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Overseer Prithor

Overseer Prithor
Level 10 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Korriban
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Overseer Prithor
Other Sites:

Conversation:

  • 145. - I haven't heard from Seh-run yet... but give it time. He'll grow strong.
  • 1. - You did what was necessary. I wipe my hands of the situation with Seh-run.
  • 2. - Find Seh-run and poison it. This must be done.
  • 3. - If you're going to feed Seh-run, go and do so.
  • 4. - What do you want? I'm training slaves to feed the beasts, and I don't have time to chat.
    Progresses:
    • 17. Option - I met an alien in the tombs.Player - Have you heard of a creature called Seh-run?
    • 143. Option - And you are?Player - Who are you?
      • 6. - I am Overseer Prithor. If you have business with me, I'd know what it is.
        • 7. Option - There was this alien....Player - I'm here about a scavenger that escaped the Academy--a creature called Seh-run.
        • 9. Option - Tell me about the meat.Player - Have you been feeding scraps to creatures outside the beast pens?
        • 15. Option - You let a monster loose.Player - My business is that freak pet of yours. The one that talks and gibbers about itself?
          • 22. - You've seen... you've seen Seh-run? I thought it was lost in the Wilds.
    • 25. Option - Someone sent me for "food."Player - I'm here for a "special meal." You know the kind.
      • 26. - You--you've been talking to Seh-run, haven't you?
        • 28. - That creature was... close to me when I was an acolyte. It helped me survive my trials; it traveled places I couldn't, told me everything it heard and saw.
          • 30. - It had been living off vermin before I came along. I figured out a way to make it healthier, stronger--Seh-run's "special meals."
            • 37. Option - Tell me about the creature.Player - What is Seh-run, exactly? I've never seen anything like it.
              • 38. - Its people come from the planet Byss, but it's lived on Korriban as long as anyone can remember.
            • 129. Option - Go on.Player - Tell me more.
            • 41. Option - It's pathetic.Player - It seems too pitiful to be useful.
              • 42. - I thought the same thing, at first. I didn't realize.
            • 45. Option - It's pathetic.Player - A creature so wretched could never be strong.
              • 46. - You might be surprised.
                • 48. - Seh-run never knew exactly what I fed it. Its meals weren't just beast fodder--Seh-run ate the corpses of the Academy's failures, the bones and blood of dead acolytes.
                  • 50. - Feeding on their energy after death, it grew exponentially more powerful with every meal and became strong in the dark side.
                    • 51. Option - You gave it what?Player - You fed the corpses of dead students to that thing?
                      • 52. - The sludge we feed to the slaves and the tuk'ata wouldn't have sated Seh-run. And bodies pile up quickly here--it was an easy way to dispose of them.
                    • 134. Option - Bad idea.Player - Nothing good could come of that.
                    • 61. Option - Idiot.Player - How did a fool like you become an overseer?
                      • 62. - Maybe taking Seh-run was a mistake, but I was--we were strong together.
                        • 64. - When I saw how twisted Seh-run was becoming, I sent it away. It was becoming hungrier all the time, and I feared it would attack the living.
                          • 66. - Destroying it seemed impossible--it could heal any injury it suffered. I hoped it would find a new home somewhere, but it seems we must act more decisively.
                            • 125. Option - Oh?Player - What are you going to do?
                            • 71. Option - I'd rather help it.Player - We could. Or I could give it the meal it wants.
                              • 72. - Aid Seh-run, and it will turn on us. One more taste of power, and it will begin hunting acolytes. I can't allow that.
                            • 124. Option - I'll destroy Seh-run.Player - No creature scares me.
                              • 76. - No! That is... Seh-run may not be strong enough to kill acolytes on its own, but it can't be slain. Its regenerative abilities draw on the power of the Force.
                                • 78. - Together, we must poison Seh-run.
                                  • 80. - Before I sent Seh-run away, I developed a powerful toxin--but I didn't have the heart to use it. It won't kill the creature, but it should strip it of its power.
                                    • 81. Option - And? After that?Player - So let's say we poison it--what happens to Seh-run then?
                                    • 133. Option - Excellent.Player - I can work with that.
                                    • 89. Option - You'd hurt it?Player - Seh-run helped you. It adored you. How can you be so ungrateful?
                                      • 90. - If I thought I could keep that thing, I would! I tried, but Seh-run isn't what it used to be. Poisoning it would be merciful.
                                        • 96. - If we do this, Seh-run won't survive much longer. It will hide as best it can and slowly starve. But the alternative is to let it become a living horror.
                                          • 104. Option - I'm feeding it.Player - Seh-run needs to become strong. It needs its food. +50
                                            • 105. - Seh-run's not loyal to the Sith, not to me, and certainly not loyal to you.
                                              • 107. - But... I have a degree of loyalty to the creature. If this is what you insist on doing, I'll give you what Seh-run wants.
                                                • 112. Option - Seh-run might be valuable.Player - Perhaps the creature will prove useful again. It's an interesting experiment, if nothing else.
                                                • 114. Option - Respect the creature's might.Player - We can learn something from its strength. It's strong in the dark side.
                                                • 128. Option - It's appreciated.Player - Thank you.
                                                • 130. Option - Stay out of trouble.Player - Keep your nose clean or I'll cut it off.
                                                  • 131. - I believe I take your point.
                                                    • 119. - This should be what you need. Feed it to Seh-run, and the creature will have the strength it desires.
                                                      • 121. - Let's hope we're not making a mistake.
                                                        • 122. <Conversation Exit>
                                          • 97. Option - Seh-run can't continue.Player - Then let's poison that thing. +50
                                            • 98. - I'm glad you see it as I do.
                                              • 100. - I'm giving you this meat. Don't ask me where it came from, but it should fool Seh-run. Once the poison is in its system, it will weaken.
                                                • 102. - I take no satisfaction in this--but it is necessary.
                                                  • 103. <Conversation Exit>
  • 123. - I have no time for you, now--I must attend to my work.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.korriban.world.creeping_hunger.prithor
Appearance FQNnpp.location.korriban.world.creeping_hunger.prithor
ID16141051677745125488
Appearance ID16141114814090270341
Body Typebmn
Gender0x00
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        "FactionString": "empire",
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    "Toughness": "Strong",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
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    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
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    "CharRef": "chr.overseer_prithor",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "korriban",
    "CommandXP": 40,
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