You are not logged in.

Database
Site

Major Harris

Major Harris
Level 44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.3.0
Star Wars Name: Major Harris
Other Sites:

Conversation:

  • <Non-dialogue segment.>
    • 18. - Finally--reinforcements! Blasted good ones, from the look of you.
    • 12. - A Jedi--perfect! You're the solution I've been looking for.
    • 16. - Major, am I glad to see you! Got a situation right up your alley.
    • 17. - You're not Imperial or a prisoner, and you're still alive. Good enough for me! I need your help.
      • 25. - You're officially outside prison grounds--this part of the jungle was designated for future construction, but it's just outposts and old vaults for now.
        • 43. - Problem is, the lack of security means escapees are pouring in from the main wing. They ambush and slaughter my reinforcements, then vanish like ghosts into the vegetation.
          • 46. Option - Tell me about the prisoners.Player - These aren't common criminals. Who are they? How do they attack your people and get away so easily?
            • 54. - It's more Rattataki, but these aren't Blood of Talath. This is a group of mercenary commandos who butchered whole settlements on Obroa-skai.
              • 85. - We captured them alive, dumped them here and threw away the key. Unfortunately, the Empire set them loose.
                • 87. - The Rattataki have survival training and no love for the Republic. Even worse, they looted our supplies. They could hold out indefinitely.
                  • 111. Option - I won't let them.Player - Nobody scares me.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                  • 89. Option - What if we take the supplies?Player - If we can recover the equipment they stole, it might force them to surrender.
                    • 92. - It's too late for that. The prisoners are spread out. They don't have a main camp for us to raid.
                  • 90. Option - You have nothing but bad news.Player - This just keeps getting better.
                    • 95. - There is one shred of good news in all this.
          • 47. Option - Sounds like a job for me.Player - So what do you need me to do?
          • 112. Option - Recruit better soldiers.Player - Get some battle skills and do it yourself.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 53. - These are no ordinary prisoners. It's the Rattataki again--this bunch murdered entire settlements on Obroa-skai before we captured them.
              • 56. - Intelligence reports indicate the prisoners are led by a few experienced men. Eliminate those leaders, and the others won't have tactical guidance.
                • 59. - I can provide the prisoners' last known location. I need you to go in, disperse them and remove their leaders.
                  • 109. Option - Consider it done.Player - Sounds dangerous. I'm in.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 99. - With your help, we'll lock down Belsavis twice as hard.
                  • 65. Option - Are you prepared to pay me?Player - What do I get out of this?
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 105. - Can't believe you, of all people, would demand payment... I'll think of something--just stop the attacks on my men.
                    • 68. - I lead the Ninety-fourth Supply Division. If I don't have what you want, I'll get it. Just deal with that scum.
                      • 73. - The prisoners are hiding in the jungle at these coordinates. They'll have the advantage of terrain and surprise. Be careful.
                        • <Conversation Exit.>
                  • 64. Option - Sorry, I can't. [Refuse quest]Player - This isn't my line of work.
                    <Aborts Conversation>
                    • 66. - Blast it... at least spread the word we need help here. Maybe someone else can lend a hand.
                      • <Conversation Exit.>
  • 108. Player - I ran into some trouble, but it's all over now.
    • 6. - I'll bet your group struck some fear into those prisoners. Good--they'll be easier to contain.
    • 30. - I doubt the prisoners were expecting a Jedi's personal attention.
    • 31. - The prisoners got a taste of their own medicine, courtesy of the Republic's finest.
    • 32. - If there's any justice, those prisoners are soiling themselves and cowering in the jungle.
      • 37. - I'll send a fresh resupply team to our forces in the field. We'll have it easier locking things down, thanks to you.
        • 51. - Once we secure the area, we'll round up that scum and put everyone away for good.
          • <Conversation Exit.>
  • 9. - The only way to reopen our supply lines is by scattering those Rattataki mercenaries and eliminating their leaders. Hurry!
  • 3. - Our forces in the maximum-security block are finally getting their supplies. We'll lock down this prison in no time.
  • 15. - Sorry, no time. Keeping the supply lines open takes everything I've got.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.belsavis.bronze.republic.strengthening_the_chain.major_harris
Appearance FQNnpp.location.belsavis.bronze.republic.strengthening_the_chain.major_harris
ID16141052639219377764
Appearance ID16140929202859243273
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69233180000cb070d49"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Major Harris",
    "NameId": "668258256551936",
    "LocalizedName": {
        "enMale": "Major Harris",
        "frMale": "Major Harris",
        "frFemale": "Major Harris",
        "deMale": "Major Harris",
        "deFemale": "Major Harris"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 44,
    "MaxLevel": 44,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.bronze.republic.strengthening_the_chain.major_harris",
    "CnvB62": "NCdy2M3",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140940026372298659",
            "MeleeWepB62Id": "enVEX6F",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16140929202859243273",
            "AppearanceFqn": "npp.location.belsavis.bronze.republic.strengthening_the_chain.major_harris",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.major_milo_harris",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
    "Id": "16141052639219377764",
    "Base62Id": "P6QDFTB",
    "Fqn": "npc.location.belsavis.bronze.republic.strengthening_the_chain.major_harris",
    "first_seen": "1.0.0a",
    "last_seen": "6.3.0",
    "current_version": "6.0.0",
    "hash": "604853299",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}