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General Thelonia Redrish

General Thelonia Redrish
Level 47 Medic
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Voss
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: General Thelonia Redrish
Other Sites:

Conversation:

  • 200. - Wait! Cease fire! This is a losing battle.
    • 239. Option - Drop the weapons. All of you.Player - If you're giving up, get on with it.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      +200 Influence : approves.
    • 228. Option - Now you're learning.Player - Finally dawned on you that resisting is pointless?
    • 255. Option - Calling it quits already?Player - I knew you'd roll over without a fight.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      • 212. - This is a pivotal moment in this planet's history; I won't let our squabbles get in the way.
        • 213. - If you'll allow these Gormak to return home, I'll lay down my weapon.
          • 258. Option - You can't escape anyway.Player - I've already got you dead to rights.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 296. Option - Why are they so important?Player - You're going to sacrifice yourself for perfect strangers?
            • 309. - No, I'm going to keep them from sacrificing themselves for something as insignificant as my life.
          • 252. Option - You're up to something.Player - Anything you want can't be good for me.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 234. - No tricks. We've found answers here. Important answers.
              • 214. - Jedi and Sith waged war here centuries ago--both manipulating these people into fighting their battles for them. It's all painted here on these walls. Now we've come full circle.
                • 217. - These people deserve better than to be exploited by galactic politics. Give them a fighting chance.
                  • 237. Option - Fine, they aren't my problem.Player - Couldn't care less about the Gormak. +100
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                  • 317. Option - This won't affect anything.Player - Sparing a couple Gormak won't change anything.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 324. - Should that make a difference? Besides, you're wrong. These Gormak can challenge their leaders with the truths discovered here.
                      • 218. - If the Gormak and the Voss can reconcile their differences, they could join the galaxy on their own terms instead of being used as fodder in this war.
                  • 321. Option - They'll have to pay for it.Player - Freedom has its price.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 330. - Ah yes, money. They have nothing to offer you can't just take, except for a brighter future.
                      • 219. - Think of what the Gormak's science and the Voss's insight could bring to the greater galaxy if they could work together.
                        • 488. <Non-dialogue segment.>
                          • 482. - Boss free Gormak like Blizz?
                            • 519. Option - No. They die.Player - +100
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                          • 483. - She's good. I even believe her... better not take any chances with her.
                          • 486. - Aww, don't it just get you all teary-eyed? Lemme show 'er how to tear at heartstrings, literal-like.
                            • 501. Option - Shouldn't be necessary.Player - +100
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                            • 511. Option - No, we're finished with them.Player - +100
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                            • 527. Option - Be my guest.Player - Start with them. I'll make sure she doesn't miss a minute. +100
                              +200 Influence : approves.
                          • 485. - Your call. She's going nowhere. Promise.
                            • 509. Option - I have no reason to stop them.Player - +100
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                            • 520. Option - Kill them all, to be sure.Player - +100
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                          • 484. - There's no reason to turn this into a bloodbath, right?
                            • 494. Option - I'll give her one chance.Player - +100
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                            • 516. Option - Wrong.Player - +100
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 525. Player - No loose ends.
                          • 334. - Please, let them go.
                            • 337. Option - You're my only interest here.Player - The Gormak can leave as along as they don't try anything. +100
                            • 336. Option - Who am I to say no?Player - It's not my place to stand in their way. +100
                              • 545. - No, I'm pretty sure it is.
                                • 551. - They stab you in the back, don't expect me to stand in the way.
                              • 546. - Got a soft spot for broads? Chump.
                              • 555. - Broads. Always stickin' together, cryin'. Gimme a break!
                              • 547. - Second chance. Don't waste it.
                              • 548. - You think they'll really make peace? I hope so.
                              • 338. - Thank you.
                                • 298. - Go, others need to know what we found here.
                                  • 299. <Non-dialogue segment.>
                                    • 544. - Bye-bye, Gormak people! Sorry we beat you up!
                                    • 300. - Do what you came to do.
                                      • 301. Option - I plan to. [Freeze her]Player - I don't need your permission.
                                        +50 Influence : disapproves.
                                      • 302. Option - Say cheese. [Freeze her]Player - Hold that pose.
                                        +50 Influence : disapproves.
                                        • 602. <Non-dialogue segment.>
                                          • 588. - Boss and Blizz leave scary place now?
                                          • 589. - Not centerpiece material, but she should do well at market.
                                          • 590. - Lemme guess, I get to carry it?
                                          • 592. - I had her pegged all wrong.
                                      • 303. Option - With pleasure. [Kill her]Player - After all you put me through, I'm gonna enjoy this. +50
                                        +50 Influence : greatly disapproves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        • 304. - No regrets.
                                          • 568. <Non-dialogue segment.>
                                            • 572. - It safe for Blizz to look now?
                                            • 573. - I'll never understand how these loons can value anything more than their own skin.
                                            • 570. - Heh, nice pattern.
                                            • 574. - Had conviction. Have to respect that.
                                            • 571. - Let's go please.
                                              • 583. Player - We're done here.
                            • 312. Option - Boo hoo. Shut up. [Attack]Player - I've had enough of the water works. +100
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 340. - Bloodthirsty idiot!
                                • 532. <Non-dialogue segment.>
                                  • 535. - Sorry, Gormak-lady, boss says we beat you up.
                                  • 536. - Sorry, toots, can't please everybody all of the time.
                                  • 534. - Save your breath for the screamin', girlie.
                                  • 537. - Least you die fighting.
                                  • 538. - I hate this part.
                                  • 343. <Conversation Exit>
  • 266. - I expected we'd cross paths again, but not here.
    • 202. Option - I've finally got you cornered.Player - You've got nothing left to hide behind, General.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 267. Option - I see you're chumming around.Player - You're keeping interesting company these days, General.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 206. - It's not hard to find people who share a desire for peace and prosperity. A Mandalorian wouldn't understand.
      • 208. - I learned a long time ago not to paint all people with the same brush, even bounty hunters.
    • 238. Option - Why are you even out here?Player - You didn't come to this hellhole just to hide from me.
      • 249. - Jokull is out of his mind. He thinks the Voss are to blame for the corruption in the Nightmare Lands, but he's wrong.
        • 246. - We came here looking for answers. Something to settle the differences between the Gormak and Voss. The truth.
          • 221. - I'm so close to getting these people on speaking terms, and you're about to throw it all away. For what, money? Tell me you're not that petty.
            • 245. Option - You're wasting your breath.Player - You can't negotiate your way out of this one.
              +200 Influence : approves.
              +200 Influence : approves.
              • 282. - My friends here long for peace, and they're willing to fight for it.
                • 288. <Non-dialogue segment.>
            • 275. Option - I've got to clear my name.Player - You're between me and a man spouting lies. Nothing personal.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 281. - I think that's a small sacrifice for peace. Nothing personal.
                • 289. <Non-dialogue segment.>
            • 278. Option - Guess I'm petty then.Player - Call it what you want, it pays the bills.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
  • 1. - I apologize that the Empire has decided to waste your time today.
    • 31. - You won't smooth things over with a smile this time. The evidence of your guilt is plain as day.
      • 5. - Your holorecordings? I was really expecting you to have fabricated something a little more tangible, Ambassador.
        • 6. - And your only witness is a known terrorist.
          • 34. Option - Here I am. Talk.Player - You have questions. Ask.
          • 36. Option - I was framed and you know it.Player - You people set all that up to make me look bad.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 37. Option - According to whom?Player - Never been convicted, but I'm not the one on trial here.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 39. - No, you're not, but your character is.
              • 40. <Non-dialogue segment.>
                • 349. - You're a Mandalorian. Your people have made unprovoked acts of war against the Republic and conducted genocides against entire species. Do you deny it?
                  • 350. Option - I never did.Player - Wouldn't know, I just joined.
                    +200 Influence : approves.
                  • 351. Option - You know nothing about us.Player - Mandalorians fight to better themselves; you should be flattered we even consider you a worthy opponent.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 352. Option - People change.Player - Only if you deny your Jedi nearly wiped the Mandalorians out before they turned on you.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : greatly approves.
                • 353. - You're a bounty hunter. You kidnap and murder for anyone who is willing to pay. You're currently in the employ of the Empire, are you not?
                  • 354. Option - That's confidential.Player - I don't discuss privileged information.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 364. Option - You're a hypocrite.Player - How's that any different than the price your Republic cronies put on my head?
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 367. - Rewarding the capture of a criminal for trial is not the same as paying to have one's enemies murdered.
                  • 356. Option - Yes, actually.Player - They've hired me to apprehend a criminal; that's why we're here.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 358. - I'm guilty of nothing other than the crimes that you two have dreamt up.
                      • 41. - Tell us, how'd you acquire this evidence of yours?
                        • 42. Option - No comment.Player - It's here. That's all that matters.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 43. Option - It involved a bit of shooting.Player - Over a lot of dead bodies. Your friends mostly.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                        • 44. Option - From your people.Player - Your subordinates provided everything I needed.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 344. - That's... preposterous.
                            • 626. <Non-dialogue segment.>
                              • 68. - This is exactly why I asked to face my accusor.
                              • 62. - I won't stand here and listen to the Empire slander me.
                              • 69. - I think we've heard enough. It's clear my accusor has no intention of cooperating.
                                • 385. - The Empire expects you to take the word of a hired killer, instead of a respected official who's proven her commitment to the Voss people time and again.
                                  • 388. - You will remember it is I who agreed to make the pilgrimage to the Shrine of Healing to show my solidarity with the Voss.
                                    • 106. - An idle promise! My associate can just as easily agree to make this pilgrimage.
                                      • 127. - Then take the trials, outsiders. That will reveal true character. We have concluded.
                                        • 24. - You have shown us much. Safe journeys.
                                          • 123. <Non-dialogue segment.>
                                            • 124. - Cagey, diplomatic, almost charming. Not what I expected from a mass murderer. Did you really do all those terrible things?
                                              • 136. Option - I have nothing to say to you.Player - I don't get chummy with my bounties, General.
                                                +200 Influence : approves.
                                              • 137. Option - No, I didn't.Player - Those charges were greatly exaggerated.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                                +50 Influence : disapproves.
                                                +200 Influence : approves.
                                              • 138. Option - You'll find out soon.Player - Next time we meet, I'll be sure to remove any doubt.
                                                +50 Influence : disapproves.
                                                +50 Influence : disapproves.
                                                +50 Influence : disapproves.
                                                +200 Influence : approves.
                                                +50 Influence : disapproves.
                                            • 125. - It appears I've been spared. My soldiers' deaths were not in vain.
                                            • 126. - Hedging my questions was smart. A shame the ambassador had to open his mouth and seal your fate.
                                              • 397. - I've spent months preparing for the trials; they're going to kill you. Ambassador.
                                                • 143. <Non-dialogue segment.>
                                                  • 175. - I may have to retain you for the Diplomatic Service.
                                                    • 182. - Expect a healthy bonus. I'll be taking it out of my incompetent subordinates' pay.
                                                  • 176. - You shut her up right quickly--she wasn't expecting you to handle yourself so well.
                                                    • 184. - I'll requisition a little bonus for your performance. Keep it up.
                                                  • 177. - Are you on her payroll now? You couldn't have supported her argument any better if you'd rehearsed it!
                                                  • 178. - That went about as I expected.
                                                  • 179. - You didn't budge. Well done. Never give them anything to work with.
                                                    • 25. - As to this trials business, I had to show the Voss we are willing to do anything the Republic will do. You understand?
                                                      • 467. Player - You were closer to the truth than you know.
                                                      • 468. Player - I'm no stranger to one-upmanship, but she's the one lagging behind.
                                                      • 470. Player - I oughta dangle your sorry hide from the nastiest drop on this rock, but I guess I'll let you off easy.
                                                        • 423. Player - I've already completed the trials.
                                                          • 429. - The Voss allowed you...? That's wonderful! Return to the shrine as soon as possible. Maybe you can head General Redrish off.
                                                        • 424. Player - I've already started the pilgrimage.
                                                          • 430. - You have? What did I say about mixing with the locals? At least you've got a head start.
                                                      • 58. Option - Tell me you have a plan.Player - Have you thought this through or were you just blowing hot air?
                                                      • 144. Option - That could have gone better.Player - Not exactly what I'd call a victory, Ambassador.
                                                        • 157. - We rushed things, but we got her to show her hand. This pilgrimage to the Shrine of Healing might be our opportunity to strike.
                                                      • 145. Option - Should have thought it out.Player - Ever heard the phrase "pick your battles"?
                                                        +50 Influence : disapproves.
                                                        +50 Influence : disapproves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        • 26. - Wait, calm down. This might be the opportunity we've been looking for!
                                                          • 27. - These trials are obviously deadly; if General Redrish were not to return from her pilgrimage, it would hardly be unexpected.
                                                            • 60. Option - You have a point.Player - I'll keep on her trail until an opportunity presents itself.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                            • 163. Option - It's an unnecessary risk.Player - I'd rather kick back and wait for her to get herself killed.
                                                              +200 Influence : approves.
                                                              +50 Influence : disapproves.
                                                              +50 Influence : disapproves.
                                                              +50 Influence : disapproves.
                                                              • 166. - No, no, no. If General Redrish is willing to take the trials, she must know how to pass them.
                                                                • 169. - Completing the trials would make her revered by the Voss. She can't be allowed to succeed.
                                                            • 164. Option - Now you're thinking.Player - I'll make sure she has an out of body experience.
                                                              +200 Influence : approves.
                                                              • 167. - Just make sure it happens away from prying eyes.
                                                                • 447. <Non-dialogue segment.>
                                                                  • 435. - Well... best of luck with these trials. I'm sure you'll do fine.
                                                                  • 29. - Fadith-Ki is an influential figure at the pilgrim camp and is not hostile to us. See if he has any insight on getting you into this Shrine of Healing.
                                                                    • 624. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc4.5 seconds15m3011.0.0
Npc60 seconds2011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
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Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
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