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Beryl Thorne

Beryl Thorne
Level 25 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 02
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 3.0.0
Last Seen: 6.2.1a
Star Wars Name: Beryl Thorne
Other Sites:

Conversation:

  • 175. - Take care, Captain. Don't get blown up.
  • 136. - Captain. Did you get them?
    • 137. Player - Got them. Two dozen tickets to Garblaque's luxury dreadnaught.
      • 138. - Heh. That's our way out--no more running from Imp warships or Republic customs.
        • 140. - Hey--wait... damn it!
          • 141. Player - Don't tell me those things are fake.
            • 142. - Oh, they're real. They're just designated for deck seven--"nonhumanoids and ammonia-breathers only."
              • 144. - We can sell them, no problem, but we're not going anywhere.
                • 145. Option - I'd still call that a win.Player - Sure, things didn't go according to plan--I got ambushed, for one thing--but we're still talking about one hell of a score.
                • 146. Option - I'm sorry, Beryl.Player - I know you wanted to get out, find somewhere safe. You probably deserve that pleasure cruise. But you'll be okay.
                  • 155. - You're one to talk. You could've gotten out ages ago if you wanted--you've lost more credits than I'll ever earn.
                • 147. Option - I never really planned to go.Player - I was planning on selling my ticket anyway. No great loss.
                  • 148. - Well, of course you're not bothered. You've earned and spent how many fortunes, now? If you wanted to retire, you would've done it already.
                    • 150. - I'm sorry, I just--tell me something. Why are you still here? Why keep fighting?
                      • 152. Option - The Republic needs me.Player - You know why. For all its faults, the Republic is the best hope we've got.
                        • 194. Player - I'm doing something good. And I won't abandon the people who rely on me.
                          • 195. - Blast. I can actually understand that.
                            • 196. Player - Sorry to disappoint.
                      • 154. Option - It's the thrill of it all.Player - The truth? I like the fight. I like doing and seeing things no one's seen or done before. I like not knowing if I'll make it through the day.
                        • 187. Player - It's not for everyone, but I wouldn't give it up.
                          • 188. - So basically, you're a crazy person.
                            • 189. Player - I've been called worse.
                      • 153. Option - You'll never know.Player - You may think you understand me, Beryl. But you never will. My reasons are my own.
                        • 158. - I don't think it's that complicated. I think you just like to hurt people, and the rest is an excuse.
                        • 159. - Guess so. The weird thing is--I think you're a decent person. But even decent people call it quits sometime.
                          • 162. - Anyway, we can always rely on money. Something to remember next scheme.
                            • 253. Option - Let me find you good work.Player - It's not a way out, but if you want more than money, I know plenty of people who could use a smart captain and a fast ship. +50
                              • 293. Player - Doesn't have to be privateer work. The Supreme Chancellor owes me a few favors.
                                • 294. - Are you trying to make a hero out of me?
                                  • 295. Player - Just trying to get you out of my hair.
                                    • 296. - I'm not desperate for work. But for the right kind of job... yeah. All right. You've got a deal.
                            • 255. Option - Don't be so weak.Player - The way you're acting, there won't be a next scheme. Quit looking for outs--learn to fight.
                              • 258. - Charming advice, Captain.
                                • 259. Player - Now about those tickets...
                                  • 260. - I'll keep my end of the bargain and you'll get your cut. Plenty of rich Hutts and Arcona out there.
                                    • 262. - Too bad the only people who can afford tickets don't really need them. The ones who've already got gangs and armies for protection.
                                      • 264. Option - Give the tickets to the needy.Player - There are nonhumanoids and ammonia-breathers out there who could use an escape. Folks hit hard by the conflict. +100
                                        • 271. - Yes, there are.
                                          • 272. Player - Ortolans watching their home on Hoth turn into a battleground. Refugees on Nar Shaddaa...
                                            • 273. - I think I can find a few dozen worthy candidates. But we're not getting rich today.
                                              • 274. Player - Never figured we were.
                                      • 263. Option - Ironic, but that's life.Player - It's not fair, but no one's hurt and we come out richer.
                                        • 284. - We do, don't we?
                                          • 299. <Non-dialogue segment.>
                                            • 301. - I should get going. If I'm really going to start working for the Republic, I've got a few messes to clean up first.
                                            • 308. - I should run. Lots of angry pirates, that sort of thing. You know the drill.
                                              • 303. <Non-dialogue segment.>
                                                • 307. Player - You sure you can't stick around? One drink. Maybe three.
                                                  • 311. - Next time, but you're buying.
                                      • 265. Option - I want those gangs for myself.Player - You make a fair point. What's a crime lord leaving known space going to do with his thugs? +100
                                        • 267. Player - I don't need money. Tell your buyers that in exchange for tickets, I want their people to serve me.
                                          • 268. - I don't know if I'm comfortable doing that....
                                            • 269. Player - If they've got a problem, I'll talk to them.
                                              • 280. - I bet you will. Okay.
                                                • 300. - I should get off Rishi before the pirates hunt me down--you know the drill.
                                                  • 287. Player - I know the drill. I'll see you around, Beryl Thorne.
                                                    • 288. - Take care of yourself, Captain--and get back to saving the galaxy. For all of us who're stuck here.
                                                      • 289. <Conversation Exit>
  • 135. - I'll be on the comm. Watch yourself, Captain.
  • 54. - Captain.
    • 320. <Non-dialogue segment.>
      • 55. Player - Beryl. So what have you been up to?
        • 56. - Got offered a privateer contract like you. Turned it down--not my thing--but I was flying war supplies for a while.
          • 58. - Then the Senate passed a bill saying persons with a criminal record can't fly war supplies. So it's been rough since then.
            • 59. Player - Where's your droid? Argo?
              • 60. - Lost him escaping Nar Shaddaa when the Hutt Cartel infighting started. Like I said, it's been rough.
                • 62. - What about you? Heard rumors you've been busy.
                  • 63. Option - Just playing hero, I guess.Player - Somehow, I've ended up a troubleshooter for the Chancellor and the SIS.
                    • 324. <Non-dialogue segment.>
                      • 68. Player - After the Voidwolf, I was on Ilum, Makeb, Tython--they say the Republic would collapse without me.
                    • 316. Player - Ever since the Voidwolf, I've been saving the day all over the galaxy. They say the Republic would collapse without me.
                      • 69. - You're good, but I think someone's feeding your ego.
                  • 64. Option - Forget me. You okay?Player - Sounds like what you've been through has been more than rough. You want to talk?
                    • 117. - Thank you. No. Really, being alive makes me one of the lucky ones.
                      • 92. - Anyway, on to business. You ever heard of Garblaque the Hutt?
                  • 65. Option - Let's skip to the job.Player - That's about all the chit-chat I can take. You have a way to make money, I'm listening.
                    • 70. - All right. You ever heard of Garblaque the Hutt?
                      • 71. Player - Rings a distant bell.
                        • 72. - Former businessman, retired to a moon of Hosko about a decade back. Pretty sedate tastes for a Hutt, likes to avoid trouble.
                          • 74. - Now, with the Cartel-Republic alliance, he's terrified of being caught in the crossfire. So he came up with a plan.
                            • 75. Player - And what plan is that?
                              • 76. - Garblaque built a luxury dreadnaught, and he's leaving known space on a ten-year pleasure cruise. Thinks the war will be over when he gets back.
                                • 77. Option - That's crazy... and brilliant.Player - The galaxy's a big place, and I've seen how Hutts define "luxury." Might not be a bad trip.
                                • 79. Option - He leaving his wealth behind?Player - If he's that rich, I don't care how big his ship is--he'd have to leave a fortune behind.
                                  • 120. - That's just it--the ship is too big. He bankrupted himself, so he's auctioning off seats--thousands of them.
                                • 78. Option - That plan is optimistic.Player - The war's only getting worse, and if it's over in ten years? I doubt Garblaque will like the outcome.
                                  • 80. - Maybe, but if that's the case, I'd still rather be on a luxury cruiser.
                                    • 82. - Here's the thing, though. Even Garblaque can't pay for his ship and supplies in cash. He's auctioning off seats--thousands of them.
                                      • 83. Player - So anyone with the money can escape the war with him.
                                        • 221. - The ticket prices are crazy--half the galaxy wants out, but only kingpins and big shots can afford it.
                                          • 220. - Think, Captain: How much would you pay to hang up those blasters and join a ten-year pleasure cruise?
                                            • 222. Option - That does sound like fun....Player - To be clear, when you say "pleasure cruise"--just how nice is this dreadnaught?
                                              • 248. - Think marble floors, fur carpets, and a massage droid in every cabin.
                                                • 249. Player - That does sound nice.
                                                  • 250. - I heard something about a "wine spa," too, but that can't be what it sounds like.
                                            • 223. Option - Is that what you want to do?Player - Are you looking to get out? No more jobs, no more shootouts--just a nice retirement plan?
                                              • 242. - Is that wrong? Hutts can be good conversationalists, and I'm just--I'm tired of the fighting. You must be, too.
                                            • 224. Option - I'm not even tempted.Player - Leaving everything to jump on a ship full of Hutts and gutless corporate honchos? Not my style.
                                              • 225. - Maybe, but think! And what about your crew? Would they agree?
                                                • 226. Player - What's your pitch, Beryl?
                                                  • 227. - I've got a lead on two dozen tickets stolen by pirates and stowed on Rishi. I can sell them for ten times what they're worth.
                                                    • 229. - We steal the tickets, we split the profits. We can even keep a few ourselves.
                                                      • 230. Option - You've got a deal.Player - Haven't run a heist like this since that Imperial treasury ship. So where are the tickets now?
                                                      • 231. Option - [Flirt] You and me, we'll do it.Player - One last big score and we run off together in style. I can think of worse endings.
                                                        • 244. - Not an ending--a new beginning.
                                                      • 232. Option - We should do this more often.Player - You're a better crook than I gave you credit for. How come we haven't done this since Taris?
                                                        • 240. - You, Risha, law enforcement... the usual.
                                                          • 245. Player - So where do we find the tickets?
                                                      • 233. Option - Great. So why do I need you?Player - I like it. But out of curiosity, what keeps me from grabbing the tickets and running off?
                                                        • 234. - Either honor or greed: I already have a list of bidders from the ticket auction. Trust me, you'll come out ahead.
                                                          • 235. Player - Had to ask. So where are the tickets now?
                                                            • 109. - That's the tricky part. These pirates have cargo stowed all over, and there's no way we can search it all.
                                                              • 111. - But... I've sliced into their cargo droid registry. If you make it look like there's a raid on their property, blow things up....
                                                                • 112. Player - ...then they'll send a droid to make sure the tickets are safe.
                                                                  • 113. - Exactly. I'll tell you where the droid is heading, and you just grab the tickets first.
                                                                    • 114. Player - Blow things up, watch the droids, steal the tickets. Not a problem.
                                                                      • 115. - You forgot the last part: Get rich.
                                                                        • 116. <Conversation Exit>
  • 52. - Rishi. As backwaters go, it's... pretty far back.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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