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Kal

Kal
Level 41 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Kal
Other Sites:

Conversation:

  • 70. <Conversation Exit>
  • 1. - Whoa! A major? Havoc Squad! This is huge! Oh, I'm Kal, it's a real honor to meet you, a real honor! You're here to help, right?
    • 2. Option - Affirmative.Player - Give me the situation, Kal.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 3. Option - Supposedly.Player - I didn't come here to play rescue team, but that's what I'm doing.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      • 10. - Yeah, well, I'd say we're all doing a bit of improvising here, so you'll fit in fine.
    • 4. Option - Keep it brief.Player - There's a war on, Kal. Skip to the details.
      +200 Influence : approves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      • 5. - Yeah, you got it, Major, you got it. We'll have you back in the field in no time, just you watch.
        • 25. - With all the commotion going on, we started seeing breakouts from one of the labor camps. Some real bad characters in there, believe me.
          • 27. - The worst is a guy named Gouge. You don't even wanna know what that freak was up to before they locked him up.
            • 28. Option - What about the pilots?Player - You told Harlan that several pilots were trapped in the prison now?
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 31. - Right, because of Gouge! Let me explain.
            • 29. Option - I need all of the details.Player - If there's a chance I'll run into the guy, I should know about him.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 65. - Well, look, they don't call him Gouge for nothing, right?
            • 32. Option - You're wasting my time.Player - Get to the point.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 33. - One of the guard officers, Brok, wanted to storm the labor camp and make sure Gouge didn't escape. Bit obsessed, that guy.
                • 37. - Three of our people volunteered to back Brok up. But things went bad at the labor camp, and now they're all trapped.
                  • 38. Option - Are you still in contact?Player - Can your pilots confirm their current situation?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 41. - Can't get through to them. Last I heard, they were holed up pretty good.
                  • 39. Option - Be more specific.Player - In what way, exactly, did things go bad?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 46. - A lot more of the prisoners are running loose than we expected. A whole lot more. And they're all armed.
                  • 40. Option - This is pathetic.Player - If you can't handle a simple op like this, stick to the cockpit.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 42. - No ships to be had, nowhere, nohow. Have to make do the best we can, you know?
                      • 45. - Here are the last coordinates Brok gave me. You should find everyone there--a little stressed, so take it easy on 'em.
                        • 52. - Oh! One other thing. Somebody's shut off all our surveillance cameras in the area. If you could switch them back on, it'd help a lot.
                          • 53. Option - Consider it done.Player - Grab the pilots, fix the cameras--I'm on it.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 58. - Good luck, Major!
                          • 54. Option - We'll see what happens.Player - The Dagger Wing pilots are my first priority. Everything else is secondary.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            • 56. - Whoa, nice! I've never been a priority before.
                          • 55. Option - Forget it.Player - I'm already wasting enough time for you people.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            • 59. - Whoa, hey, easy there. Save some of that hostility for the bad guys! Just forget I said anything.
                              • 61. - I'll be here if you need anything, Major. Good luck.
                                • 74. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.belsavis.class.trooper.overwhelming_force.kal
Appearance FQNnpp.location.belsavis.class.trooper.overwhelming_force.kal
ID16141036905285761117
Appearance ID16141106589494511392
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e68e33180000cb06e7b1"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Kal",
    "NameId": "485223930265600",
    "LocalizedName": {
        "enMale": "Kal",
        "frMale": "Kal",
        "frFemale": "Kal",
        "deMale": "Kal",
        "deFemale": "Kal"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 41,
    "MaxLevel": 41,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.class.trooper.kal",
    "CnvB62": "inXDyuH",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140940026372298659",
            "MeleeWepB62Id": "enVEX6F",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16140998335835067671",
            "RangedWepB62Id": "5yhFNxN",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141106589494511392",
            "AppearanceFqn": "npp.location.belsavis.class.trooper.overwhelming_force.kal",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.kal_trooper_belsavis",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
    "Id": "16141036905285761117",
    "Base62Id": "NJW7veB",
    "Fqn": "npc.location.belsavis.class.trooper.overwhelming_force.kal",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3297871186",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}