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Zale Barrows

Zale Barrows
Level 43 Boss
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Zale Barrows
Other Sites:

Conversation:

  • 415. <Conversation Exit>
  • 103. - I was so close... so close!
    • 105. - I would know who you are and how it is you came to our rescue.
      • 106. Option - I'm working for the Sith.Player - Darth Tormen hired me to deal with Captain Zale Barrows. Him.
        • 110. - Your master has my thanks. He will hear of your contribution to our cause.
          • 238. - I am Lord Andreaus Thos. We are what remains of Operations Group One.
      • 111. Option - Who's asking?Player - I would know who you are and how you came to be in my face.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 116. - Andreaus Thos, leader of Operations Group One. You will address me as "my lord."
          • 235. - You're obviously not with the Republic; I assume the Empire was able to break through the alien filth.
            • 114. - Have our forces been able to free the Dread Masters?
              • 519. <Non-dialogue segment.>
                • 520. <Non-dialogue segment.>
                • 521. <Non-dialogue segment.>
                  • 226. Option - I took care of it.Player - There were some complications with the Esh-kha, but it's been handled.
                  • 228. Option - It's been a complete success.Player - They're stretching their legs as we speak.
                    • 252. - Good. I will continue my attempts to free these prisoners.
                  • 227. Option - Wasn't that your job?Player - No thanks to you. What are you doing out here?
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                • 522. <Non-dialogue segment.>
                  • 231. Option - Not that I'm aware of.Player - The rescue operation's still in progress.
                    • 249. - At least you've given me a second chance.
                  • 232. Option - I doubt it.Player - Last I heard, things didn't seem to be going well.
                    • 247. - That will change.
                      • 246. - We're standing on potential reinforcements numbering in the thousands. I must see to their release.
                  • 233. Option - Shouldn't you be handling it?Player - You tell me; it was your assignment.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 112. - Who are you to question me?
                      • 243. - Our groups were split up, decimated and cut off from outside reinforcement. The operation stood no chance of success.
                        • 245. - Freeing these prisoners would at least give us a fighting chance.
                          • 255. Option - Excuse me, I'm on the job.Player - Unless there's anything else, I've got a Darth waiting for this.
                          • 262. Option - You're right. I apologize.Player - I'm sorry. I was out of line.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            • 265. - No matter. There are more important matters to be dealt with.
                              • 266. <Non-dialogue segment.>
                                • 256. - With the Dread Masters no longer in jeopardy, recovering these prisoners is my only concern.
                                • 257. - Getting these captives free and in fighting condition is my primary concern.
                                  • 273. - Carry on with your business, but stay out of my way.
                          • 260. Option - Tell it to your boss.Player - Save your excuses for your commander. I'm sure he'll be real interested.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            • 267. - You've wasted enough of my time. Finish your business and stay out of my way.
      • 108. Option - I didn't come to your rescue.Player - I came for this piece of trash; you just happened to be here.
        • 109. - You have what you want then, begone.
          • 117. - Been thinkin' 'bout this since you dumped me on this rock, Zaley-boy. Got it all worked out how you're gonna go.
            • 118. <Non-dialogue segment.>
              • 130. - Even got in a little practice on your girlfriend.
                • 132. - Kayla! What've you done with her?
                  • 129. - Don't worry, saved some of her for you to kiss goodbye.
              • 123. - Aren't you going to do something? You came here for me; what about your bounty?
                • 137. Option - Still get paid for a corpse.Player - Never said I had to take you alive. +100
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                • 138. Option - Back off, ugly.Player - I'm delivering Barrows in the condition he's in.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 145. - We had a deal.
                    • 289. Option - Now we don't.Player - Consider our prior agreement void. +100
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                    • 290. Option - Too bad, sicko.Player - I'm not helping you torture anyone. +100
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 296. - Fine!
                        • 298. - Lucky I still need you.
                          • 301. - Thanks. I don't want to know what he had in store for me.
                            • 302. Option - Whatever.Player - This'll burn a little.
                            • 303. Option - Least I could do.Player - I wouldn't want it to be me.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 304. Option - Don't thank me yet.Player - Better hope the Sith are feeling less creative.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              • 483. <Non-dialogue segment.>
                    • 291. Option - Fine, I better not regret it.Player - If I'm losing credits because of your grudge, I'm taking it out of your hide. +100
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      • 293. - You're already gettin' all you're gonna squeeze outta me.
                • 139. Option - Me? I'm gonna watch you die.Player - You crawl into a tomb, Barrows, you risk getting buried. +100
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  • 140. - This's gonna be a real treat.
                    • 142. - No, please, no! No!
                      • 144. - Corpse is yours. I got all the fun I'm gonna out of it.
                        • 146. Option - Whatever.Player - You're too kind.
                        • 150. Option - Was that really necessary?Player - Was that necessary?
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 151. - Spend three years in this hole an' ask me again.
                            • 321. <Non-dialogue segment.>
                        • 147. Option - Looks like it was a lot.Player - Left me enough to clean up.
                          • 152. - Like you need all of him.
                            • 311. <Non-dialogue segment.>
                              • 312. - You ain't so bad for a runt. You got style.
                              • 313. - You been rubbin' me the wrong way since I met you, but I'll let that slide if you do me a favor.
                                • 315. - I figure joinin' up with you's my best shot of gettin' offa this rock. Whatcha say? I'll kill for you.
                                  • 317. Option - Only if you step in line.Player - Fine, but I'll be keeping you on a short leash.
                                    • 332. - Yeah, yeah, lead the way.
                                  • 318. Option - How could I say no to that?Player - I always wanted my own attack dog.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    • 331. - Real funny.
                                  • 319. Option - Are you kidding me?Player - Fat chance, psycho. I'm done butting heads with you.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 328. - Guess you won't be gettin' that stash after all.
                                    • 329. - You're wrong there.
                                      • 340. - I'm leavin' on your ship. With or without you. Get me?
                                        • 341. Option - All right, you can come along.Player - I'd rather work with you than against you.
                                        • 391. Option - You've got guts. I like that.Player - Anybody with the stones to threaten me deserves a fair shake. Come on.
                                        • 428. Option - Okay, okay, pipe down.Player - Anything to get away from here.
                                          • 402. - Smart. Real smart.
                                            • 404. <Non-dialogue segment.>
                                              • 334. - Just get this little twerp outta my sight before I decide to crush him.
                                                • 362. <Conversation Exit>
                                              • 335. - Let's get the stash I was talkin' about an' blow this joint.
                                                • 343. <Conversation Exit>
  • 475. <Conversation Exit>
  • 79. - Gotcha now, twerp.
    • 31. - How did you--you are good. Nobody shoot! Truce! Look, we can settle our differences, but not right here. I have to stop the Empire.
      • 154. Option - Hands up.Player - Drop the blaster, Barrows.
        +200 Influence : approves.
        +200 Influence : approves.
        • 160. - I'm not putting down anything until these Imperial scum stay right where I put them.
      • 157. Option - Your needs aren't my concern.Player - Not interested in anything you have to offer.
        +200 Influence : approves.
        +200 Influence : approves.
        • 163. - We've got you outgunned. If you want a fight, I can give it to you.
      • 81. Option - Explain.Player - Stop them from what?
        • 158. - From freeing these prisoners! These monsters!
          • 35. - Maybe you never saw the footage, but I was there when they sacked Coruscant. You know how many civilians died from the bombings alone?
            • 90. - Help us foil their rescue, permanently, and I'll go quietly.
              • 82. Option - Sorry, conflict of interest.Player - I try not to bite the hand that feeds me.
                +200 Influence : approves.
                +200 Influence : approves.
                • 171. - Can't blame a guy for trying.
              • 179. Option - The Houk won't let that happen.Player - You should have made an offer earlier, Barrows.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
              • 167. Option - I've heard enough out of you.Player - You'll go quietly when you're dead.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
  • 4. - No hurry, no hurry at all!
  • 5. - Whew. Cut it a little close there, Em.
    • 488. - M3-0B = thought Zale missed excitement // chase + blasters = excitement // M3-0B reduce excitement next iteration
      • 7. - Nice try--you! Huh, I'd kinda hoped the first time I met you it'd be captaining your one-way trip to lockup.
        • 38. Option - You're trapped.Player - Give up, before you get yourself hurt.
          • 12. - I've been in better positions, but I like you right where you are at the moment.
            • 381. <Non-dialogue segment.>
        • 10. Option - Sorry to disappoint.Player - Things rarely go the way we want them to.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 11. - That's deep. You moonlight as a Jedi Master when you're not blowing up orphanages?
            • 378. <Non-dialogue segment.>
        • 8. Option - You're the one taking a trip.Player - Looks like it's the other way around.
          +200 Influence : approves.
          • 41. - I'd love to go on a cruise with you, beautiful, but I'm spoken for.
            • 376. <Non-dialogue segment.>
          • 40. - Sorry, chum, don't have time for a trip right now. Work troubles, you know how it is.
            • 505. <Non-dialogue segment.>
              • 370. - Someone's coming.
              • 15. - Rahrr! Lemme in there, you little twerp! You got nowhere to run!
                • 16. <Non-dialogue segment.>
                  • 365. - Ahh! Help! Boss help--oh.
                  • 366. - And, cue the moron.
                  • 368. - Sheesh, this guy's got one answer to everything.
                  • 17. - Friend of yours? Hate to disappoint, but even your thick skull won't break though this force field.
                    • 23. - What're you standin' around for? Let's blast this place to pieces!
                      • 25. Option - Place is too solid.Player - It'd take detonite charges to breach these walls.
                        • 50. - Then blast the generators!
                      • 24. Option - Be my guest, crazy.Player - I don't throw temper tantrums.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 51. - It ain't a temper tantrum! Blast the generators an' Zale ain't got nowhere left to hide.
                      • 26. Option - I don't take your orders.Player - How about I start with you, loud mouth?
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 48. - Yeah? Gimme your best shot. You wanna gut this twerp, go blast the stupid generators.
                          • 27. - Soon as this field drops, me an' Zale are gonna get reacquainted.
                            • 53. Option - Works for me.Player - It's light's out, Zale.
                            • 58. Option - Don't kill him.Player - If he's dead when I get back, I'm gonna be real upset.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 60. - Don't you worry, I plan on keepin' him alive a good long time.
                            • 61. Option - Have fun with that.Player - You do that.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              • 62. - I'll be right here, waitin'.
                                • 63. <Conversation Exit>
  • 416. <Conversation Exit>
  • 3. - Now'd be a good time to get the power back on!
  • 1. - Em! Em, We've got trouble!
  • 423. <Non-dialogue segment.>
    • 356. <Conversation Exit>
    • 425. <Non-dialogue segment.>
      • 166. Option - Sure, why not?Player - Stopping you isn't in my contract.
        • 180. - We had a deal. I kill Zale, you get the stash.
          • 176. - You backin' out? 'Cause I ain't waitin' one more second to break every bone in his little body.
            • 178. Option - You'll wait and like it.Player - You don't make the decisions here. Shut up and follow my lead.
              • 184. - Forget you. I'm killin'--I'm... you dirty....
                • 186. - Let's get this over with before he comes to.
            • 181. Option - Kill him afterward.Player - If we let him surrender, you can take your time with him.
              • 183. - Better be worth it. All right, Zale. We're in.
                • 188. - Help keep the Imperials, especially that Sith, off of my back while I slice the vault's computer system.
                  • 189. <Conversation Exit>
      • 426. <Conversation Exit>
      • 283. Option - Hey, I told you to surrender.Player - After what you pulled, I should let him have his way with you.
        • 284. - Don't be gettin' any cute ideas.
          • 287. <Non-dialogue segment.>
            • 345. - We had a deal. You said I'd get to take my time with him.
            • 346. - I ain't takin' no for an answer.
              • 309. Option - Have it your way. [Attack]Player - You've outlived your welcome.
              • 310. Option - Get lost, before I kill you.Player - It's no or die, you pick.
                • 352. - I'm gonna pull you apart!
                  • 357. <Conversation Exit>
              • 350. Option - Have your fun.Player - Who said I was stopping you?
                • 360. - Just makin' sure we're seein' eye to eye.
    • 91. - You know, this'd be going quicker if you hadn't smashed my droid.
    • 93. - Okay, okay, I think I've figured it out.... That ought to take care of it.
    • 92. - Whoa, okay. That's a little weird.
    • 192. - I don't know what exactly a full sample purge is, but I think I've got a lot of blood on my hands.
      • 94. - You did the right thing. The Empire's bad enough without more Sith running around.
        • 95. - Now, if you don't mind, I need to get back to chasing the rest of them out of my galaxy.
          • 195. Option - You'll pay for that.Player - You should have come quietly, Zale.
            • 200. - I know what the Sith do to prisoners. Thanks again for the help.
              • 214. <Non-dialogue segment.>
          • 197. Option - You won't get far.Player - It's gonna take more than a flesh wound to slow me down.
            • 199. - Guess I'd better get a good head start. Thanks again.
              • 213. <Non-dialogue segment.>
          • 196. Option - Hey, I helped you!Player - This how you repay a good deed?
            • 198. - I could have shot you in the head. Thanks again.
              • 201. <Non-dialogue segment.>
                • 207. - Forgettin' somethin', runt.
                  • 210. - I see that beauty sleep didn't do you much good.
                • 96. - Shoulda let me kill him. Get up, sissy, or I gotta handle everythin' myself?
                  • 97. - Time to make our exit, boys!
                    • 219. <Conversation Exit>
    • 399. Option - You're dead, fella. [Attack]Player - You're leaving in lots of little pieces.
      • 418. <Conversation Exit>
  • 503. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc15 seconds30m12511.0.0
Npc36 seconds8m30m10011.0.0
Npc15 seconds10m6511.0.0
Npc2 minutes30m6011.0.0
Npc9 seconds30m5511.0.0
Npc15 seconds30m4011.0.0
Npc30 seconds30m2011.0.0
Npc0111.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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ID16141031034308704112
Appearance ID16140937884866370487
Body Typebmn
Gender0x00
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