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T6-D4

T6-D4
Makeb Weekly Mission
Level 55 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 01
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 2.0.0
Last Seen: 6.2.1a
Star Wars Name: T6-D4
Other Sites:

Conversation:

  • 79. - T6-D4 = patching you through // Supreme Commander Jace Malcom = standing by!
    • 81. - That was impressive soldiering you did on Makeb. Lot of former slaves would like to shake your hand right now. Lot of former mercenaries are wishing they'd never met you.
      • 83. Option - We didn't get everyone.Player - It's a big planet. I doubt we found every mercenary outpost and refugee zone.
      • 84. Option - Did we solve Makeb's mystery?Player - Do we know what stopped Makeb from tearing itself apart?
      • 85. Option - What about the Empire?Player - Did we figure out why Imperial forces are sniffing around?
        • 86. - I think they're still after Isotope-5. One more reason we won't be leaving anytime soon.
          • 92. - Now the bad news... sensors detect toxic gas from the core filling Makeb's atmosphere. We're projecting the planet's air will be unbreathable in weeks.
  • 75. - You + Supreme Commander Jace Malcom = T6 favorite heroes!
  • 2. <Non-dialogue segment.>
    • 3. - Your team = Heroes of Makeb + greatest Republic warriors // T6 = not worthy of this interaction!
    • 4. - You = Hero of Makeb + great Republic champion // T6 = not worthy of this interaction!
      • 7. - Priority incoming transmission = Supreme Commander Jace Malcom // You = stand by?
        • 9. <Non-dialogue segment.>
          • 10. - Lucky I caught you bunch, before the Propaganda Office commandeers you for every morning news holovid from Coruscant to Hoth.
          • 13. - Master Jedi... I've never paid my proper respects for all the beat-downs you've handed the enemy. Hoping you can spare a few more.
          • 14. - Master Jedi... I'm told you're the Order's expert on unexplained mysteries. Got a doozy for you. Hoping you can solve it quick.
          • 15. - Major... I need you to form up Havoc Squad, pack all the ammo your troops can carry and prep for immediate transport.
          • 16. - Captain... I'm sure you'd like to get back to whatever it is you do for a living, but the Republic still needs your service.
          • 17. - Glad I caught you before the holovid chat circuit did. We might want to hold off giving interviews about our latest operation.
            • 24. - Something's happened on Makeb. More accurately, it didn't happen. Scout teams report the planet has stabilized. The groundquakes and volcanic eruptions have all subsided.
              • 31. - The Science Office big brains can't explain it. All we know is, Makeb isn't tearing itself apart anymore.
                • 32. Option - There's still trouble, though.Player - We wouldn't be talking if you were calling with good news. There's a problem.
                • 33. Option - That's good news for refugees.Player - Perhaps we won't need to find Makeb's people a new homeworld, after all.
                • 34. Option - So send a science team.Player - All due respect, Supreme Commander, but what are you expecting Havoc Squad to do? Point blasters at Makeb until it starts talking?
                • 35. Option - Great! I can loot the place.Player - You would not believe all the valuables I was forced to leave behind just in Toborro's Palace alone. I'm gonna need a bigger ship....
                • 36. Option - But we saw it exploding.Player - The ark barely escaped before that mesa blew sky-high.
                • 37. Option - I'm not going back there.Player - All that means is, it's probably waiting to blow up when we least expect it. I'm not risking my life there again.
                  • 38. - What if I told you there were people still alive on Makeb?
                    • 45. - When the Hutts swallowed that treaty you forced down their throats, they abandoned their mercs planetside.
                      • 47. - The mercs are making the most of having survived. They've taken over Makeb and enslaved thousands of civilian refugees who we thought were dead.
                        • 58. Option - We can't leave them behind.Player - Those people were counting on us to get them to safety. We have to finish what we started.
                        • 59. Option - How do we evacuate them?Player - Even if we free the slaves, we have no way to get them off the planet.
                        • 60. Option - That filthy merc scum!Player - Typical mercenaries. The moment they're unemployed, they turn into exactly the kind of people they're hired to shoot.
                          • 63. - I'm sure the irony isn't lost on their victims. It's time we put these akk dogs down permanently.
                            • 65. - One more thing... scouts report Imperial forces are on Makeb. That's why I'm commanding this mission personally. I want answers.
                              • 69. - We've sliced the planet's comm network. When you land on Makeb, I'll keep in touch. Head to the coordinates I'm transmitting for further orders.
                                • 71. <Conversation Exit>
  • 74. - T6-D4 = big fan // You = hero!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Appearance FQNnpp.droid.astromech.rep_a01
ID16140972662531903350
Appearance ID16141143386923544786
Body Typeastromech
Gender0x00
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    "ParentSpecB62Id": "bcyIOkV",
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    "Title": "Makeb Weekly Mission",
    "LocalizedTitle": {
        "enMale": "Makeb Weekly Mission",
        "frMale": "Mission hebdomadaire de Makeb",
        "frFemale": "Mission hebdomadaire de Makeb",
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    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 55,
    "MaxLevel": 55,
    "Faction": 11,
    "DetFaction": {
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        "LocalizedName": {
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            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
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        "DefendedFactionIds": [
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        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.exp.01.makeb.bonus_series.republic.t6d4",
    "CnvB62": "ewvdxDF",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "CharSpec": "astromech",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "0",
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            "RangedWepId": "0",
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            "AppearanceId": "16141143386923544786",
            "AppearanceFqn": "npp.droid.astromech.rep_a01",
            "SpeciesScale": 0
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    ],
    "CharRef": "chr.t6-d4",
    "Gender": "0x00",
    "FqnCategory": "exp",
    "FqnSubCategory": "01",
    "CommandXP": 16,
    "Id": "16140972662531903350",
    "Base62Id": "Taz0cuU",
    "Fqn": "npc.exp.01.makeb.bonus_series.republic.t6d4",
    "first_seen": "2.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "514011075",
    "removed_in": "",
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    "previous_versions": [
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        "4.0.0",
        "5.2.0",
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}