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Major Endran

Major Endran
Level 50 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Qtr
SubCategory: 1x4
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.3.0
Last Seen: 6.2.1a
Star Wars Name: Major Endran
Other Sites:

Conversation:

  • 120. - Section X used to run like clockwork. Now this....
  • 166. - The doctors gave me a clean bill of health, Major. The healthiest mind they'd ever seen.
    • 30. - Give our new allies the rundown. Secure Section X. That is all.
      • 121. <Non-dialogue segment.>
        • 128. - Wonderful, you're here! It's chaos out there, Master Jedi. Pure chaos!
        • 122. - Major Endran, sir. I've been told you outrank me here. To avoid confusion.
        • 129. - Perfect timing, Captain. We've got a real mess on our hands.
        • 134. - Finally! Major Endran, at your service. Just been prepped for your arrival.
          • 124. - General Conlath's nervous breakdown came at the worst time. One second, we're battling the Empire; the next, we're staring down the Dread Masters' lieutenants.
            • 142. - No idea what these Dread Guards are hunting for. But they've released an army of the Dread Masters' monstrous servants to help!
              • 143. Option - Their hunt cannot succeed.Player - This prison still holds many horrible secrets. If the Dread Masters claim even one of them, losing Belsavis may be the least of our concerns.
                • 160. - I don't even want to think about it, Master Jedi.
              • 150. Option - The Sith must act alone.Player - If the Empire supported the Dread Masters, they'd have landed an army of soldiers to aid their hunt. We may be facing a rogue Sith operation.
                • 157. - Explains why the Dread Guards kill everyone they see. Imp, Republic, doesn't matter.
              • 151. Option - Armies I can handle.Player - Neutralize the Dread Guards, dishearten their legion, and we'll break the back of their offensive.
                • 158. - Can't wait to see Havoc Squad back in action, Major.
              • 152. Option - They're after something big.Player - Unless the Dread Masters lost the keys to their dreadnaught, I'd say they're looking to make a giant score.
                • 159. - Whatever they're after, let's hope we never see it.
              • 144. Option - Dread Guards?Player - What Dread Guards?
                • 146. - The Dread Masters' foul captains. I've seen one kill ten Jedi without breaking a sweat.
              • 145. Option - Calm down.Player - Control yourself, Major. Or you'll be sent for psych evaluation with your general.
              • 147. Option - Take it easy.Player - Relax, already. Everyone gets so freaked out around these Dread Masters.
                • 148. - You're right. Need to keep my head. It's that or die.
                  • 154. - Lucky for us, the Imps aren't on good terms with the Dread Masters' thralls. We're looking at a three-army showdown in Section X.
                    • 162. - Keep your head down, and check our battle notices. It's the only way we're stopping the Dread Masters.
                      • 163. <Conversation Exit>
  • 118. - If you see a Dread Guard, run.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.qtr.1x4.daily.belsavis.republic.section_x.major_endran
ID16141058915861950588
Appearance ID16141133860243691932
Body Typebms
Gender0x00
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