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Esseles Passenger

Esseles Passenger
Level 9 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Flashpoint
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Esseles Passenger
Other Sites:

Conversation:

  • 174. - Hurry! Get to the bridge!
  • 1. - Excuse me? Yes, could I speak with you for a moment?
    • 2. <Non-dialogue segment.>
      • 6. - You're a soldier--Republic Army, right? I'm sorry to bother you, but I was wondering if you've been contacted by any of the ship's officers.
        • 34. Option - Negative, ma'am.Player - I have not been contacted by any of the ship's personnel. Is there a situation?
          +200 Influence : approves.
      • 7. - Some passengers from Ord Mantell mentioned your reputation as a first-rate pilot. Has the ship's crew spoken to you?
        • 11. Option - Are they hiring?Player - I don't normally do civilian transport, but I could definitely get this hunk of metal to Coruscant faster.
      • 5. - I don't mean to trouble you, Jedi, but I'm curious if anyone from the ship's crew has come to speak with you yet.
        • 10. Option - No, not yet.Player - I haven't spoken to any members of the crew. But anyone who needs the help of a Jedi will have it.
          +200 Influence : approves.
        • 19. Option - No, they haven't.Player - No member of the ship's crew has sought me out. Should they have?
      • 175. - I overheard some passengers talking. You've got quite a reputation. Has the ship's crew spoken to you at all?
        • 28. Option - You seem concerned.Player - Don't be afraid. If there's some kind of trouble, we'll keep you safe.
          +200 Influence : approves.
        • 30. Option - You seem worried.Player - I sense great concern. Why don't you tell us what's wrong?
          • 43. - You're a Jedi, aren't you? Well, it's a relief to know I'm traveling with such capable people.
        • 26. Option - You should be asking me.Player - This is a Republic vessel. If the crew speaks to anyone, it'll be me.
          +200 Influence : approves.
          • 49. - I meant no offense. I was only hoping to confirm something.
        • 25. Option - Yeah, right.Player - I'm pretty sure the crew would come to an experienced captain like me before they talked to this stiff.
          • 56. - Of course the crew would be happy for any experienced help they could get.
        • 24. Option - Why do you ask?Player - Why would the crew want to talk to passengers? Is something wrong?
        • 31. Option - Mind your own business.Player - If you're so curious about the crew, I suggest you find one of them to bother.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 39. - I didn't mean to bother you. I thought you might know something about our ship's situation.
            • 41. - I heard a rumor that there's an Imperial warship following us.
              • 60. - I know, I know--the Treaty of Coruscant. But I don't trust the Empire to keep the peace.
                • 62. Option - It's good to stay vigilant.Player - We should always be on our guard against the evils of the Sith.
                  +200 Influence : approves.
                • 63. Option - You're right to be suspicious.Player - It's wise to anticipate deception by the Sith. But don't let fear cloud your judgment.
                  +200 Influence : approves.
                  • 77. - It's hard not to be a little afraid--knowing what the Empire was capable of back in the war.
                • 64. Option - It pays to be cautious.Player - Hey, there's nothing wrong with looking over your shoulder every once in a while.
                • 61. Option - Trust me, the war never ended.Player - The Imps will always be a threat--no treaty is going to change that.
                  +200 Influence : approves.
                  • 68. - It's good to hear I'm not the only one concerned about the Imperials.
                • 65. Option - I'm sure it's nothing.Player - Since we don't know for sure the Imperials are following us, let's not worry about it.
                  +200 Influence : approves.
                  • 67. - I just wish I could get someone from the crew to answer my questions.
                • 70. Option - Are you still talking?Player - Why should I care?
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  • 71. - I just thought that the ship's crew is more likely to talk to someone like you if there's trouble.
                    • 79. - The crew won't tell the passengers anything at all. It's not very reassuring.
                      • 75. Option - They're wise to keep quiet.Player - Telling the passengers that Imperials are nearby would only cause a panic.
                        +200 Influence : approves.
                        • 89. - I suppose. Still, I think it's unsettling to think that there might be Imperials behind us.
                      • 87. Option - We have a right to the truth.Player - If we're in danger, the crew has a responsibility to tell us.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 90. - Exactly. At least then, we could prepare in case of an attack.
                      • 85. Option - Bring the Imperials on.Player - If the Empire wants a fight, we'll give them one.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 88. - Are you insane? This is a transport, not a warship. We wouldn't stand a chance against them.
                          • 93. - Warning! Warning! Incoming fire! All hands, brace for incoming! Repeat, all hands--
                            • 95. - Can you hear me? Are you alright?
                              • 96. Option - I'm fine.Player - I'm fine.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 97. - Good, good. That was quite a hit, we're lucky not to be hurt.
                              • 98. Option - I guess the rumors were true.Player - The Imperials seem to have forgotten about the treaty....
                                +200 Influence : approves.
                                • 99. - I knew the treaty would break eventually, but I didn't think I'd actually be here to see it.
                              • 100. Option - I'm getting out of here!Player - Out of my way, I'm heading for the escape pods!
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                • 101. - The Imperials will blast the pods as soon as they launch--they don't want any witnesses escaping.
                                  • 105. - Listen--you have to get to the bridge. The captain will need all of the help he can get right now--go, hurry!
                                    • 108. Option - I'll head there right away.Player - Let's just hope it's not too late to help.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                    • 182. Option - Fine, I'll go.Player - That much I can do.
                                      • 130. - With your skills, I'm sure you could make a difference.
                                    • 109. Option - Don't tell me what to do.Player - (Class) do not serve
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 111. - I'm not telling you what to do. I'm just saying what I think would be best.
                                        • 121. Option - No, you're right.Player - I should head for the bridge and see if there's any way I can lend a hand.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                        • 122. Option - I suppose I could help.Player - Nothing much to do here. I might as well go check on the bridge.
                                        • 112. Option - This isn't my fight.Player - It's not my responsibility to bail you or anyone else out of this.
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                          • 113. - If you want to stay here and wait to die, fine.
                                            • 120. - It's your choice. I'm going to see if anyone else was hurt in the attack.
                                              • 153. <Non-dialogue segment.>
                                                • 216. <Conversation Exit>
                                                • 225. <Conversation Exit>
  • 173. - Hello.
    • 246. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.flashpoint.republic.act_one.capital.multi.ambassador_asara_disguise
Appearance FQNnpp.location.flashpoint.republic.act_one.capital.multi.ambassador_asara_disguised
ID16140945413617993578
Appearance ID16141068547104559920
Body Typebfa
GenderNPC_GENDER_FEMALE_PROPER
{
    "_id": {
        "$oid": "5fb3e68d33180000cb06ddea"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Esseles Passenger",
    "NameId": "515108312711168",
    "LocalizedName": {
        "enMale": "Esseles Passenger",
        "frMale": "Passag\u00e8re de l'Esseles",
        "frFemale": "Passag\u00e8re de l'Esseles",
        "deMale": "Esseles-Passagierin",
        "deFemale": "Esseles-Passagierin"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 9,
    "MaxLevel": 9,
    "Faction": 39,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762818",
        "LocalizedName": {
            "enMale": "Republic",
            "frMale": "R\u00e9publique",
            "frFemale": "R\u00e9publique",
            "deMale": "Republik",
            "deFemale": "Republik"
        },
        "DefendedFactionIds": [],
        "FactionId": "-878620586690540766",
        "FactionString": "republic_utility_npc",
        "OpposingFactionIds": [],
        "Id": "-878620586690540766",
        "Base62Id": "8WltHJB"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.republic_transition.world_arc.republic.ambassador_asara_disguise",
    "CnvB62": "rfPX2D0",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bfa",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141166261790294400",
            "MeleeWepB62Id": "WC673Z2",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141068547104559920",
            "AppearanceFqn": "npp.location.flashpoint.republic.act_one.capital.multi.ambassador_asara_disguised",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.ambassador_asara",
    "Gender": "NPC_GENDER_FEMALE_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "flashpoint",
    "CommandXP": 16,
    "Id": "16140945413617993578",
    "Base62Id": "QiUhrL5",
    "Fqn": "npc.location.flashpoint.republic.act_one.capital.multi.ambassador_asara_disguise",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2955860425",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}