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Elara Dorne

Elara Dorne
Level 1 Elara Dorne
Faction: Republic
Reaction: Republic | Empire
Category: Companion
SubCategory: Trooper
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Elara Dorne
Other Sites:

Conversation:

  • 533. - Sir. My equipment and personal effects have been stowed in full accordance with transport code section two.
    • 4. - If I may say so again, sir, it is truly an honor to be selected for Havoc Squad.
      • 5. Option - You'll do a great job.Player - I'm glad to have you on the team, Dorne.
        +200 Influence : approves.
      • 6. Option - [Flirt] How about a drink?Player - Clearly, our first assignment should be a welcome party.
        +200 Influence : approves.
        • 206. - I appreciate the sentiment, but I have a great deal of intelligence to catch up on.
      • 205. Option - Be ready for the unexpected.Player - We never know what we're going to run into from one op to the next.
        • 209. - Yes, the operation on Taris was a clear example of that.
      • 7. Option - I didn't choose you.Player - You're only here because of General Garza.
        +50 Influence : disapproves.
        • 9. - Hmph. Well, I am here, so we might as well both make the best of the situation.
          • 11. - I intend to begin reviewing and memorizing all relevant dossiers and intelligence reports on our assignment immediately.
            • 212. - If I discover any points of confusion or areas where I believe I can contribute, I'll submit a full 587-B report.
              • 213. Option - Very good.Player - Carry on, Dorne.
              • 214. Option - Um... okay.Player - Sure, the old 587-B. Sounds good, Dorne.
                • 217. - Thank you, sir. I'll get on with my review.
              • 215. Option - You need to lighten up.Player - Forget the reports. If you want to tell me something, just tell me.
                • 218. - Hmm. If you wish, sir.
                  • 219. <Conversation Exit>
  • 723. <Non-dialogue segment.>
    • 2218. - So... not to rush anything, but... would you be at all interested in raising children someday?
      • 1240. - I'm not suggesting any time in the immediate future, of course. But... someday, perhaps?
        • 1241. Option - Kids would be great.Player - I'd love to raise kids someday, Elara.
          +200 Influence : approves.
          • 1255. - I think I would, too. It would mean a lot to me to have a real family again, someday.
        • 1242. Option - I'm not sure.Player - I hadn't really thought about it.
          • 1270. - To be honest, it hadn't crossed my mind until recently, either.
        • 1243. Option - No way!Player - I am not dealing with kids, Elara.
          • 1244. - You say that now. But someday, when the fighting is finally done... you might change your mind.
            • 1246. - I think I would be an excellent mother to our children. I could teach them all about medicine, biology, legal terminology...
              • 1248. - I could even teach them about their brave and noble father, who took the stuffy Imperial no one liked and made her the happiest woman in the galaxy.
                • 1734. Option - You'd be a great mom.Player - Any kids you raised would be smart, and brave, and have a good conscience.
                  +200 Influence : approves.
                  • 1735. - Hm. I don't think I'd be the only good influence on them.
                • 1250. Option - "Brave and noble", huh?Player - That sounds like a good story to me. You're not that stuck-up, though.
                  +200 Influence : approves.
                  • 1252. - Hm, well, I forgot to mention that this man is also unusually patient. And generous....
                    • 1254. - ...and handsome, of course. Very handsome.
                      • 1266. - Like I said, I don't think it's a step we should take anytime soon. But someday.
                • 1251. Option - Yeah, we'll see.Player - I still don't think it's for me, Elara.
                  • 1258. - Fair enough--I won't press the issue.
                    • 1260. - But you will change your mind eventually. And when you do, you'll be as good a father as you are a husband and commander.
    • 1238. - Tell me, sir: do you think you'll have children someday?
      • 1295. - I can only imagine the young soldiers and commanders you would raise. Future defenders of the Republic, one and all.
        • 1296. Option - I'd like that.Player - I'd be proud to see my kids serve the Republic.
        • 1297. Option - Never really thought about it.Player - The idea of kids hadn't crossed my mind.
        • 1298. Option - I'm not having kids.Player - There's no way I'm ever going to have children.
          • 1300. - Really? I think you'd make a splendid mother.
          • 1299. - No? You would be an excellent father.
            • 1303. - I could even tutor them for you: medicine, biology... Republic and military legal terminology.
              • 1304. Option - That would be great.Player - I'd appreciate it, Elara.
                +200 Influence : approves.
                • 1314. - You've been a true friend to me. I'd be more than happy to return the favor in the future.
              • 1305. Option - What if they do something else?Player - What if they don't become soldiers, or doctors, or... lawyers?
                • 1315. - Well, whatever they choose to do in life, I'll be glad to do whatever I can to help them.
              • 1306. Option - This is weird.Player - Why are you talking about this?
                • 1307. - Forgive me. I know it may seem random, but I was just thinking about what a true friend you've been to me.
                  • 1317. - I want to be that kind of friend for you, too. Someone you can always count on.
                    • 1319. - Anyway, we have plenty of work to do in the here and now--let's get to it.
                      • 1819. <Conversation Exit>
  • 2248. <Non-dialogue segment.>
    • 1173. - I've been wondering what life will be like when the war finally ends.
      • 1192. - I've always known that there will be peace eventually, but...
        • 1194. Option - Maybe we'll get time off.Player - It'd be nice to finally take some vacation.
          • 1201. - Hopefully there will be at least a few beautiful places left to visit.
        • 1193. Option - Do Imps know what peace is?Player - People in the Empire even know the meaning of the word?
          • 1199. - Absolutely. In the Empire, peace comes when all enemies are destroyed.
        • 1195. Option - "Peace" is relative.Player - It's a big galaxy. There's always fighting somewhere.
          • 1196. - True enough.
            • 1198. - All that truly matters is that I have you with me, whatever the future brings.
              • 1206. - I want you to be a part of my life, no matter what may come. I want to be with you forever.
                • 1207. Option - Let's get married!Player - Marry me, Elara. We'll face the future together.
                  +200 Influence : greatly approves.
                • 1208. Option - Uh, are you proposing?Player - Is that your way of saying you want to marry me?
                  • 1213. - Well... in the Empire, at least, it is still customary for the man to propose to the woman.
                    • 1215. - But if I want to be with you... and you want to be with me... then why not make it official?
                      • 1216. Option - You're right.Player - In that case... Elara Dorne, will you marry me?
                        +200 Influence : greatly approves.
                • 1209. Option - We're already together.Player - We're together now. Why wouldn't we be together later?
                  • 1219. - That's just what I'm getting at. We're together now, and that's probably not changing anytime soon, so....
                    • 1225. - Why not make it official? Err, unless you aren't interested in marriage.
                      • 1226. Option - I do want to marry you.Player - Let's make it official. Marry me.
                        +200 Influence : greatly approves.
                        • 1210. - You mean it? I... oh, yes!
                      • 1217. Option - Sure, why not?Player - No good reason not to. Let's get married!
                        +200 Influence : greatly approves.
                        • 1222. - Heh, I love you....
                          • 1212. - Hm. We'll have to do things properly someday. A military ceremony, dress uniforms... do you think General Garza would officiate?
                            • 1701. Option - Definitely.Player - I doubt the general gets many opportunities like that these days.
                              • 1710. - All too true. I'll start composing a formal request. Form 5763W, if I'm not mistaken.
                            • 1702. Option - We'll twist her arm.Player - I'm sure we could convince her.
                              • 1707. - I hope so. She has such an authoritative speaking voice.
                            • 1703. Option - I'd rather get someone else.Player - General Garza isn't really my first choice.
                              • 1704. - Oh. Well, I'm sure we could find someone of suitable rank to perform the ceremony.
                                • 1706. - For now, just know I'm yours. Now and forever.
                                  • 1713. Option - And I'm yours.Player - I'll always be with you.
                                    +200 Influence : approves.
                                  • 1714. Option - I'm so lucky.Player - The most beautiful girl in the galaxy, all to myself.
                                    +200 Influence : approves.
                                  • 1715. Option - Enough sappy stuff.Player - No more sweet-talk. We've still got a war to win.
                      • 1218. Option - I'm not the marrying type.Player - I love you, Elara, but marriage... it's not for me.
                        +50 Influence : greatly disapproves.
                        • 1220. - "Not for you"? Fine. I understand. I hear you, loud and clear.
                          • 1235. - I won't trouble you any further, then. If you'll excuse me, I'm sure there are some reports somewhere on this ship that need filing.
                            • 1829. <Conversation Exit>
    • 2130. - Sir! The Journal published my article!
      • 2132. - I've already received dozens of holomessages from medical officers in units across the galaxy. I never expected such a positive reaction.
        • 2133. Option - Congratulations!Player - That's fantastic news, Elara. You should feel very proud.
          +200 Influence : approves.
        • 2134. Option - From suspect to superstar.Player - I doubt anyone will be throwing accusations at you now.
          +200 Influence : approves.
          • 2142. - I hadn't even thought of it that way.
        • 2135. Option - Any money involved?Player - Do you get anything for this? Credits, maybe?
          • 2136. - Certainly not.
            • 2138. - I would never have learned so much if you hadn't brought me onto the squad. I really owe you a tremendous debt, sir.
              • 2140. - Thank you. Truly.
                • 2236. <Conversation Exit>
  • 2146. - Sir. I'm afraid I need to request a brief leave of absence.
    • 2153. - It's Kalor. He's attempting to exploit a loophole in investigative appeals process subsection four in order to reopen his "inquiry" without new cause.
      • 2154. Option - How can we stop him?Player - What can we do to put an end to this?
        +200 Influence : approves.
        • 2160. - A preemptive strike is the only option.
      • 2155. Option - That son of a....Player - I think it's time to introduce that scumbag to the roomier end of an air lock.
        • 2163. - That won't be necessary.
      • 2156. Option - You're talking gibberish.Player - Exploiting the what in the what? Speak basic.
        • 2157. - He's coming after me. Again.
          • 2159. - I'm not going to give Kalor the time to carry his supposed "investigation" any further. I'm going to Coruscant.
            • 2167. - I have every message, every report, every call recorded. It's time to demonstrate to Kalor's superiors exactly what his supposed "service" to the Republic has accomplished.
              • 2168. Option - Let me help.Player - I'll come with you. With my word backing you up, you can't fail.
                +200 Influence : approves.
                • 2171. - You're very kind to offer, sir. But I need to handle this myself--bringing a war hero along would seem like a diversionary tactic.
                  • 2172. <Non-dialogue segment.>
              • 2169. Option - Good luck.Player - Knock 'em dead, Elara.
                +200 Influence : approves.
              • 2170. Option - Just make it fast.Player - Whatever you're going to do, just be sure you keep it short.
                • 2173. - I intend to.
                  • 2174. <Non-dialogue segment.>
                    • 2177. - I'll return as quickly as possible.
                      • 2151. - Sir. I am ordered to report that I, Elara Dorne, personnel number 22-795, am no longer classified as a "person of concern."
                        • 2184. - The Personnel Division of the Army of the Galactic Republic has declared that I am to be treated as a fully protected legal citizen, effective immediately.
                          • 2186. Option - You did it!Player - This is great news, Elara. I'm really happy for you.
                            +200 Influence : approves.
                            • 2191. - I couldn't have done it without all of your support.
                          • 2185. Option - You did it!Player - You beat him, Elara! You're free!
                            +200 Influence : approves.
                          • 2187. Option - What happened?Player - Tell me everything. What about Kalor?
                            +200 Influence : approves.
                          • 2188. Option - Finally.Player - It's about time we put this junk behind us.
                            +200 Influence : approves.
                            • 2193. - I couldn't agree more.
                              • 2195. - Kalor never saw it coming. When I exercised my right under service code one to an immediate personnel hearing, he was literally speechless.
                                • 2200. - I demonstrated documentation for every moment of his pointless investigation. Once the man hours and expenditures were totalled, it came to thousands of credits wasted in wartime.
                                  • 2201. Option - Incredible.Player - I can't believe it had really gone so far.
                                    • 2206. - Yes. Even after I had gathered all of that evidence, the full scale of what had happened didn't settle in until I was presenting it in the hearing.
                                  • 2202. Option - Was he fired?Player - I assume Kalor won't be working for Personnel Division anymore.
                                    • 2204. - I'm not privy to his employment status, but I suspect you're right.
                                  • 2203. Option - Kalor should be shot.Player - That kind of waste at a time like this is treason in my book.
                                    • 2208. - Military law does stipulate that charges of treason can be drawn for systematic misuse of resources. Kalor's final tally didn't quite cross that threshold, however.
                                      • 2210. - I still can't believe this day has finally come.
                                        • 2214. - The suspicion, the reservations, the endless questions... they've been a part of my life for so long. But no more--I am a citizen of the Galactic Republic.
                                          • 1095. Option - This will be a big change.Player - It must feel like you're starting a whole new life.
                                            +200 Influence : approves.
                                            • 1103. - It does. And I have you to share it with.
                                            • 1104. - It truly does.
                                          • 1096. Option - I'm happy for you.Player - It's great to see this happening for you.
                                            +200 Influence : approves.
                                          • 1097. Option - Don't get too excited yet.Player - There will still be people who won't hear anything but your accent.
                                            • 2215. - Let them waste their time with doubts. I'll waste no more of mine.
                                              • 1102. - I've never felt prouder to be serving the Republic.
                                                • 1117. - Let's return to the front lines. I want to get back to doing my part!
                                                  • 1119. Option - Sounds like a plan.Player - Time to get this ship moving.
                                                  • 1143. Option - Are you sure?Player - You don't need some time to let this all settle in?
                                                    • 1699. - No. There's nowhere I'd rather be than fighting with my fellow soldiers of the Republic.
                                                  • 1120. Option - A real fight would be good.Player - I could use a good scrap myself.
                                                    • 1145. - I'll prepare my equipment, sir!
                                                      • 2234. <Conversation Exit>
                    • 2176. - I'll set out as soon as you give the word.
                      • 2180. <Conversation Exit>
  • 2246. <Non-dialogue segment.>
    • 981. - I need to get something off of my chest.
      • 983. - Our work is quite dangerous, and of course the future is always uncertain....
        • 984. Option - What's wrong?Player - You sound upset. What is it?
          • 991. - I'm not upset. That... isn't it at all.
        • 985. Option - Is this about Kalor?Player - You're not still worried about Kalor, are you?
          • 989. - No, it's not about that. I mean, that is the sort of thing I mean, but... no.
        • 986. Option - Just spit it out.Player - Whatever you want to say, just say it.
          • 987. - I love you.
            • 994. - We risk our lives every day, and I couldn't let another moment pass without telling you how much I love you.
              • 996. Option - I love you, too.Player - I love you too, Elara.
                +200 Influence : greatly approves.
              • 997. Option - You really had me worried!Player - I thought you were going to tell me something awful.
                • 1001. - I'm sorry. I didn't mean to trouble you.
              • 998. Option - Whoa, slow down there.Player - This is a bit fast for me.
                +50 Influence : disapproves.
                • 999. - Fast? This is too... oh. I see.
                  • 1015. - I've said what I wanted to say. You obviously have no response, so let's just leave it at that.
                    • 1016. Option - No, wait--I love you, too.Player - I'm sorry, you just caught me off guard. I love you, Elara.
                      +200 Influence : greatly approves.
                      • 1004. - I can't tell you how much it means to hear you say it, too.
                        • 1003. - I got something for us. It took a great deal of research, and a quite a few holo-calls to some very important people.
                          • 1008. - Form 3578-K officially authorizes us to pursue a mutual romantic relationship. I was hoping we could sign it together.
                            • 1009. Option - Of course.Player - I'm happy to make it official.
                              +200 Influence : approves.
                            • 1010. Option - I guess so.Player - It's a bit weird, but if it makes you happy....
                              +200 Influence : approves.
                              • 1012. - It does, sir. It takes a great weight off of my mind.
                            • 1011. Option - This is stupid.Player - We shouldn't have to file a form to be in a relationship.
                              • 1014. - I thought you'd know by now that I always prefer to do things by the book.
                                • 1661. - Now, then. Since that's out of the way, I was thinking... that is, if you have the time....
                                  • 1662. Option - Always.Player - Just try and stop me.
                                    +200 Influence : approves.
                                    • 1665. - I wouldn't dream of it.
                                  • 1663. Option - Huh?Player - Have the time for what?
                                  • 1664. Option - I'll make time.Player - The war can wait.
                                    +200 Influence : approves.
                                    • 1667. - I hoped you would say that.
                                      • 1669. - My, my. So many reasons to love you, it's hard to pick.
                                        • 1673. - Let's go face the galaxy together.
                    • 1017. Option - I'm sorry about this.Player - I never wanted to hurt you, Elara.
                      +50 Influence : greatly disapproves.
                      • 1675. - That's wonderful. Excuse me.
                    • 1018. Option - You're asking too much.Player - We're soldiers, Elara. We don't have room for love.
                      +50 Influence : greatly disapproves.
                      • 1020. - I'm sorry you feel that way. Excuse me.
                        • 1821. <Conversation Exit>
    • 2108. - Sir. I was just going over a research article I've been writing for the Armed Forces Medical Science Journal.
      • 2113. - I'm... well, I'm a bit nervous about it, actually. I've never had an article published in the Journal--it's quite prestigious.
        • 2114. Option - I'm sure they'll like it.Player - I've never seen you do a bad job at anything, Elara. Your article is sure to impress them.
          +200 Influence : approves.
          • 2122. - I appreciate the vote of confidence.
        • 2115. Option - Tell me about the article.Player - What exactly did you write about?
          +200 Influence : approves.
          • 2118. - A simplified step-by-step process for rapidly assessing wounds and treatment options in combat situations. Just something I've developed during our various operations.
        • 2116. Option - What's the big deal?Player - Why is this Journal thing so important?
          • 2117. - It's the preeminent source of literature on medical techniques and technologies for military personnel--the cutting edge.
            • 2121. - I may not hear back for some time. There's quite a bit of writing in the medical field at the moment--one of the side effects of wartime.
              • 2128. - I'll just have to wait and see.
                • 2232. <Conversation Exit>
  • 946. - Sir? I was wondering if you've received any messages from Captain Kalor recently.
    • 948. - I've not heard anything since the situation with Ridu. I'm a bit concerned, to be honest.
      • 949. Option - I haven't heard anything.Player - Captain Kalor hasn't sent me any messages.
        +200 Influence : approves.
        • 955. - Hm. I suppose it's possible he's moved on to other cases, but I can't help but suspect that he's still planning something.
      • 950. Option - This seems like a good thing.Player - The less we hear from Kalor, the better.
        +200 Influence : approves.
        • 952. - It's been nice to take my mind off his accusations, but I doubt he's given up yet.
      • 951. Option - He must have grown a brain.Player - I guess Kalor finally gave up his idiotic crusade.
        +200 Influence : approves.
        • 953. - The man is determined. I can't believe he's given up.
          • 958. - I attempted to contact him for my standard activity report, but I was told that he's out of the office on an important assignment.
            • 962. - I can't help but wonder if I'm a part of that assignment. I don't look forward to finding out.
              • 963. Option - We can handle him.Player - Whatever Kalor does, we'll deal with it.
                +200 Influence : approves.
              • 964. Option - [Flirt] Can't blame him.Player - I know I can't take my mind off of you, either.
                +200 Influence : approves.
                • 967. - I'll hope Kalor's interests aren't quite the same as yours.
              • 965. Option - No point worrying about it.Player - If Kalor's up to something, there's nothing we can do right now.
                • 1642. - You're right, of course.
              • 966. Option - If so, he'll regret it.Player - I won't tolerate Kalor interfering with my squad again.
                +200 Influence : approves.
                • 969. - Perhaps it won't come to that.
                  • 971. - We have enough to deal with as it is. I shouldn't be thinking about problems that may not exist.
                    • 974. - Sorry to trouble you, sir. Let's just get back to work.
                      • 1817. <Conversation Exit>
  • 841. - Sir. There is a very important matter that requires your immediate attention.
    • 2249. <Non-dialogue segment.>
      • 843. - I've noted numerous reports and personnel documents that the other members of the squad have failed to keep up-to-date.
        • 845. - I've collected the files into datapads--I suggest that the others take them off-ship to fill out. A change of scenery helps when completing reports, I think.
          • 847. Option - Proceed.Player - Sounds like a plan to me, Elara.
            +200 Influence : approves.
          • 848. Option - [Flirt] Great plan.Player - Sounds like we'll have the whole ship to ourselves....
            +200 Influence : approves.
            • 854. - Hm. Yes, I suppose that's true, isn't it? Please excuse me a moment, sir.
          • 849. Option - Do I have to do anything?Player - You don't need me to fill out any reports, do you?
            • 856. - No, sir. I need your help with a different matter. One moment, please.
              • 853. - So: based on past performance when filing reports, Jorgan will complete his tasks the fastest. I've estimated at least seventy-three minutes.
                • 859. - Do you think we can find a productive way to spend the time before us, sir?
                  • 1850. Option - I do.Player - Let's get straight to work.
                    +200 Influence : approves.
                  • 861. Option - Uh... I'm not sure?Player - Is it time for an inventory check or something?
                    +200 Influence : approves.
                    • 863. - No, sir. I had something else in mind.
                  • 862. Option - Get over here.Player - I think it's time to stop talking.
                    +200 Influence : approves.
                    • 877. - Very well, sir.
                      • 868. - Hmm. I suppose it's wrong to hope that the rest of the squad gets behind on their reports again soon. Is it time to get back to work?
                        • 894. - Dorne? Blast it, where are you?
                          • 1600. - Hm. I think our time is up for now.
                            • 892. - This was fantastic. Let's not wait too long for next time.
                              • 1813. <Conversation Exit>
      • 2092. - Kaasi brandy, aged thirty years. One of the few personal effects I brought with me when I defected.
        • 2094. - I waged a veritable war to have it returned once my legal status was established. It's all but impossible to find in Republic space--I want you to have it.
          • 2095. Option - That's very generous.Player - I'm speechless, Elara. Thank you very much.
            +200 Influence : approves.
          • 2096. Option - No, it's too much.Player - I can' t accept this, Elara. It's too generous.
            +200 Influence : approves.
            • 2098. - Personnel guidelines state that gifts priced at less than two hundred credits are perfectly acceptable. I purchased this bottle for the equivalent of eighty-five Republic credits.
          • 2097. Option - You like brandy?Player - I never took you for much of a drinker, Elara.
            • 2100. - I'm no great cantina patron, perhaps. But I can enjoy a fine spirit over dinner or some light reading just as much as the next person.
              • 2102. - You've been a fine commander and a very good friend to me.
                • 2106. - A token of appreciation seemed quite overdue. Don't hesitate to share if you should decide to open it.
                  • 2230. <Conversation Exit>
  • 826. - We've been through quite a bit, haven't we, sir?
    • 828. - Since I joined Havoc Squad, I've seen more combat and performed more medical treatments than in my entire career beforehand. I've learned a great deal.
      • 829. Option - That's good to hear.Player - I'm glad you're getting some good experience here.
        +200 Influence : approves.
        • 832. - First-hand experience is always the best.
      • 830. Option - We're not done yet.Player - There's still plenty of work for Havoc to do.
        • 834. - Yes, sir--plenty of opportunities to improve my skills even further.
      • 831. Option - Looking for a raise?Player - Are you gunning for a promotion or something?
        +50 Influence : disapproves.
        • 837. - No, sir. I'm merely expressing how much I've benefitted from my time here.
          • 836. - I couldn't be prouder to be a part of Havoc Squad. I'm serving the Republic and becoming a better soldier and medic every day.
            • 1580. - And I have you to thank for it all. Most officers would never have given me this chance, but you did--thank you.
              • 1581. Option - You're welcome.Player - You earned it, Elara. Nothing more to be said.
                +200 Influence : approves.
                • 1596. - There can be quite a distance from earning something to receiving it. I owe you my gratitude.
              • 1582. Option - [Joke] You're good-looking.Player - I just picked you for your looks. The skills are a bonus.
                • 1585. - Perhaps I only took the position because of your looks.
              • 1583. Option - [Joke] Needed a woman.Player - I didn't want Havoc to be all men. The skills are a nice bonus, though.
                • 1586. - Very funny.
                  • 1593. - Enough talk--let's put some of this experience to work, shall we?
              • 1584. Option - Are we done here?Player - Is that all you needed, Dorne?
                • 1591. - Yes, sir. Thank you for your time.
                  • 1811. <Conversation Exit>
  • 2242. <Non-dialogue segment.>
    • 636. - Sir? If you think you could spare a moment....
      • 807. - I'd just like you to know how happy I've been. Are you happy?
        • 808. Option - I am.Player - I enjoy every second we're together, Elara.
          +200 Influence : approves.
        • 815. Option - You need to ask?Player - Yes. Definitely happy.
          +200 Influence : approves.
          • 1568. - That's very good to hear.
        • 811. Option - I want more.Player - Kisses in the hallways aren't enough for me, Elara.
          • 817. - That's not all you see this as? I see it as companionship, support, belonging... so much.
            • 809. - I haven't taken the time for personal relationships since I came to the Republic. Not until now.
              • 821. - When I'm with you, I don't have to be the defector, or the intelligence asset. I can just be me.
                • 822. Option - I'm glad.Player - You deserve to be happy.
                  +200 Influence : approves.
                  • 825. - I think I'd forgotten what the feeling was like.
                • 823. Option - That must be a relief.Player - I imagine you've had to prove yourself a lot over the years.
                  +200 Influence : approves.
                  • 1572. - I have. It's exhausting.
                    • 1574. - In any case, you've been wonderful, and I just thought it would be good to let you know. I'll let you get back to work.
                • 824. Option - [Flirt] Or be someone else.Player - How about the promiscuous nurse, or the Hutt slave girl? Maybe the Ambassador from Zeltron?
                  • 1570. - Ahem. Perhaps we'll have this talk another time, when you aren't so... preoccupied.
                    • 1809. <Conversation Exit>
    • 2069. - Sir! I have excellent news.
      • 2077. - I've secured permission for us to use Form 859-RA for our after action reports, instead of the older 859-R!
        • 2078. Option - What does that mean?Player - How is the new one different?
          +200 Influence : approves.
          • 2087. - The form has been significantly streamlined for ease of completion. A full one-sixth shorter!
        • 2079. Option - Um... great!Player - That's... definitely really exciting, Elara.
          +200 Influence : approves.
          • 2083. - A one-sixth reduction in form completion time.
        • 2080. Option - You're so weird.Player - I can't believe you're actually excited about something like this.
          • 2081. - It's more efficient! Completion times will go down by at least one sixth.
            • 2085. - This should result in a cumulative time savings of more than ninety minutes within four weeks. It should be quite pleasant.
              • 2228. <Conversation Exit>
  • 547. - Sir, I need to speak with you urgently. It's Captain Kalor.
    • 524. - He's trying to open a formal inquiry into my status as a defector. If it proceeds, I could be pulled from active duty.
      • 633. Option - Can he do that?Player - Does Captain Kalor really have that kind of authority?
        • 639. - He cannot directly order that I be suspended, no. But he can begin the necessary inquiry to do so, and guide its progress.
      • 634. Option - It'll be okay.Player - No need to worry, darling.
        • 641. - This is a very serious situation. Sir.
      • 637. Option - That won't happen.Player - I'm not losing you to some desk jockey.
        +200 Influence : approves.
      • 638. Option - Let's just kill this jerk.Player - I think it's time Kalor disappeared.
        • 643. - Kalor may be frustrating, but there is certainly no cause for killing him.
          • 645. - Kalor's message said that testimony from a civilian security officer on Taris "forced" him to proceed with the inquiry. The officer's name is Ridu.
            • 647. - He temporarily commanded my squad during a Republic Senator's visit. The Senator was killed, and Ridu is blaming me for the mistakes he made.
              • 651. Option - What can we do?Player - How do we clear this situation up?
              • 652. Option - How did the Senator die?Player - What happened? Rakghouls?
                • 656. - Correct. Security details were far below required strength--Ridu didn't wish to portray Taris as a dangerous place. Fool.
              • 1543. Option - So make him disappear.Player - He can't testify if he goes missing out in the wastelands.
                • 655. - I appreciate that you want to help me, but we will not commit murder to do it.
                  • 2046. - I need to speak to Ridu on Taris. I have a right to face my accuser--and I intend to do so.
                    • 2047. <Non-dialogue segment.>
                      • 2050. - I'd best set out and deal with this right away. The sooner the matter is settled, the better our chances of avoiding Kalor's inquiry.
                        • 2070. - Sir. I'm pleased to report that my plan to confront Ridu was a success.
                          • 2072. - When faced with the extensive contradictory documentation I'd prepared on the matter, he admitted to "misremembering" certain key facts, and will now testify appropriately.
                            • 2059. Option - That's a relief.Player - I'm glad you were able to turn the situation around.
                              +200 Influence : approves.
                              • 2073. - So am I. An actual hearing would have held me away from my duties for months, at the very least.
                            • 2060. Option - What happens next?Player - Does this mean Kalor's case won't move forward?
                            • 2061. Option - Are you sure of that?Player - Can you really trust this guy to tell the truth?
                              • 2062. - I believe so. If he doesn't, I can provide ample evidence to prove the facts of the situation.
                                • 2066. - Hm. We seem to have an incoming holocall.
                                  • 679. - Dorne! This is Kalor--what is going on here? I just got word from Ridu that he's recanting his testimony!
                                    • 695. Option - Drop your inquiry.Player - You've got nothing on Dorne, Kalor.
                                      +200 Influence : approves.
                                      • 699. - You've done nothing but interfere in my work. I'm getting tired of it.
                                    • 697. Option - [Lie] We had no idea.Player - That's news to us, Captain.
                                    • 698. Option - Back off.Player - I'm getting tired of you calling my medic, Kalor.
                                      +200 Influence : approves.
                                      • 702. - I'm just getting started.
                                        • 705. - I used to think you were cooperating with us, Elara.
                                          • 707. - But you're hiding something. And I will find out what.
                                            • 709. - I've followed every rule, shared everything I know. Why does this continue?
                                              • 796. Option - Even good men make mistakes.Player - Kalor is just overzealous. We'll convince him eventually.
                                                +200 Influence : approves.
                                                • 799. - I truly don't know how I'd handle this if it weren't for you.
                                                • 800. - I appreciate your patience, sir. Let's hope you're right.
                                              • 798. Option - Kalor is an idiot.Player - That moron is dragging this out for no reason.
                                                +200 Influence : approves.
                                                • 804. - I suppose he feels he's simply doing his duty. Speaking of which, we should really get back to our own.
                                              • 797. Option - Worry about it later.Player - We've got more important things to be doing.
                      • 2034. - I should set out as soon as it's convenient. The sooner this matter is attended to, the better our chances of avoiding Kalor's inquiry.
                        • 2051. <Conversation Exit>
  • 2239. <Non-dialogue segment.>
    • 587. - Could I speak with you privately for a moment?
      • 601. - I just need you to know, sir, that I've become quite fond of you. You've helped me far more than anyone I've ever known.
        • 1521. - Because of this I'm forced to ask if, perhaps, you might feel the same fondness for me?
          • 1481. Option - I do.Player - I think you're an amazing woman, Elara.
            +200 Influence : approves.
          • 1483. Option - What do you think? [Kiss her]Player - See if you can guess.
            +200 Influence : approves.
            • 1485. - Mmm... yes, I get the impression that you aren't entirely impartial to me.
          • 604. Option - This is strictly professional.Player - I only want you to be at your best, Dorne. Nothing more.
            • 605. - Oh. I--I apologize, sir. I misunderstood your intentions. I won't delay you any longer. Thank you.
              • 606. Option - No problem.Player - There's no need to apologize, Dorne.
              • 607. Option - Wait, I do care for you!Player - I'm sorry, I didn't mean to say I don't have feelings for you. I do.
                • 609. - Oh. That's... that's a relief.
                  • 615. - I'm just--Personnel Code Section Two discourages romantic relationships between personnel, particularly commanding officers.
                    • 617. - I want to spend more time with you. But I don't want to negatively affect squad performance.
                      • 619. Option - We can handle ourselves.Player - We're both mature adults, Elara. I'm sure we can stay professional.
                        +200 Influence : approves.
                        • 622. - Our service records would suggest that we're fully capable of navigating complex situations.
                      • 620. Option - [Flirt] You might be right.Player - This could be a risky move.
                        +200 Influence : approves.
                      • 621. Option - Forget the squad.Player - You're allowed to put yourself first sometimes, Elara.
                        +200 Influence : approves.
                        • 623. - You're right, sir.
                          • 625. - Personnel Code Section One encourages personnel to spend time together socially. Correlations between interpersonal compatibility and unit performance are strongly positive....
                            • 627. - We should probably return to our duties. But I think this is the right choice.
                              • 1807. <Conversation Exit>
              • 608. Option - Dismissed.Player - Carry on, Dorne.
                +50 Influence : disapproves.
    • 2021. - I'm afraid I have another requisition form that requires your attention, sir.
      • 2023. - Our shipboard rations have fallen somewhat below the levels outlined in code eighteen, and the Quartermaster Corps restocking estimate is currently nine weeks.
        • 2035. - As an alternative, I'd like to supplement our food stores with products from public sources--"real food", as Jorgan would say. But commanding officer approval is required.
          • 2030. Option - You've got it.Player - Can't hurt to mix up the menu a bit. Make it happen.
            +200 Influence : approves.
          • 2031. Option - What's the catch?Player - If we could've been having real food this whole time, why haven't we?
            • 2032. - In the past, restocking through official channels was the simpler option. But demand is much higher now.
              • 2041. - I'll have us back to standard stock levels in no time. Thank you for your time, sir.
          • 2036. Option - I really don't care.Player - Do whatever you want, Dorne. This stuff isn't worth my time.
            +200 Influence : approves.
            • 2039. - Very well, sir.
              • 2226. <Conversation Exit>
  • 545. - I'm still quite concerned about Captain Kalor and his accusations, sir.
    • 501. - If Personnel Division thinks I'm withholding information about the Empire they can continue hounding me under Security Regulation Fifteen.
      • 506. - I think if men like Kalor had their way, I'd be locked in a room reciting the minutia of Imperial culture until the end of time.
        • 507. Option - What a waste.Player - You'll get a lot more done in the field.
          +200 Influence : approves.
        • 508. Option - That won't happen.Player - I won't let them do that to you, Elara.
          +200 Influence : approves.
          • 513. - Thank you. I truly appreciate everything you do for me.
            • 1442. - I do sometimes wonder if I'm being unfair, though. I'm one of the only people in the Republic with extensive knowledge of Imperial culture.
              • 1444. - Perhaps I have a responsibility to do what few others can, even if it's not what I'd like to be doing.
                • 1445. Option - It's your right to decide.Player - You shouldn't be forced to do anything.
                  +200 Influence : approves.
                  • 1459. - I'm glad I'm not the only one who feels that way.
                    • 1460. <Non-dialogue segment.>
                • 1446. Option - Havoc needs you more.Player - This squad needs the best. That means you, Dorne.
                  +200 Influence : approves.
                  • 1458. - There's certainly nowhere I'd rather be.
                    • 1461. <Non-dialogue segment.>
        • 503. Option - Can you blame them?Player - First-hand information can save a lot of lives.
          • 505. - Yes, sir. But I want to do more for our cause than spout arbitrary information.
            • 511. - Still, you are correct--even if it comes to such dreary ends, I'll still be serving the Republic.
              • 512. Option - You're very dutiful.Player - You'll always do what's required of you, won't you?
                • 1451. - I will, sir. So long as I have no moral objections, of course.
                  • 1452. <Non-dialogue segment.>
              • 1449. Option - It's a moot point.Player - That may never happen, Dorne. Don't worry about it.
                +200 Influence : approves.
                • 1453. - True enough, sir.
                  • 1454. <Non-dialogue segment.>
                    • 1462. - Thank you for taking the time to hear me out. It's good to have someone to talk to.
                      • 2019. Option - I can be more.Player - I know I'm your commander, but that doesn't have to be all.
                        +200 Influence : approves.
                        • 2020. - I hadn't... that isn't something I'm used to considering.
                          • 2025. - I really shouldn't occupy any more of your time. Thank you, sir.
                      • 1470. Option - We can talk anytime.Player - I always enjoy spending time with you, Elara.
                        +200 Influence : approves.
                        • 1503. - Thank you. You're very considerate.
                      • 1472. Option - Don't make a habit of it.Player - My free time isn't unlimited, Elara.
                        +50 Influence : disapproves.
                        • 1505. - Oh. No, of course not.
                          • 1511. - I'll leave you to return to your duties.
                    • 1463. - I appreciate you taking the time to discuss this with me, sir. I'll leave you to your other duties.
              • 1450. Option - Let's get back to work.Player - Focus on the job at hand. The rest will sort itself out.
                • 1456. - As you wish, sir.
                  • 1799. <Conversation Exit>
  • 549. - Sir? I need your approval to requisition some supplies for my medical kit.
    • 551. - I've categorized the items by relative priority. Everything fits within our allotment under supply code eighteen, but items near the bottom of the list can wait if necessary.
      • 552. Option - [Flirt] Whatever you need.Player - Best to make sure you can still patch up my handsome face.
        • 556. - Yes, sir. I'd say your features are worthy of preservation.
          • 557. Option - [Flirt] You're too kind.Player - A guy could get used to compliments like that.
            +200 Influence : approves.
            • 1433. - I would prefer they remain a novel experience.
              • 1436. - If you'll excuse me, sir.
      • 553. Option - Whatever you need.Player - You know what you're doing, Dorne. Request approved.
        +200 Influence : approves.
        • 572. - Thank you. I'll have this submitted immediately.
      • 554. Option - Anything interesting?Player - What kind of supplies are we talking about?
        • 561. - Just restocking basic supplies.
      • 555. Option - Don't bug me with this.Player - I don't care what you requisition, Dorne.
        +50 Influence : disapproves.
        • 563. - I'll take that as your approval. Thank you, sir.
          • 565. - We're fortunate to be serving in Special Forces. We get priority when requesting supplies like these.
            • 567. - I've heard that regular Army units must now wait several weeks to receive high-demand items. Increased hostilities are taking their toll.
              • 568. Option - [Flirt] We'll play it safe.Player - If supplies are short, we'll just have to stick closer together. Keep each other covered.
                +200 Influence : approves.
                • 575. - I'll be glad to stay closer, sir. If that's an order.
                  • 558. Option - Are you flirting with me?Player - Was that... were you just flirting with me?
                    • 560. - I see no reason I shouldn't be free to flirt if you do. Provided it doesn't interfere with operational effectiveness, of course. Sir.
                  • 1431. Option - [Flirt] Sounds good.Player - The closer the better, Dorne.
                    +200 Influence : approves.
                  • 559. Option - [Flirt] I knew you liked me.Player - You just can't resist me, Dorne. Admit it.
                    • 583. - I wouldn't go that far, sir. I'd best get on with submitting this requisition now.
                      • 1795. <Conversation Exit>
              • 569. Option - We'll play it safe.Player - If we don't get hurt, we won't need to use medical supplies.
              • 570. Option - Things are getting messy.Player - It's probably going to get worse before it gets better.
                • 1437. - That does seem to be the path we're on. Hopefully our actions can at least stem the tide.
                  • 1439. - I'd best get this finished, sir. Thank you for your time.
              • 571. Option - Make sure we stay stocked.Player - I want Havoc fully supplied at all times, Dorne. Whatever it takes.
                • 580. - Yes, sir. I'll do everything I can.
                  • 1793. <Conversation Exit>
  • 543. - Sir? I'm sorry to bother you, but I've received a troubling message from Captain Kalor, my supervisory officer from Personnel Division.
    • 416. - He ordered me to contact him immediately. I hoped you could join me for the conversation.
      • 417. Option - Of course.Player - I'd be glad to.
        +200 Influence : approves.
      • 418. Option - I guess I could.Player - I've got a few minutes, at least.
        • 422. - Thank you very much, sir. I'll raise him on the holo now.
      • 419. Option - Not this again.Player - Kalor really needs to give this up.
        +200 Influence : approves.
        • 420. - Hopefully he's decided to approach our situation more rationally.
          • 425. - Captain Kalor. This is Elara Dorne, personnel number 22-795, reporting in per your request.
            • 428. - Always the whole mess. Every time... heh, anyway, yes, thank you for returning my call, Elara.
              • 431. - It's about this whole situation with your brother. You did a great job, obviously, but people are starting to think you have more information than you're sharing.
                • 2015. Option - That's nonsense.Player - We got a lead, and Elara acted on it. End of story.
                  +200 Influence : approves.
                • 479. Option - Elara will cooperate fully.Player - If Elara has any more intel for you, she'll share it.
                  +200 Influence : approves.
                • 480. Option - Back off.Player - Havoc Squad doesn't have time for your pointless accusations.
                  +200 Influence : approves.
                  • 482. - I'm sorry you feel that my job is pointless, but it's still my job.
                    • 484. - Elara, if you have information you'd like to share, I think this would be a good time for you to come in.
                      • 486. - I appreciate the offer, but I have no further information of value to you.
                        • 488. - Suit yourself. I have work to do--Kalor out.
                          • 490. - He's still demanding more, after everything I've done. What do I have to do to prove myself?
                            • 1405. Option - Nothing.Player - You're a good soldier, Elara. You've got nothing to prove.
                              +200 Influence : approves.
                              • 1424. - Thank you, sir. But I think it's clear that some people don't feel the same way.
                            • 442. Option - Kalor is all talk.Player - He can't touch us, Elara. Forget him.
                              +200 Influence : approves.
                              • 1399. - I hope you're right.
                                • 1395. - Let's just get back to work. I'd rather focus on something else for a while.
                            • 1407. Option - Forget it.Player - We've got more important things to do right now.
                              • 1408. - Yes, sir. I could stand to think about something else for a while.
                                • 1791. <Conversation Exit>
  • 541. - Sir. I need to speak to you immediately. I've received a strange holomessage that appears to bear Imperial signal codes.
    • 168. - I haven't watched it yet. I wanted you present to supervise and confirm that I'm not engaged in secret communications with Imperial personnel.
      • 169. Option - Sounds urgent.Player - We'd better watch it immediately.
        • 175. - Yes, sir. I'll load it now.
      • 170. Option - You worry too much.Player - That's silly. You could've watched the thing first.
        • 355. - Someone in my position can never be too cautious. Let's see, now....
      • 171. Option - This is very suspicious.Player - How could the Imperials send a message to you?
        • 172. - I don't have the slightest idea. It should be impossible. Let's find out what this is all about....
          • 174. - Elara. It's me. Aleksei. I... I hope you're well. It's been a long time.
            • 179. - Aleksei... sir. This message is from my brother. I don't know what to say.
              • 180. Option - Keep playing it.Player - You don't need to say anything. Let's hear the rest of the message first.
                +200 Influence : approves.
              • 181. Option - Take your time.Player - I know this must be hard for you.
                +200 Influence : approves.
                • 358. - It's more surprising than anything. I honestly never thought I'd see his face again.
              • 182. Option - Are you trying to fool me?Player - You're telling me you had nothing to do with your brother contacting you?
                +50 Influence : disapproves.
                • 183. - Of course not! I haven't spoken with Aleksei since well before I defected. I have no idea how he could have sent this.
                  • 185. - I'm sorry to contact you like this, but I need your help. My men and I... we're as good as dead.
                    • 187. - We're on Nar Shaddaa--we were caught tampering with one of the Hutts' operations. We never dreamed the slugs would have so much security.
                      • 189. - These Hutts are Imperial allies, Elara. There is no rescue team. We'll be disavowed and left to die. Please--you're my only hope now.
                        • 190. Option - Can we trust him?Player - How do we know Aleksei isn't leading us into a trap?
                          +50 Influence : disapproves.
                          • 193. - We should proceed with caution. But I don't believe my brother is lying to us.
                        • 1981. Option - You can go help him.Player - Get your brother out of there, Elara. You've got my leave.
                          +200 Influence : approves.
                          • 196. - I... thank you, sir. I appreciate your willingness to help, given the circumstances.
                        • 192. Option - This is out of the question.Player - We can't help Imperial personnel, Elara.
                          • 197. - There is no regulation against assisting the enemy so long as they aren't acting against Republic interests.
                            • 1978. - I believe I can bring him to our side. I know my brother better than anyone--I can convince him to defect.
                              • 2220. - Perhaps it's best if I see to this matter alone, sir. Alexei will be much easier to convince if he doesn't feel outnumbered.
                                • 1984. Option - Sounds good.Player - If you can bring him in willingly, then all the better.
                                  +200 Influence : approves.
                                • 1985. Option - If you say so.Player - I'm going out on a limb here, Dorne. Don't let me down.
                                  • 1988. - I won't, sir. You can count on me.
                                    • 1991. <Non-dialogue segment.>
                                • 1986. Option - Don't go soft on him.Player - If your brother won't flip, you'll bring him in as a prisoner. Understood?
                                  • 1987. - Yes, sir.
                                    • 1989. <Non-dialogue segment.>
                                      • 312. - Coordinates are included at the end of the message. I'll prep my gear for search-and-rescue.
                                        • 2001. - The operation was a complete success, sir. Per code twenty-three of the enemy interaction guidelines, Aleksei officially defected to the Galactic Republic.
                                          • 2003. - Given the circumstances, we didn't have much time to catch up... but I have my brother back. Thank you for allowing me to help him.
                                            • 2004. Option - That's great news!Player - I'm happy to hear that everything worked out.
                                              +200 Influence : approves.
                                            • 2005. Option - You're sure he's being honest?Player - Are you certain this isn't just an Imperial scam?
                                              • 2010. - I'm quite certain--my brother isn't leading us on.
                                            • 384. Option - You owe me.Player - I did you a huge favor here. Don't forget it.
                                              • 390. - I don't think I could ever forget something like this, sir.
                                                • 392. - Hopefully Personnel Division will allow me to stay in contact with Aleksei--not privately, of course--and help guide him through the defection process.
                                                  • 394. - I should start compiling notes for him. Thanks again, sir.
                                                    • 2224. <Conversation Exit>
                                      • 1990. - Time is critical. Please inform me as soon as I'm cleared to set out.
                                        • 1993. <Conversation Exit>
  • 1975. - If I may say so, sir, you've had quite an impressive career. You're the commander of the most elite squad in the entire Republic--you must be quite proud.
    • 266. Option - Yes, I'm very proud.Player - Serving in Havoc Squad has been the greatest honor of my career.
    • 267. Option - Just another assignment.Player - I just go where they tell me and do my job. Nothing more.
      • 273. - Clearly you do more than that, or you wouldn't have such an exceptional service record.
    • 268. Option - I'd prefer a higher position.Player - I want to command thousands of men, not just one squad.
      • 270. - I should think serving as commander of Havoc Squad would allow you first choice of many command positions in the long run.
        • 260. - I remember when I first enlisted and qualified for medical specialization. My brother Aleksei completed his technical specialization on the same day.
          • 146. - We were both proud to finally serve in the Imperial military. My brother advanced quickly, but I became disillusioned as time went on.
            • 147. Option - What changed your mind?Player - Why did you become disillusioned?
              +200 Influence : approves.
            • 148. Option - Is your brother still serving?Player - Is Aleksei still in the Imperial military?
              +200 Influence : approves.
              • 285. - As far as I know, yes. I wish he'd seen things as I did.
            • 149. Option - You'd be a fool not to.Player - I don't see how anyone could serve the Empire for long.
              +50 Influence : disapproves.
              • 151. - Cultural indoctrination is a powerful force.
                • 153. - The Imperial military was supposed to stand for honor and discipline. But my superiors discarded those concepts any time a Sith asked it.
                  • 155. - I'd always been taught that the Jedi and the Republic were genocidal hypocrites. But the only brutalities I witnessed were committed by my own comrades.
                    • 157. Option - What did you do?Player - Did you try to change things? Or did you defect right away?
                      +200 Influence : approves.
                    • 156. Option - A harsh realization.Player - I'm sure it wasn't easy to learn the truth like that.
                      +200 Influence : approves.
                      • 159. - I have always preferred difficult truths to easy lies.
                    • 158. Option - "Genocidal hypocrites"!Player - How can anyone believe such obvious lies?
                      +50 Influence : disapproves.
                      • 161. - Given the right point of view, anything can be rationalized. I'm just glad I could see things for how they really were.
                        • 163. - I raised my concerns with my superiors, but they only questioned my resolve.
                          • 165. - Soon I would've been forced to prove my loyalty by carrying out orders directly against my conscience. I chose to defect instead.
                            • 289. Option - Sounds wise.Player - I'd say you made the right move, Dorne.
                              +200 Influence : approves.
                              • 297. - Once I'd made the decision, I slipped away during my squad's next night patrol. I was gone before anyone realized it.
                            • 290. Option - Was it hard to escape?Player - Did you have any trouble getting away from the rest of your unit?
                              • 299. - I had noted numerous inefficiencies in our assigned patrol routes--I simply took advantage of one of them to escape.
                            • 291. Option - Did you sabotage anything?Player - I hope you took out some other Imps in the process.
                              • 292. - I thought it best to simply slip away unnoticed during a night patrol.
                                • 294. - I surrendered to the first Republic patrol I came across and declared my intention to defect. That was over three years ago.
                                  • 302. - It's strange to realize how long it's been. The Republic truly feels like my home now.
                                    • 1785. <Conversation Exit>
  • 539. - Sir? I wondered if I might ask a personal question--about the former Havoc Squad members' defection.
    • 111. - What was it like to have your commander and comrades join the enemy? How did you feel?
      • 113. Option - Surprised.Player - I was shocked--I never saw it coming.
        • 116. - Tavus and the others must have been hiding their plans very carefully.
      • 112. Option - Sad.Player - It was hard to see such great soldiers throwing away everything they'd fought for.
        • 121. - I can only imagine what it must've been like.
      • 114. Option - Furious.Player - I would've torn them apart with my bare hands if I could have.
        • 115. - An understandable reaction.
          • 119. - I've always wondered how my family took the news of my defection. It must've been difficult for them to understand.
            • 124. Option - They didn't come with you?Player - Your family is still in the Empire?
              • 251. - Oh, yes. The Dornes are very proud of their history within the Empire.
            • 125. Option - Tell me about them.Player - What was your family like?
              +200 Influence : approves.
              • 127. - Austere. Proud. Warm, as well, at least in private.
            • 126. Option - Put that behind you.Player - That part of your life is over. Focus on the present.
              +50 Influence : disapproves.
              • 128. - That's easier said than done.
                • 130. - Members of the Dorne family have served with distinction in the Imperial military for generations. It's an important family tradition.
                  • 134. - It isn't easy to reach prominence in the Empire with no aptitude for the Force, but my family did it. I hope they're all still well.
                    • 136. Option - It must be hard on you.Player - It can't be easy to fight against your family's side.
                      +200 Influence : approves.
                      • 140. - It is a consequence I accepted when I chose to defect. I don't give it a second thought.
                    • 135. Option - I'm sure they're fine.Player - Your family got by before you came along. They'll be alright.
                      +200 Influence : approves.
                      • 142. - You're probably right, sir.
                    • 137. Option - They're probably dead.Player - You betrayed the Empire. Your family probably paid the consequences for it.
                      +50 Influence : disapproves.
                      • 138. - I'm sure they suffer under surveillance now, just as I do. But I doubt anyone was executed.
                        • 256. - The Empire may be a harsh place, but it's rarely as irrational as you assume.
                          • 1783. <Conversation Exit>
  • 537. - Sir. I... feel I owe you an apology. After we spoke with Captain Kalor, I was unnecessarily curt with you.
    • 81. - You've been very supportive. That hasn't always been the case with Republic personnel I've dealt with since defecting.
      • 83. Option - You're part of my team.Player - I wouldn't be much of a CO if I didn't watch out for my people.
        +200 Influence : approves.
        • 240. - It's greatly appreciated, sir.
      • 82. Option - I'm sorry it's been so tough.Player - It must be hard to work with people who don't trust you.
        +200 Influence : approves.
        • 90. - I expected some degree of reservation, but nothing like what I've actually encountered.
      • 84. Option - Surely you aren't surprised.Player - People have a hard time forgetting what the Empire has done to us.
        • 85. - I wouldn't expect anyone to forget. But I didn't do any of those things.
          • 102. - People distrust me as soon as I speak. They only hear my accent.
            • 87. - Even when I'm not a potential spy, I'm a resource. Endless questions about Imperial culture, personnel, military procedures... it's exhausting.
              • 88. Option - Don't let it get you down.Player - You're a good soldier, Dorne. Don't worry about what other people expect.
                +200 Influence : approves.
                • 105. - Thank you, sir. I really don't complain by nature.
              • 96. Option - Could be worse.Player - You could be locked up somewhere answering those questions.
                • 243. - You're right, of course. I've been given a very great opportunity.
              • 97. Option - What are you trying to say?Player - Are you trying to say you regret switching sides?
                • 98. - Of course not. I apologize--I shouldn't let such things frustrate me.
                  • 100. - Mistrust and inconvenience are a small price to pay for a clear conscience. I don't regret defecting to the Republic at all.
                    • 89. - Despite my past, I was allowed to join the military, earn commendations and serve in the Republic's most elite squad. I'm very fortunate.
                      • 93. Option - You've earned it all.Player - The Republic is lucky to have you.
                        +200 Influence : approves.
                        • 108. - Thank you. I'm very proud to be here.
                      • 94. Option - Why did you change sides?Player - What led you to defect in the first place?
                        • 246. - We should talk about it later, sir. I've occupied enough of your time.
                      • 95. Option - Are we done here?Player - If that's all, Dorne, I need to get back to work.
                        • 249. - Of course, sir. Thank you for your time.
                          • 1781. <Conversation Exit>
  • 536. - Excuse me, sir. May I have a moment of your time?
    • 14. Option - Go ahead.Player - What can I do for you, Dorne?
      +200 Influence : approves.
    • 15. Option - [Flirt] Of course.Player - I've always got time for you, Elara.
      +200 Influence : approves.
    • 223. Option - Of course!Player - I've always got time, Elara. What do you need?
      +200 Influence : approves.
    • 16. Option - This had better be important.Player - Thrill me, Dorne. What do you want?
      +50 Influence : disapproves.
      • 19. - As a condition of my service in the Republic military, Personnel Division requires that I report regularly on my activities.
        • 21. - However, my Havoc Squad missions are classified and cannot be shared with Personnel Division. I'd like to ask if you would vouch for me when I report in.
          • 22. Option - I'd be glad to.Player - I'll be happy to help.
            +200 Influence : approves.
            • 25. - Thank you very much, sir. We should use the ship's secure line.
          • 23. Option - Why the scrutiny?Player - Haven't you proven your loyalty by now?
            +200 Influence : approves.
            • 227. - That is a matter for Personnel Division to decide. We should use the ship's secure holocomm.
          • 24. Option - Keep it quick.Player - I don't have all day. Make it fast.
            +50 Influence : disapproves.
            • 27. - Yes, sir. We'll use the ship's secure holocommunicator.
              • 29. - Captain Kalor? This is Elara Dorne, personnel number 22-795, reporting in per regulation 449.
                • 31. - Please, Elara, you don't have to give me the full rundown every time. I know who you are. How are things?
                  • 33. - Well enough, sir. Allow me to introduce you to the commander of Havoc Squad--my new CO. Sir, this is Captain Kalor, Army Personnel Division.
                    • 34. Option - Hello.Player - Good to meet you, Captain.
                      +200 Influence : approves.
                      • 38. - The pleasure is mine. Meeting you is a real honor.
                    • 35. Option - Is this necessary, Captain?Player - I don't see that Dorne's loyalty needs to be proven further.
                      +200 Influence : approves.
                      • 228. - Oh, we're all very proud of Elara. This is just part of the process.
                    • 36. Option - Let's get this over with.Player - I know this is all part of the job, Captain, but we have places to be.
                      • 1949. - I'll try to keep this short.
                        • 41. - Tell me about being in the top squad in the Republic, Elara. You must be keeping very busy.
                          • 53. - I'm sorry, Captain, but you aren't authorized to know about Havoc Squad's activities. My CO will have to vouch for me from now on.
                            • 46. - What? Elara, I don't want to be a hard case, but rules are rules--this "top secret" junk won't fly.
                              • 54. Option - Elara is right.Player - All Havoc Squad activities are highly classified, Captain. I'm sorry for any inconvenience.
                                +200 Influence : approves.
                              • 55. Option - Get over it.Player - This is how it is, Captain. You don't like it, talk to General Garza.
                                +200 Influence : approves.
                                • 59. - I might have to. This situation is not acceptable.
                              • 56. Option - You're out of line.Player - Don't try to push us, desk jockey. It won't end well.
                                • 231. - Are you insane? You're actually threatening me?
                                  • 61. - Just... just carry on, Elara. We'll talk about this after I've had a word with my superiors. Kalor out.
                                    • 68. - Hm. I wasn't expecting him to react so strongly. Surely he didn't expect me to report on classified information?
                                      • 69. Option - You did the right thing.Player - Protecting classified information is a top priority.
                                        +200 Influence : approves.
                                        • 72. - Yes, sir. I'm surprised the captain didn't agree.
                                      • 70. Option - What happens now?Player - Do you think Kalor will actually get the clearance he needs?
                                      • 71. Option - Kalor is a waste of space.Player - You can't expect much out of a soldier who doesn't even fight.
                                        • 73. - I have to disagree. Wars are won as much through organization as combat success, and specialists are needed for both.
                                          • 75. - If you'll excuse me, sir, I have several matters to attend to. Thank you for your time.
                                            • 1779. <Conversation Exit>
  • 1745. - Sir? I'd appreciate it if we could speak privately, perhaps the next time we return to the ship.
    • 1748. <Conversation Exit>
  • 1744. - Sir? I'd appreciate it if I could have a word with you at our next opportunity.
    • 1747. <Conversation Exit>
  • 2273. <Non-dialogue segment.>
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