-dialogue segment.>
        • 124. Option - Happy to help.Player - We all have a responsibility to help restore what the Sith have destroyed.
          • 130. - Still, you've taken on a much greater responsibility than most people could.
            • 137. <Non-dialogue segment.>
        • 116. Option - It was nothing.Player - Just doing our duty.
          +200 Influence : approves.
          • 129. - You're much too modest. Very few people could have achieved all of this.
            • 138. <Non-dialogue segment.>
        • 125. Option - I do accept gifts.Player - If anyone wants to show their gratitude, feel free to pass on my contact information.
          • 126. - We'll be glad to.
            • 127. <Non-dialogue segment.>
        • 52. Option - Can I do more to help?Player - Are there any other problems that need attention, Governor?
          +200 Influence : approves.
          +200 Influence : approves.
          • 122. - I can't imagine asking any more of you.
          • 151. - You've done so much already--but there is always more.
        • 54. Option - Taris is a mess.Player - This planet is a disaster, Governor. I don't know why we're even trying to clean it up.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 109. - You've seen this world at its worst. But you've also helped pave the way for the brightest future we could've imagined.
            • 110. <Non-dialogue segment.>
              • 111. - I'm certain there will be many more challenges to overcome as we continue our work.
                • 113. - But I'm also certain your heroic example will inspire everyone who works to make Taris the brightest point in the Republic.
                  • 115. Option - Thank you very much.Player - I'm proud to have been a part of something so important.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 119. - We're all proud to have had you with us.
                  • 53. Option - Feel free to build a memorial.Player - I won't mind if you name something after me--maybe with a big, impressive plaque.
                    +200 Influence : approves.
                  • 114. Option - Can I go now?Player - I appreciate all the praise, but I have places to be.
                    +200 Influence : approves.
              • 157. - We still have obstacles to face before we can begin our work in earnest--obstacles that you could help us overcome.
                • 159. - When you feel up to doing more to help the Republic here, speak to Bardo--he'll arrange a meeting at my office. Until then, take care.
                  • 162. - Been a real pleasure. Thanks again for everything.
                    • 163. <Conversation Exit>
  • 40. - Watch your back out there.
  • 44. - Nice work.
  • 43. - Good luck out there.
  • 41. - The governor is waiting for you.
  • 42. - Good day to you.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Appearance FQNnpp.location.taris.world.reconstruction_efforts.strom
ID16140920298653524307
Appearance ID16141093325132125687
Body Typebmn
Gender0x00
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