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Keeper

Keeper
Level 1-50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Keeper
Other Sites:

Conversation:

  • 138. - Take a day or two. Remember who you are while there's still a quiet place in the galaxy.
    • 140. - By the time you're recovered and back at headquarters, we'll be ready to march on Coruscant.
      • 143. <Conversation Exit>
  • 83. - This is Keeper to Cipher Nine. Emergency transmission--please respond.
    • 85. - I have reports of a level-five annihilation wave on Quesh, triggered by an Imperial bombing run. An SIS team was the target. Are you alright?
      • 86. Option - Mission accomplished.Player - That explosion was something called the "Shadow Arsenal." It was Ardun Kothe's weapon of choice to win the war.
        • 88. Player - Neither the Shadow Arsenal nor Ardun Kothe is a threat any longer...
      • 91. Option - I'm fine, Keeper.Player - Haven't I told you not to worry? I'm alive, and our enemies are finished.
      • 94. Option - I'm fine, Keeper.Player - This is Cipher Nine. No permanent damage. I can't say the same for our enemies.
        • 96. Player - Ardun Kothe and his weapon--the Shadow Arsenal--are no longer a threat...
          • 97. - I was afraid you were dead. What happened to you out there...?
          • 100. - Cipher... what have you been through?
            • 102. - Updating the minister now. Pulling two sections off alert, giving approval to the Moffs to accelerate our timetable.
              • 104. - Tell me the rest later. You changed the war, and everything's going to be different.
                • 105. Option - We have work to do.Player - The war's only going to get worse. And something odd is going on--there are other forces involved.
                  • 106. - Then we'll figure it out soon enough.
                • 109. Option - I'm ready to come home.Player - I've been undercover a long time. I want to be Imperial again.
                  • 110. - You were always Imperial. You'll always be one of us.
                • 113. Option - I'm coming home to you.Player - Last time I was at headquarters, you said you'd think about us. How different will it be when I'm back?
                  • 114. - I wasn't made for that sort of analysis. It hurts my mind.
      • 118. Option - This was a disaster.Player - I nearly died--not because of the Republic, but because of Imperial incompetence and Imperial treachery.
        • 120. Player - Ardun Kothe and his weapon have been neutralized. That's the only thing that went right with your assignment.
          • 121. - You've raised your voice, and your pulse rate has increased. You're clearly upset.
            • 123. - But you're describing a victory for the Empire. You saved countless lives, accelerated our timetable for conquest.
              • 125. - Take pride in that. The rest we can resolve later.
                • 126. Option - You owe me some answers.Player - I appreciate the situation. But if we're going to work together, there are things I need to know.
                  • 127. - Of course. As Lord Jadus's Hand, you're entitled to whatever I can provide.
                  • 130. - Then we should talk.
                • 133. Option - I apologize.Player - You're right, of course. A victory is a victory.
                • 135. Option - Don't patronize me.Player - I'm losing patience with you and your leadership, "Keeper."
                  • 136. - You've made yourself clear.
  • 42. - Begin encrypted message. This is Keeper to Cipher Nine.
    • 44. - We don't have long before Republic intercept, but I wanted to hear from you. Status report, please.
      • 45. Option - The mission is going well.Player - I'm still inside the SIS. I'm making progress, but I can't give details.
      • 48. Option - It's really good to see you...Player - You don't know how much I've missed hearing that voice. Things aren't easy, but I'm still with the SIS.
        • 49. - Remember the days when terrorism kept us close? But... that's not why I'm calling.
          • 50. <Non-dialogue segment.>
      • 53. Option - It's good to see you.Player - It's been much too long, Keeper. Things aren't easy, but I'm still with the SIS.
        • 54. - I wouldn't expect any less. But that wasn't my concern.
          • 55. <Non-dialogue segment.>
      • 58. Option - Intelligence brainwashed me!Player - Everything's fine, Keeper. Situation normal.
        • 59. - Is that right?
          • 60. <Non-dialogue segment.>
            • 61. - I'm getting disturbing reports about your activities. Loss of Imperial life on Hoth, an incident at headquarters... you threatened Watcher Three.
            • 64. - I'm getting disturbing reports about your activities. Loss of Imperial life on Hoth, and some sort of incident at headquarters.
              • 66. - Cipher, I need to know if the stress is getting to you.
                • 67. Option - I can see this through.Player - It won't be much longer. I promise.
                • 69. Option - Suppose I wanted to abort...Player - What does my state of mind matter? I can't pull out now, can I?
                  • 70. - No. But I need to understand, all the same.
                • 73. Option - I had to maintain my cover.Player - You wanted someone inside the SIS. What I did, I did to earn their trust.
                  • 74. - Your job is to learn what the SIS is after. Then, and only then, you must kill Ardun Kothe.
                    • 75. <Non-dialogue segment.>
                      • 76. - It's the only way you're coming home to us. Keeper out.
                      • 79. - Don't lose sight of those goals. Keeper out.
                        • 81. - Patience. The serum is working. Play the game until you're free.
                          • 82. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.open_worlds.class.spy.chapter_2.multi.keeper
Appearance FQNnpp.location.multi.class.spy.watcher_two_keeper
ID16141093407081021283
Appearance ID16140910701161664467
Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
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    "ParentSpecId": "16141025118967992278",
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    "Name": "Keeper",
    "NameId": "437038692171776",
    "LocalizedName": {
        "enMale": "Keeper",
        "frMale": "Cerb\u00e8re",
        "frFemale": "Cerb\u00e8re",
        "deMale": "Aufseherin",
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    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 1,
    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
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        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
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        "Base62Id": "7kNfSsC"
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    "Toughness": "None",
    "ToughnessId": "0",
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.open_worlds.class.imperial_spy.chapter_2.event_and_finale.keeper",
    "CnvB62": "OFF1EQB",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "CharSpec": "bfn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141006740936791496",
            "MeleeWepB62Id": "o1MvjXC",
            "MeleeOffWepId": "16141173282837695788",
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            "AppearanceFqn": "npp.location.multi.class.spy.watcher_two_keeper",
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    "CharRef": "chr.watcher_two",
    "Gender": "NPC_GENDER_FEMALE_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "open_worlds",
    "CommandXP": 0,
    "Id": "16141093407081021283",
    "Base62Id": "Oxyx7zl",
    "Fqn": "npc.location.open_worlds.class.spy.chapter_2.multi.keeper",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "5.2.0",
    "hash": "941877467",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "1.3.0",
        "2.0.0",
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}