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Captain Zender

Captain Zender
Level 50 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Captain Zender
Other Sites:

Conversation:

  • 1. - Area secure. Another district the enemy won't be able to retreat to.
  • 78. Player - The turrets no longer pose a threat.
    • 79. - Excellent teamwork out there.
    • 80. - I heard the screams of terror from here, my lord.
    • 81. - Now I'm curious how much damage I could do if I could tote that much non-regulation equipment around.
    • 82. - A perfectly executed operation, glad to have had you aboard.
    • 83. - Excellent, excellent. That couldn't have gone better.
      • 85. - The turrets went out of commission so quickly, we barely suffered any casualties.
        • 87. - Now that that last pocket of resistance is gone, we have complete control of this district. Thank you.
          • 88. <Conversation Exit>
  • 3. - My boys aren't afraid of a few gun batteries; we'll hold their attention as long as it takes.
  • 8. <Non-dialogue segment.>
    • 10. - My lord, a pleasure, have you come to lead the final assault?
    • 11. - Sir, did Command send you to gauge our progress? We're preparing for another assault as we speak.
    • 12. - The smell of fear bring you running, bounty hunter? Good instincts, I could use you.
    • 20. - Welcome to the end of the line, the last stand of the desperate scum hiding in this district.
      • 13. - We've cornered a sizable resistance force, trapped them like rats. I was afraid they'd realize the hopelessness of the situation and surrender, but they're feeling sporting.
        • 15. - It's a stalemate at the moment. They can't escape, but their position is well fortified.
          • 31. Option - I suggest you fight harder.Player - A Sith expects results, Captain, not excuses.
            +200 Influence : approves.
            +200 Influence : approves.
            • 48. - We will not fail, my lord. We're just below force to achieving a sweeping victory.
          • 41. Option - Toying with them sounds fun.Player - You enjoy giving them just enough hope of escape to make them struggle.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 49. - Your approval is a great honor to me, my lord.
          • 42. Option - Let's talk business.Player - I might be available to offer a solution. What are we looking at?
            +200 Influence : approves.
            +200 Influence : approves.
          • 43. Option - I'll be the judge of that.Player - You'll find my definition of "well fortified" does not include improvised barricades.
            +200 Influence : approves.
            +200 Influence : approves.
            • 51. - I understand, sir. I assure you, if that were all that was standing in our way, we'd already have them.
          • 36. Option - What's tripping you up?Player - So what are we waiting for?
          • 40. Option - Bring out heavier firepower.Player - You have the support of the entire Imperial war machine.
            • 44. - Cleanup operations are low priority for ordnance. Anything bigger than man-portable is being put to use on the front lines.
              • 16. - The resistance has shown remarkable ingenuity. They've cobbled together a number of repeating blaster turrets to block our advance.
                • 19. - We've tried hitting them from several angles, but they've been quick to redeploy their defenses. I could use a hand outmaneuvering them.
                  • 59. Option - Very well.Player - This will be trivial.
                  • 61. Option - Do I look like a charity?Player - What do I get out of this?
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 62. - Logistics authorized bounty funds for resistance members turned over. This seems like a good use for them.
                      • 18. - I need a heavy hitter to flank the resistance position and take out those turrets while my force mounts a direct assault.
                        • 73. <Conversation Exit>
                  • 98. Option - Just handle it. [Refuse quest]Player - I'm not interested.
                    <Aborts Conversation>
  • 5. - The enemy is inventive, I must give them that.
  • 17. - They won't dare redeploy the turrets away from our attack, so you won't have to worry about them being turned on you before you can destroy them.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.corellia.bronze.imperial.nowhere_to_run.captain_zender
Appearance FQNnpp.location.corellia.bronze.imperial.nowhere_to_run.captain_zender
ID16141025339930364251
Appearance ID16140978105807396464
Body Typebms
Gender0x00
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    "NameId": "670818057060352",
    "LocalizedName": {
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    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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        "DefendedFactionIds": [
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        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.corellia.bronze.imperial.nowhere_to_run.captain_zender",
    "CnvB62": "OXhM1L8",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
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            "SpeciesScale": -6208027144227586886
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    "CharRef": "chr.zender_corellia_imperial_bronze",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "corellia",
    "CommandXP": 16,
    "Id": "16141025339930364251",
    "Base62Id": "MyIG487",
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "596524335",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "1.3.0",
        "4.0.0",
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}